using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DileraHorn.NetcodePatcher;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
using radzki.DileraHornMod.patch;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("DileraHorn")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0.26+9a6eab898ecc45995f8c0ca9f3fd3ec535bbd2a6")]
[assembly: AssemblyProduct("DileraHorn")]
[assembly: AssemblyTitle("DileraHorn")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace radzki.DileraHornMod
{
[BepInPlugin("DileraHorn", "DileraHorn", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("DileraHorn");
private static AssetBundle _bundle;
public static Plugin Instance { get; set; }
public static ManualLogSource Log => ((BaseUnityPlugin)Instance).Logger;
public Plugin()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
Instance = this;
}
private void Awake()
{
Log.LogInfo((object)"Applying patches...");
ApplyPluginPatch();
Log.LogInfo((object)"Patches applied");
}
private void ApplyPluginPatch()
{
_harmony.PatchAll(typeof(NoisemakerPropAirhornPatch));
}
public AssetBundle GetBundle()
{
string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "dilerahorn");
_bundle = AssetBundle.LoadFromFile(text);
return _bundle;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DileraHorn";
public const string PLUGIN_NAME = "DileraHorn";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace radzki.DileraHornMod.util
{
internal class AudioUtility
{
public static AudioClip LoadFromMemory(byte[] fileData, string clipName)
{
int channels = BitConverter.ToInt16(fileData, 22);
int frequency = BitConverter.ToInt32(fileData, 24);
int num = BitConverter.ToInt16(fileData, 34);
byte[] array = new byte[fileData.Length - 44];
Array.Copy(fileData, 44, array, 0, array.Length);
return ByteArrayToAudioClip(array, clipName, channels, frequency);
}
public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName, int channels, int frequency)
{
if (frequency < 1 || frequency > 48000)
{
frequency = 44100;
}
if (channels < 1 || channels > 2)
{
channels = 1;
}
int num = 16;
int num2 = num / 8;
AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, channels, frequency, false);
val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
return val;
}
private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
{
float[] array = new float[byteArray.Length / 2];
int num = 32767;
for (int i = 0; i < array.Length; i++)
{
short num2 = BitConverter.ToInt16(byteArray, i * 2);
array[i] = (float)num2 / (float)num;
}
return array;
}
public static AudioClip LoadFromDiskToAudioClip(string path, AudioType type)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Invalid comparison between Unknown and I4
AudioClip result = null;
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, type);
try
{
audioClip.SendWebRequest();
try
{
while (!audioClip.isDone)
{
}
if ((int)audioClip.result != 1)
{
Plugin.Log.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
}
else
{
result = DownloadHandlerAudioClip.GetContent(audioClip);
}
}
catch (Exception ex)
{
Plugin.Log.LogError((object)(ex.Message + ", " + ex.StackTrace));
}
}
finally
{
((IDisposable)audioClip)?.Dispose();
}
return result;
}
}
}
namespace radzki.DileraHornMod.patch
{
[HarmonyPatch(typeof(NoisemakerProp))]
public class NoisemakerPropAirhornPatch
{
private static AssetBundle _bundle = Plugin.Instance.GetBundle();
private static AudioClip _sound = _bundle.LoadAsset<AudioClip>("buzina.wav");
private static AudioClip _soundFar = _bundle.LoadAsset<AudioClip>("buzinaFar.wav");
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void PatchAudioSource(ref NoisemakerProp __instance, object[] __args)
{
if (!(((GrabbableObject)__instance).itemProperties.itemName != "Airhorn"))
{
__instance.noiseSFX[0] = _sound;
__instance.noiseSFXFar[0] = _soundFar;
__instance.maxLoudness = 10f;
__instance.minLoudness = 3f;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace DileraHorn.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}