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Decompiled source of PacManDog v1.2.3
PacManDog.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using PacManDog.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PacManDog")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PacManDog")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("11ecdc4c-2730-4bd5-851e-e4abaaf2505f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PacManDog { [BepInPlugin("PacManDog", "Pac Man Dog", "1.2.3")] public class PacManDogBase : BaseUnityPlugin { private const string modGUID = "PacManDog"; private const string modName = "Pac Man Dog"; private const string modVersion = "1.2.3"; private readonly Harmony harmony = new Harmony("PacManDog"); private static PacManDogBase Instance; internal ManualLogSource mls; internal static AudioClip[] newScreamSFX; internal static AudioClip[] newKillPlayerSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("PacManDog"); mls.LogInfo((object)"PacManDog is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "PacManDog.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "pacmansounds"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newScreamSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/pacmanchasingghosts.mp3"); newKillPlayerSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/pacmandeath.mp3"); harmony.PatchAll(typeof(MouthDogAIPatch)); mls.LogInfo((object)"PacManDog is loaded."); } } } namespace PacManDog.Patches { [HarmonyPatch(typeof(MouthDogAI))] internal class MouthDogAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void mouthDogAudioPatch(ref AudioClip ___screamSFX, ref AudioClip ___killPlayerSFX) { AudioClip val = PacManDogBase.newScreamSFX[0]; ___screamSFX = val; AudioClip val2 = PacManDogBase.newKillPlayerSFX[0]; ___killPlayerSFX = val2; } } }