Decompiled source of SonicThumper v1.0.2

SonicThumper.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("SonicThumper")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Sonic SFX and Model mod for Thumper enemy.")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("SonicThumper")]
[assembly: AssemblyTitle("SonicThumper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
namespace SonicThumper
{
	[BepInPlugin("SonicThumper", "SonicThumper", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static AudioClip BiteAudio;

		public static AudioClip AngeredAudio;

		public static GameObject SonicModel;

		public static string pluginDir;

		public static AssetBundle SonicBundle;

		private void Awake()
		{
			pluginDir = ((BaseUnityPlugin)this).Info.Location;
			LoadAssets();
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SonicThumper: Plugin loaded.");
		}

		private void LoadAssets()
		{
			try
			{
				SonicBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginDir), "sonic"));
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("SonicThumper: AssetBundle failed to load -- " + ex.Message));
				return;
			}
			try
			{
				AngeredAudio = SonicBundle.LoadAsset<AudioClip>("SonicBassBoosted.wav");
				SonicModel = SonicBundle.LoadAsset<GameObject>("SonicModel2.prefab");
				BiteAudio = SonicBundle.LoadAsset<AudioClip>("SonicRingSound.wav");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"SonicThumper: Successfully loaded assets.");
			}
			catch (Exception ex2)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("SonicThumper: Failed to load assets -- " + ex2.Message));
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SonicThumper";

		public const string PLUGIN_NAME = "SonicThumper";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace SonicThumper.Patches
{
	[HarmonyPatch(typeof(CrawlerAI))]
	internal class SonicThumperPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void SummonSonic(CrawlerAI __instance)
		{
			Transform transform = ((Component)__instance).transform;
			Renderer[] componentsInChildren = ((Component)transform).GetComponentsInChildren<Renderer>();
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Debug.Log((object)val);
				val.enabled = false;
			}
			InstantiateSonic(transform);
			__instance.bitePlayerSFX = Plugin.BiteAudio;
		}

		private static void InstantiateSonic(Transform parent)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)Plugin.SonicModel == (Object)null))
			{
				GameObject val = Object.Instantiate<GameObject>(Plugin.SonicModel);
				val.transform.SetParent(parent);
				val.transform.localPosition = Vector3.zero;
				val.transform.localRotation = Quaternion.identity;
				val.transform.localScale = new Vector3(1.5f, 1.5f, 1.5f);
				((Renderer)val.GetComponentInChildren<MeshRenderer>()).enabled = true;
				Debug.Log((object)("Sonic Instance: " + (object)val));
			}
		}

		[HarmonyPatch("BeginChasingPlayerClientRpc")]
		[HarmonyPostfix]
		[ClientRpc]
		private static void StartSonicSound(CrawlerAI __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if (!((Object)Plugin.AngeredAudio == (Object)null))
			{
				((EnemyAI)__instance).creatureSFX.PlayOneShot(Plugin.AngeredAudio, 0.6f);
				WalkieTalkie.TransmitOneShotAudio(((EnemyAI)__instance).creatureSFX, Plugin.AngeredAudio, 0.6f);
			}
		}

		[HarmonyPatch("EatPlayerBodyClientRpc")]
		[HarmonyPostfix]
		[ClientRpc]
		public static void StopSonicSound(CrawlerAI __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if (!((Object)Plugin.AngeredAudio == (Object)null) && ((EnemyAI)__instance).creatureSFX.isPlaying)
			{
				((EnemyAI)__instance).creatureSFX.Stop();
			}
		}
	}
}