CHANGELOG

1.5.5

All Moons
  • (HOPEFULLY) Fixed custom items and spawnable objects having weird behaviour on LCVR. (If it is still broken, i'll tackle this issue at a later date since it is not a priority of mine right now)
  • Tweaked the moons with new foliage for them to be less floaty and more grounded.
  • Added new ship navmeshes that vanilla ship have.
Taldor
  • Reduced the tilt even more again.
Thrive
  • Fixed a lighting issue when transitioning from day to night.
Row
  • The fan will not push you out of a vehicle anymore BUT the wind may push the vehicle. Drive carefully!
  • Tweaked some pipes placements.
  • It should be easier to climb certain rocks.
  • Moved one of the fire exits closer to the ship.
Dejection
  • Tiny graphical overhaul.
Nostalgia
  • Fixed the sky doing a flash-bang when switchig to the nighttime sky

1.5.4

Taldor
  • Reduced the interior tilt, since it made some stairs inaccesible.

1.5.3

Thrive
  • (Hopefully) Fixed worms throwing log errors when they touched some decoration.
  • Added the LogTranslator.
  • Tweaked some parts of the terrain where you could get easily stuck.
  • Rebalanced monster spawn curves
  • Updated difficulty level from S to S+
  • Fixed some parts of the navmesh generating inside buildings.
  • Restored the Sun (I forgot it was not there!)
  • Fixed some out of bounds trees to not allow Feiopars to jump to them.
Manuland
  • Fixed the global volume not having proper diffusion profiles.

1.5.2

All moons
  • Added OpenXR Compatibility (LCVR)
  • Updated READMEs for parity between them

1.5.1

  • Fixed Readme's images
Thrive
  • Tweaked balancing

1.5.0 - One with Nature

New Moon added: 154-Thrive
All moons
  • Fixed Fire Exits making you look to the left when exiting them
  • Updated a number of plants with a vanilla-like shader for parity (No new plants were added)
  • Tweaked the Sun on most of the moons for it to not cull

1.4.15

  • Fixed "2 Luas" appearing on the terminal

1.4.14

All moons
  • Fixed AudioReverb errors due to missing references
Kiln
  • Fixed pipes event not working.
  • Fixed interior embers not spawning.
Taldor
  • Reduced one of the ambience radius that could be heard in the interior.
Manuland
  • Fixed interior manuls not spawning.

1.4.13 (v80 Update)

All moons
  • All moons have been re-built on V80, thus making them not compatible with earlier versions.
  • Changed entrance doors to have them animated, like in vanilla.
  • Added some of the new types of navmesh (like water) so there's better interaction with newer content.
  • Rebalanced moons, including some of the new enemies on moons where they'd fit.
  • Added different fog colors for "Foggy" weather in moons that support it, like in vanilla.
  • Optimized sounds and ambiance files for a couple of moons (made the file smaller, fixed loops...).
  • Added new ambiance sounds to several moons.
  • Added some misc stuff to some moons.
Ascension
  • Changed the main entrance to be closer, making the way a bit shorter.
  • Tweaked the elevator animation to start a bit faster going up and going down.
  • Added a new fire exit.
  • Tweaked the balance around these changes.
Taldor
  • Made the interior slightly more tilted so it is more noticeable.
Lua
  • Tweaked some NavMeshes so OldBirds would not get where they shouldn't.
  • Rearranged landing zone to be a bit more cruiser friendly.
  • Added a couple of containers around the surface to help avoid OldBirds when coming back from fire exits.

1.4.12

  • Updated dependencies (April fool's over)

1.4.11

  • Added AAACompany as a dependency, since its value brings the feel of a 69.99$ game to this moonpack
  • (This is not a v80 update)
  • Fixed readme

1.4.9

Kiln
  • Tweaked the lava material and emissive
  • Tweaked moon's prefab material to be way less "shiny"
  • Tweaked some pipes so they wont go through the cruiser when attached to the ship
Lua
  • Reduced the distance where certain fog walls render
Row
  • Tweaked the ground fog, so the foggy weather wouldn't cut at certain parts of the moon
Allure
  • Optimized and added new LODs
  • Tweaked some lights
  • Fixed navmesh around the Lighthouse and bridge
Dejection
  • Changed the skybox and overall daytime lighting because of it
  • Tweaked outside power balance
Manuland
  • Added Valley and Mansion content tags
  • Optimized some lights and volumetrics
  • Tweaked enemy curves

1.4.8

All moons

  • Fixed Log Translators not logging properly

1.4.7

General/Misc
  • Added a new discord server link for my mods + general stuff.
  • Added Log Translators to all moons (Wesley's Moons compatibility)
All moons
  • Scrap and interior rebalance on most "difficult" moons, they should now be a bit more rewarding for their difficulty, because of this some difficult moons have been also rebalanced in difficulty.
  • Fixed custom scrap from certain moons to not have the correct weights.
Taldor
  • Fixed navmesh around the ship
Allure
  • Added some details
  • Moved the positions and intensities of certain lights to avoid some confusion on the pathing
  • Updated volumetrics for overcast weathers (eg Stormy or Rainy)
  • Fixed the appy room's door to not be synced between clients when opened from the inside
Ascension & Dejection
  • Updated route prices to balance the risk-reward and be on par with other moons
  • Dejection's fog has been tweaked a bit.
  • Ascension's skybox has been updated.
Taldor Saga Moons
  • Updated icons to be on par with other moons

1.4.6

Allure
  • Actually fixed the appy disappearing after reload

1.4.5

Allure
  • Fixed the custom appy disappearing after reload

1.4.4

Manuland
  • Fixed the ticked windows disappearing after last update

1.4.3 (patch of shame)

  • Deleted a placeholder moon that was mistakenly bundled with the files

1.4.2

Allure
  • Tweaked dungeon size and inside/outside power
  • Fixed the grey door trigger not properly teleporting the player

1.4.1

  • Updated Allure to 1.0.1

1.4.0

  • Added a new moon: 72 Allure
  • Improved foilage textures on all of the moons
  • Updated Lua to 1.1.3
  • Updated Manuland to 1.0.3
  • Fixed custom scrap not spawning on the moons

1.3.2

  • Updated Manuland to 1.0.1
  • Updated Nostalgia to 1.2.3

1.3.1

  • Updated Kiri to 1.1.10
  • Updated Nostalgia to 1.2.2

1.3.0

  • Added a new moon: 25 Manuland
  • Updated Kiri to 1.1.9
  • Updated Taldor to 1.5.4
  • Updated Kiln to 1.0.8
  • Updated Nostalgia to 1.2.1
  • Updated Dejection to 1.2.3
  • Updated Lua to 1.1.2
  • Updated Hollowed to 1.0.4
  • Updated Ascension to 1.3.3
  • Updated Row to 1.1.7

1.2.10

  • Updated Kiri to 1.1.8

1.2.9

  • Updated Row to 1.1.6
  • Updated Kiri to 1.1.7
  • Updated Taldor to 1.5.3

1.2.8

  • Updated Taldor to 1.5.2

1.2.7

  • Updated Kiri to 1.1.6

1.2.6

  • Updated Ascension to 1.3.2

1.2.5

  • Updated Row to 1.1.5

1.2.4

  • Updated Hollowed to 1.0.3

1.2.3

  • Updated Kiln to 1.0.7
  • Updated Hollowed to 1.0.2

1.2.2

  • Updated Nostalgia to 1.2.0

1.2.1

  • Updated Hollowed to 1.0.1
  • Fixed README

1.2.0

  • Added a new moon: 164 Hollowed
  • Updared Kiln to 1.0.6
  • Updated Kiri to 1.1.5
  • Updated Dejection to 1.2.2
  • Updated Ascension to 1.3.1

1.1.12

  • Updated Nostalgia to 1.1.5

1.1.11

  • Updated Row to 1.1.4

1.1.10

  • Updated Kiln to 1.0.6 (shame on me)

1.1.9

  • Updated Kiln to 1.0.5
  • Updated Nostalgia to 1.1.4

1.1.8

  • Updated Kiln to 1.0.4

1.1.7

  • Updated Row to 1.1.3

1.1.6

  • Updated Nostalgia to 1.1.3

1.1.5

  • Updated Row to 1.1.2

1.1.4

  • Updated Nostalgia to 1.1.2

1.1.3

  • Updated Kiln to 1.0.3

1.1.2

  • Updated Kiln to 1.0.2

1.1.1

  • Updated Kiln to 1.0.1
  • And the excuse to do a shameful readme update

1.1.0

  • Added a new moon: 113-Kiln
  • Updated Kiri to 1.1.4
  • Updated Taldor to 1.5.2

1.0.5

  • Updated Row to 1.1.1

1.0.4

  • Updated Kiri to 1.1.3

1.0.3

  • Updated Dejection to 1.2.1

1.0.2

  • Updated Kiri to 1.1.2

1.0.1

  • Updated Nostalgia to 1.1.1

1.0.0

  • First Release