Decompiled source of Oopsies v1.1.1

Oopsies.dll

Decompiled 5 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Oopsies")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("You made a sound")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Oopsies")]
[assembly: AssemblyTitle("Oopsies")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OopsiesAudio
{
	[Serializable]
	public struct WebAudioIndex
	{
		public string version;

		public List<string> files;
	}
	public struct CoolAudioClip
	{
		public string filename;

		public AudioClip clip;
	}
	[Serializable]
	public class Config
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static CanModifyDelegate <0>__AudioIndexCanModifyCallback;

			public static CanModifyDelegate <1>__RequireHostCanModifyCallback;
		}

		public static ConfigEntry<string> audioIndexURL;

		public static ConfigEntry<float> audioLevel;

		public static ConfigEntry<int> initialDelayMin;

		public static ConfigEntry<int> initialDelayMax;

		public static ConfigEntry<int> moreDelayMin;

		public static ConfigEntry<int> moreDelayMax;

		public static ConfigEntry<bool> triggerUntilDone;

		public Config(ConfigFile cfg)
		{
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Expected O, but got Unknown
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Expected O, but got Unknown
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Expected O, but got Unknown
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Expected O, but got Unknown
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			audioIndexURL = cfg.Bind<string>("General", "AudioIndexURL", "https://cdn.sc07.group/audio.json", "URL of a raw JSON file which includes an array of mp3 file URLs with the key of 'files'");
			audioLevel = cfg.Bind<float>("General", "AudioLevel", 1f, "Loudness of the audio clip (synced to other clients from host)");
			initialDelayMin = cfg.Bind<int>("Delays", "InitialDelayMin", 180, "Initial random delay minimum (seconds)");
			initialDelayMax = cfg.Bind<int>("Delays", "InitialDelayMax", 360, "Initial random delay maximum (seconds)");
			moreDelayMin = cfg.Bind<int>("Delays", "MoreDelayMin", 60, "Additional random delay minimum (seconds)");
			moreDelayMax = cfg.Bind<int>("Delays", "MoreDelayMax", 120, "Additional random delay maximum (seconds)");
			triggerUntilDone = cfg.Bind<bool>("Experimental", "TriggerUntilDone", true, "Constantly trigger enemies until audio is finished playing");
			ConfigEntry<string> obj = audioIndexURL;
			TextInputFieldOptions val = new TextInputFieldOptions();
			object obj2 = <>O.<0>__AudioIndexCanModifyCallback;
			if (obj2 == null)
			{
				CanModifyDelegate val2 = AudioIndexCanModifyCallback;
				<>O.<0>__AudioIndexCanModifyCallback = val2;
				obj2 = (object)val2;
			}
			((BaseOptions)val).CanModifyCallback = (CanModifyDelegate)obj2;
			((BaseOptions)val).RequiresRestart = false;
			TextInputFieldConfigItem val3 = new TextInputFieldConfigItem(obj, val);
			ConfigEntry<float> obj3 = audioLevel;
			FloatSliderOptions val4 = new FloatSliderOptions();
			((BaseRangeOptions<float>)val4).Min = 0.5f;
			((BaseRangeOptions<float>)val4).Max = 2f;
			object obj4 = <>O.<1>__RequireHostCanModifyCallback;
			if (obj4 == null)
			{
				CanModifyDelegate val5 = RequireHostCanModifyCallback;
				<>O.<1>__RequireHostCanModifyCallback = val5;
				obj4 = (object)val5;
			}
			((BaseOptions)val4).CanModifyCallback = (CanModifyDelegate)obj4;
			((BaseOptions)val4).RequiresRestart = false;
			FloatSliderConfigItem val6 = new FloatSliderConfigItem(obj3, val4);
			ConfigEntry<bool> obj5 = triggerUntilDone;
			BoolCheckBoxOptions val7 = new BoolCheckBoxOptions();
			object obj6 = <>O.<1>__RequireHostCanModifyCallback;
			if (obj6 == null)
			{
				CanModifyDelegate val8 = RequireHostCanModifyCallback;
				<>O.<1>__RequireHostCanModifyCallback = val8;
				obj6 = (object)val8;
			}
			((BaseOptions)val7).CanModifyCallback = (CanModifyDelegate)obj6;
			((BaseOptions)val7).RequiresRestart = false;
			new BoolCheckBoxConfigItem(obj5, val7);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val3);
			LethalConfigManager.AddConfigItem((BaseConfigItem)val6);
		}

		public static CanModifyResult AudioIndexCanModifyCallback()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsHost && NetworkManager.Singleton.IsConnectedClient)
			{
				return CanModifyResult.op_Implicit((false, "Must be host"));
			}
			OopsiesAudioNetworking instance = OopsiesAudioNetworking.Instance;
			if ((Object)(object)((instance != null) ? ((Component)instance).gameObject : null) == (Object)null)
			{
				return CanModifyResult.True();
			}
			return CanModifyResult.False("This can only be modified while not in game");
		}

		public static CanModifyResult RequireHostCanModifyCallback()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)NetworkManager.Singleton != (Object)null && !NetworkManager.Singleton.IsHost && NetworkManager.Singleton.IsConnectedClient)
			{
				return CanModifyResult.op_Implicit((false, "Must be host"));
			}
			return CanModifyResult.op_Implicit(true);
		}

		public static void RequestResync()
		{
			if (NetworkManager.Singleton.IsHost)
			{
				OopsiesAudioNetworking.AnnounceConfig();
			}
		}
	}
	[BepInPlugin("Oopsies", "Oopsies", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class OopsiesAudioLoader : BaseUnityPlugin
	{
		public static Harmony harmony;

		public static ManualLogSource Logger;

		public static string path;

		public static AssetBundle assetBundle;

		public static Config Config { get; internal set; }

		private void Awake()
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Oopsies is loading...");
			Config = new Config(((BaseUnityPlugin)this).Config);
			Logger = ((BaseUnityPlugin)this).Logger;
			assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "sc07assets"));
			harmony = new Harmony("group.sc07.oopsies");
			harmony.PatchAll();
			GameObject val = new GameObject("OopsiesAudio");
			val.AddComponent<OopsiesAudioPersistent>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Oopsies is loaded!");
		}

		public static void chat(string str)
		{
			typeof(HUDManager).GetMethod("AddChatMessage", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(HUDManager.Instance, new object[2] { str, "sc07" });
		}
	}
	public class OopsiesAudioNetworking : NetworkBehaviour
	{
		public static OopsiesAudioNetworking Instance { get; private set; }

		public static event Action<ulong, int> LevelEvent;

		public override void OnNetworkSpawn()
		{
			OopsiesAudioNetworking.LevelEvent = null;
			if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
			{
				OopsiesAudioNetworking instance = Instance;
				if (instance != null)
				{
					((Component)instance).gameObject.GetComponent<NetworkObject>().Despawn(true);
				}
			}
			Instance = this;
			((NetworkBehaviour)this).OnNetworkSpawn();
		}

		[ClientRpc]
		public void MakeSoundClientRpc(ulong player, int audio)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1902901973u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, player);
					BytePacker.WriteValueBitPacked(val2, audio);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1902901973u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					OopsiesAudioLoader.Logger.LogWarning((object)"Received client RPC, invoking listeners");
					OopsiesAudioNetworking.LevelEvent?.Invoke(player, audio);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MakeSoundServerRpc(ulong player, int audio)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2714643482u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, player);
					BytePacker.WriteValueBitPacked(val2, audio);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2714643482u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					OopsiesAudioLoader.Logger.LogWarning((object)"Received server RPC, exec client rpc");
					MakeSoundClientRpc(player, audio);
				}
			}
		}

		public static void AnnounceConfig()
		{
			Instance.LoadConfigClientRpc(Config.audioIndexURL.Value, Config.audioLevel.Value, Config.initialDelayMin.Value, Config.initialDelayMax.Value, Config.moreDelayMin.Value, Config.moreDelayMax.Value, Config.triggerUntilDone.Value);
		}

		[ServerRpc(RequireOwnership = false)]
		public void RequestConfigServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(953863663u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 953863663u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					OopsiesAudioLoader.Logger.LogWarning((object)"A client is requesting config, sending...");
					AnnounceConfig();
				}
			}
		}

		[ClientRpc]
		public void LoadConfigClientRpc(string audioIndexURL, float audioLevel, int initialDelayMin, int initialDelayMax, int moreDelayMin, int moreDelayMax, bool triggerUntilDone)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(941150640u, val, (RpcDelivery)0);
				bool flag = audioIndexURL != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioIndexURL, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref audioLevel, default(ForPrimitives));
				BytePacker.WriteValueBitPacked(val2, initialDelayMin);
				BytePacker.WriteValueBitPacked(val2, initialDelayMax);
				BytePacker.WriteValueBitPacked(val2, moreDelayMin);
				BytePacker.WriteValueBitPacked(val2, moreDelayMax);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref triggerUntilDone, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 941150640u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Config.audioIndexURL.Value = audioIndexURL;
				Config.audioLevel.Value = audioLevel;
				Config.initialDelayMin.Value = initialDelayMin;
				Config.initialDelayMax.Value = initialDelayMax;
				Config.moreDelayMin.Value = moreDelayMin;
				Config.moreDelayMax.Value = moreDelayMax;
				Config.triggerUntilDone.Value = triggerUntilDone;
				OopsiesAudioLoader.Logger.LogWarning((object)"Server sent config, loaded");
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_OopsiesAudioNetworking()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1902901973u, new RpcReceiveHandler(__rpc_handler_1902901973));
			NetworkManager.__rpc_func_table.Add(2714643482u, new RpcReceiveHandler(__rpc_handler_2714643482));
			NetworkManager.__rpc_func_table.Add(953863663u, new RpcReceiveHandler(__rpc_handler_953863663));
			NetworkManager.__rpc_func_table.Add(941150640u, new RpcReceiveHandler(__rpc_handler_941150640));
		}

		private static void __rpc_handler_1902901973(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong player = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref player);
				int audio = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref audio);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((OopsiesAudioNetworking)(object)target).MakeSoundClientRpc(player, audio);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2714643482(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong player = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref player);
				int audio = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref audio);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((OopsiesAudioNetworking)(object)target).MakeSoundServerRpc(player, audio);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_953863663(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((OopsiesAudioNetworking)(object)target).RequestConfigServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_941150640(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string audioIndexURL = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref audioIndexURL, false);
				}
				float audioLevel = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref audioLevel, default(ForPrimitives));
				int initialDelayMin = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref initialDelayMin);
				int initialDelayMax = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref initialDelayMax);
				int moreDelayMin = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref moreDelayMin);
				int moreDelayMax = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref moreDelayMax);
				bool triggerUntilDone = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref triggerUntilDone, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((OopsiesAudioNetworking)(object)target).LoadConfigClientRpc(audioIndexURL, audioLevel, initialDelayMin, initialDelayMax, moreDelayMin, moreDelayMax, triggerUntilDone);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "OopsiesAudioNetworking";
		}
	}
	public class OopsiesAudioPersistent : MonoBehaviour
	{
		public string loadedAudioIndexURL;

		public List<CoolAudioClip> clips = new List<CoolAudioClip>();

		public static Dictionary<ulong, AudioSource> audioSources = new Dictionary<ulong, AudioSource>();

		private int plays;

		private DateTime? playUntil;

		public static OopsiesAudioPersistent Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
			((MonoBehaviour)this).StartCoroutine(LoadSoundClips());
			Config.audioIndexURL.SettingChanged += delegate
			{
				if (NetworkManager.Singleton.IsHost)
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[host] audioIndexURL changed {Config.audioLevel.Value}");
					Config.RequestResync();
				}
				else
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[client] audioIndexURL changed {Config.audioLevel.Value}");
				}
				if (Config.audioIndexURL.Value != loadedAudioIndexURL)
				{
					OopsiesAudioLoader.Logger.LogWarning((object)"AudioIndexURL was changed and new URL is not currently loaded, downloading...");
					((MonoBehaviour)this).StartCoroutine(LoadSoundClips());
				}
			};
			Config.audioLevel.SettingChanged += delegate
			{
				if (NetworkManager.Singleton.IsHost)
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[host] audioLevel changed {Config.audioLevel.Value}");
					Config.RequestResync();
				}
				else
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[client] audioLevel changed {Config.audioLevel.Value}");
				}
			};
			Config.triggerUntilDone.SettingChanged += delegate
			{
				if (NetworkManager.Singleton.IsHost)
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[host] audioLevel changed {Config.triggerUntilDone.Value}");
					Config.RequestResync();
				}
				else
				{
					OopsiesAudioLoader.Logger.LogWarning((object)$"[client] audioLevel changed {Config.triggerUntilDone.Value}");
				}
			};
		}

		private static GameObject GetGameObjectForClientId(ulong clientId)
		{
			return StartOfRound.Instance.allPlayerObjects.Where((GameObject o) => o.GetComponent<PlayerControllerB>().actualClientId == clientId).First();
		}

		private static AudioSource GetAudioSourceForClientId(ulong clientId)
		{
			if (audioSources.ContainsKey(clientId))
			{
				return audioSources[clientId];
			}
			AudioSource movementAudio = GetGameObjectForClientId(clientId).GetComponent<PlayerControllerB>().movementAudio;
			audioSources[clientId] = movementAudio;
			return movementAudio;
		}

		private static void MakeSoundRecieve(ulong player, int audio)
		{
			CoolAudioClip coolAudioClip = Instance.clips[audio];
			GetAudioSourceForClientId(player).PlayOneShot(coolAudioClip.clip, Config.audioLevel.Value);
		}

		public void OnRoundStart()
		{
			OopsiesAudioNetworking.LevelEvent += MakeSoundRecieve;
			plays = 0;
			int num = Random.Range(Config.initialDelayMin.Value, Config.initialDelayMax.Value);
			OopsiesAudioLoader.Logger.LogWarning((object)("Next audio in " + num));
			((MonoBehaviour)this).Invoke("MakeSound", (float)num);
		}

		public void OnRoundEnd()
		{
			OopsiesAudioNetworking.LevelEvent -= MakeSoundRecieve;
			((MonoBehaviour)this).CancelInvoke("MakeSound");
		}

		public int GetRandomDelayBetweenPlays()
		{
			return Random.Range(Config.moreDelayMin.Value, Config.moreDelayMax.Value);
		}

		public void Update()
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			if (playUntil > DateTime.Now)
			{
				OopsiesAudioLoader.Logger.LogWarning((object)"playing audio");
				RoundManager.Instance.PlayAudibleNoise(((Component)StartOfRound.Instance.localPlayerController).transform.position, 16f, 0.9f, plays, false, 5);
			}
		}

		public void MakeSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				int num = Random.Range(0, clips.Count() - 1);
				if (Config.triggerUntilDone.Value)
				{
					plays++;
					playUntil = DateTime.Now.AddSeconds(clips[num].clip.length);
				}
				else
				{
					RoundManager.Instance.PlayAudibleNoise(((Component)StartOfRound.Instance.localPlayerController).transform.position, 16f, 0.9f, plays++, false, 5);
				}
				OopsiesAudioNetworking.Instance.MakeSoundServerRpc(StartOfRound.Instance.localPlayerController.actualClientId, num);
				HUDManager.Instance.DisplayTip("oopsie", "you made a sound", false, false, "LC_Tip1");
			}
			int randomDelayBetweenPlays = GetRandomDelayBetweenPlays();
			OopsiesAudioLoader.Logger.LogWarning((object)("Next audio in " + randomDelayBetweenPlays));
			((MonoBehaviour)this).Invoke("MakeSound", (float)randomDelayBetweenPlays);
		}

		private IEnumerator LoadSoundClips()
		{
			loadedAudioIndexURL = Config.audioIndexURL.Value;
			OopsiesAudioLoader.Logger.LogInfo((object)("Loading audio from " + Config.audioIndexURL.Value + "... [set in config file]"));
			UnityWebRequest req2 = UnityWebRequest.Get(Config.audioIndexURL.Value);
			WebAudioIndex index;
			try
			{
				yield return req2.SendWebRequest();
				if ((int)req2.result != 1)
				{
					OopsiesAudioLoader.Logger.LogError((object)("audio.json error " + req2.error));
					yield break;
				}
				string text = req2.downloadHandler.GetText();
				index = JsonUtility.FromJson<WebAudioIndex>(text);
			}
			finally
			{
				((IDisposable)req2)?.Dispose();
			}
			OopsiesAudioLoader.Logger.LogInfo((object)$"Loading {index.files.Count} audio files...");
			foreach (string file in index.files)
			{
				string filename = file.Split('/').Last();
				OopsiesAudioLoader.Logger.LogInfo((object)("Downloading " + filename + "..."));
				req2 = UnityWebRequestMultimedia.GetAudioClip(file, (AudioType)13);
				try
				{
					yield return req2.SendWebRequest();
					Result result = req2.result;
					if ((int)result != 1)
					{
						if (result - 2 <= 2)
						{
							OopsiesAudioLoader.Logger.LogError((object)(filename + " error " + req2.error));
						}
					}
					else
					{
						clips.Add(new CoolAudioClip
						{
							filename = filename,
							clip = DownloadHandlerAudioClip.GetContent(req2)
						});
						OopsiesAudioLoader.Logger.LogInfo((object)("Loaded " + filename));
					}
				}
				finally
				{
					((IDisposable)req2)?.Dispose();
				}
			}
			OopsiesAudioLoader.Logger.LogInfo((object)$"Loaded {index.files.Count} audio files!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Oopsies";

		public const string PLUGIN_NAME = "Oopsies";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace OopsiesAudio.Patches
{
	[HarmonyPatch]
	public class PlayerPatcher
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			OopsiesAudioNetworking.Instance.RequestConfigServerRpc();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
		}
	}
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		public static void Init()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = (GameObject)OopsiesAudioLoader.assetBundle.LoadAsset("PluginNetworkHandler");
				networkPrefab.AddComponent<OopsiesAudioNetworking>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
			{
				Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity).GetComponent<NetworkObject>().Spawn(false);
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RMPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch("GenerateNewFloor")]
		private static void detectNewLevel()
		{
			OopsiesAudioPersistent.Instance.OnRoundStart();
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class SORPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch("DespawnPropsAtEndOfRound")]
		private static void shipLeave()
		{
			OopsiesAudioPersistent.Instance.OnRoundEnd();
		}
	}
}