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The Fiend Fork
This Entity is form game called Rinse And Repeat
CHANGELOG
1.1.1
v80 Release
- This version adds support for V80 lethal Company. Use v1.1.0 for v73
1.1.0
Minor Bugfix Edition
- Fix Clients being unable to move after revival (Thx Kiszony, IceGod, and others for Reporting, and DarkFedoraProductions for helping test), I made a mistake, sorry.
- Fix Assets, MapDot, ScanNode, and all other items are now assigned to the correct layer again.
- Readd old Death sound, and Rigid Body animation on death, as Requested by @DarkFedoraProductions.
1.0.9
Bug fixes
- Fix Apparatus Rage not working (Rolevote forgot to sync the network Variable, lmao. Im happy relying on the config, since it works.)
- Fix View rotation after death being weird
- Fix a few other bugs around the code via cleanup, since it was a mess.
- AssetBundle rebuilt = here be bugs. Report them in the discord!
1.0.8
V73 LTS Changes
- Fix the Fiend for v73 Update. Rebuilt and patched with new Netcode. Source Pushed to Github.
1.0.7
- The fiend damage has been buffed.
1.0.6
- Fixed not killing player, nerfed the fiend it only kills you when your below 50 hp, the fiend can now be killed by stunning it, thats includes stun grenade.
1.0.5
- Fixed his look at player, new pain sound, Eclipsed Mode for fiend, he gets mad after 15 hours in game. Fixed more with turning. Rewritten the read me page..
1.0.4
- Patched Door not breaking on other players, Fixed audio bugs, Fixed when he collides with another player he doesn't want to kill. Added more configs
1.0.3
- Fixed Collision With Player. He can now unhide randomly, Fixed When The Fiend stops working while being in a custom interior.
1.0.2
- Fixed Invisible Mode not making the fiend stand still.
1.0.1
- Fixed zero speed player after killing.
1.0.0
- Initial official release