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rectorado-84_Ascension-1.1.2 icon

84 Ascension

A cold and montainous vanilla+ exoplanet

Date uploaded 2 weeks ago
Version 1.1.2
Download link rectorado-84_Ascension-1.1.2.zip
Downloads 1809
Dependency string rectorado-84_Ascension-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
JacobG5-JLL-1.9.4 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.4

README

84-Ascension

"I can't believe it... signals... from... Wait, that's impossible... No one has talked about that place in centuries..."

84-Ascension is a cold, mountainous and dangerous moon that, despite those conditions, grew to be one of the most populated in the system so far. Be careful, the creatures tend to go out at night. Ascension is a 250 cost moon that aims to be a S tier moon.


Moon details POPULATION: Abundant.

CONDITIONS: Cold and dry. Heavily mountainous area.

FAUNA: Dangerous lifeforms take refuge on top of the mountain ranges.

HISTORY: Despite the cold weather and dangerous mountainous areas, this exoplanet grew to be one of the most populated in the system so far. Since it's rich with rare minerals and fossils, numerous research facilities were built on top of the mountain ranges to study them. Most are abandoned by now.

Images

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Please if you want to contact me with some feedback, bugs or suggestions my discord is isma_kenji. You can also find this mod's thread in the Lethal Company Modding Discord server.

This moon is part of "The Taldor Saga", a set of various moons unraveling the story of this unsettling enterprise.

Credits:

Kenji: ME! I've been here the whole time.
Beaniebe: helped tons again, gave me tips, resources and feedback. They also smell fantastic.
GenericGMD: again helped a lot and endured my constant pester.
s1ckboy: showed me the wonders of JLL.
sniper1.1: they helped me optimize and get shit done!
Robi, xuxiaolan: they helped me with navmesh related stuffs!
Science Bird: they helped me with the elevator. BBAPepsiMan: For the moon icon!!!
Jacob: Creating JLL
IamBatby: Creating LLL

CHANGELOG

Changelog

1.1.2

  • Reduced the glossy effect in some surfaces.

1.1.1

  • Optimized filesize

1.1.0

  • Added JLL as a dependency.
  • The Elevator now starts at the bottom.

1.0.7

  • Fixed the moon being free for a little bit.
  • The elevator doors open smoothly when it arrives at the top.

1.0.6

  • Adjusted scrap spawns.
  • Fixed some collisions from railings.
  • Changed some collisions from the signs.
  • Fixed the eclipse having the sun not covered.

1.0.5

  • Adjusted the interior difficulty.
  • Fixed a tiny pixel of terrain clipping through the main building (thanks generic).
  • Fixed the ship crashing into a mountain when leaving Ascension.
  • Fixed the manul.
  • Updated README.

1.0.4

  • Added contenttags
  • New mod icon!
  • Updated readme.

1.0.3

  • Fixed an error with references that caused the game to brick (SORRY!)

1.0.2

  • Added collissions to those barrels.
  • Adjusted interior/exterior difficulty to match what I had in mind.
  • Added manule.

1.0.1

  • Minor spelling mistakes.
  • Changed the size of some props.

1.0.0

  • First Release