This package has been marked as deprecated, and it's suggested another
alternative is used.
LCUltrawide
Adds support for ultrawide monitors (or any other resolution and aspect ratio), and allows changing the size and aspect ratio of the ingame HUD
Last updated | a year ago |
Total downloads | 552323 |
Total rating | 27 |
Categories | Mods BepInEx Client-side |
Dependency string | stefan750-LCUltrawide-1.1.1 |
Dependants | 546 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
LCUltrawide
Lethal Company is locked to 16:9 aspect ratio by default and will add black bars on the sides of ultrawide monitors.
This mod makes some changes to the games rendering and UI to enable support for any custom resolution and aspect ratio.
Features
- Automatically detects monitor aspect ratio and scales the game to fill the entire screen (works even in window mode!)
- Increase the games resolution for better visibility (at the cost of performance)
- Allows changing of HUD scale and aspect ratio
- Fixes the inventory slots being slightly misaligned on some monitors
- Fixes the UI being slightly too large on wider monitors
- More robust code for the Scanner HUD to ensure correct position of markers
Installation
- Make sure you have BepInEx installed for the game
- Download the latest version of the mod from Thunderstore or GitHub releases
- Navigate to the games install folder (you can right click the game in your Steam library, select "Manage" and then "Browse Local Files" to easily find it)
- Copy the BepInEx folder from the downloaded .zip into your game folder making sure the contents end up in the already existing folders
Usage
By default the mod will take the original game resolution and automatically scale it to fit your monitor.
Optionally you can change the resolution and UI scale and aspect ratio in the mods config file BepInEx/config/LCUltrawide.cfg.
Update Notes
1.1.1
- Fixed UI elements being too far from screen edge by default
- Fixed aspect ratio not applying correctly when rejoining games
- Fixed aspect ratio sometimes updating even if window size has not changed
- Made helmet slightly less intrusive on wider monitors
1.1.0
- Auto detect aspect ratio and adjust to window size changes in real time
- Improved UI scaling consistency across different aspect ratios
- Helmet visor model is now scaled with aspect ratio
- Fixed wrong aspect ratio when using the Terminal
- Moved hooks from PlayerControllerB to HUDManager
- Numerous other internal changes to support automatic aspect ratio adjustment
1.0.0
- Support for setting a custom resolution and aspect ratio in config file
- Support for changing UI scale and aspect ratio