SCPEscapeMusicfix
Plays music from SCP:SL when the early ship leave alert appears, and upon pulling the apparatus
Last updated | 11 months ago |
Total downloads | 399 |
Total rating | 0 |
Categories | Mods Audio Client-side |
Dependency string | randompeanutstuff-SCPEscapeMusicfix-1.0.1 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
this aint mine i stole it and fixed it
go here for original
Pizza Tower Escape Music
Plays music from Pizza Tower when the early ship leave alert appears. The track that plays can depend on your location and the current weather. The volume of the music also reacts to your current location and gets quieter if you're crouching.
The mod behaves as displayed in the preview video by default, but it has a scripting system that allows you to completely redefine how the mod behaves, you can replace the music and create new events for when music should play.
Track Conditions
These are the default conditions and their default music:
- Eclipsed/Flooded:
The Final Flashes of Existence Orchestral (my edit with sirens)
- Inside the Facility:
The Final Flashes of Existence
- Outside the Facility:
The Final Flashes of Existence Orchestral
- Apparatus pulled:
Unexplained Behaviors
Scripting
All the logic that drives the music playing is scriptable, meaning you can make entirely new logic for the mod and make it play whatever you want whenever you want!
See the Wiki for more information on scripting.
Preview Video
Click on the image below to watch a preview of how the mod works by default
Feedback
If you have any feedback or issues to report please let me know in the comments of the preview video or on this Google Form
Known Issues
- LC API tries to load the WAV files as AssetBundles