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Decompiled source of OopsAllKeys v1.0.0
OopsAllKeys.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("OopsAllKeys")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("OopsAllKeys")] [assembly: AssemblyTitle("OopsAllKeys")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OopsAllKeys { [BepInPlugin("OopsAllKeys", "OopsAllKeys", "1.0.0")] public class OopsAllKeys : BaseUnityPlugin { public static Harmony harmony; public static ManualLogSource log; private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin OopsAllKeys is loaded!"); harmony = new Harmony("group.sc07.oopsallkeys"); harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "OopsAllKeys"; public const string PLUGIN_NAME = "OopsAllKeys"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace OopsAllKeys.Patches { [HarmonyPatch(typeof(RoundManager))] internal class RMPatches { [HarmonyPrefix] [HarmonyPatch("SpawnScrapInLevel")] public static bool SpawnScrapInLevel() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) Item val = StartOfRound.Instance.allItemsList.itemsList.Find((Item item) => item.itemName.ToLower() == "key"); foreach (RandomScrapSpawn item in Object.FindObjectsOfType<RandomScrapSpawn>().ToList()) { GameObject obj = Object.Instantiate<GameObject>(val.spawnPrefab, ((Component)item).transform.position + Vector3.up * 0.5f + Vector3.left * (float)Random.Range(-2, 2) + Vector3.forward * (float)Random.Range(-2, 2), Quaternion.identity, StartOfRound.Instance.propsContainer); obj.GetComponent<GrabbableObject>().fallTime = 0f; obj.GetComponent<NetworkObject>().Spawn(false); } return true; } [HarmonyPostfix] [HarmonyPatch("LoadNewLevel")] private static void LoadNewLevel(int randomSeed, SelectableLevel newLevel) { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown OopsAllKeys.log.LogInfo((object)$"scrap to spawn {RoundManager.Instance.currentLevel.spawnableScrap.Count}"); Item spawnableItem = StartOfRound.Instance.allItemsList.itemsList.Find((Item item) => item.itemName.ToLower() == "key"); foreach (Item items in StartOfRound.Instance.allItemsList.itemsList) { _ = items; } RoundManager.Instance.currentLevel.spawnableScrap.Clear(); for (int i = 0; i < 300; i++) { RoundManager.Instance.currentLevel.spawnableScrap.Add(new SpawnableItemWithRarity { rarity = 100, spawnableItem = spawnableItem }); } } } [HarmonyPatch(typeof(RandomScrapSpawn))] internal class RSPPatches { } }