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Decompiled source of MoreBrutalLethalCompanyPlus v73.1.0
plugins/PlayerCounter.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.Net.Http; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Threading; using System.Threading.Tasks; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PlayerCounter")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Simply just counts how much players are playing the MBLCP modpack")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+00bab9c65c5cf5f92832a514cdf153706f27f530")] [assembly: AssemblyProduct("PlayerCounter")] [assembly: AssemblyTitle("PlayerCounter")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PlayerCounter { [BepInPlugin("com.seeya.mblcp.playercounter", "Player Counter", "1.0.0")] public class Plugin : BaseUnityPlugin { public static Plugin Instance { get; private set; } internal static ManualLogSource Log { get; private set; } private void Awake() { Instance = this; Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"Initializing Player Counter"); HeartbeatHost.EnsureExists(); Log.LogInfo((object)"Player Counter is loaded!"); } public static string LoadOrCreatePlayerId() { string text = PlayerPrefs.GetString("MBLCP_PlayerId", string.Empty); if (string.IsNullOrEmpty(text)) { text = SystemInfo.deviceUniqueIdentifier; PlayerPrefs.SetString("MBLCP_PlayerId", text); PlayerPrefs.Save(); Log.LogDebug((object)"Generated new player ID"); } return text; } } public class HeartbeatHost : MonoBehaviour { private static HeartbeatHost? _instance; private static readonly HttpClient Http = new HttpClient(); private const string ApiUrl = "https://mblcp-player-tracker-still-snow-8423.fly.dev/heartbeat"; private const int IntervalMs = 30000; private Timer? _timer; private string _playerId = string.Empty; private int _isSending = 0; public static void EnsureExists() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown if (!((Object)(object)_instance != (Object)null)) { GameObject val = new GameObject("MBLCP_HeartbeatHost"); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); _instance = val.AddComponent<HeartbeatHost>(); } } private void Awake() { if ((Object)(object)_instance != (Object)null && (Object)(object)_instance != (Object)(object)this) { Object.Destroy((Object)(object)((Component)this).gameObject); } else { _instance = this; } } private void Start() { _playerId = Plugin.LoadOrCreatePlayerId(); Plugin.Log.LogDebug((object)("Player ID: " + _playerId)); _timer = new Timer(async delegate { await SendHeartbeat(); }, null, 0, 30000); Application.quitting += OnAppQuitting; } private async Task SendHeartbeat() { Plugin.Log.LogDebug((object)"Ping sent to server"); if (Interlocked.Exchange(ref _isSending, 1) == 1) { Plugin.Log.LogDebug((object)"Heartbeat already in progress, skipping"); return; } try { string jsonData = "{\"modpack\":\"MBLCP\"}"; using StringContent content = new StringContent(jsonData, Encoding.UTF8, "application/json"); using HttpRequestMessage request = new HttpRequestMessage(HttpMethod.Post, "https://mblcp-player-tracker-still-snow-8423.fly.dev/heartbeat") { Content = content }; request.Headers.Add("X-Player-ID", _playerId); using HttpResponseMessage response = await Http.SendAsync(request); if (!response.IsSuccessStatusCode) { string body = await response.Content.ReadAsStringAsync(); Plugin.Log.LogDebug((object)$"Server returned {(int)response.StatusCode}: {body}"); return; } string result = await response.Content.ReadAsStringAsync(); Plugin.Log.LogDebug((object)("Heartbeat successful: " + result)); } catch (HttpRequestException ex2) { HttpRequestException httpEx = ex2; Plugin.Log.LogDebug((object)("Network error: " + httpEx.Message)); } catch (TaskCanceledException) { Plugin.Log.LogDebug((object)"Heartbeat timed out"); } catch (Exception ex4) { Exception ex = ex4; Plugin.Log.LogDebug((object)("Error: " + ex.GetType().Name + " - " + ex.Message)); } finally { Interlocked.Exchange(ref _isSending, 0); } } private void OnAppQuitting() { DisposeTimer(); } private void OnDestroy() { Plugin.Log.LogInfo((object)"Heartbeat host destroyed, disposing timer"); DisposeTimer(); Application.quitting -= OnAppQuitting; } private void DisposeTimer() { try { _timer?.Dispose(); } catch { } _timer = null; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "com.seeya.mblcp.playercounter"; public const string PLUGIN_NAME = "Player Counter"; public const string PLUGIN_VERSION = "1.0.0"; } }