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Date uploaded | 6 months ago |
Version | 1.4.3 |
Download link | sfDesat-Celestial_Tint-1.4.3.zip |
Downloads | 41898 |
Dependency string | sfDesat-Celestial_Tint-1.4.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 1.3.7README
Celestial Tint
This mod adds a beautiful view when in orbit. This currently includes four different orbit locations.
Configuration
- [VanillaMode] Shows the vanilla planets outside, with added lighting.
- [PlanetTagMappings] Allows you to set custom tags per planet. previews
- [ShipDoorAccess] Allow the door to be opened while in orbit.
- [DisplayShipParts] Display missing ship parts in orbit.
Relevant notes:
- The planets are not completely lore accurate. This is not achievable right now.
- [For Modders] How to add support for Celestial Tint (Previews included)
Planned features:
- Add a scannode to the planet (?)
- Add support for upside-down and sideways orbits (/)
- Add support for Eclipsed weather
- Add support for custom suns (color, type and amount)
- Add support for other moons in orbit (/)
- Fix seamless texture
- Fix animation
If you want to give feedback, you can use my github page or join the discord server and search for sfDesat
.
Check out my planets here or download my modpacks.
Want to support me? Buy me a coffee ❤️.
CHANGELOG
-
1.5.2
- Updated readme
- Fixed Null Reference when loading a second time
- Fixed Assetbundle loading error
- Code rewrite
-
1.5.1
- Fixed fog on planets
-
1.5.0
- Added planet transition animation
- Added starmap during planet transition
-
1.4.6
- Updated readme
-
1.4.5
- Updated readme
-
1.4.4
- Changed ShipWindow dependency
- Reworked VanillaMode to copy vanilla lighting
- Manual fix for company preview bug: add Gordion@Company to config option PlanetTagMapping when using LethalLevelLoader
-
1.4.3
- Fixed interior lighting
- Improved planet simulation
-
1.4.2
- Added a incompatibilty warning with SpaceSunShine and SpaceShipDoor
- Fixed a bug where DisplayShipParts wouldnt appear after landing
-
1.4.1
- Added config option for VanillaMode (add the vanilla planets outside. Illusion may break when using ShipDoorAccess)
- Fixed screen getting blurry
-
1.4.0
- Removed dependency on LethalLevelLoader (it now works standalone)
- Fixed some debug messages getting displayed
-
1.3.2
- Added config option for DisplayShipParts (enables some ship parts that where disabled in orbit)
-
1.3.1
- Added new tag: Argon
- Added config option for ShipDoorAccess (allow the door to be opened in orbit)
- Added config option for DebugLogging (if false, CT will not display anything in console)
-
1.3.0
- Added config option for PlanetTagMapping (change what view is seen per moon)
-
1.2.0
- Added LethalLevelLoader v1.2 support
- Switched from LevelTags to ContentTags
- Tags have been renamed; Canyon (Legacy: Desert), Tundra (Legacy: Snow) and Valley (Legacy: Forest)
- Updated the wiki
- Adjusted planet rotation
- Adjusted sun rotation
- Refactored code
-
1.1.12
- 2.0.4 > 2.0.5 Updated ShipWindows
- Fixed random sun position
- Adjusted visuals
-
1.1.11
- Renamed tag Vulcanic > Volcanic (typo)
-
1.1.10
- Added new tag Vulcanic
- Renamed tag Mountain > Rocky
- Adjusted Forest visuals
-
1.1.9
- Added new tag Mountain
- Lowered orbit height
- Adjusted visuals
- Improved documentation
-
1.1.8
- Fixed black patches on planets
- Improved planet switching animation
-
1.1.7
- Lowered file size
- Improved planet visuals
- Adjusted sun visuals
- Adjusted starmap visuals
- Fixed desync issues
-
1.1.6
- Fixed most stuttering
-
1.1.5
- Added planet transition animations
- Increased planet texture quality
-
1.1.4
- Fixed LE moons not getting recognized
- Removed config folder
- Updated Dependencies
-
1.1.3
- Improved planet visuals
- Fixed late joiners causing the fog to disappear
- Fixed viewdistance not being applied
- Temporarily disabled meteor showers
-
1.1.2
- Reworked the entire back-end
- Switched from cubemaps to shaders
- Increased Planet Resolution
- Increased Performance
- Reduced File size
- Added a meteorshower event (1 in 3)
-
1.1.1
- Actually set the dependencies
-
1.1.0
- Added support for LevelTags and added a fallback option
- Added three more tag presets.
- Removed DefaultConfigs dependency
- Added LethalLevelLoader dependency
- Updated description
-
1.0.2
- Removed SpaceShipDoor dependency
- Added DefaultConfigs dependency
- Updated description
-
1.0.1
- Added support for modded moons
-
1.0.0
- Initial release