| Date uploaded | 3 months ago |
| Version | 1.0.1 |
| Download link | taxao-GameTimer-1.0.1.zip |
| Downloads | 535 |
| Dependency string | taxao-GameTimer-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2README
Description
Displays a configurable timer at the top of the screen. Useful for speedruns, timed runs and the such.
The timer can be configured for various needs through the config. Most of the save/display behavior is also explained in the config.
Multiplayer
Every player who wants the timer to be displayed needs to install the mod. If the host does not have it installed, features such as saving the elapsed time between lobby restarts or syncing the time between all clients will not work.
This mod is set up so that all players' timers should sync to the host's timer in time intervals. You can change the syncing time interval in the config. Additionally, user defined pausing conditions (time reached, quota reached and in orbit) will also be synced to the host's config value.
Compatibility
If another mod is present that modifies the HUD or behavior of certain vanilla game functions, it might break this mod (in a hopefully non-fatal way). Known incompatibilities will be listed below.
Feedback
If you'd like to give feedback, make suggestions, report a bug or an incompatibility, you can message me on Discord. My username is tacobox.
CHANGELOG
Version 1.0.1
- Fixed an obscure bug that'd reset the timer when loading into a save file and immediately landing on a moon without interior
- Added option to pause the timer while in orbit
- Added option to adjust the position of the timer on the HUD via X/Y coordinate
Version 1.0.0
Initial release. Compatible with game version V72 (and probably some prior ones)