Decompiled source of MirrorDecor v1.3.2

MirrorDecor.dll

Decompiled 9 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalSettings.UI;
using LethalSettings.UI.Components;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("MirrorDecor")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod for Lethal Company that adds a working mirror decoration that you can buy for your ship!")]
[assembly: AssemblyFileVersion("1.1.6.0")]
[assembly: AssemblyInformationalVersion("1.1.6")]
[assembly: AssemblyProduct("MirrorDecor")]
[assembly: AssemblyTitle("MirrorDecor")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.6.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MirrorDecor
{
	public class Config
	{
		public static ConfigEntry<bool> mirrorEnabled;

		public static ConfigEntry<int> mirrorPrice;

		public static ConfigEntry<bool> alwaysAvailable;

		public static ConfigEntry<int> resolution;

		public static void Load()
		{
			mirrorEnabled = Plugin.config.Bind<bool>("Mirror", "MirrorEnabled", true, "Will you be able to purchase the mirror?");
			mirrorPrice = Plugin.config.Bind<int>("Mirror", "MirrorPrice", 100, "What will be the price of the mirror?");
			alwaysAvailable = Plugin.config.Bind<bool>("Mirror", "AlwaysAvailable", true, "Is the mirror always available to purchase from the store?");
			resolution = Plugin.config.Bind<int>("Mirror", "MirrorResolution", 512, "What is the resolution/quality of the mirror image? (ex. 2000 = 2000x2000 pixels)");
		}
	}
	public class CustomUnlockable
	{
		public string name = "";

		public string unlockablePath = "";

		public string infoPath = "";

		public Action<UnlockableItem> unlockableAction = delegate
		{
		};

		public bool enabled = true;

		public int unlockCost = -1;

		public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
		{
			this.name = name;
			this.unlockablePath = unlockablePath;
			this.infoPath = infoPath;
			if (action != null)
			{
				unlockableAction = action;
			}
			this.unlockCost = unlockCost;
		}

		public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
		{
			return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
			{
				enabled = enabled
			};
		}
	}
	public class MirrorScript : MonoBehaviour
	{
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")]
	internal class PlayerPatch
	{
		private static void Postfix(ref PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				PlayerControllerB obj = __instance;
				((Component)__instance).GetComponentInChildren<LODGroup>().enabled = false;
				((Renderer)obj.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				((Component)obj.localVisor).GetComponentInChildren<Renderer>().shadowCastingMode = (ShadowCastingMode)0;
				((Renderer)obj.thisPlayerModelLOD1).shadowCastingMode = (ShadowCastingMode)3;
				((Renderer)obj.thisPlayerModelLOD2).enabled = false;
				((Component)obj.thisPlayerModel).gameObject.layer = 23;
				((Component)obj.thisPlayerModelArms).gameObject.layer = 5;
			}
		}
	}
	[BepInPlugin("quackandcheese.mirrordecor", "MirrorDecor", "1.3.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public class OnUpdateResolutionEventArgs : EventArgs
		{
			public int res;

			public OnUpdateResolutionEventArgs(int res)
			{
				this.res = res;
			}
		}

		public const string ModGUID = "quackandcheese.mirrordecor";

		public const string ModName = "MirrorDecor";

		public const string ModVersion = "1.3.2";

		public const int MirrorCameraCullingMask = 565909343;

		public static AssetBundle Bundle;

		public static ConfigFile config;

		public static ManualLogSource logger;

		public static List<CustomUnlockable> customUnlockables;

		public const int MirrorMinRes = 8;

		public const int MirrorMaxRes = 1024;

		public static event EventHandler<OnUpdateResolutionEventArgs> OnUpdateResolution;

		private void Awake()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Bundle = QuickLoadAssetBundle("mirror.assets");
			logger = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			new Harmony("quackandcheese.mirrordecor").PatchAll();
			Config.Load();
			RegisterItems();
			if (Chainloader.PluginInfos.ContainsKey("com.willis.lc.lethalsettings"))
			{
				AddSetting();
			}
			UpdateMirrorRes(Config.resolution.Value);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MirrorDecor is loaded!");
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		private void AddSetting()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			ModSettingsConfig val = new ModSettingsConfig();
			val.Name = "MirrorDecor";
			val.Id = "quackandcheese.mirrordecor";
			val.Version = "1.3.2";
			val.Description = "Adds a working mirror decoration that you can buy for your ship!";
			MenuComponent[] array = new MenuComponent[2];
			HorizontalComponent val2 = new HorizontalComponent();
			val2.Children = (MenuComponent[])(object)new MenuComponent[1] { (MenuComponent)new SliderComponent
			{
				Value = Config.resolution.Value,
				MinValue = 8f,
				MaxValue = 1024f,
				Text = "Mirror Resolution",
				OnValueChanged = delegate(SliderComponent self, float value)
				{
					UpdateMirrorRes((int)value);
				},
				WholeNumbers = true,
				OnInitialize = delegate
				{
					UpdateMirrorRes(Config.resolution.Value);
				}
			} };
			array[0] = (MenuComponent)val2;
			array[1] = (MenuComponent)new LabelComponent
			{
				Text = "The resolution/quality of the mirror image. Reduce size for better framerate."
			};
			val.MenuComponents = (MenuComponent[])(object)array;
			ModMenu.RegisterMod(val, true, true);
		}

		private void UpdateMirrorRes(int res)
		{
			int num = Mathf.Clamp(res, 8, 1024);
			Resize(Bundle.LoadAsset<RenderTexture>("Assets/Mirror/Materials/Mirror.renderTexture"), num, num);
			Config.resolution.Value = num;
		}

		private void RegisterItems()
		{
			customUnlockables = new List<CustomUnlockable> { CustomUnlockable.Add("Mirror", "Assets/Mirror/Unlockables/Mirror/Mirror.asset", "Assets/Mirror/Unlockables/Mirror/MirrorInfo.asset", null, Config.mirrorPrice.Value, Config.mirrorEnabled.Value) };
			Bundle.LoadAsset<UnlockableItemDef>("Assets/Mirror/Unlockables/Mirror/Mirror.asset").unlockable.alwaysInStock = Config.alwaysAvailable.Value;
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = Bundle.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					TerminalNode val = null;
					if (customUnlockable.infoPath != null)
					{
						val = Bundle.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val, customUnlockable.unlockCost);
				}
			}
		}

		public static T FindAsset<T>(string name) where T : Object
		{
			return Resources.FindObjectsOfTypeAll<T>().ToList().Find((T x) => ((Object)x).name == name);
		}

		public static AssetBundle QuickLoadAssetBundle(string assetBundleName)
		{
			return AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetBundleName));
		}

		public static void Resize(RenderTexture renderTexture, int width, int height)
		{
			if (Object.op_Implicit((Object)(object)renderTexture))
			{
				renderTexture.Release();
				((Texture)renderTexture).width = width;
				((Texture)renderTexture).height = height;
			}
		}

		public void sendModInfo()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				if (pluginInfo.Value.Metadata.GUID.Contains("ModSync"))
				{
					try
					{
						List<string> list = new List<string> { "quackandcheese", "MirrorDecor" };
						((Component)pluginInfo.Value.Instance).BroadcastMessage("getModInfo", (object)list, (SendMessageOptions)1);
						break;
					}
					catch (Exception)
					{
						logger.LogInfo((object)"Failed to send info to ModSync, go yell at Minx");
						break;
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MirrorDecor";

		public const string PLUGIN_NAME = "MirrorDecor";

		public const string PLUGIN_VERSION = "1.1.6";
	}
}
namespace MirrorDecor.Compatibility
{
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	internal class CosmeticPatch
	{
		private static void Postfix()
		{
			if (Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"))
			{
				MoreCompanyPatch();
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		private static void MoreCompanyPatch()
		{
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>();
			if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0)
			{
				return;
			}
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				val.ApplyCosmetic(locallySelectedCosmetic, true);
			}
			foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
				SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, string layerName)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			int layer = LayerMask.NameToLayer(layerName);
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layerName);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, int layer)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layer);
			}
		}
	}
}