CHANGELOG
VERSION 1.0.1
-Fixed issue involving extraneous sounds uploaded in Version 1.0.0. (Labeled as "FAKE" in files)
VERSION 1.0.2
-Fixed capitalization error leading to certain sound not playing correctly on initial mod load
VERSION 2.0.0
-Replaced all SFX for 2 additional creatures, as well as partial replacements for 4 more
-Replaced SFX for 2 environmental hazards
-Replaced "Ship Arriving" and "Departing" SFX
-Replaced Signal Translator SFX
-Replaced SFX for Toilet and Jack O Lantern ship decorations
-Added a % chance SFX replacement for the shovel and lockpicker items
VERSION 2.1.0
-Replaced SFX for one additional creature, added 3 additional sounds for another
-Replaced shovel equip sound
-Fixed bug leading to incorrect noise playing when hitting objects with the shovel
VERSION 3.0.0
-Replaced SFX for 4 additional creatures and added additional sounds to 2 others
-Fixed issue causing certain Old Bird SFX to not play properly
-Replaced 2 ambient tracks
-Replaced song that plays during elevator ride in Mineshaft interiors
-Replaced Cruiser honking sound, radio songs, and explosion SFX
-Replaced SFX that plays when all players die
-Replaced speech that plays when you are fired
-Replaced sound that plays when the shotgun is picked up
-Extended Stun Grenade noise to the Flash effect on the Radar Booster
-Replaced SFX for Stormy weather condition
-Replaced SFX for the Airhorn scrap item
-Replaced the SFX for falling to your death
-Replaced tune that plays when the Toy Robot scrap item is active
All Specific Changes Are Listed on the Spoiler Page in the Wiki Tab