using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("SonicThumper")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Sonic SFX and Model mod for Thumper enemy.")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("SonicThumper")]
[assembly: AssemblyTitle("SonicThumper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
namespace SonicThumper
{
[BepInPlugin("SonicThumper", "SonicThumper", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
public static AudioClip BiteAudio;
public static AudioClip AngeredAudio;
public static GameObject SonicModel;
public static string pluginDir;
public static AssetBundle SonicBundle;
private void Awake()
{
pluginDir = ((BaseUnityPlugin)this).Info.Location;
LoadAssets();
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"SonicThumper: Plugin loaded.");
}
private void LoadAssets()
{
try
{
SonicBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginDir), "sonic"));
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("SonicThumper: AssetBundle failed to load -- " + ex.Message));
return;
}
try
{
AngeredAudio = SonicBundle.LoadAsset<AudioClip>("SonicBassBoosted.wav");
SonicModel = SonicBundle.LoadAsset<GameObject>("SonicModel2.prefab");
BiteAudio = SonicBundle.LoadAsset<AudioClip>("SonicRingSound.wav");
((BaseUnityPlugin)this).Logger.LogInfo((object)"SonicThumper: Successfully loaded assets.");
}
catch (Exception ex2)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("SonicThumper: Failed to load assets -- " + ex2.Message));
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SonicThumper";
public const string PLUGIN_NAME = "SonicThumper";
public const string PLUGIN_VERSION = "1.0.1";
}
}
namespace SonicThumper.Patches
{
[HarmonyPatch(typeof(CrawlerAI))]
internal class SonicThumperPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void SummonSonic(CrawlerAI __instance)
{
Transform transform = ((Component)__instance).transform;
Renderer[] componentsInChildren = ((Component)transform).GetComponentsInChildren<Renderer>();
Renderer[] array = componentsInChildren;
foreach (Renderer val in array)
{
Debug.Log((object)val);
val.enabled = false;
}
InstantiateSonic(transform);
__instance.bitePlayerSFX = Plugin.BiteAudio;
}
private static void InstantiateSonic(Transform parent)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)Plugin.SonicModel == (Object)null))
{
GameObject val = Object.Instantiate<GameObject>(Plugin.SonicModel);
val.transform.SetParent(parent);
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = Quaternion.identity;
val.transform.localScale = new Vector3(1.5f, 1.5f, 1.5f);
((Renderer)val.GetComponentInChildren<MeshRenderer>()).enabled = true;
Debug.Log((object)("Sonic Instance: " + (object)val));
}
}
[HarmonyPatch("BeginChasingPlayerClientRpc")]
[HarmonyPostfix]
[ClientRpc]
private static void StartSonicSound(CrawlerAI __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
if (!((Object)Plugin.AngeredAudio == (Object)null))
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(Plugin.AngeredAudio, 0.6f);
WalkieTalkie.TransmitOneShotAudio(((EnemyAI)__instance).creatureSFX, Plugin.AngeredAudio, 0.6f);
}
}
[HarmonyPatch("EatPlayerBodyClientRpc")]
[HarmonyPostfix]
[ClientRpc]
public static void StopSonicSound(CrawlerAI __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
if (!((Object)Plugin.AngeredAudio == (Object)null) && ((EnemyAI)__instance).creatureSFX.isPlaying)
{
((EnemyAI)__instance).creatureSFX.Stop();
}
}
}
}