Date uploaded | a day ago |
Version | 1.0.4 |
Download link | seechela-17_Frostfall-1.0.4.zip |
Downloads | 480 |
Dependency string | seechela-17_Frostfall-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.8README
My first moon that I created. Hope you like it!
17 Frostfall
RISK LEVEL: S
POPULATION: Abondoned
CONDITIONS: Snowy terrain with jagged cliffs and an open lake. Hidden dangers await.
FAUNA: Aggressive wildlife and concealed traps threaten survival.
ROUTING COST: 320
Screenshot
Credits
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Thanks to IAmBatby - For making LLL.
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Thanks to AudioKnight - For making a video on how to make a moon.
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Thanks to BBAPepsiMan - For making a great logo.
Support
If you enjoy my work, consider supporting me. Donations are optional but greatly appreciated. I update the modpack and the moon every week and your support will help us do more.
CHANGELOG
17 Frostfall v1.0.4, "???"
- Removed NavMesh where entities shouldn't walk.
- Reduced size from 35 MB to 19 MB.
- Reduced Max Daytime Enemy Power from 20 > 4.
- Reduced Max Outside Enemy Power from 15 > 10.
- Increased Mouth Dog spawn chance.
- Reduced Forest Giant spawn chance.
- Forgot to disable mesh renderer for invisible wall :D
- Overhauled lighting.
- Fixed 'Bridge' story log.
- Fixed floating rope (hate them)
- Some terrain changes.
17 Frostfall v1.0.2, "Hot-Reload"
- Moon is now Hot-Reloadable.
17 Frostfall v1.0.1, "Fixes, Improvements"
- Fixed AudioSource log spam during Blackout weather.
- Increased maximum indoor enemy power.
- Removed pipes from the nearest mountain to the ship.
- Made it so players can't jump over the fence on the left by the ship.
- Fixed some grass in the sky.
- Moved guidance poles closer to the lake leading to the main entrance.
- Added a small terrain path from the fence hole to the entrance.
- Removed the invisible wall above the fence.
- Raised the water level.
- Moved the Warehouse fence slightly closer to the Guidance Poles.
- Improved placement of Guidance Poles going to Fire Exit 1 and 2.
- Increased Main Entrance Ambience sound range.
- Optimization:
- Reduced asset bundle size from 58MB to 35MB.
- Improved FPS slightly.
- Changed logo. (Thanks BBAPepsiMan!)
- Fixed Pole Cords LOD have strange fade.
- Fixed some Rocks having too big Collider.
- Some terrain changes.