Strange Objects
Adds a new rarity tier of scrap items. These items are more valuable but also dangerous!
By togglemybits
CHANGELOG
Changelog
- v1.2.3
- Made the mod compatible with update 49
- v1.2.2
- Made the mod compatible with update 47
- v1.2.1
- Fixed bug causing lobbies to not start properly when this mod was used with the MoreCompany mod
- v1.2.0
- Curses have been reworked to turn on and off when strange objects are picked up or dropped. Level 2 of Curse of Pain has been removed.
- v1.1.6
- Added config settings for each curse. Curses can now be disabled individually. Added Curse of Voice back but it's buggy so disabled by default
- v1.1.5
- Added a config file that generates on game launch
- v1.1.4
- Refactored some of the code
- v1.1.3
- Strange objects now start off with the "Strange" title and change into curse specific titles on pickup
- Added scaling to Sloth Curse and lowered initial movement speed debuff
- Max value a Midas Curse object can roll is now 100
- v1.1.2
- Made the scrap value of Curse of Midas objects a lil more random
- Added more possible adjectives for strange objects
- Curse of Midas objects should now stay as that curse for other players
- v1.1.1
- Improved handling of curse removal on death
- v1.1.0
- Lowered strange object spawn rate down to 10% or 1/10 items on average
- Increased the damage done to a player by "Curse of Pain"
- Removed "Curse of Sound" until a later rework
- Added "Curse of Sloth"
- Added "Curse of Midas"
- Fixed bug where strange objects would sometimes not have an additional adjective in their name
- v1.0.0
- Release