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sfDesat-Celestial_Tint-1.4.6 icon

Celestial Tint

Adds new visuals when in orbit

Date uploaded 5 months ago
Version 1.4.6
Download link sfDesat-Celestial_Tint-1.4.6.zip
Downloads 5716
Dependency string sfDesat-Celestial_Tint-1.4.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
TestAccount666-ShipWindows-1.3.7 icon
TestAccount666-ShipWindows

Adds glass windows to the ship so you can see what's going on outside.

Preferred version: 1.3.7

README

NOTICE - development pause

I have personally decided to pause development for modding Lethal Company.

Celestial Tint

This mod adds a beautiful view when in orbit.

Configuration:

  • [VanillaMode] Shows the vanilla planets outside, with added lighting.
  • [PlanetTagMappings] Allows you to set custom tags per planet. previews
  • [ShipDoorAccess] Allow the door to be opened while in orbit.
  • [DisplayShipParts] Display missing ship parts in orbit.

Preview:

Screenshot_1

Relevant notes:

If you want to give feedback, you can use my github page or join the discord server and search for sfDesat.

Check out my planets here or download my modpacks.

Want to support me? Buy me a coffee ❤️.

CHANGELOG

  • 1.5.2

    • Updated readme
    • Fixed Null Reference when loading a second time
    • Fixed Assetbundle loading error
    • Code rewrite
  • 1.5.1

    • Fixed fog on planets
  • 1.5.0

    • Added planet transition animation
    • Added starmap during planet transition
  • 1.4.6

    • Updated readme
  • 1.4.5

    • Updated readme
  • 1.4.4

    • Changed ShipWindow dependency
    • Reworked VanillaMode to copy vanilla lighting
    • Manual fix for company preview bug: add Gordion@Company to config option PlanetTagMapping when using LethalLevelLoader
  • 1.4.3

    • Fixed interior lighting
    • Improved planet simulation
  • 1.4.2

    • Added a incompatibilty warning with SpaceSunShine and SpaceShipDoor
    • Fixed a bug where DisplayShipParts wouldnt appear after landing
  • 1.4.1

    • Added config option for VanillaMode (add the vanilla planets outside. Illusion may break when using ShipDoorAccess)
    • Fixed screen getting blurry
  • 1.4.0

    • Removed dependency on LethalLevelLoader (it now works standalone)
    • Fixed some debug messages getting displayed
  • 1.3.2

    • Added config option for DisplayShipParts (enables some ship parts that where disabled in orbit)
  • 1.3.1

    • Added new tag: Argon
    • Added config option for ShipDoorAccess (allow the door to be opened in orbit)
    • Added config option for DebugLogging (if false, CT will not display anything in console)
  • 1.3.0

    • Added config option for PlanetTagMapping (change what view is seen per moon)
  • 1.2.0

    • Added LethalLevelLoader v1.2 support
    • Switched from LevelTags to ContentTags
    • Tags have been renamed; Canyon (Legacy: Desert), Tundra (Legacy: Snow) and Valley (Legacy: Forest)
    • Updated the wiki
    • Adjusted planet rotation
    • Adjusted sun rotation
    • Refactored code
  • 1.1.12

    • 2.0.4 > 2.0.5 Updated ShipWindows
    • Fixed random sun position
    • Adjusted visuals
  • 1.1.11

    • Renamed tag Vulcanic > Volcanic (typo)
  • 1.1.10

    • Added new tag Vulcanic
    • Renamed tag Mountain > Rocky
    • Adjusted Forest visuals
  • 1.1.9

    • Added new tag Mountain
    • Lowered orbit height
    • Adjusted visuals
    • Improved documentation
  • 1.1.8

    • Fixed black patches on planets
    • Improved planet switching animation
  • 1.1.7

    • Lowered file size
    • Improved planet visuals
    • Adjusted sun visuals
    • Adjusted starmap visuals
    • Fixed desync issues
  • 1.1.6

    • Fixed most stuttering
  • 1.1.5

    • Added planet transition animations
    • Increased planet texture quality
  • 1.1.4

    • Fixed LE moons not getting recognized
    • Removed config folder
    • Updated Dependencies
  • 1.1.3

    • Improved planet visuals
    • Fixed late joiners causing the fog to disappear
    • Fixed viewdistance not being applied
    • Temporarily disabled meteor showers
  • 1.1.2

    • Reworked the entire back-end
    • Switched from cubemaps to shaders
    • Increased Planet Resolution
    • Increased Performance
    • Reduced File size
    • Added a meteorshower event (1 in 3)
  • 1.1.1

    • Actually set the dependencies
  • 1.1.0

    • Added support for LevelTags and added a fallback option
    • Added three more tag presets.
    • Removed DefaultConfigs dependency
    • Added LethalLevelLoader dependency
    • Updated description
  • 1.0.2

    • Removed SpaceShipDoor dependency
    • Added DefaultConfigs dependency
    • Updated description
  • 1.0.1

    • Added support for modded moons
  • 1.0.0

    • Initial release