using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LCAmmoCheck")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod that allows you to check ammo in shotgun")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f2d53bb29520b60c368441d869e6318737e61dcf")]
[assembly: AssemblyProduct("LCAmmoCheck")]
[assembly: AssemblyTitle("LCAmmoCheck")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace LCAmmoCheck
{
[BepInPlugin("me.axd1x8a.lcammocheck", "LCAmmoCheck", "1.0.0")]
public class LCAmmoCheckPlugin : BaseUnityPlugin
{
private static Harmony? harmony;
public static LCAmmoCheckPlugin? Instance { get; private set; }
private void Awake()
{
Instance = this;
harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "me.axd1x8a.lcammocheck");
((BaseUnityPlugin)this).Logger.Log((LogLevel)8, (object)"LCAmmoCheck loaded!");
}
private static void OnDestroy()
{
Instance = null;
Harmony? obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
internal static class GeneratedPluginInfo
{
public const string Identifier = "me.axd1x8a.lcammocheck";
public const string Name = "LCAmmoCheck";
public const string Version = "1.0.0";
}
}
namespace LCAmmoCheck.Patches
{
[HarmonyPatch(typeof(ShotgunItem))]
internal sealed class ShotgunItemPatch
{
private static IEnumerator CheckAmmoAnimation(ShotgunItem s)
{
s.isReloading = true;
((Renderer)s.shotgunShellLeft).enabled = s.shellsLoaded > 0;
((Renderer)s.shotgunShellRight).enabled = s.shellsLoaded > 1;
((GrabbableObject)s).playerHeldBy.playerBodyAnimator.SetBool("ReloadShotgun", true);
yield return (object)new WaitForSeconds(0.3f);
s.gunAudio.clip = s.gunReloadSFX;
s.gunAudio.Play();
s.gunAnimator.SetBool("Reloading", true);
yield return (object)new WaitForSeconds(0.45f);
s.gunAudio.Stop();
((GrabbableObject)s).playerHeldBy.playerBodyAnimator.speed = 0.2f;
s.gunAudio.time = 0.7f;
s.gunAudio.Play();
yield return (object)new WaitForSeconds(0.95f);
((GrabbableObject)s).playerHeldBy.playerBodyAnimator.speed = 0.6f;
((GrabbableObject)s).playerHeldBy.playerBodyAnimator.SetBool("ReloadShotgun", false);
s.gunAnimator.SetBool("Reloading", false);
yield return (object)new WaitForSeconds(0.3f);
s.gunAudio.time = 0f;
s.gunAudio.Stop();
((GrabbableObject)s).playerHeldBy.playerBodyAnimator.speed = 1f;
s.isReloading = false;
s.ReloadGunEffectsServerRpc(false);
}
[HarmonyPrefix]
[HarmonyPatch("StopUsingGun")]
public static bool StopUsingGunPrefix(ShotgunItem __instance)
{
PlayerControllerB val = ((GrabbableObject)__instance).playerHeldBy ?? __instance.previousPlayerHeldBy;
if ((Object)(object)val == (Object)null)
{
return true;
}
if (val.playerBodyAnimator.speed != 1f)
{
val.playerBodyAnimator.speed = 1f;
}
if (__instance.gunAudio.time != 0f)
{
__instance.gunAudio.time = 0f;
}
return true;
}
[HarmonyPrefix]
[HarmonyPatch("StartReloadGun")]
public static bool StartReloadGunPrefix(ShotgunItem __instance)
{
if (!__instance.ReloadedGun() || __instance.shellsLoaded >= 2)
{
if (__instance.gunCoroutine != null)
{
((MonoBehaviour)__instance).StopCoroutine(__instance.gunCoroutine);
}
__instance.gunCoroutine = ((MonoBehaviour)__instance).StartCoroutine(CheckAmmoAnimation(__instance));
return false;
}
return true;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(ShotgunItem), "StartReloadGun")]
public static IEnumerable<CodeInstruction> StartReloadGunTranspiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Call && ((MethodInfo)list[i].operand).Name == "ReloadedGun")
{
list[i - 1].opcode = OpCodes.Nop;
list[i].opcode = OpCodes.Ldc_I4_1;
list[i].operand = null;
break;
}
}
return list.AsEnumerable();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(ShotgunItem), "ItemInteractLeftRight")]
public static IEnumerable<CodeInstruction> ItemInteractLeftRightTranspiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldfld && list[i].operand.ToString().Contains("shellsLoaded"))
{
list[i + 1].opcode = OpCodes.Ldc_I4_3;
break;
}
}
return list.AsEnumerable();
}
}
}