Decompiled source of BrozAdditions v0.1.0

plugins/BrozAdditions/BrozAdditions.dll

Decompiled 11 months ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("45549d14-0067-4ba6-b7a8-8a320e4fdd88")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BrozAdditions
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("TheBrozAdditions", "TheBroz's Additions", "1.0.0.0")]
	public class TestModBase : BaseUnityPlugin
	{
		private const string modGUID = "TheBrozAdditions";

		private const string modName = "TheBroz's Additions";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("TheBrozAdditions");

		private static TestModBase Instance;

		public static ManualLogSource Log;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("TheBrozAdditions");
			Log.LogInfo((object)"TheBroz's Additions-1.0.0.0 has loaded!");
			AssetBundle val = AssetBundle.LoadFromMemory(Resource1.swisscheese);
			if ((Object)(object)val == (Object)null)
			{
				Log.LogFatal((object)"Could not find AssetBundle \"swisscheese.\" Does it exist?");
			}
			else
			{
				PhysicsProp component = val.LoadAsset<GameObject>("swiss").GetComponent<PhysicsProp>();
				if ((Object)(object)component == (Object)null)
				{
					Log.LogFatal((object)"Could not find Item in \"swiss.\" Does it exist?");
				}
				else
				{
					Log.LogInfo((object)$"Swiss: Does ItemProperties exist? {(Object)(object)((GrabbableObject)component).itemProperties != (Object)null}");
					if ((Object)(object)((GrabbableObject)component).itemProperties != (Object)null)
					{
						Log.LogInfo((object)("ITEM NAME: " + ((GrabbableObject)component).itemProperties.itemName));
					}
					Items.RegisterScrap(((GrabbableObject)component).itemProperties, 4, (LevelTypes)510);
					NetworkPrefabs.RegisterNetworkPrefab(((GrabbableObject)component).itemProperties.spawnPrefab);
					Log.LogInfo((object)"Loaded item \"Swiss\" as Scrap successfully!");
				}
			}
			harmony.PatchAll(typeof(TestModBase));
		}
	}
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resource1
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("BrozAdditions.Resource1", typeof(Resource1).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] swisscheese
		{
			get
			{
				object @object = ResourceManager.GetObject("swisscheese", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resource1()
		{
		}
	}
}
namespace BrozAdditions.Patches
{
	internal class SwissItem
	{
		public void Init()
		{
		}
	}
	internal class NewThreat
	{
	}
}