Decompiled source of WallyDarling v0.2.0

BepInEx/plugins/tesinormed.WallyDarling.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("tesinormed.WallyDarling")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0")]
[assembly: AssemblyProduct("WallyDarling")]
[assembly: AssemblyTitle("tesinormed.WallyDarling")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace tesinormed.WallyDarling
{
	public class WallyDarlingBodyReplacement : BodyReplacementBase
	{
		private const string ModelName = "Wally Darling";

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Wally Darling");
		}
	}
	[BepInPlugin("tesinormed.WallyDarling", "WallyDarling", "0.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			Assets.PopulateAssets(((BaseUnityPlugin)this).Logger);
			ModelReplacementAPI.RegisterSuitModelReplacement("WallyDarling", typeof(WallyDarlingBodyReplacement));
			Harmony val = new Harmony("tesinormed.WallyDarling");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"tesinormed.WallyDarling (WallyDarling) version 0.2.0 has loaded");
		}
	}
	public static class Assets
	{
		private const string MainAssetBundleName = "templatebundle";

		public static AssetBundle MainAssetBundle;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets(ManualLogSource logger)
		{
			if ((Object)(object)MainAssetBundle != (Object)null)
			{
				return;
			}
			string text = GetAssemblyName() + ".templatebundle";
			logger.LogInfo((object)("loading main asset bundle from " + text));
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(text);
			MainAssetBundle = AssetBundle.LoadFromStream(stream);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "tesinormed.WallyDarling";

		public const string PLUGIN_NAME = "WallyDarling";

		public const string PLUGIN_VERSION = "0.2.0";
	}
}