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Scoopys Variety Pack

Adds one new dungeon-themed interior, and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.

By scoopy

CHANGELOG

0.3

  • Renamed to "Scoopy's Variety Pack" to avoid confusion with similarly named mods
  • Fixed weezer guitar bugging out players games and being undroppable
    • Encountered no issues in my testing, please report if this issue persists
  • Fixed enemies not being able to enter the spiral staircase room
    • Spiral staircase itself is still not functional
  • Added config options to control scrap item rarities
  • Adjusted lighting to improve FPS drops caused by hitting shadow cap

0.2.1

  • Fixed dungeon spawning on March when not intended
    • This will disable dungeon spawning on modded moons for the short term - more permanent fix coming soon
  • Added some props to the dining room tiles
  • Moved the annoying table infront of one of the dining room door spawns
  • You can now specify specific planets other than titan in the config in a similar manner to titan ("vow", "rend", etc.)

0.2.0

  • Added fire axe as a scrap and useable weapon
    • Only found as a scrap spawn, can't be bought
    • Deals significantly more damage than the shovel, or can be sold for a good price
  • Significantly changed the generation parameters of the dungeon interior
    • Start room should no longer generate only a single path, and rather provide between 3-4 paths each time
    • Dungeon size has been reduced significantly, to improve navigation and bring it closer in-line to vanilla interiors
    • Overall dungeon generation should be more "branch-y" and less "depth-y"
  • Changed dungeon lighting to improve visibility
    • Increased brightness and radius of torches
    • Added and moved some torches in tiles
  • Changed dungeon footstep sounds to better suit the material
  • Significantly reduced likelihood of dungeon being too vertical and causing player to teleport to entrance
    • May still occur very rarely on titan
  • Fixed enemies being unable to path up and down normal staircases
    • Only tested extensively with masked enemies - some enemies may still not work
  • Fixed enemies not opening doors and walking through walls
    • Some enemies are still broken and unable to open doors, but none should walk through walls anymore
  • Fixed an issue where players could clip through the front door and fall out of the map
  • Changed cell-doors to fix server-wide syncing
  • Fixed locked cell doors not being able to be unlocked with a key
  • Minor changes to some dungeon tiles

0.1.0

  • Initial release
  • Added dungeon interior.
  • Added weezer guitar as two-handed scrap item.