Decompiled source of NightOfTheLivingMimic v1.1.12
SDBBZR.dll
Decompiled 2 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalConfig; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using Microsoft.CodeAnalysis; using SlayerDeadBodiesBecomeZombiesRandomly.Patches; using TMPro; using Unity.Netcode; using UnityEngine; using com.github.zehsteam.TwitchChatAPI; using com.github.zehsteam.TwitchChatAPI.Objects; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SDBBZR")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Slayer's Dead Bodies Become Zombies Randomly")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+895588286b4cbcb5f7bb3757a43bcf3999e2c39a")] [assembly: AssemblyProduct("SDBBZR")] [assembly: AssemblyTitle("SDBBZR")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SlayerDeadBodiesBecomeZombiesRandomly { internal class BodyCheck : MonoBehaviour { private float timeSinceLastCheck = 0f; public ulong owner = 0uL; public int timesRevived = 0; public bool currentlyZombie = false; public DeadBodyInfo instance; public static int timerModifier; public bool doingCheck = false; public void Update() { if (!((NetworkBehaviour)StartOfRound.Instance.localPlayerController).IsHost || currentlyZombie || StartOfRound.Instance.shipIsLeaving || (timesRevived >= 1 && !SDBBZRMain.continuous.Value)) { return; } if ((Object)(object)instance?.grabBodyObject?.playerHeldBy != (Object)null) { if (!doingCheck) { doingCheck = true; ulong playerSteamId = instance.grabBodyObject.playerHeldBy.playerSteamId; if (ShouldBecomeZombie(playerSteamId)) { becomeZombieCheck(chaos: true); } } } else { doingCheck = false; } timeSinceLastCheck += Time.deltaTime; if (timeSinceLastCheck >= (float)(SDBBZRMain.timer.Value + timerModifier)) { becomeZombieCheck(); timeSinceLastCheck = 0f; } } public bool ShouldBecomeZombie(ulong playerSteamId) { ConfigEntry<bool> chaosMode = SDBBZRMain.chaosMode; if (chaosMode != null && chaosMode.Value) { return true; } bool result = false; if (SDBBZRMain.CursedPlayersList.Contains(playerSteamId)) { result = Random.value < 0.31f; if (SDBBZRMain.SuperCursedIDS.Contains(playerSteamId) && SDBBZRMain.CursedPlayersList.Contains(76561198077184650uL)) { result = Random.value < 0.69f; } } return result; } public void becomeZombieCheck(bool chaos = false) { if (!(SDBBZRMain.percentChance.Value + (float)Networker.Instance.chanceModifier <= 0f)) { int num = Random.Range(0, 101); Debug.Log((object)num); num += timesRevived * SDBBZRMain.chanceDecrease.Value; if (chaos) { setZombie(); } else if ((float)num < SDBBZRMain.percentChance.Value + (float)Networker.Instance.chanceModifier) { setZombie(); } } } public void setZombie() { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Misc.GetPlayerByUserID(instance.playerScript.actualClientId) == (Object)null) { SDBBZRMain.CustomLogger.LogInfo((object)$"setZombie: Player with ID {instance.playerScript.actualClientId} not found. Aborting zombie creation."); return; } timeSinceLastCheck = 0f; currentlyZombie = true; GameObject val = Object.Instantiate<GameObject>(Misc.getEnemyByName("Masked").enemyType.enemyPrefab, ((Component)instance.grabBodyObject).transform.position, Quaternion.Euler(new Vector3(0f, 0f, 0f))); val.GetComponentInChildren<NetworkObject>().Spawn(true); RoundManager.Instance.SpawnedEnemies.Add(val.GetComponent<EnemyAI>()); MaskedPlayerEnemy component = val.GetComponent<MaskedPlayerEnemy>(); component.mimickingPlayer = instance.playerScript; NetworkObjectReference val2 = NetworkObjectReference.op_Implicit(val.GetComponentInChildren<NetworkObject>()); zombieBody zombieBody2 = val.AddComponent<zombieBody>(); zombieBody2.bodyID = owner; Networker.Instance.fixMaskedServerRpc(instance.playerScript.actualClientId, ((NetworkObjectReference)(ref val2)).NetworkObjectId); } } internal class zombieBody : MonoBehaviour { public ulong bodyID = 0uL; } internal class ConfigManager { public static void SetupLethalConfig() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_0028: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Expected O, but got Unknown //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown ConfigEntry<float> percentChance = SDBBZRMain.percentChance; FloatSliderOptions val = new FloatSliderOptions(); ((BaseRangeOptions<float>)val).Min = 0.1f; ((BaseRangeOptions<float>)val).Max = 100f; FloatSliderConfigItem val2 = new FloatSliderConfigItem(percentChance, val); IntInputFieldConfigItem val3 = new IntInputFieldConfigItem(SDBBZRMain.timer, false); BoolCheckBoxConfigItem val4 = new BoolCheckBoxConfigItem(SDBBZRMain.continuous, false); IntInputFieldConfigItem val5 = new IntInputFieldConfigItem(SDBBZRMain.chanceDecrease, false); BoolCheckBoxConfigItem val6 = new BoolCheckBoxConfigItem(SDBBZRMain.maskTurn, false); BoolCheckBoxConfigItem val7 = new BoolCheckBoxConfigItem(SDBBZRMain.chaosMode, false); BoolCheckBoxConfigItem val8 = new BoolCheckBoxConfigItem(SDBBZRMain.ShowDebugChatboxes, false); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val3); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val4); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val5); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val6); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val8); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val7); if (SDBBZRMain.TwitchChatAPIPresent) { BoolCheckBoxConfigItem val9 = new BoolCheckBoxConfigItem(TwitchHandler.enableSubs); IntInputFieldConfigItem val10 = new IntInputFieldConfigItem(TwitchHandler.t1sub); IntInputFieldConfigItem val11 = new IntInputFieldConfigItem(TwitchHandler.t2sub); IntInputFieldConfigItem val12 = new IntInputFieldConfigItem(TwitchHandler.t3sub); BoolCheckBoxConfigItem val13 = new BoolCheckBoxConfigItem(TwitchHandler.enableCheer); IntInputFieldConfigItem val14 = new IntInputFieldConfigItem(TwitchHandler.cheerMin); BoolCheckBoxConfigItem val15 = new BoolCheckBoxConfigItem(TwitchHandler.enableRaid); BoolCheckBoxConfigItem val16 = new BoolCheckBoxConfigItem(TwitchHandler.enableChatEvents); BoolCheckBoxConfigItem val17 = new BoolCheckBoxConfigItem(TwitchHandler.twitchChatEveryone); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val9); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val10); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val11); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val12); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val13); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val14); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val15); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val16); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val17); } } } internal class Misc : MonoBehaviour { public static SpawnableEnemyWithRarity getEnemyByName(string name) { List<SpawnableEnemyWithRarity> list = new List<SpawnableEnemyWithRarity>(); SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { list = list.Union(val.Enemies).Union(val.OutsideEnemies).Union(val.DaytimeEnemies) .ToList(); } list = (from x in list group x by x.enemyType.enemyName into g select g.First() into x orderby x.enemyType.enemyName select x).ToList(); SpawnableEnemyWithRarity val2 = ((IEnumerable<SpawnableEnemyWithRarity>)list).FirstOrDefault((Func<SpawnableEnemyWithRarity, bool>)((SpawnableEnemyWithRarity x) => x.enemyType.enemyName == name)); if (val2 == null) { SelectableLevel[] levels2 = StartOfRound.Instance.levels; foreach (SelectableLevel val3 in levels2) { val2 = ((IEnumerable<SpawnableEnemyWithRarity>)val3.Enemies).FirstOrDefault((Func<SpawnableEnemyWithRarity, bool>)((SpawnableEnemyWithRarity x) => string.Equals(x.enemyType.enemyName, name, StringComparison.OrdinalIgnoreCase))) ?? ((IEnumerable<SpawnableEnemyWithRarity>)val3.DaytimeEnemies).FirstOrDefault((Func<SpawnableEnemyWithRarity, bool>)((SpawnableEnemyWithRarity x) => string.Equals(x.enemyType.enemyName, name, StringComparison.OrdinalIgnoreCase))) ?? ((IEnumerable<SpawnableEnemyWithRarity>)val3.OutsideEnemies).FirstOrDefault((Func<SpawnableEnemyWithRarity, bool>)((SpawnableEnemyWithRarity x) => string.Equals(x.enemyType.enemyName, name, StringComparison.OrdinalIgnoreCase))); if (val2 != null) { break; } } } if (val2 == null) { SDBBZRMain.CustomLogger.LogWarning((object)("Enemy '" + name + "' not found. Available enemies: " + string.Join(", ", list.Select((SpawnableEnemyWithRarity e) => e.enemyType.enemyName)))); return null; } return val2; } public static void SafeTipMessage(string title, string body, bool isWarning = false) { try { HUDManager.Instance.DisplayTip(title, body, isWarning, false, "LC_Tip1"); } catch { SDBBZRMain.CustomLogger.LogWarning((object)"There's a problem with the DisplayTip method. This might have happened due to a new game verison, or some other mod."); try { ChatWrite(title + ": " + body); } catch { SDBBZRMain.CustomLogger.LogWarning((object)"There's a problem with writing to the chat. This might have happened due to a new game verison, or some other mod."); } } } public static void ChatWrite(string chatMessage) { HUDManager.Instance.lastChatMessage = chatMessage; HUDManager.Instance.PingHUDElement(HUDManager.Instance.Chat, 4f, 1f, 0.2f); if (HUDManager.Instance.ChatMessageHistory.Count >= 4) { ((TMP_Text)HUDManager.Instance.chatText).text.Remove(0, HUDManager.Instance.ChatMessageHistory[0].Length); HUDManager.Instance.ChatMessageHistory.Remove(HUDManager.Instance.ChatMessageHistory[0]); } string item = "<color=#00ffff>" + chatMessage + "</color>"; HUDManager.Instance.ChatMessageHistory.Add(item); ((TMP_Text)HUDManager.Instance.chatText).text = ""; for (int i = 0; i < HUDManager.Instance.ChatMessageHistory.Count; i++) { TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n" + HUDManager.Instance.ChatMessageHistory[i]; } } public static PlayerControllerB GetPlayerByUserID(ulong userID) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.actualClientId == userID) { return val; } } return null; } public static PlayerControllerB GetRandomAlivePlayer() { List<PlayerControllerB> list = new List<PlayerControllerB>(); PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (IsPlayerAliveAndControlled(val)) { list.Add(val); } } if (list.Count == 1) { return list[0]; } return list[Random.Range(0, list.Count)]; } public static bool IsPlayerAliveAndControlled(PlayerControllerB player) { return !player.isPlayerDead && ((Behaviour)player).isActiveAndEnabled && ((NetworkBehaviour)player).IsSpawned && player.isPlayerControlled; } public static PlayerControllerB GetClosestPlayerByName(string name) { PlayerControllerB result = null; int num = int.MaxValue; string text = name.ToUpperInvariant(); PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { string text2 = val.playerUsername.ToUpperInvariant(); if (Math.Abs(text.Length - text2.Length) > num) { continue; } int num2 = CalculateLevenshteinDistance(text, text2); if (num2 < num) { num = num2; result = val; if (num == 0) { break; } } } return result; } private static int CalculateLevenshteinDistance(string source, string target) { if (string.IsNullOrEmpty(source)) { return target?.Length ?? 0; } if (string.IsNullOrEmpty(target)) { return source.Length; } int[,] array = new int[source.Length + 1, target.Length + 1]; int num = 0; while (num <= source.Length) { array[num, 0] = num++; } int num2 = 0; while (num2 <= target.Length) { array[0, num2] = num2++; } for (int i = 1; i <= source.Length; i++) { for (int j = 1; j <= target.Length; j++) { int num3 = ((target[j - 1] != source[i - 1]) ? 1 : 0); array[i, j] = Math.Min(Math.Min(array[i - 1, j] + 1, array[i, j - 1] + 1), array[i - 1, j - 1] + num3); } } return array[source.Length, target.Length]; } public static int getPlayerIntFromUserID(ulong userID) { int result = -1; for (int i = 0; i < StartOfRound.Instance.allPlayerObjects.Count(); i++) { PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[i].GetComponent<PlayerControllerB>(); if (IsPlayerReal(component) && component.actualClientId == userID) { result = i; break; } } return result; } public static bool IsPlayerReal(PlayerControllerB player) { return ((Behaviour)player).isActiveAndEnabled && player.isPlayerControlled; } } internal class Networker : NetworkBehaviour { public int chanceModifier = 0; public bool canChat = true; public HashSet<ulong> ForcedRemovalTwitch = new HashSet<ulong>(); public HashSet<ulong> ForcedAddedTwitch = new HashSet<ulong>(); private bool canSpawn = true; private Queue<(ulong playerID, int amount, string what)> spawnQueue = new Queue<(ulong, int, string)>(); private int maxSpawnsPerFrame = 3; public static Networker Instance { get; private set; } public override void OnNetworkSpawn() { Instance = this; ((NetworkBehaviour)this).OnNetworkSpawn(); if (!((NetworkBehaviour)this).IsServer) { } } public void FixedUpdate() { if (StartOfRound.Instance != null && (!StartOfRound.Instance.inShipPhase || StartOfRound.Instance.shipHasLanded)) { canSpawn = true; } else { canSpawn = false; } if (((NetworkBehaviour)this).IsServer && canSpawn && spawnQueue.Count > 0) { ProcessSpawnQueue(); } } [ServerRpc(RequireOwnership = false)] public void QueueMimicSpawnServerRpc(ulong playerID, int amount, string what) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4209330690u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, amount); bool flag = what != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(what, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4209330690u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { spawnQueue.Enqueue((playerID, amount, what)); } } private void ProcessSpawnQueue() { int num = 0; while (spawnQueue.Count > 0 && canSpawn && num < maxSpawnsPerFrame) { var (playerID, amount, what) = spawnQueue.Dequeue(); SpawnEnemy(playerID, amount, what); num++; } } private void SpawnEnemy(ulong playerID, int amount, string what) { //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB playerByUserID = Misc.GetPlayerByUserID(playerID); if ((Object)(object)playerByUserID == (Object)null) { return; } bool flag = false; bool flag2 = false; bool flag3 = false; if (what.ToLower().Contains("mini")) { flag = true; what = what.Replace("mini", ""); } if (what.ToLower().Contains("big")) { flag2 = true; what = what.Replace("big", ""); } if (what.ToLower().Contains("flat")) { flag3 = true; what = what.Replace("flat", ""); } for (int i = 0; i < amount; i++) { Quaternion val = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f); SpawnableEnemyWithRarity enemyByName = Misc.getEnemyByName(what); if (enemyByName == null) { break; } GameObject val2 = Object.Instantiate<GameObject>(enemyByName.enemyType.enemyPrefab, ((Component)playerByUserID).transform.position, val); NetworkObject componentInChildren = val2.GetComponentInChildren<NetworkObject>(); componentInChildren.Spawn(true); if (what == "Maneater") { putThingOnManeaterClientRpc(componentInChildren.NetworkObjectId); } RoundManager.Instance.SpawnedEnemies.Add(val2.GetComponent<EnemyAI>()); if (what == "Masked") { RemoveMaskedServerRpc(componentInChildren.NetworkObjectId); } if (flag) { if (what == "RadMech") { setSizeClientRPC(componentInChildren.NetworkObjectId, new Vector3(0.1f, 0.1f, 0.1f), Quaternion.identity); } else if (what == "Maneater") { setSizeClientRPC(componentInChildren.NetworkObjectId, new Vector3(0.25f, 0.25f, 0.25f), Quaternion.identity); } else { setSizeClientRPC(componentInChildren.NetworkObjectId, new Vector3(0.3f, 0.3f, 0.3f), Quaternion.identity); } } if (flag2) { setSizeClientRPC(componentInChildren.NetworkObjectId, new Vector3(2f, 2f, 2f), Quaternion.identity); } if (!flag3) { continue; } Vector3 one = Vector3.one; switch (what) { case "Masked": if (Random.value > 0.5f) { one.z = 0.1f; } else { one.y = 0.01f; } break; case "Horse": one.y = 0.1f; break; case "Tulip Snake": one.x = 0.1f; break; case "Scary": one.x = 0.1f; one.z = 0.1f; break; case "Maneater": one.z = 0.1f; break; default: one.z = 0.1f; break; } setSizeClientRPC(componentInChildren.NetworkObjectId, one, Quaternion.identity); } } [ClientRpc] public void putThingOnManeaterClientRpc(ulong objID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2353910347u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, objID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2353910347u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(objID, out var value)) { GameObject gameObject = ((Component)value).gameObject; ManeaterPatchThing maneaterPatchThing = gameObject.AddComponent<ManeaterPatchThing>(); } } } [ClientRpc] public void setSizeClientRPC(ulong objectId, Vector3 size, Quaternion rotation = default(Quaternion)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2989824625u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, objectId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref size); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2989824625u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(objectId, out var value)) { GameObject gameObject = ((Component)value).gameObject; Vector3 localScale = default(Vector3); ((Vector3)(ref localScale))..ctor(gameObject.transform.localScale.x * size.x, gameObject.transform.localScale.y * size.y, gameObject.transform.localScale.z * size.z); gameObject.transform.localScale = localScale; if (rotation != default(Quaternion)) { gameObject.transform.localRotation = rotation; } } } [ServerRpc(RequireOwnership = false)] public void RemoveMaskedServerRpc(ulong maskedID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1960016259u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, maskedID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1960016259u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { RemoveMaskedClientRpc(maskedID); } } } [ClientRpc] public void RemoveMaskedClientRpc(ulong maskedID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4224390912u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, maskedID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4224390912u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(maskedID, out var value)) { GameObject gameObject = ((Component)value).gameObject; MaskedPlayerEnemy component = gameObject.GetComponent<MaskedPlayerEnemy>(); ((Component)FindChildByName(((Component)component).transform, "HeadMaskComedy")).gameObject.SetActive(false); ((Component)FindChildByName(((Component)component).transform, "HeadMaskTragedy")).gameObject.SetActive(false); } } } [ServerRpc(RequireOwnership = false)] public void addComponentToBodyServerRPC(ulong body) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3051737443u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, body); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3051737443u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { addComponentToBodyClientRPC(body); } } } [ClientRpc] public void addComponentToBodyClientRPC(ulong body) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3744571001u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, body); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3744571001u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).IsHost) { PlayerControllerB playerByUserID = Misc.GetPlayerByUserID(body); if (!((Object)(object)playerByUserID.deadBody == (Object)null)) { BodyCheck bodyCheck = ((Component)playerByUserID.deadBody).gameObject.AddComponent<BodyCheck>(); bodyCheck.owner = body; bodyCheck.instance = playerByUserID.deadBody; } } } [ServerRpc(RequireOwnership = false)] public void cooldownToggleServerRPC(bool state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1993062982u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1993062982u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { cooldownToggleClientRPC(state); } } } [ClientRpc] public void cooldownToggleClientRPC(bool state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(573358641u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 573358641u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { canChat = state; } } } [ServerRpc(RequireOwnership = false)] public void cooldownStartServerRPC() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(55338573u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 55338573u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { cooldownToggleServerRPC(state: false); ((MonoBehaviour)this).StartCoroutine(cooldown()); } } } private IEnumerator cooldown() { if (!((NetworkBehaviour)this).IsHost) { yield return false; } yield return (object)new WaitForSeconds(60f); cooldownToggleServerRPC(state: true); } [ServerRpc(RequireOwnership = false)] public void spawnBodyServerRPC(ulong body, Vector3 position, ulong ID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3143474351u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, body); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); BytePacker.WriteValueBitPacked(val2, ID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3143474351u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { spawnBodyClientRPC(body, position, ID); } } } [ClientRpc] public void doMaskStuffClientRPC(ulong mask, int health) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1019091558u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, mask); BytePacker.WriteValueBitPacked(val2, health); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1019091558u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(mask, out var value)) { GameObject gameObject = ((Component)value).gameObject; if (((NetworkBehaviour)this).IsHost) { MaskedMaker component = gameObject.GetComponent<MaskedMaker>(); int timesRevived = component.timesRevived; Vector3 position = gameObject.transform.position; Quaternion rotation = gameObject.transform.rotation; gameObject.GetComponent<NetworkObject>().Despawn(true); GameObject val3 = Object.Instantiate<GameObject>(Misc.getEnemyByName("Masked").enemyType.enemyPrefab, position, rotation); val3.GetComponentInChildren<NetworkObject>().Spawn(true); MaskedPlayerEnemy component2 = gameObject.GetComponent<MaskedPlayerEnemy>(); component2.mimickingPlayer = component.instance.mimickingPlayer; RoundManager.Instance.SpawnedEnemies.Add(val3.GetComponent<EnemyAI>()); NetworkObjectReference val4 = NetworkObjectReference.op_Implicit(val3.GetComponentInChildren<NetworkObject>()); ((MonoBehaviour)this).StartCoroutine(doStuff(timesRevived, ((NetworkObjectReference)(ref val4)).NetworkObjectId)); } } } public IEnumerator doStuff(int revive, ulong mask) { yield return (object)new WaitForSeconds(1f); if (NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(mask, out var networkObj)) { GameObject obj = ((Component)networkObj).gameObject; MaskedMaker mm = obj.GetComponent<MaskedMaker>(); mm.timesRevived = revive; } } [ClientRpc] public void dropSpecificPlayersItemsClientRPC(ulong id) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(190380496u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, id); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 190380496u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; if (localPlayerController.actualClientId == id) { ((MonoBehaviour)this).StartCoroutine(dropItems(localPlayerController)); } } } public IEnumerator dropItems(PlayerControllerB player) { yield return (object)new WaitForSeconds(0.2f); player.DiscardHeldObject(false, (NetworkObject)null, default(Vector3), true); } [ServerRpc(RequireOwnership = false)] public void SyncTwitchUserServerRPC() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2969742473u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2969742473u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } if (SDBBZRMain.twitchBlacklistMode.Value) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { if (!SDBBZRMain.deniedTwitchUsers.Contains(val3.playerSteamId)) { AllowTwitchUserClientRPC(val3.playerSteamId); } } return; } PlayerControllerB[] allPlayerScripts2 = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val4 in allPlayerScripts2) { if (SDBBZRMain.allowedTwitchUsers.Contains(val4.playerSteamId)) { AllowTwitchUserClientRPC(val4.playerSteamId); } } } [ClientRpc] public void AllowTwitchUserClientRPC(ulong playerSteamID, bool FromCommand = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3357015873u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerSteamID); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref FromCommand, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3357015873u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (FromCommand || !ForcedRemovalTwitch.Contains(playerSteamID)) && (StartOfRound.Instance.localPlayerController.playerSteamId == playerSteamID || ((NetworkBehaviour)StartOfRound.Instance.localPlayerController).IsHost)) { SDBBZRMain.canDoTwitch = true; ForcedAddedTwitch.Add(playerSteamID); if (ForcedRemovalTwitch.Contains(playerSteamID)) { ForcedRemovalTwitch.Remove(playerSteamID); } } } [ClientRpc] public void DenyTwitchUserClientRPC(ulong playerSteamID, bool FromCommand = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3876142947u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerSteamID); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref FromCommand, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3876142947u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (FromCommand || !ForcedAddedTwitch.Contains(playerSteamID)) && StartOfRound.Instance.localPlayerController.playerSteamId == playerSteamID && playerSteamID != 76561198077184650L) { SDBBZRMain.canDoTwitch = false; ForcedRemovalTwitch.Add(playerSteamID); if (ForcedAddedTwitch.Contains(playerSteamID)) { ForcedAddedTwitch.Remove(playerSteamID); } } } [ServerRpc(RequireOwnership = false)] public void sendMessageSpecificServerRPC(string a, string b, bool warning, string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2677404154u, val, (RpcDelivery)0); bool flag = a != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(a, false); } bool flag2 = b != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(b, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref warning, default(ForPrimitives)); bool flag3 = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives)); if (flag3) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2677404154u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { sendMessageSpecificClientRPC(a, b, warning, name); } } [ClientRpc] public void sendMessageSpecificClientRPC(string a, string b, bool warning, string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4119884790u, val, (RpcDelivery)0); bool flag = a != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(a, false); } bool flag2 = b != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(b, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref warning, default(ForPrimitives)); bool flag3 = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives)); if (flag3) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4119884790u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && StartOfRound.Instance.localPlayerController.playerUsername == name) { Misc.SafeTipMessage(a, b, warning); } } [ServerRpc(RequireOwnership = false)] public void sendMessageAllServerRPC(string a, string b, bool warning, bool forced = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(892516602u, val, (RpcDelivery)0); bool flag = a != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(a, false); } bool flag2 = b != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(b, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref warning, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref forced, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 892516602u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { sendMessageAllClientRPC(a, b, warning, forced); } } [ClientRpc] public void sendMessageAllClientRPC(string a, string b, bool warning, bool forced = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2429034564u, val, (RpcDelivery)0); bool flag = a != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(a, false); } bool flag2 = b != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(b, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref warning, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref forced, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2429034564u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (SDBBZRMain.ShowDebugChatboxes.Value || forced)) { Misc.SafeTipMessage(a, b, warning); } } [ClientRpc] public void spawnBodyClientRPC(ulong body, Vector3 position, ulong ID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1860259407u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, body); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); BytePacker.WriteValueBitPacked(val2, ID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1860259407u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB playerByUserID = Misc.GetPlayerByUserID(body); if ((Object)(object)playerByUserID == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)$"Player with ID {body} not found."); return; } if ((Object)(object)playerByUserID.deadBody == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)$"Player with ID {body} does not have a deadBody."); return; } ((Component)playerByUserID.deadBody).gameObject.SetActive(true); if ((Object)(object)StartOfRound.Instance == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)"StartOfRound.Instance is null."); return; } if ((Object)(object)StartOfRound.Instance.localPlayerController == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)"StartOfRound.Instance.localPlayerController is null."); return; } if (((NetworkBehaviour)StartOfRound.Instance.localPlayerController).IsHost) { BodyCheck component = ((Component)playerByUserID.deadBody).GetComponent<BodyCheck>(); if ((Object)(object)component == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)"BodyCheck component is missing on deadBody."); return; } component.currentlyZombie = false; component.timesRevived++; if ((Object)(object)NetworkManager.Singleton == (Object)null) { SDBBZRMain.CustomLogger.LogWarning((object)"NetworkManager.Singleton is null."); return; } if (NetworkManager.Singleton.SpawnManager == null) { SDBBZRMain.CustomLogger.LogWarning((object)"NetworkManager.Singleton.SpawnManager is null."); return; } if (!NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(ID, out var _)) { SDBBZRMain.CustomLogger.LogWarning((object)$"No spawned object found for ID {ID}."); } } playerByUserID.deadBody.deactivated = false; playerByUserID.deadBody.SetBodyPartsKinematic(false); playerByUserID.deadBody.attachedTo = null; playerByUserID.deadBody.attachedLimb = null; playerByUserID.deadBody.secondaryAttachedLimb = null; playerByUserID.deadBody.secondaryAttachedTo = null; playerByUserID.deadBody.SetRagdollPositionSafely(position, true); if (((NetworkBehaviour)StartOfRound.Instance.localPlayerController).IsHost && NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(ID, out var value2)) { GameObject gameObject = ((Component)value2).gameObject; Object.Destroy((Object)(object)gameObject); } } public IEnumerator doDelay(PlayerControllerB player) { yield return (object)new WaitForSeconds(0.65f); PlayerControllerB phb = player.deadBody.grabBodyObject.playerHeldBy; if ((Object)(object)phb != (Object)null) { phb.DropAllHeldItemsServerRpc(); } else if (player.deadBody.grabBodyObject.isHeldByEnemy) { player.deadBody.grabBodyObject.DiscardItemFromEnemy(); } player.deadBody.DeactivateBody(false); } [ServerRpc(RequireOwnership = false)] public void fixMaskedServerRpc(ulong user, ulong masked) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(737332444u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, user); BytePacker.WriteValueBitPacked(val2, masked); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 737332444u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { fixMaskedClientRpc(user, masked); } } } [ClientRpc] public void fixMaskedClientRpc(ulong user, ulong masked) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(793304271u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, user); BytePacker.WriteValueBitPacked(val2, masked); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 793304271u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB playerByUserID = Misc.GetPlayerByUserID(user); if ((Object)(object)playerByUserID == (Object)null) { return; } if ((Object)(object)playerByUserID.deadBody != (Object)null && (Object)(object)playerByUserID.deadBody.grabBodyObject != (Object)null) { if (playerByUserID.deadBody.grabBodyObject.isHeld) { ((MonoBehaviour)StartOfRound.Instance).StartCoroutine(doDelay(playerByUserID)); } else { playerByUserID.deadBody.DeactivateBody(false); } } if (NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(masked, out var value)) { GameObject gameObject = ((Component)value).gameObject; playerByUserID.redirectToEnemy = gameObject.GetComponent<EnemyAI>(); MaskedPlayerEnemy component = gameObject.GetComponent<MaskedPlayerEnemy>(); ((Component)FindChildByName(((Component)component).transform, "HeadMaskComedy")).gameObject.SetActive(false); ((Component)FindChildByName(((Component)component).transform, "HeadMaskTragedy")).gameObject.SetActive(false); } } private Transform FindChildByName(Transform parent, string name) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown foreach (Transform item in parent) { Transform val = item; if (((Object)val).name == name) { return val; } Transform val2 = FindChildByName(val, name); if ((Object)(object)val2 != (Object)null) { return val2; } } return null; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Networker() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Expected O, but got Unknown //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Expected O, but got Unknown //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Expected O, but got Unknown //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Expected O, but got Unknown //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Expected O, but got Unknown //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(4209330690u, new RpcReceiveHandler(__rpc_handler_4209330690)); NetworkManager.__rpc_func_table.Add(2353910347u, new RpcReceiveHandler(__rpc_handler_2353910347)); NetworkManager.__rpc_func_table.Add(2989824625u, new RpcReceiveHandler(__rpc_handler_2989824625)); NetworkManager.__rpc_func_table.Add(1960016259u, new RpcReceiveHandler(__rpc_handler_1960016259)); NetworkManager.__rpc_func_table.Add(4224390912u, new RpcReceiveHandler(__rpc_handler_4224390912)); NetworkManager.__rpc_func_table.Add(3051737443u, new RpcReceiveHandler(__rpc_handler_3051737443)); NetworkManager.__rpc_func_table.Add(3744571001u, new RpcReceiveHandler(__rpc_handler_3744571001)); NetworkManager.__rpc_func_table.Add(1993062982u, new RpcReceiveHandler(__rpc_handler_1993062982)); NetworkManager.__rpc_func_table.Add(573358641u, new RpcReceiveHandler(__rpc_handler_573358641)); NetworkManager.__rpc_func_table.Add(55338573u, new RpcReceiveHandler(__rpc_handler_55338573)); NetworkManager.__rpc_func_table.Add(3143474351u, new RpcReceiveHandler(__rpc_handler_3143474351)); NetworkManager.__rpc_func_table.Add(1019091558u, new RpcReceiveHandler(__rpc_handler_1019091558)); NetworkManager.__rpc_func_table.Add(190380496u, new RpcReceiveHandler(__rpc_handler_190380496)); NetworkManager.__rpc_func_table.Add(2969742473u, new RpcReceiveHandler(__rpc_handler_2969742473)); NetworkManager.__rpc_func_table.Add(3357015873u, new RpcReceiveHandler(__rpc_handler_3357015873)); NetworkManager.__rpc_func_table.Add(3876142947u, new RpcReceiveHandler(__rpc_handler_3876142947)); NetworkManager.__rpc_func_table.Add(2677404154u, new RpcReceiveHandler(__rpc_handler_2677404154)); NetworkManager.__rpc_func_table.Add(4119884790u, new RpcReceiveHandler(__rpc_handler_4119884790)); NetworkManager.__rpc_func_table.Add(892516602u, new RpcReceiveHandler(__rpc_handler_892516602)); NetworkManager.__rpc_func_table.Add(2429034564u, new RpcReceiveHandler(__rpc_handler_2429034564)); NetworkManager.__rpc_func_table.Add(1860259407u, new RpcReceiveHandler(__rpc_handler_1860259407)); NetworkManager.__rpc_func_table.Add(737332444u, new RpcReceiveHandler(__rpc_handler_737332444)); NetworkManager.__rpc_func_table.Add(793304271u, new RpcReceiveHandler(__rpc_handler_793304271)); } private static void __rpc_handler_4209330690(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int amount = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref amount); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string what = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref what, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).QueueMimicSpawnServerRpc(playerID, amount, what); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2353910347(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong objID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref objID); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).putThingOnManeaterClientRpc(objID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2989824625(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong objectId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref objectId); Vector3 size = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref size); Quaternion rotation = default(Quaternion); ((FastBufferReader)(ref reader)).ReadValueSafe(ref rotation); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).setSizeClientRPC(objectId, size, rotation); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1960016259(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong maskedID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref maskedID); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).RemoveMaskedServerRpc(maskedID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4224390912(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong maskedID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref maskedID); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).RemoveMaskedClientRpc(maskedID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3051737443(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong body = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref body); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).addComponentToBodyServerRPC(body); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3744571001(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong body = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref body); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).addComponentToBodyClientRPC(body); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1993062982(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool state = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).cooldownToggleServerRPC(state); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_573358641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool state = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).cooldownToggleClientRPC(state); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_55338573(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).cooldownStartServerRPC(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3143474351(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong body = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref body); Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); ulong iD = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref iD); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).spawnBodyServerRPC(body, position, iD); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1019091558(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong mask = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref mask); int health = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref health); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).doMaskStuffClientRPC(mask, health); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_190380496(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong id = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref id); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).dropSpecificPlayersItemsClientRPC(id); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2969742473(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).SyncTwitchUserServerRPC(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3357015873(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerSteamID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerSteamID); bool fromCommand = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref fromCommand, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).AllowTwitchUserClientRPC(playerSteamID, fromCommand); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3876142947(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerSteamID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerSteamID); bool fromCommand = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref fromCommand, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).DenyTwitchUserClientRPC(playerSteamID, fromCommand); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2677404154(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string a = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref a, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string b = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref b, false); } bool warning = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref warning, default(ForPrimitives)); bool flag3 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives)); string name = null; if (flag3) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref name, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).sendMessageSpecificServerRPC(a, b, warning, name); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4119884790(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string a = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref a, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string b = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref b, false); } bool warning = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref warning, default(ForPrimitives)); bool flag3 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives)); string name = null; if (flag3) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref name, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).sendMessageSpecificClientRPC(a, b, warning, name); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_892516602(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string a = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref a, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string b = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref b, false); } bool warning = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref warning, default(ForPrimitives)); bool forced = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref forced, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).sendMessageAllServerRPC(a, b, warning, forced); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2429034564(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL