thechitoteam-VNyanCommands icon

VNyanCommands

Create interactions in VNyan based on Lethal Company events

Last updated 10 months ago
Total downloads 800
Total rating 0 
Categories Tools BepInEx Client-side
Dependency string thechitoteam-VNyanCommands-1.3.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Build


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Lethal Company VNyan Commands

Create interactions in VNyan based on Lethal Company events

Report Bug ยท Request Feature

Table of Contents
  1. Installation
  2. Available Events
  3. Configuring VNyan
  4. Advanced Configuration
  5. Contact
  6. Credits
  7. License

Installation

Using a mod manager

  1. Install Thunderstore Mod Manager
  2. Head to the the mod's Thunderstore page
  3. Press "Install with Mod Manager"
  4. Follow instructions

Manual method

  1. Install BepInEx 5
  2. Download LC_VNyanCommands-vX_X_X.zip from the Release Page or Thunderstore
  3. Copy the BepInEx folder inside the zip file and paste into your Lethal Company game folder

Available Events

Player Death

Triggers on player death.

Events:

  • LC_Death (Triggers on player death no matter the cause)
  • LC_Death_{Cause} (Triggers on death by an specific cause). Example: LC_Death_Electrocution

Available causes:

  • Unknown (Ghost Girl/Hygrodere/Baboon Hawk)
  • Bludgeoning (Shovel)
  • Gravity (Falling)
  • Blast (Landmine)
  • Strangulation (Bracken)
  • Suffocation (Snare Flea or Mask)
  • Mauling (Eyeless Dog, etc)
  • Gunshots (Turret/Nutcracker Shotgun)
  • Crushing (Dropship/Extension Ladder)
  • Drowning (Lake)
  • Abandoned (Left behind)
  • Electrocution (Circuit Bees/Lightning)
  • Kicking (Nutcracker)
  • Spring (Coilhead)
  • Cocoon (Spider)
  • Slime (Hygrodere)
  • Possession (Masked)
  • Decapitation (Little Girl)

Walkie Talkie

Triggers when holding Walkie Talkie and when speaking into it

Events:

  • LC_WalkieTalkie_Hold_On
  • LC_WalkieTalkie_Hold_Off
  • LC_WalkieTalkie_Power_On
  • LC_WalkieTalkie_Power_Off
  • LC_WalkieTalkie_Speak_On
  • LC_WalkieTalkie_Speak_Off

Player Damage

Triggers when the local player receives damage

Events:

  • LC_PlayerDamage
  • LC_PlayerDamage_Shovel

Credits