thej01-DynamicFallDamage icon

DynamicFallDamage

Fall damage is calculated smoothly from 30 to 100+ instead of pre-set stages of damage. Recommended to be used with LethalWeight.

CHANGELOG

v1.0.1

  • Fall damage ranges redone.

    • The conversion for fall damage was far off in v1.0.0, allowing you to fall further and take less damage.

    • The ranges have been fixed, and now falls that are impossible to survive in vanilla are also impossible to survive now.

  • Taking negative fall damage is now impossible. (hopefully)

    • There was an issue with fall damage value not being capped, which may have caused negative damage??

    • Either way, fall damage is always atleast 0 now, so you won't be healing from breaking your bones...

  • Taking less than 30 fall damage should now be impossible.

    • For some reason, the game tries to take fall damage at a lower falling speed than it should.

    • In the normal game, this wasn't an issue due to the fall damage being in stages.

    • But for this mod, it allowed you to take fall damage when you shouldn't.

  • Minor mod icon tweak

(Compilied for: V62)

v1.0.0

  • Initial Release

(Compilied for: V49)