
241modpak
[v72]Just a modpack with a lot of mods for my French friends and me (still in test phase and don't know if there is still desync problem with multiple people)
By th30den
CHANGELOG
- 2.2.6
-
Changed remnant spawn count
-
Changed The weeds of the foxs spawn on certain moons and in general
-
Added Pizza probability to make the royal, cosmic and bloody apparatus more possible to take without a tp
-
Changed some interiors spawn to get more variety and logic on certain moons
-
Changed Football language to English because French might causes some lose/lose request that are bugged
-
Made planets that are boughts on the moonsplus menu free when you route to them more than one time (Darmuhu's terminal mod)
-
Made it not possible to put points in the "chance" skill because it might not even been working this whole time because of LGU
-
Changed chameleon fog to default because my dumbass put it to high and was asking myself why was it lagging so much
-
The boom box make it lag a little bit I might change of mods or change some config
- 2.2.5
- Idk why LEBweatherfix wasn't there so I added it to have the toxicsmog weather to work again :D, BREATH IT IN NOW !
- Changed some weather config about the Blizard and snowfall where there shouldn't be in
- Updated the mods
- 2.2.4
- I forgot to remove Late_Game_Company_cruiser_Upgrade lmao
- Changed some config
- Added LethalEmoteAPI ,TestAccountFixes ,Asyncloggers and Pup_cute_cosmetic :3
- 2.2.3
- I forgot to put lethalHUD in the dependency
- Made so Late game upgrades can be bought with alternative currency that you get every 150 credit worth of item sold
- Removed Late_Game_Company_cruiser_Upgrade because it was a bit too much and the cruiser is not really used that much (and it caused bugs lmao)
- 2.2.2
- Removed HDLCpatch from depencies so its more of an option to install it
- Tweaked some lethalsponge config that broke some items
- Updated the mods in the dependencies
- Added LethalHUD and a loading tips to notify the player that they can change the colors of their scan and HUD
- Reduced the price of the bodycam from 150 to 65 to be pretty affordable but not too low to be an instant buy in the first day
- 2.2.1
- Changed the config files of HDLCpatch to not make the game 50% more slow (my bad the fog was too high)
- Changed the chance to have the greenhouse interior on some free moons
- Changed back the config of the culling mod to make it normal again
- 2.2.0
- Removed shrimp because it causes issue in multiplayer apparently
- Added Lethalsponge with adequate config to not break the game
- Readded HDLCpatch that you can deactivate if you want
- Added LEBweatherfix, Lobbycontrole instead of Latejoin, DynamicJesterCrank, NoMoreCompanyLogo, WhoVoted, TerminalConflictFix and landfromOrbit
- I hope all of this works in multiplayer
- 2.1.9
- Just forgot some little things
- Removed sonic and shadow player model in case it bugged the more suit mod with multiple people
- 2.1.8
- Added scannablenode, Lethalrichpresence, Unity_Runtime_will_Comply, Forcequit, Suits-terminal,
- Readded some sonic player model and Jotaro
- Removed noselllimit, safesoloscrap, Scoopys_variety_mod, Saw Tapes, LobbyCompatibility, Lethalstarrail for now,and vocaloid company to replace it with just another mods for teto and miku
- changed the config files for NilsHUD to not enable the experimental healthbar
- 2.1.7
- Removed darkmist and wendigo because bugs and it didn't worked
- Added ForceQuit and LETHAL_RESONANCE_MELTDOWN just in case
- Added The shrimp again
- Added a bunch of new cosmetics with SimpleCompany, FashionableCompany, MoreCompanyCosmetics, BensCosmetics and furry_Tails
- 2.1.6
- Got some player models and lethalintellignece off the modpack
- Got WinterLodge, Pinnacle, Elasticity and the HarvestMoons moons out because idk why but it caused the mirage mod to not mimic the voice since idk when
- Added the nighmare_Moons to compensate
- I'm gonna try to make a lite version of the modpack with only wesley's moons since its enough
- 2.1.5
- Some things didn't save...
- 2.1.4
- Changed the keybind from "b" to "y" for the emote wheel
- Updated the mods
- Why did wesleys voices came back ????!!!
- Removed Chirpling :(
- Added sawtapes, addonFusion for customising equipment, and new mobs to compensate the mods that I removed :3
- 2.1.3
- changed the emote wheel button to be on "B" to make it easier to ctrl+v in boomboxes
- got some mods out because it caused too much potential bug and desync like : lehtal_snap , TheThing, LClocalFixes, LostEnemyFix, Dissonance voice settings (i'm rlly sad)
- Added ragdollDesyncFix
- 2.1.2
- removed huntdown because ship upgrade already had a misson thing to buy and certain effects were too unpredictable if you were unlucky
- removed view extension
- adjusted some config in sciencebirdtweak to make it possible to skip the tape of galetry
- adjusted tooltips
- updated the mods again lmao
- 2.1.1
- Updated some mods again
- Adjusted the volume of the loading music a little bit
- Bugfixes and removal of incompatible mods (insanity remastered and insanity meter)
- Changed language of football to french
- Added loading tips again
- Deactivated the wesleys voice in the shipwindows config files ( god he was anoying )
- 2.1.0
- Updated the modpak to be compatible with v72
- Removed the zenless zero model mod and the splatoonCallie to add other models (i'm sorry)
- Added loading music according to the actual weather
- Added realistic weather
- added more weather (MrovWeather)
- Added Hidechat
- Added a new tier of flashlight
- Adjusted some loading tips
- 2.0.9
- Added Rosie's interrior for the rosie moons
- Replaced the stat mods from OrianaGame to it's old version because it has to much weird things and bugs and the old version works just fine (sorry for english speakers it's in french)
- Uninstalled mapimprovement for LethalPerformance because it had issues with it
- There's still a bug where when wearing a suit changing too much your Pov (aka Pompom), you have a chance to fall through the map when entering the facility when you're not mooving (If you don't want this, change the config file of the Lethal_StarRail mod, I'm keeping this because I find that funny with my friends)
- Added dropship recovery mod
- 2.0.8
- ofc there was a bug with lethal performance and mapimprovements so I downgraded lethalpeformance to a previous verison
- Lethalstats being weird too
- Changed a little bit of config files
- removed hyperion station
- Resets and adjust the interiors to have vannilla one spawn more on vanilla moons and modded one on modded moons (at least I tried)
- changed a little bit the readme in relation to the lethalperformance problem
- 2.0.7
- Updated some mods
- Added quality of life mods
- And added the HSR model pack from ZephyNotScared
- Changed a little bit the description too
- 2.0.6
- Added some mods I found (bug and lag fixers)
- Added less popups so It would give less info and guide the player more to get a walkie talkie or play together
- Added an immersive visor (its deprecated hope it does not bugs the game)
- Added a new space for the belt bag
- Added a motion tracker from alien because its cool :3
- Added tip because the modpack is massive and new players might misses some key tools and mechanic
- Added vacuity moon
- Added a mod that made the fauna attacks itself sometimes like circuit bees to make the outside more Lively and interesting
- It's Gambling time
- 2.0.5
- Added the better moons list from darmuh's mod accessible with the key word "moon" (with no "s") and "moonsplus" to not override the vanilla one
- Added the better store from darmuh's mod accessible with the keyword "shop" and "stor" to not override the vanilla one
- Removed the nightvison ability in the config files from lethalstats because it was way too strong and gave the night vision goggles no uses
- 2.0.4
- Updated some mods
- Tried to balanced the spawn rate of normal and modded interior
- 2.0.3
- Changed and cleaned some config files to have a better chance to have modded interiors
- Added more moons that were supposed to be here
- Removed HDLC until fix for multiplayer
- 2.0.2
- Adding a deprecated mod wasn't the best idea...(The modpack work now I promise)
- 2.0.1
- Of course I forgot to update the mods and removed those that made the game buggy
- Just saw the modpack had 3 insanityremastered mod so only let the fix one stay (Im hella stupid)
- 2.0.0
- Added Approximatly 47 Moons in the modpack (How is this possible?)
- Removed diversity because it had incompatibility issue with LC-Office so I'm waiting for a fix
- Removed Insanity remastered (RIP) because It had too less of an impact and was making 50% Of the bugs I encountered, The blue bar is still here tho
- Added multiples Interior
- And removed lethalDiscord if you want to add it again
- Annnnd Added a better chat and better Mimics :3
- 1.0.8
- I am stupid
- 1.0.7
- Readded the HDLCpatch because the game looks better with it, you can deactivate it / modify its config file if you want.
- Added LClocalfixes
- 1.0.6
- Removed JesterStompshake because it made weird bug
- Added EchoLoader because the bug Customsounds made was getting on my nerves
- And put to false the removal of backgroundnoises in the DissonanceVoiceSettings config files because it made some weird voices
- 1.0.5
- Trying to fix the HideManagerGameObject issue again
- 1.0.4
- Changed a little of some config files including the seed showing at the beginning of the level with loadStone
- 1.0.3
- Just set the 'HideManagerGameObject' to true in the BepInEx.cfg for making the customsound mod not telling you to restart the game even tho there is no problem
- 1.0.2
- Removed HDlethalcompSligili-HDLethalCompany, MorePerformanceCompany2 and HDLCpatch because of compatibility issues
- Added some models from silent hills and resident evil games
- 1.0.1
- Bruh
- 1.0.0
- test