DynamicFallDamage
Fall damage is calculated smoothly from 0 to 100+ instead of pre-set stages of damage. Recommended to be used with LethalWeight.
Date uploaded | 4 months ago |
Version | 1.0.0 |
Download link | thej01-DynamicFallDamage-1.0.0.zip |
Downloads | 31670 |
Dependency string | thej01-DynamicFallDamage-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Dynamic Fall Damage
The way fall damage is calculated in the base game is stages, heres a list of those stages.
- 30 Damage
- 50 Damage
- 80 Damage
- 100 Damage
This mod changes that, and makes fall damage smoothly go from 30 to 100+ (you can also take more than 100 fall damage now).
This mod is recommended to be used alongside Lethal Weight:
https://thunderstore.io/c/lethal-company/p/thej01/LethalWeight/
This mod was made in a few hours so sorry if there are any bugs.
Hey, can I use Dynamic Fall Damage in (blank)?
Dynamic Fall Damage is licensed under GNU General Public License v3.0: https://choosealicense.com/licenses/gpl-3.0/#
Basically, do whatever you want, just:
- Disclose source
- License and copyright notice
- Same license
- State changes
Source Code: https://github.com/thej01/LC-DynamicFallDamage
CHANGELOG
v1.0.0
- Initial Release