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Decompiled source of LethalScrollFix v0.0.1
LethalScrollFix.dll
Decompiled 5 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LethalScrollFix.NetcodePatcher; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalScrollFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("LethalScrollFix Description")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalScrollFix")] [assembly: AssemblyTitle("LethalScrollFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalScrollFix { [BepInPlugin("Slayer6409.LethalScrollFix", "LethalScrollFix", "0.0.1")] public class Plugin : BaseUnityPlugin { private const string modGUID = "Slayer6409.LethalScrollFix"; private const string modName = "LethalScrollFix"; private const string modVersion = "0.0.1"; private readonly Harmony harmony = new Harmony("Slayer6409.LethalScrollFix"); public static ConfigEntry<float> scrollSpeed; private void Awake() { scrollSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Scroll Speed", 0.3f, "Scroll speed"); scrollSpeed.SettingChanged += delegate { ApplyToExisting(scrollSpeed.Value); }; harmony.PatchAll(); ApplyToExisting(scrollSpeed.Value); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalScrollFix is loaded!"); } private static void ApplyToExisting(float amount) { ScrollRect[] array = Object.FindObjectsOfType<ScrollRect>(true); ScrollRect[] array2 = array; foreach (ScrollRect val in array2) { val.scrollSensitivity = amount; } } } [HarmonyPatch(typeof(ScrollRect))] internal static class ScrollRectPatch { [HarmonyPostfix] [HarmonyPatch("OnEnable")] private static void OnEnable_Postfix(ScrollRect __instance) { if (Object.op_Implicit((Object)(object)__instance)) { __instance.scrollSensitivity = 0.3f; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LethalScrollFix"; public const string PLUGIN_NAME = "LethalScrollFix"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace LethalScrollFix.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }