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| Date uploaded | 14 hours ago |
| Version | 1.1.11 |
| Download link | sfDesat-Celestial_Tint-1.1.11.zip |
| Downloads | 1708 |
| Dependency string | sfDesat-Celestial_Tint-1.1.11 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100veri-ShipWindows
Adds glass windows to the drop ship so you can see outside.
Preferred version: 2.0.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6README
Celestial Tint
This mod adds a beautiful view when in orbit. This currently includes four different orbit locations.
Compatibilities
- [Recommended] Highly recommended mod: SpaceShipDoor

Relevant notes:
- The planets are not completely lore accurate. This is not achievable right now.
- [For Modders] How to add support for Celestial Tint also includes preview images.
Planned features:
- Add a sound filter when outside
- Add a scannode to the planet (?)
- Add support for upside-down and sideways orbits (/)
- Add support for Eclipsed weather
- Add support for custom suns (color, type and amount)
- Add support for other moons in orbit (/)
- Fix invisible shipparts
- Fix white stripe in distance
- Fix seamless texture
- Fix animation
- Change/Add the ship in space (rocket/booster attachment)
If you want to give feedback, you can use my github page or join the discord server and search for sfDesat.
Check out my planets here or download my modpacks.
Want to support me? Buy me a coffee ❤️.
CHANGELOG
-
1.1.11
- Renamed tag Vulcanic > Volcanic (typo)
-
1.1.10
- Added new tag Vulcanic
- Renamed tag Mountain > Rocky
- Adjusted Forest visuals
-
1.1.9
- Added new tag Mountain
- Lowered orbit height
- Adjusted visuals
- Improved documentation
-
1.1.8
- Fixed black patches on planets
- Improved planet switching animation
-
1.1.7
- Lowered file size
- Improved planet visuals
- Adjusted sun visuals
- Adjusted starmap visuals
- Fixed desync issues
-
1.1.6
- Fixed most stuttering
-
1.1.5
- Added planet transition animations
- Increased planet texture quality
-
1.1.4
- Fixed LE moons not getting recognized
- Removed config folder
- Updated Dependencies
-
1.1.3
- Improved planet visuals
- Fixed late joiners causing the fog to disappear
- Fixed viewdistance not being applied
- Temporarily disabled meteor showers
-
1.1.2
- Reworked the entire back-end
- Switched from cubemaps to shaders
- Increased Planet Resolution
- Increased Performance
- Reduced File size
- Added a meteorshower event (1 in 3)
-
1.1.1
- Actually set the dependencies
-
1.1.0
- Added support for LevelTags and added a fallback option
- Added three more tag presets.
- Removed DefaultConfigs dependency
- Added LethalLevelLoader dependency
- Updated description
-
1.0.2
- Removed SpaceShipDoor dependency
- Added DefaultConfigs dependency
- Updated description
-
1.0.1
- Added support for modded moons
-
1.0.0
- Initial release