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Decompiled source of SillyGiftForMellana v1.2.0
toastUnlimited.MellanaAndCo.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("toastUnlimited.MellanaAndCo")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.2.0.0")] [assembly: AssemblyInformationalVersion("1.2.0+a245a770b65233918e900e183dd7e1faf967616e")] [assembly: AssemblyProduct("MellanaAndCo")] [assembly: AssemblyTitle("toastUnlimited.MellanaAndCo")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MellanaAndCo { [BepInPlugin("toastUnlimited.MellanaAndCo", "MellanaAndCo", "1.2.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MellanaAndCo : BaseUnityPlugin { private readonly List<(string, int)> categories = new List<(string, int)>(3) { ("Regulars", 45), ("Extra", 40), ("Test", 0) }; public static MellanaAndCo Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void LoadBundle(string sBundlePath) { AssetBundle val = AssetBundle.LoadFromFile(sBundlePath); if ((Object)(object)val == (Object)null) { Logger.LogInfo((object)("Failed to load bundle \"" + Path.GetFileName(sBundlePath) + "\", skipping")); return; } string[] array = val.GetAllAssetNames(); foreach (var category in categories) { string item = category.Item1; int item2 = category.Item2; string[] array2 = Array.Empty<string>(); string[] array3 = array; foreach (string text in array3) { if (!text.Contains(".asset")) { CollectionExtensions.AddItem<string>((IEnumerable<string>)array2, text); Logger.LogDebug((object)("Culled " + text)); continue; } if (!text.Contains("Assets/MellanaAndCo/" + item, StringComparison.CurrentCultureIgnoreCase)) { Logger.LogDebug((object)("Skipped " + text)); continue; } CollectionExtensions.AddItem<string>((IEnumerable<string>)array2, text); Item val2 = val.LoadAsset<Item>(text); if ((Object)(object)val2 == (Object)null) { Logger.LogError((object)("Failed to load plushie " + text)); continue; } NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Items.RegisterScrap(val2, item2, (LevelTypes)(-1)); Logger.LogInfo((object)("Loaded asset \"" + text + "\"")); } array = array.Except(array2).ToArray(); } } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); string sBundlePath = Path.Combine(directoryName, "mellanaandco"); LoadBundle(sBundlePath); string fullPath = Path.GetFullPath("../toastUnlimited-MellanaAndCoExtras/mellanaandco_extras", directoryName); LoadBundle(fullPath); Logger.LogInfo((object)"toastUnlimited.MellanaAndCo v1.2.0 has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "toastUnlimited.MellanaAndCo"; public const string PLUGIN_NAME = "MellanaAndCo"; public const string PLUGIN_VERSION = "1.2.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }