using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LazyJester.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LazyJester")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LazyJester")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3252c2ba-851a-40f7-8afa-c56fd65dd898")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LazyJester
{
[BepInPlugin("qr.LazyJester", "Lazy Jester", "0.1")]
public class LazyJesterBase : BaseUnityPlugin
{
public const string modGUID = "qr.LazyJester";
public const string modName = "Lazy Jester";
public const string modVersion = "0.1";
private readonly Harmony harmony = new Harmony("qr.LazyJester");
private static LazyJesterBase Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
ManualLogSource val = Logger.CreateLogSource("qr.LazyJester");
val.LogMessage((object)"qr.LazyJester has loaded succesfully.");
harmony.PatchAll(typeof(LazyJesterBase));
harmony.PatchAll(typeof(JesterAIPatch));
}
}
}
namespace LazyJester.Patches
{
[HarmonyPatch(typeof(JesterAI))]
internal class JesterAIPatch
{
[HarmonyPatch("SetJesterInitialValues")]
[HarmonyPostfix]
private static void SetJesterInitialValuesPatch(ref float ___beginCrankingTimer)
{
___beginCrankingTimer = 800f;
}
}
}