
biodiversityIntended
A modpack meant to showcase Biodiversity in its intended way.
CHANGELOG
Version 1.2.0.
- Added LoadingTips
- Added a shit ton of weather stuff.
- Added MapImprovements.
- Added LLL.
The Victims of v70...
- Removed BetterMonitor.
- Removed BetterEmotes.
- Removed Labyrinthian Facilities
Version 1.1.6.
- Updated dependencies waooo.
Version 1.1.5.
- five
- Forgot to update MPLCPP lmao.
- Added BetterPaycheck.
- Added BetterEXP.
- Added NoSellLimit.
- Added BetterMonitor.
Version 1.1.0.
- Updated MCLCTP.
- Updated MPLCPP.
- Changed .json files for More-Vanilla-Suits so the only available suits from the start are the default orange and the veteran suit.
- Swapped HUDToggle with No-Hud.
- Re-did keybinds so the zoom key is no longer the same as LCTweaks' walk toggle.
- Transfered keybinds from my personal profile over to this modpack (no more autowalk!)
- Added CustomOutsideObjects.
- Added RadarZoom.
- Added LCMaskedInfestationMod.
- Added LastRunResult.
- Added FirstPersonDeath.
- Added ConstantBuyingRate.
- Added AccurateClockItem.
- Added NameplateTweaks.
- Added LCMaxSoundsFix.
- Added Beta_Dropship_Music.
- Added Matty_Fixes.
- Added EntranceTeleportOptimizations.
- Added SpectatePreviousPlayer.
- Added VoiceHUD.
- Added ShowCapacity.
Version 1.0.2.
- Updated Biodiversity.
- Removed LostEnemyFix due to redundancies.
- Added MPLCPP.
Version 1.0.1.
- Fixed config issue with CruiserTunes.
- Updated MQLCTP.
- Updated readme (lol, lmao even).
Version 1.0.0.
- Release