using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MergeScrap")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MergeScrap")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8fcfabc9-318d-47a6-93f3-f97a04be27e3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MergeScrap;
internal static class Config
{
public static KeyControl mergeKey = Keyboard.current.mKey;
public static string IgnoreItemNames = string.Empty;
private static string keyDisplayNames;
private static bool isBind;
public static void Bind()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (!isBind)
{
isBind = true;
keyDisplayNames = string.Join(", ", ((IEnumerable<KeyControl>)(object)Keyboard.current.allKeys).Select((KeyControl x) => ((InputControl)x).displayName));
mergeKey = BindKey("按键配置", "合并按键", Keyboard.current.nKey, "按键对应字符串参考: " + keyDisplayNames);
IgnoreItemNames = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<string>("配置", "忽略列表", string.Empty, "合并时需要忽略的物品,多个物品使用英文逗号隔开,例如:金条,金杯 \n具体物品中文名称请参考汉化配置文件").Value;
}
}
private static KeyControl BindKey(string section, string key, KeyControl defaultValue, string configDescription = null)
{
try
{
ConfigEntry<string> val = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<string>(section, key, ((InputControl)defaultValue).displayName, configDescription);
KeyControl val2 = Keyboard.current.FindKeyOnCurrentKeyboardLayout(val.Value);
if (val2 != null)
{
return val2;
}
Plugin.Log.LogWarning((object)("合并废料按键设置失败!" + key + ":" + val.Value));
return defaultValue;
}
catch (Exception ex)
{
Plugin.Log.LogWarning((object)("合并废料按键设置失败!" + ex.Message));
return defaultValue;
}
}
}
internal static class MergeScrap
{
private static List<string> IgnoreItemNameList = new List<string>();
public static void Merge()
{
GameObject val = GameObject.Find("/Environment/HangarShip");
GrabbableObject[] componentsInChildren = val.GetComponentsInChildren<GrabbableObject>();
Dictionary<string, GrabbableObject> dictionary = new Dictionary<string, GrabbableObject>();
IgnoreItemNameList = Config.IgnoreItemNames.Split(new char[1] { ',' }).ToList();
foreach (GrabbableObject val2 in componentsInChildren)
{
if (Ckeck(val2))
{
if (dictionary.ContainsKey(val2.itemProperties.itemName))
{
GrabbableObject val3 = dictionary[val2.itemProperties.itemName];
val3.SetScrapValue(val3.scrapValue + val2.scrapValue);
((NetworkBehaviour)val2).NetworkObject.Despawn(true);
}
else
{
dictionary[val2.itemProperties.itemName] = val2;
}
}
}
StartOfRound.Instance.SyncShipUnlockablesServerRpc();
Plugin.Log.LogInfo((object)"完成废料合并!");
}
private static bool Ckeck(GrabbableObject obj)
{
if (!obj.itemProperties.isScrap)
{
return false;
}
if (obj.isHeld)
{
return false;
}
if (obj.heldByPlayerOnServer)
{
return false;
}
if (IgnoreItemNameList.Contains(obj.itemProperties.itemName))
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerB_Patch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePostfix(PlayerControllerB __instance)
{
if (((NetworkBehaviour)__instance).IsOwner && ((NetworkBehaviour)__instance).IsServer)
{
Config.Bind();
if (((ButtonControl)Config.mergeKey).wasPressedThisFrame)
{
MergeScrap.Merge();
}
}
}
}
[BepInPlugin("qh3.MergeScrap", "MergeScrap", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance;
private static readonly Harmony harmony = new Harmony("qh3.StealWeapon");
internal static ManualLogSource Log = Logger.CreateLogSource("qh3.StealWeapon");
private void Awake()
{
Log.LogInfo((object)"Loading BigMap Mod");
Instance = this;
harmony.PatchAll(typeof(PlayerControllerB_Patch));
}
}