65 Nostalgia
The summertime moon of your life!
CHANGELOG
1.2.0
- Optimized the volumetric clouds
- Fixed sudden low FPS after 3PM
- Changed the skies to a gradient-base one (yes, again)
- Changed fog values
- Reduced a bit the size
- Tweaked the sun's color to not resemble an error texture
- Fixed the interiors being lit up when a gradient sky was in place
- Rebalanced the interior loot weight/dungeon size/power numbers (it was a bit too profitable)
- For that: Increased the difficulty rating from C- to C
1.1.5
- Re-Reverted the skies to physically based die to a conflict with the lighting
- Remade the storm sky color with the new system
1.1.4
- Reverted the skies to a gradient-base one
- Tweaked the stormy sky colors
1.1.3
- Fixed the sky turning into a flash bang when it turned nightime.
1.1.2
- Fixed the dropship position (the fish didn't order that)
1.1.1
- Remade the lighting and post-processing so the interior is not bright anymore.
- Added the fish
1.1.0 (v73 Update)
- Rebuilt in Unity 2022.3.62f2 (v73+)
Keep in mind that this version will NOT work on V72 or earlier.
1.0.6
- Added LOD crossfade
1.0.5
- Toned the difficulty inside the interior to match the higher visibility
- Optimized scrap model
1.0.4
- Added a custom scrap
- Toned down the brightness of dark areas in order to keep them darker even with the filter
1.0.3
- Updated README
- New Icon!
1.0.2
- Fixed rainy quicksand being invisible
1.0.1
- Added a smooth transition between day and light in the stormy and eclipsed weather to be in sync with the clear day
- Updated README
1.0.0
- First Release