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thej01-DynamicFallDamage-1.0.0 icon

DynamicFallDamage

Fall damage is calculated smoothly from 0 to 100+ instead of pre-set stages of damage. Recommended to be used with LethalWeight.

Date uploaded 4 months ago
Version 1.0.0
Download link thej01-DynamicFallDamage-1.0.0.zip
Downloads 31670
Dependency string thej01-DynamicFallDamage-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Dynamic Fall Damage

The way fall damage is calculated in the base game is stages, heres a list of those stages.

  1. 30 Damage
  2. 50 Damage
  3. 80 Damage
  4. 100 Damage

This mod changes that, and makes fall damage smoothly go from 30 to 100+ (you can also take more than 100 fall damage now).

This mod is recommended to be used alongside Lethal Weight:

https://thunderstore.io/c/lethal-company/p/thej01/LethalWeight/

This mod was made in a few hours so sorry if there are any bugs.

Hey, can I use Dynamic Fall Damage in (blank)?

Dynamic Fall Damage is licensed under GNU General Public License v3.0: https://choosealicense.com/licenses/gpl-3.0/#

Basically, do whatever you want, just:

  1. Disclose source
  2. License and copyright notice
  3. Same license
  4. State changes

Source Code: https://github.com/thej01/LC-DynamicFallDamage

CHANGELOG

v1.0.0

  • Initial Release