Decompiled source of FirstPersonDeath v1.0.1

DeathCam.dll

Decompiled 4 hours ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using DeathCam.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("DeathCam")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DeathCam")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bbe100ba-3b8f-45a3-bb52-617d99b9e63c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DeathCam
{
	[BepInPlugin("rogan.DeathCam", "Death Cam", "1.0.0")]
	public class DeathCamBase : BaseUnityPlugin
	{
		private const string modGUID = "rogan.DeathCam";

		private const string modName = "Death Cam";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("rogan.DeathCam");

		private static DeathCamBase Instance;

		internal static ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("rogan.DeathCam");
			mls.LogInfo((object)"DeathCam Started!");
			harmony.PatchAll(typeof(DeathCamBase));
			harmony.PatchAll(typeof(HudPatch));
		}
	}
}
namespace DeathCam.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class HudPatch
	{
		public static GameObject MeshModel;

		public static GameObject CameraContainer;

		public static GameObject MainCamera;

		public static GameObject PivotCamera;

		public static GameObject SpectateCamera;

		public static string PlayerUsername;

		public static GameObject CameraHolder;

		public static DeadBodyInfo[] DeadMesh;

		public static Rigidbody[] bodyParts;

		public static int ClientId;

		public static bool UpdatedPosition;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void CameraParentPatch()
		{
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null) || !((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null))
			{
				return;
			}
			MainCamera = ((Component)StartOfRound.Instance.localPlayerController.gameplayCamera).gameObject;
			PivotCamera = ((Component)StartOfRound.Instance.localPlayerController.spectateCameraPivot).gameObject;
			SpectateCamera = ((Component)StartOfRound.Instance.spectateCamera).gameObject;
			PlayerUsername = GameNetworkManager.Instance.localPlayerController.playerUsername;
			MeshModel = ((Component)GameNetworkManager.Instance.localPlayerController.thisPlayerModel).gameObject;
			ClientId = (int)GameNetworkManager.Instance.localPlayerController.playerClientId;
			if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				return;
			}
			DeadMesh = Object.FindObjectsOfType<DeadBodyInfo>();
			DeadBodyInfo[] deadMesh = DeadMesh;
			foreach (DeadBodyInfo val in deadMesh)
			{
				if (val.playerObjectId != ClientId)
				{
					continue;
				}
				bodyParts = val.bodyParts;
				Rigidbody[] array = bodyParts;
				foreach (Rigidbody val2 in array)
				{
					if (((Object)val2).name == "spine.004")
					{
						CameraHolder = ((Component)val2).gameObject;
					}
				}
				if (StartOfRound.Instance.shipIsLeaving)
				{
					StartOfRound.Instance.overrideSpectateCamera = false;
					if (!val.isInShip)
					{
						SpectateCamera.transform.parent = PivotCamera.transform;
						SpectateCamera.transform.position = PivotCamera.transform.position;
					}
				}
				else
				{
					((TMP_Text)HUDManager.Instance.spectatingPlayerText).text = "";
					StartOfRound.Instance.overrideSpectateCamera = true;
				}
			}
			if (!StartOfRound.Instance.shipIsLeaving)
			{
				SpectateCamera.transform.position = CameraHolder.transform.position;
				SpectateCamera.transform.parent = CameraHolder.transform;
				SpectateCamera.transform.localPosition = new Vector3(0f, 0f, 0.2f);
				SpectateCamera.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> setAnimationPatch(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = instructions.ToList();
			for (int i = 0; i < list.Count - 1; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_R4 && list[i].operand.ToString() == "1.5")
				{
					list[i].operand = 0f;
				}
			}
			return list;
		}
	}
}