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Decompiled source of NoSprayOnShip v1.0.0
NoSprayOnShip.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Spray")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Spray")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3d9bc82c-85d3-47a5-9623-eed9f5af2235")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoSprayOnShip; [BepInPlugin("qh3.NoSprayOnShip", "NoSprayOnShip", "1.0.0")] public class Plugin : BaseUnityPlugin { public static Plugin Instance; private static readonly Harmony harmony = new Harmony("qh3.NoSprayOnShip"); internal static ManualLogSource Log = Logger.CreateLogSource("qh3.NoSprayOnShip"); private void Awake() { Log.LogInfo((object)"Loading NoSprayOnShip Mod"); Instance = this; harmony.PatchAll(typeof(SprayPaintItem_Patch)); } } [HarmonyPatch(typeof(SprayPaintItem))] internal class SprayPaintItem_Patch { [HarmonyPatch("AddSprayPaintLocal")] [HarmonyPrefix] private static bool AddSprayPaintLocalPrefix(SprayPaintItem __instance, ref bool __result, Vector3 sprayPos, Vector3 sprayRot) { if ((Object)(object)((GrabbableObject)__instance).playerHeldBy != (Object)null && ((GrabbableObject)__instance).playerHeldBy.isInHangarShipRoom) { __result = false; return false; } return true; } }