Date uploaded | 3 months ago |
Version | 2.0.0 |
Download link | ru-Coroner_KR-2.0.0.zip |
Downloads | 20552 |
Dependency string | ru-Coroner_KR-2.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Coroner
A plugin which overhauls the end-of-mission Performance Report with new information, including cause of death for any deceased players. There are some fun easter eggs thrown in too.
Refactored to no longer
Built for Lethal Company v56.
NOTE: If you have issues when using foreign language fonts, install FontFixer.
Localization
Starting with version 1.5.0, Coroner now has support for multiple languages! Open the mod's config file (or use the Config Editor in R2Modman) to choose your desired language.
Side note, custom language files placed in the plugin folder should work, just make sure you specify your language code in the config.
Issues
Report any issues on the Lethal Company Modding Discord.
Demonstration
Notice
- Supports More Company's changes to the Performance Report.
- Does not support Bigger Company (they just straight up disable Performance Reports).
Upcoming
- Finalization of mod API
- Support for language plugins
- Additional cause of death messages.
- Additional bug fixes. [X] Redo networking [X] New causes of death [X] Language strings [X] Code implementation [X] Fix Old Bird deaths [X] Implement cruiser [X] Implement Kidnapper Fox [X] Implement Barber [] Implement localization modules [] Create documentation for localization [] Fix FontFixer (post 2.0) [X] Develop mod API [X] Create API class [X] Add ability to create custom causes of death [] Develop Mimic mod [] Create documentation for mod API
- More variety in causes of death.
- Support for additional languages.
- Additional bug fixes.
Credits
-
EliteMasterEric: Programming
-
Ceva: Playtesting, Dutch Localization
-
NickolasFleim: Programmed Localization Feature, Russian Localization (via Github)
-
Fleetway: French Localization
-
YoBii: German Localization
-
MakinDay: Italian Localization
-
Sgkill6: Korean Localization
-
Kultercode: Hungarian Localization
-
颜绎: Chinese (Simplified) Localization
-
Helado de Pato: Spanish Localization
-
Foxeru: Portuguese (Brazilian) Localization
-
Xilophor: Creating StaticNetcodeLib
-
giosuel: Creating Imperium which kept us sane during playtesting
CHANGELOG
Changelog
2.0.0
This update represents a major refactor of Coroner's codebase.
Added
- Added new causes of death for version 50.
- Added new causes of death for version 55/56.
- Added a cause of death specifically for dying of falling in pits in the facility.
- Split up causes of death for coworkers murdering with different weapons into different types (for example, Stop Signs vs Knives).
- Added a documented
Coroner.API
class to make it easy for mods to add their own integrations.- NOTE: This feature is not currently 100% complete as mods cannot display their own custom causes of death right now.
- Added a
test
language which displays generic death messages for debugging purposes.
Changed
- Replaced
LC_API
withStaticNetcodeLib
for more reliable, less bloated networking that doesn't depend on an outdated library.
Removed
- Removed all languages except for English, due to the other languages now having missing causes of death. A long-term solution for this problem will come later.
Fixed
- Fixed a bug where leaving the game before the Performance Report and then joining a new lobby would not clear causes of death, resulting in incorrect causes of death being displayed later.
Known Issues
- Coroner may sometimes fail to distinguish between the driver and passenger of the Company Cruiser.
1.6.2
Fixed
- Fixed an issue where Coroner fails to detect the config folder (even when it is in the proper location).
1.6.1
Fixed
- Improved the clarity of the error messages for when people install the mod incorrectly (you won't get this error if you use R2Modman!).
1.6.0
Added
- Added new custom messages for specific causes of death:
- Holding a Stun Grenade
- Extension Ladder
- Added support for the expanded Unicode character set while FontFixer is installed.
- Added a new Spanish localization.
- Added a new German localization.
- Added a new Italian localization.
- Added a new Korean localization.
- Added a new Hungarian localization.
- Added a new Chinese (Simplified) localization.
- Added a new Portuguese (Brazilian) localization.
Changed
- Numerous translation changes.
- The English Translation now has additional notes to assist other translators.
- Moved the localization files into the config folder.
- This should allow modpacks to properly override them.
- Changed translation handling to fallback to English if specific lines are missing.
- This applies when some lines are present and some aren't.
Fixed
- Fixes for Lethal Company v49.
1.5.3
Fixed
- Fixed a build issue with 1.5.2.
1.5.2
Fixed
- Attempting to fix an issue caused when installing Coroner without R2Modman.
1.5.1
Added
- Added a new French localization.
Changed
- I have removed LC_API as a dependency from the manifest. Coroner on its own does a reasonable job of synchronizing cause of death messages across clients without it, in my experience, to a greater extent than I originally thought. I do not anticipate making it a dependency again in the future. Apologies for the inconvenience.
- Improved the Dutch localization.
1.5.0
Added
- Added a new localization feature! Coroner now has official support for English, Dutch, and Russian.
- If you want to help localize Coroner for other languages, please visit the Lethal Company Modding Discord or submit a pull request on GitHub, I would GREATLY appreciate your contributions.
Changed
- LC_API has been readded as a dependency after the 3.0.0 update fixed all the weird bu.
Fixed
- Fixed an issue where vanilla notes would be replaced with funny notes (funny notes should only display if no vanilla ones were given)
- Fixed an issue where "Funny Notes" were not randomized when serious death messages were turned on.
1.4.2
Added
- Now includes the mod lel
1.4.1
Removed
- I decided you folks had it too good yoinks mod away
1.4.0
Additions
- Added custom death messages for specific types of explosions:
- Landmines
- Jetpack
- Lightning
- Added custom death message for Turrets.
- Added a
SeriousDeathMessages
config option to display only more to-the-point death messages. Defaults tofalse
.
Changed
- The death report now says "Cause of Death" instead of "Notes" when a player dies.
- Decreased log verbosity to improve performance.
1.3.1
Fixed
- Fixed an issue where an exception in one of the cause-of-death patches would cause the player to not die.
- Fixed an issue where not having LC_API installed would cause an exception to occur.
1.3.0
Additions
- Additional death messages for other death types.
- Added new death messages for the enemies from v45.
Fixed
- Fixed some bugs related to v45.
1.2.0
Additions
- Each death type can now randomly display one of several messages.
- Messages should now match across clients, even when randomized.
- Added new death messages for the enemies that didn't have them.
- Bunker Spider
- Coil Head
- Hoarder Bug
- Hygrodere
- Spore Lizard
- Thumper
Changes
- Removed LC_API as a dependency from the manifest (Thunderstore was enforcing it as mandatory rather than optional). It is still recommended that players install LC_API alongside this if possible.
Bug Fixes
- Fixed an issue where Bunkers Spiders were called Sand Spiders.
- Fixed an issue where the mod ZIP was included inside the mod ZIP, causing a console error.
1.1.0
Additions
- Added a custom cause of death for the dropship.
- Added an optional dependency on LC_API and used it to improve accuracy of cause of death reports over multiplayer.
Bug Fixes
- Fixed a softlock/crash related to checking if the player has a Jetpack.
- Fixed the cause of death not being evaluated properly when being crushed by a ladder.
- Fixed the cause of death not being evaluated properly when drowning in Quicksand.
- Fixed a bug where notes would not start with "Notes:".
- Fixed an issue where BepInEx was not listed as a mandatory dependency.
- Fixed an issue with enemy-related custom deaths not working
1.0.0
Initial release.
- Added cause of death to the results screen.
- Added advanced cause-of-death tracking for specific enemies, falling back to built-in tracking on failure.