Decompiled source of ejectPlayer v1.2.0

BepInEx/plugins/syntax_z.ejectPlayer.dll

Decompiled 6 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LethalAPI.LibTerminal;
using LethalAPI.LibTerminal.Attributes;
using LethalAPI.LibTerminal.Models;
using LethalNetworkAPI;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using syntax_z.ejectPlayer.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("syntax_z.ejectPlayer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+cf25d2958ab0e4cc837ddbd65a4119c0311cfa5d")]
[assembly: AssemblyProduct("syntax_z.ejectPlayer")]
[assembly: AssemblyTitle("syntax_z.ejectPlayer")]
[assembly: AssemblyVersion("1.2.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace syntax_z.ejectPlayer
{
	[BepInPlugin("syntax_z.ejectPlayer", "syntax_z.ejectPlayer", "1.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "syntax_z.ejectPlayer";

		private const string modName = "syntax_z.ejectPlayer";

		private const string modVersion = "1.2.0";

		private readonly Harmony _harmony = new Harmony("syntax_z.ejectPlayer");

		public static Plugin? Instance;

		private TerminalModRegistry? TCommands;

		public static bool localEject = false;

		public static readonly LethalServerMessage<string> customServerMessage = new LethalServerMessage<string>("ejectingPlayers", (Action<string, ulong>)ReceiveByServer);

		public static readonly LethalClientMessage<string> customClientMessage = new LethalClientMessage<string>("ejectingPlayers", (Action<string>)ReceiveFromServer, (Action<string, ulong>)ReceiveFromClient);

		public static LethalNetworkVariable<string> globalMessage = new LethalNetworkVariable<string>("globalMessage");

		public static LethalNetworkVariable<bool> tempEject = new LethalNetworkVariable<bool>("tempEject");

		private void Awake()
		{
			PatchAllStuff();
			TCommands = TerminalRegistry.CreateTerminalRegistry();
			TCommands.RegisterFrom<Plugin>(this);
		}

		private void PatchAllStuff()
		{
			_harmony.PatchAll(typeof(StartOfRoundPatch));
			_harmony.PatchAll(typeof(StartMatchLeverPatch));
			_harmony.PatchAll(typeof(HUDManagerPatch));
		}

		private static void ReceiveFromServer(string data)
		{
			string text = data.Split('/')[1];
			string text2 = $"{GameNetworkManager.Instance.localPlayerController.playerClientId}";
			string value = data.Split('/')[2];
			globalMessage.Value = value;
			if (text == text2)
			{
				StartOfRoundPatch.notsafe = true;
			}
			localEject = true;
		}

		private static void ReceiveFromClient(string data, ulong id)
		{
		}

		private static void ReceiveByServer(string data, ulong id)
		{
			if (data.Contains("eject/"))
			{
				customServerMessage.SendAllClients(data, true);
			}
		}

		[TerminalCommand("list", false)]
		[CommandInfo("Display list of users to eject", "")]
		public string listCommand()
		{
			string text = "";
			foreach (KeyValuePair<ulong, int> clientPlayer in StartOfRound.Instance.ClientPlayerList)
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[clientPlayer.Key]];
				text += $"{val.playerUsername} || ID: {val.playerClientId}\n";
			}
			return text;
		}

		[TerminalCommand("eject", false)]
		[CommandInfo("eg. eject (playerID) (message)", "")]
		public string ejectCommand(ulong playerID, [RemainingText] string msg)
		{
			if (!StartOfRound.Instance.ClientPlayerList.Keys.Contains(playerID))
			{
				return "Invalid. Type \"list\" to see the available IDs";
			}
			if (GameNetworkManager.Instance.localPlayerController.playersManager.travellingToNewLevel || !GameNetworkManager.Instance.localPlayerController.playersManager.inShipPhase)
			{
				return "Can't eject player at this moment";
			}
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (val.playerClientId == playerID)
				{
					customClientMessage.SendServer($"eject/{playerID}/{msg}");
					return "ejecting player from ship";
				}
			}
			return "Something went wrong. Make sure you're typing the correct number.";
		}

		[TerminalCommand("rnd_eject", false)]
		[CommandInfo("eject a random player from the ship", "")]
		public string rndEjectCommand()
		{
			if (GameNetworkManager.Instance.localPlayerController.playersManager.travellingToNewLevel || !GameNetworkManager.Instance.localPlayerController.playersManager.inShipPhase)
			{
				return "Can't eject player at this moment";
			}
			Random random = new Random();
			ulong key = (ulong)random.Next(0, StartOfRound.Instance.ClientPlayerList.Keys.ToArray().Length);
			ulong num = (ulong)StartOfRound.Instance.ClientPlayerList[key];
			customClientMessage.SendServer($"eject/{num}/Ejected");
			return "ejecting a random player from the ship";
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "syntax_z.ejectPlayer";

		public const string PLUGIN_NAME = "syntax_z.ejectPlayer";

		public const string PLUGIN_VERSION = "1.2.0";
	}
}
namespace syntax_z.ejectPlayer.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HUDManagerPatch
	{
		private static string defaultHeader = "YOU ARE FIRED.";

		private static string defaultSub = "You did not meet the profit quota before the deadline.";

		[HarmonyPatch(typeof(HUDManager), "ShowPlayersFiredScreen")]
		[HarmonyPrefix]
		private static void ShowEjectScreen(ref Animator ___playersFiredAnimator)
		{
			if (StartOfRoundPatch.currentlyEjectingPlayer)
			{
				((TMP_Text)((Component)((Component)___playersFiredAnimator).gameObject.transform.Find("MaskImage").Find("HeaderText")).GetComponent<TextMeshProUGUI>()).text = Plugin.globalMessage.Value;
				((TMP_Text)((Component)((Component)___playersFiredAnimator).gameObject.transform.Find("MaskImage").Find("HeaderText (1)")).GetComponent<TextMeshProUGUI>()).text = "";
			}
			else
			{
				((TMP_Text)((Component)((Component)___playersFiredAnimator).gameObject.transform.Find("MaskImage").Find("HeaderText")).GetComponent<TextMeshProUGUI>()).text = defaultHeader;
				((TMP_Text)((Component)((Component)___playersFiredAnimator).gameObject.transform.Find("MaskImage").Find("HeaderText (1)")).GetComponent<TextMeshProUGUI>()).text = defaultSub;
			}
		}
	}
	[HarmonyPatch(typeof(StartMatchLever))]
	internal class StartMatchLeverPatch
	{
		[HarmonyPatch(typeof(StartMatchLever), "Update")]
		[HarmonyPrefix]
		private static bool UpdatePatch(ref StartMatchLever __instance)
		{
			if (__instance.playersManager.travellingToNewLevel || !__instance.playersManager.inShipPhase)
			{
				return true;
			}
			if (StartOfRoundPatch.currentlyEjectingPlayer)
			{
				__instance.triggerScript.interactable = false;
				Terminal val = Object.FindObjectOfType<Terminal>();
				if (val.terminalInUse)
				{
					val.QuitTerminal();
				}
			}
			else
			{
				__instance.triggerScript.interactable = true;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		public static bool notsafe;

		public static bool currentlyEjectingPlayer;

		[HarmonyPatch(typeof(StartOfRound), "Update")]
		[HarmonyPostfix]
		private static void UpdatePatch(ref StartOfRound __instance)
		{
			if (Plugin.localEject)
			{
				Plugin.localEject = false;
				currentlyEjectingPlayer = true;
				((MonoBehaviour)StartOfRound.Instance).StartCoroutine(EjectPlayer(__instance));
			}
		}

		private static IEnumerator EjectPlayer(StartOfRound __instance)
		{
			yield return (object)new WaitForSeconds(5f);
			((Component)__instance.shipAnimatorObject).gameObject.GetComponent<Animator>().SetBool("AlarmRinging", true);
			__instance.shipRoomLights.SetShipLightsOnLocalClientOnly(false);
			__instance.shipDoorAudioSource.PlayOneShot(__instance.alarmSFX);
			yield return (object)new WaitForSeconds(9.37f);
			__instance.shipDoorsAnimator.SetBool("OpenInOrbit", true);
			__instance.shipDoorAudioSource.PlayOneShot(__instance.airPressureSFX);
			__instance.starSphereObject.SetActive(true);
			__instance.starSphereObject.transform.position = ((Component)GameNetworkManager.Instance.localPlayerController).transform.position;
			yield return (object)new WaitForSeconds(0.25f);
			if (notsafe)
			{
				__instance.hangarDoorsClosed = false;
				__instance.suckingPlayersOutOfShip = true;
				__instance.suckingFurnitureOutOfShip = true;
				SuckLocalPlayerOutOfShipDoor(__instance);
				GameNetworkManager.Instance.localPlayerController.inSpecialInteractAnimation = true;
				GameNetworkManager.Instance.localPlayerController.DropAllHeldItems(true, false);
				HUDManager.Instance.UIAudio.PlayOneShot(__instance.suckedIntoSpaceSFX);
			}
			yield return (object)new WaitForSeconds(6f);
			HUDManager.Instance.ShowPlayersFiredScreen(true);
			yield return (object)new WaitForSeconds(3.5f);
			__instance.shipDoorAudioSource.Stop();
			__instance.speakerAudioSource.Stop();
			__instance.starSphereObject.SetActive(false);
			__instance.shipDoorAudioSource.Stop();
			__instance.suckingFurnitureOutOfShip = false;
			__instance.suckingPlayersOutOfShip = false;
			__instance.shipRoomLights.SetShipLightsOnLocalClientOnly(true);
			__instance.shipDoorsAnimator.SetBool("OpenInOrbit", false);
			((Component)__instance.shipAnimatorObject).gameObject.GetComponent<Animator>().SetBool("AlarmRinging", false);
			__instance.suckingPower = 0f;
			HUDManager.Instance.ShowPlayersFiredScreen(false);
			if (notsafe)
			{
				GameNetworkManager.Instance.localPlayerController.inSpecialInteractAnimation = false;
				GameNetworkManager.Instance.localPlayerController.TeleportPlayer(__instance.playerSpawnPositions[GameNetworkManager.Instance.localPlayerController.playerClientId].position, false, 0f, false, true);
			}
			notsafe = false;
			Plugin.localEject = false;
			currentlyEjectingPlayer = false;
		}

		private static void SuckLocalPlayerOutOfShipDoor(StartOfRound __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			__instance.suckingPower += Time.deltaTime * 2f;
			GameNetworkManager.Instance.localPlayerController.fallValue = 0f;
			GameNetworkManager.Instance.localPlayerController.fallValueUncapped = 0f;
			if (Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, __instance.middleOfShipNode.position) < 25f)
			{
				if (Physics.Linecast(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, __instance.shipDoorNode.position, __instance.collidersAndRoomMask))
				{
					GameNetworkManager.Instance.localPlayerController.externalForces = Vector3.Normalize(__instance.middleOfShipNode.position - ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) * 350f;
				}
				else
				{
					GameNetworkManager.Instance.localPlayerController.externalForces = Vector3.Normalize(__instance.middleOfSpaceNode.position - ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) * (350f / Vector3.Distance(__instance.moveAwayFromShipNode.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position)) * (__instance.suckingPower / 2.25f);
				}
			}
			else
			{
				GameNetworkManager.Instance.localPlayerController.externalForces = Vector3.Scale(Vector3.one, new Vector3(-1f, 0f, Random.Range(-0.7f, 0.7f))) * 70f;
			}
		}
	}
}