CHANGELOG

1.1.6

  • Fixed some collisions around the map
  • Fixed a possible softlock next to main

1.1.5

  • Rebalanced the moon (boosted the gains/scraps so it matches with the moon's difficulty a bit better)

1.1.4

  • Overhauled the texturework on the walls
  • Tweaked the fog at the bottom of the pit
  • Optimized filesize a bit

1.1.3

  • Made the sky a bit brighter early on during the day
  • Tweaked the fog and added a bit more fog to the bottom of the pit
  • Fixed the sound of the missiles that kept going for a bit after impact
  • Fixed the looping sound of the fan

1.1.2

  • Fixed the dropship spawning in the void.

1.1.1

  • Tweaked Navmesh on the pipes
  • Added a collider to the middle of the pipes to prevent getting stuck/scrap falling off

1.1.0 (v73 Update)

  • Rebuilt in Unity 2022.3.62f2 (v73+)

Keep in mind that this version will NOT work on V72 or earlier.

1.0.4

  • Tweaked outside difficulty.

1.0.3

  • Icon and README update

1.0.2

  • Second attemp on fixing the fan sounds
  • Fixed kill trigger not being where it should
  • Fixed the fish
  • Updated README

1.0.1

  • Fixed the Pickle Jar
  • Adjusted curves
  • Fixed fan sounds

1.0.0

  • First Release