seechela-CustomPosters icon

CustomPosters

Allows you to replaces the default posters in the ship with customized ones!

Last updated 6 days ago
Total downloads 27326
Total rating 2 
Categories Mods Tools BepInEx Client-side Server-side Posters
Dependency string seechela-CustomPosters-4.0.1
Dependants 38 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
xilophor-LethalNetworkAPI-3.3.2 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.2

README


CustomPosters

A mod that replaces the vanilla posters in the ship with custom posters added by user.


Features

  • Overrides the vanilla posters in the ship with your own images.
  • Supports multiple poster pack mods at once.
  • Supports multiple poster packs in a single mod.
  • Supports most of the image formats and .mp4 video format.
  • Ability to enable/disable packs and posters, change chances of the packs and posters, toggleable networking, change volume, max distance and aspect ratio of .mp4 posters via config file.
  • Compatible with ShipWindows, 2 sToRy ShIp, BiggerShip, and WiderShipMod.
  • Posters and video playback is synchronized with clients.
  • PosterCropperTool allows to crop posters that are made for LethalPosters so they can be compatible with CustomPosters.
    • Sizes of the posters will be slightly incorrect after cropping!

Adding Custom Posters

Supported formats

  • .png, .jpg, .jpeg, .bmp, .mp4.

Steps

  1. Create a folder structure for your custom poster pack in the BepInEx/plugins directory as shown below.
  2. Place your poster images in the posters and tips folders, ensuring filenames match exactly - Poster1.png, Poster2.mp4, Poster3.bmp, Poster4.jpeg, Poster5.png and CustomTips.jpg.

Single Pack Folder Structure:

Poster image names must match the structure below.

   BepInEx/
    ├── plugins/
    │   └──── YourPosterModName/
    │          └── CustomPosters/
    │                ├── posters/
    │                │    └── Poster1.png, Poster2.png, Poster3.png, Poster4.png, Poster5.png
    │                └── tips/
    │                     └── CustomTips.png
    └── ...                  

Mutliple Pack Folder Structure:

Poster image names must match the structure below.

   BepInEx/
    ├── plugins/
    │   └──── YourPosterModName/
    │          ├── PosterPack1/
    │          │     ├── posters/
    │          │     │    └── Poster1.png, Poster2.png, Poster3.png, Poster4.png, Poster5.png
    │          │     └── tips/
    │          │          └── CustomTips.png
    │          │
    │          └── PosterPack2/
    │                ├── posters/
    │                │    └── Poster1.png, Poster2.png, Poster3.png, Poster4.png, Poster5.png
    │                └── tips/
    │                     └── CustomTips.png
    └── ...                  

Recommended Poster Sizes [ In pixels ]

  • Poster1 - 639 Width, 488 Height
  • Poster2 - 730 Width, 490 Height
  • Poster3 - 749 Width, 1054 Height
  • Poster4 - 729 Width, 999 Height
  • Poster5 - 552 Width, 769 Height
  • CustomTips - 860 Width, 1219 Height

Configuration Options

  • Enable Networking:
    • If true (default), posters are synced with all players. If false, the mod is client-side only, allowing to play vanilla lobby.
  • Randomier mode:
    • PerPack (default): Selects one pack randomly for all posters.
    • PerPoster: Randomizes textures for each poster from all enabled packs.
  • Keep Pack For:
    • Lobby (default): Randomized posters only when the lobby reloads.
    • Session: Randomized posters only when restarting the game.
    • SaveSlot: Randomized posters only when creating a new save slot.
  • Vanilla model:
    • Both (default): Uses both Poster5 and Tips vanilla meshes.
    • Poster5: Uses only Poster5 vanilla mesh.
    • Tips: Uses only Tips vanilla mesh.
    • None: Uses none of the vanilla meshes and uses quads.
  • Toggle Packs and Posters:
    • Each poster pack has an Enabled setting for poster pack and posters. Set to false to disable a pack or a poster.
  • Global Chance:
    • Assign a Global Chance value (0–100) for each pack. If any pack has a Global Chance > 0, weighted random selection is used.
    • A Chance = 0 excludes the pack from selection, reverting to equal probability among enabled packs with non-zero chances.
  • Per-Poster Chance:
    • For each poster in a pack, set a probability (0–100). If any poster has a Chance > 0, weighted selection applies.
    • Having 2 and more poster packs and one of the poster pack has (e.g. Poster2) Chance = 70 and second poster pack with same poster has Chance = 0 means that second poster pack poster is excluded from selection within that pack.
  • Volume:
    • Configure volume of .mp4 posters.
  • Max distance:
    • Configure maximum audio distance of .mp4 posters.
  • Aspect ratio:
    • Choose aspect ratio of .mp4 posters [ Stretch 'X', FitInside, FitOutside, NoScaling ].
  • TextureCaching:
    • Enabled: Stores textures in memory for faster access, reducing disk reads.
    • Disabled (Default): Loads textures from disk each time, which may slightly increase load times (based on image size).

FAQ

Q: Can I use multiple poster packs at the same time?

Yes! The mod supports multiple poster packs. You can configure poster packs in the config.

Q: Is this mod compatible with other ship mods?

Yes, the mod is compatible with ShipWindows, 2 sToRy ShIp, BiggerShip, and WiderShipMod. Poster positions are automatically adjusted based on the installed mods and configs.

Q: Can I use custom sizes for posters?

Yes, but for best results, use the recommended sizes listed in the Adding Custom Posters section.

Q: What happens if a poster fails to load?

If a specific poster file (like a .png or .mp4) can't be loaded, the mod will log an error in the game's console and that poster simply won't appear. In PerPack mode, if a file from the chosen pack fails, its spot will be empty. In PerPoster mode, the mod will just pick another working poster from the available pool.


Troubleshooting

My Posters Aren't Showing Up

  1. Ensure your images are named correctly (e.g., Poster1.png, CustomTips.png).
  2. Check the BepInEx/LogOutput.log file for errors related to texture loading.
  3. Make sure the posters and tips folders are in the correct location as shown in Adding Custom Posters section.
  4. Confirm images are in supported formats (.png, .jpg, .jpeg, .bmp, .mp4) and not corrupted.

Default Poster (Plane.001) is Still Visible

  • This happens if the mod fails to load any custom poster pack. Check the config and make sure you have at least 1 poster pack enabled.

Not being able to join vanilla lobbies

  • Mod uses networking that conflicts with vanilla lobbies. To join vanilla lobbies, disable the "Enable Networking" option in the configs.

Video poster .mp4 didn't load

  • Mod doesn't support .mp4 videos that are 60 fps.

Credits

  • Developed by seeya.
  • Was inspired by LethalPosters mod.

License

Distributed under the GPL v3 License.


💖 Support

If you enjoy my work, consider supporting me. Donations are optional but greatly appreciated.