Decompiled source of Tojo Clan Modpack v2.1.0

mods/plugins/AlwaysHearWalkie.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCAlwaysHearWalkieMod.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlwaysHearWalkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.4.3.0")]
[assembly: AssemblyInformationalVersion("1.4.3+b44d9dd67954bb9cf96dd2ba0e84393e7774a6a0")]
[assembly: AssemblyProduct("Always Hear Active Walkies")]
[assembly: AssemblyTitle("AlwaysHearWalkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx5.PluginTemplate
{
	[BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.3")]
	public class LCAlwaysHearWalkieMod : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie";

		private const string modName = "LC Always Hear Active Walkies";

		private const string modVersion = "1.4.3";

		private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie");

		private static LCAlwaysHearWalkieMod Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie");
			Log.LogInfo((object)"\\ /");
			Log.LogInfo((object)"/|\\");
			Log.LogInfo((object)" |----|");
			Log.LogInfo((object)" |[__]| Always Hear Active Walkies");
			Log.LogInfo((object)" |.  .| Version 1.4.3 Loaded");
			Log.LogInfo((object)" |____|");
			harmony.PatchAll(typeof(LCAlwaysHearWalkieMod));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(WalkieTalkiePatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysHearWalkie";

		public const string PLUGIN_NAME = "Always Hear Active Walkies";

		public const string PLUGIN_VERSION = "1.4.3";
	}
}
namespace LCAlwaysHearWalkieMod.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static float AudibleDistance = 20f;

		private static float throttleInterval = 0.35f;

		private static float throttle = 0f;

		private static float AverageDistanceToHeldWalkie = 2f;

		private static float WalkieRecordingRange = 20f;

		private static float PlayerToPlayerSpatialHearingRange = 20f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance)
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_034d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			throttle += Time.deltaTime;
			if (throttle < throttleInterval)
			{
				return;
			}
			throttle = 0f;
			if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				List<WalkieTalkie> list = new List<WalkieTalkie>();
				List<WalkieTalkie> list2 = new List<WalkieTalkie>();
				for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++)
				{
					float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position);
					if (num <= AudibleDistance)
					{
						if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed)
						{
							list.Add(WalkieTalkie.allWalkieTalkies[i]);
						}
					}
					else
					{
						list2.Add(WalkieTalkie.allWalkieTalkies[i]);
					}
				}
				bool flag = list.Count > 0;
				if (flag != __instance.holdingWalkieTalkie)
				{
					___holdingWalkieTalkie = flag;
					for (int j = 0; j < list2.Count; j++)
					{
						if (j < list.Count)
						{
							list2[j].thisAudio.Stop();
						}
					}
				}
				if (!flag)
				{
					return;
				}
			}
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
			{
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k];
				if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController || val2.isPlayerDead || !val2.holdingWalkieTalkie)
				{
					continue;
				}
				float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position);
				float num3 = float.MaxValue;
				float num4 = float.MaxValue;
				for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++)
				{
					if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed)
					{
						continue;
					}
					float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position);
					if (num5 < num4)
					{
						num4 = num5;
					}
					if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie)
					{
						float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position);
						if (num6 < num3)
						{
							num3 = num6;
						}
					}
				}
				float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4));
				float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2);
				val2.voicePlayerState.Volume = Mathf.Max(num7, num8);
				if (val2.speakingToWalkieTalkie && num7 > num8)
				{
					makePlayerSoundWalkieTalkie(val2);
				}
				else
				{
					makePlayerSoundSpatial(val2);
				}
			}
		}

		private static void makePlayerSoundWalkieTalkie(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = true;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = true;
			currentVoiceChatAudioSource.spatialBlend = 0f;
			playerController.currentVoiceChatIngameSettings.set2D = true;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : 0.4f);
			component3.lowPassOverride = 4000f;
			component.lowpassResonanceQ = 3f;
		}

		private static void makePlayerSoundSpatial(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = false;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = playerController.voiceMuffledByEnemy;
			currentVoiceChatAudioSource.spatialBlend = 1f;
			playerController.currentVoiceChatIngameSettings.set2D = false;
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			component.lowpassResonanceQ = 1f;
		}
	}
	[HarmonyPatch(typeof(WalkieTalkie))]
	internal class WalkieTalkiePatch
	{
		[HarmonyPatch("EnableWalkieTalkieListening")]
		[HarmonyPrefix]
		private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable)
		{
			if (!enable)
			{
				return false;
			}
			return true;
		}
	}
}

mods/plugins/CoilHeadStare.dll

Decompiled a year ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TDP.CoilHeadStare.Patch;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CoilHeadStare")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CoilHeadStare")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9d96f0c2-6393-4d02-99d7-34538a0dad5c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TDP.CoilHeadStare
{
	[BepInPlugin("TDP.CoilHeadStare", "CoilHeadStare", "1.0.3")]
	public class ModBase : BaseUnityPlugin
	{
		private const string modGUID = "TDP.CoilHeadStare";

		private const string modName = "CoilHeadStare";

		private const string modVersion = "1.0.3";

		private Harmony harmony;

		internal static ModBase instance;

		internal ManualLogSource mls;

		public static ConfigEntry<float> config_timeUntilStare;

		public static ConfigEntry<float> config_maxStareDistance;

		public static ConfigEntry<float> config_turnHeadSpeed;

		private void Awake()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			else
			{
				Object.Destroy((Object)(object)this);
			}
			ConfigFile();
			harmony = new Harmony("TDP.CoilHeadStare");
			harmony.PatchAll(typeof(CoilHeadPatch));
			mls = Logger.CreateLogSource("TDP.CoilHeadStare");
			mls.LogInfo((object)"CoilHeadStare 1.0.3 loaded.");
		}

		private void ConfigFile()
		{
			config_timeUntilStare = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Time Until Stare", 8f, "Time between moving and looking at closest player (in seconds)");
			config_maxStareDistance = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Max Stare Distance", 6f, "Coilhead will only stare at players closer than this (for reference: coilhead's height is ca. 4)");
			config_turnHeadSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Head Turn Speed", 0.3f, "The speed at which the head turns towards the player");
			Stare.timeUntilStare = config_timeUntilStare.Value;
			Stare.maxStareDistance = config_maxStareDistance.Value;
			Stare.turnHeadSpeed = config_turnHeadSpeed.Value;
		}

		private void ConfigureDoorControls()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("HangarDoorButtonPanel");
			GameObject val2 = new GameObject("PlacementCollider");
			val2.transform.SetParent(val.transform, false);
			BoxCollider val3 = val2.AddComponent<BoxCollider>();
			val3.size = new Vector3(0.881444f, 0.147624f, 0.7243316f);
			val3.center = new Vector3(0.2525222f, 0.06033165f, -0.06168448f);
			PlaceableShipObject val4 = val2.AddComponent<PlaceableShipObject>();
			val4.unlockableID = 1212;
			val4.parentObject = val.AddComponent<AutoParentToShip>();
			val4.mainMesh = val.GetComponent<MeshFilter>();
			val4.mainTransform = val.transform;
			val4.placeObjectCollider = (Collider)(object)val3;
			val4.yOffset = 0f;
			val4.AllowPlacementOnWalls = true;
			val2.AddComponent<AudioSource>();
		}
	}
}
namespace TDP.CoilHeadStare.Patch
{
	internal class CoilHeadPatch
	{
		[HarmonyPatch(typeof(EnemyAI), "Start")]
		[HarmonyPostfix]
		private static void StartPostFix(EnemyAI __instance)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			if (__instance is SpringManAI)
			{
				Debug.Log((object)"CoilHead found. Adding stare script.");
				Stare stare = ((Component)__instance).gameObject.AddComponent<Stare>();
				stare.Initialize((SpringManAI)__instance);
			}
		}
	}
	public class Stare : MonoBehaviour
	{
		private SpringManAI coilHeadInstance;

		public static float timeUntilStare;

		public static float maxStareDistance;

		public static float turnHeadSpeed;

		private Transform head;

		private float timeSinceMoving;

		private bool isTurningHead;

		private PlayerControllerB stareTarget;

		public void Initialize(SpringManAI instance)
		{
			Debug.Log((object)"Initializing Stare on Coilhead.");
			coilHeadInstance = instance;
			head = ((Component)coilHeadInstance).transform.GetChild(0).GetChild(2).GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(2)
				.GetChild(0)
				.GetChild(0)
				.GetChild(1);
			if (((Object)head).name != "springBone.002_end")
			{
				Debug.LogError((object)"CoilHeadStare could not find head transform. Destroying script.");
				Object.Destroy((Object)(object)this);
			}
		}

		private void Update()
		{
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)coilHeadInstance == (Object)null)
			{
				return;
			}
			if ((Object)(object)head == (Object)null)
			{
				Debug.LogError((object)"CoilHeadStare head transform missing. Destroying script.");
				Object.Destroy((Object)(object)this);
				return;
			}
			if (!isTurningHead)
			{
				stareTarget = ((EnemyAI)coilHeadInstance).GetClosestPlayer(false, false, false);
			}
			if (!((Object)(object)stareTarget == (Object)null))
			{
				Vector3 val = ((Component)stareTarget.gameplayCamera).transform.position - head.position;
				float num = Vector3.Distance(head.position, ((Component)((EnemyAI)coilHeadInstance).GetClosestPlayer(false, false, false)).transform.position);
				if ((double)((EnemyAI)coilHeadInstance).creatureAnimator.GetFloat("walkSpeed") > 0.01 || num > maxStareDistance || Vector3.Angle(head.forward, val) < 5f)
				{
					timeSinceMoving = 0f;
				}
				else
				{
					timeSinceMoving += Time.deltaTime;
				}
				if (timeSinceMoving > timeUntilStare)
				{
					isTurningHead = true;
				}
				else
				{
					isTurningHead = false;
				}
				if (isTurningHead)
				{
					head.forward = Vector3.RotateTowards(head.forward, val, turnHeadSpeed * Time.deltaTime, 0f);
				}
			}
		}
	}
}

mods/plugins/CustomSounds.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using HarmonyLib;
using LCSoundTool;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.1.2";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static ConfigEntry<KeyboardShortcut> AcceptSyncKey;

		public ConfigEntry<bool> configUseNetworking;

		private Dictionary<string, string> customSoundNames = new Dictionary<string, string>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", true, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs CustomSounds to join and also \"EnableNetworking\" set to true.");
			AcceptSyncKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Experimental", "AcceptSyncKey", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Key to accept audio sync.");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(NetworkObjectManager));
			}
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				Directory.CreateDirectory(customSoundsFolderPath);
			}
			string path = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1)
				{
					logger.LogInfo((object)"\"hideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
				}
				File.WriteAllLines(path, list);
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				DeleteTempFolder();
				ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		private void OnApplicationQuit()
		{
			DeleteTempFolder();
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public void DeleteTempFolder()
		{
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			if (Directory.Exists(customSoundsTempFolderPath))
			{
				try
				{
					Directory.Delete(customSoundsTempFolderPath, recursive: true);
					logger.LogInfo((object)"Temporary-Sync folder deleted successfully.");
				}
				catch (Exception ex)
				{
					logger.LogError((object)("Error deleting Temporary-Sync folder: " + ex.Message));
				}
			}
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "CustomSounds");
		}

		public string GetCustomSoundsTempFolderPath()
		{
			return Path.Combine(GetCustomSoundsFolderPath(), "Temporary-Sync");
		}

		public static byte[] SerializeWavToBytes(string filePath)
		{
			try
			{
				return File.ReadAllBytes(filePath);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static string SerializeWavToBase64(string filePath)
		{
			try
			{
				byte[] inArray = File.ReadAllBytes(filePath);
				return Convert.ToBase64String(inArray);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static void DeserializeBytesToWav(byte[] byteArray, string audioFileName)
		{
			try
			{
				string customSoundsTempFolderPath = Instance.GetCustomSoundsTempFolderPath();
				if (!Directory.Exists(customSoundsTempFolderPath))
				{
					Instance.logger.LogInfo((object)"\"Temporary-Sync\" folder not found. Creating it now.");
					Directory.CreateDirectory(customSoundsTempFolderPath);
				}
				File.WriteAllBytes(Path.Combine(customSoundsTempFolderPath, audioFileName), byteArray);
				Console.WriteLine("WAV file \"" + audioFileName + "\" created!");
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
			}
		}

		public static List<byte[]> SplitAudioData(byte[] audioData, int maxSegmentSize = 62000)
		{
			List<byte[]> list = new List<byte[]>();
			for (int i = 0; i < audioData.Length; i += maxSegmentSize)
			{
				int num = Mathf.Min(maxSegmentSize, audioData.Length - i);
				byte[] array = new byte[num];
				Array.Copy(audioData, i, array, 0, num);
				list.Add(array);
			}
			return list;
		}

		public static byte[] CombineAudioSegments(List<byte[]> segments)
		{
			List<byte> list = new List<byte>();
			foreach (byte[] segment in segments)
			{
				list.AddRange(segment);
			}
			return list.ToArray();
		}

		public void ShowCustomTip(string header, string body, bool isWarning)
		{
			HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1");
		}

		public void ForceUnsync()
		{
			DeleteTempFolder();
			ReloadSounds(serverSync: false, isTemporarySync: false);
		}

		public void RevertSounds()
		{
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public static string CalculateMD5(string filename)
		{
			using MD5 mD = MD5.Create();
			using FileStream inputStream = File.OpenRead(filename);
			byte[] array = mD.ComputeHash(inputStream);
			return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant();
		}

		public void ReloadSounds(bool serverSync, bool isTemporarySync)
		{
			oldSounds = new HashSet<string>(currentSounds);
			modifiedSounds.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			currentSounds.Clear();
			customSoundNames.Clear();
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			logger.LogInfo((object)("Temporary folder: " + customSoundsTempFolderPath));
			if (Directory.Exists(customSoundsTempFolderPath) && isTemporarySync)
			{
				ProcessDirectory(customSoundsTempFolderPath, serverSync, isTemporarySync: true);
			}
			ProcessDirectory(directoryName, serverSync, isTemporarySync: false);
		}

		private void ProcessDirectory(string directoryPath, bool serverSync, bool isTemporarySync)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "CustomSounds", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(Path.GetDirectoryName(text));
				ProcessSoundFiles(text, fileName, serverSync, isTemporarySync);
				string[] directories2 = Directory.GetDirectories(text);
				foreach (string text2 in directories2)
				{
					string fileName2 = Path.GetFileName(text2);
					ProcessSoundFiles(text2, fileName2, serverSync, isTemporarySync);
				}
			}
		}

		private (string soundName, int? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string[] array = fullSoundName.Split(new char[1] { '-' });
			string s = array[^1].Replace(".wav", "");
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				return (item, result, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)).Replace(".wav", ""));
		}

		private void ProcessSoundFiles(string directoryPath, string packName, bool serverSync, bool isTemporarySync)
		{
			string[] files = Directory.GetFiles(directoryPath, "*.wav");
			foreach (string text in files)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
				string item = tuple.soundName;
				int? item2 = tuple.percentage;
				string item3 = tuple.customName;
				string text2 = (item2.HasValue ? $"{item}-{item3}-{item2.Value}" : (item + "-" + item3));
				string text3 = CalculateMD5(text);
				if (isTemporarySync || !currentSounds.Contains(text2))
				{
					if (soundHashes.TryGetValue(text2, out var value) && value != text3)
					{
						modifiedSounds.Add(text2);
					}
					AudioClip audioClip = SoundTool.GetAudioClip(directoryPath, "", text);
					SoundTool.ReplaceAudioClip(item, audioClip);
					soundHashes[text2] = text3;
					currentSounds.Add(text2);
					soundPacks[item] = packName;
					string text4 = "[" + packName + "] " + item + " sound replaced!";
					if (item2 > 0)
					{
						text4 += $" (Random chance: {item2}%)";
					}
					logger.LogInfo((object)text4);
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (!string.IsNullOrEmpty(item3))
					{
						customSoundNames[key] = item3;
					}
					if (serverSync)
					{
						string text5 = Path.Combine(directoryPath, fileNameWithoutExtension + ".wav");
						logger.LogInfo((object)("[" + text5 + "] " + fileNameWithoutExtension + ".wav!"));
						AudioNetworkHandler.Instance.QueueAudioData(SerializeWavToBytes(text5), fileNameWithoutExtension + ".wav");
					}
				}
			}
		}

		public string ListAllSounds(bool isListing)
		{
			StringBuilder stringBuilder = new StringBuilder(isListing ? "Listing all currently loaded custom sounds:\n\n" : "Customsounds reloaded.\n\n");
			Dictionary<string, List<string>> soundsByPack = new Dictionary<string, List<string>>();
			Action<HashSet<string>, string> action = delegate(HashSet<string> soundsSet, string status)
			{
				foreach (string item5 in soundsSet)
				{
					(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(item5);
					string item = tuple.soundName;
					int? item2 = tuple.percentage;
					string item3 = tuple.customName;
					string text = (item2.HasValue ? $" (Random: {item2.Value}%)" : "");
					string text2 = "";
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (customSoundNames.TryGetValue(key, out var value))
					{
						text2 = " [" + value + "]";
					}
					string key2 = (soundPacks.ContainsKey(item) ? soundPacks[item] : "Unknown");
					if (!soundsByPack.ContainsKey(key2))
					{
						soundsByPack[key2] = new List<string>();
					}
					string item4 = (isListing ? (item + text + text2) : (item + " (" + status + ")" + text + text2));
					soundsByPack[key2].Add(item4);
				}
			};
			if (!isListing)
			{
				action(new HashSet<string>(currentSounds.Except(oldSounds)), "N¹");
				action(new HashSet<string>(oldSounds.Except(currentSounds)), "D²");
				action(new HashSet<string>(oldSounds.Intersect(currentSounds).Except(modifiedSounds)), "A.E³");
				action(new HashSet<string>(modifiedSounds), "M⁴");
			}
			else
			{
				action(new HashSet<string>(currentSounds), "N¹");
			}
			foreach (string key3 in soundsByPack.Keys)
			{
				stringBuilder.AppendLine(key3 + " :");
				foreach (string item6 in soundsByPack[key3])
				{
					stringBuilder.AppendLine("- " + item6);
				}
				stringBuilder.AppendLine();
			}
			if (!isListing)
			{
				stringBuilder.AppendLine("Footnotes:");
				stringBuilder.AppendLine("¹ N = New");
				stringBuilder.AppendLine("² D = Deleted");
				stringBuilder.AppendLine("³ A.E = Already Existed");
				stringBuilder.AppendLine("⁴ M = Modified");
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: false));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: true));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS SYNC/S\nTo start the sync of custom sounds with clients\n\n>CUSTOMSOUNDS FORCE-UNSYNC/FU\nTo force the unsync process for all clients\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS UNSYNC/U\nUnsyncs sounds sent by the host.\n\n");
					}
					return false;
				case "sync":
				case "s":
					if (NetworkManager.Singleton.IsHost)
					{
						if (Plugin.Instance.configUseNetworking.Value)
						{
							__result = CreateTerminalNode("Custom sound sync initiated. \nSyncing sounds with clients...\n\n");
							Plugin.Instance.ReloadSounds(serverSync: true, isTemporarySync: false);
						}
						else
						{
							__result = CreateTerminalNode("Custom sound sync is currently disabled. \nPlease enable network support in the plugin config to use this feature.\n\n");
						}
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				case "unsync":
				case "u":
					if (!NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Unsyncing custom sounds. \nTemporary files deleted and original sounds reloaded.\n\n");
						Plugin.Instance.DeleteTempFolder();
						Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command cannot be used by the host!\n\n");
					}
					return false;
				case "fu":
				case "force-unsync":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Forcing unsync for all clients. \nAll client-side temporary synced files have been deleted, and original sounds reloaded.\n\n");
						AudioNetworkHandler.Instance.ForceUnsync();
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		private struct AudioData
		{
			public List<byte[]> Segments;

			public string FileName;

			public AudioData(List<byte[]> segments, string fileName)
			{
				Segments = segments;
				FileName = fileName;
			}
		}

		private List<byte[]> receivedAudioSegments = new List<byte[]>();

		private string audioFileName;

		private int totalAudioFiles;

		private int processedAudioFiles;

		private int totalSegments;

		private int processedSegments;

		private bool isRequestingSync;

		private float[] progressThresholds = new float[4] { 0.25f, 0.5f, 0.75f, 1f };

		private int lastThresholdIndex = -1;

		private bool hasAcceptedSync = false;

		private Queue<AudioData> audioQueue = new Queue<AudioData>();

		private bool isSendingAudio = false;

		public static AudioNetworkHandler Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"AudioNetworkHandler instance created.");
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"Extra AudioNetworkHandler instance destroyed.");
			}
		}

		private void Update()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (isRequestingSync)
			{
				KeyboardShortcut value = Plugin.AcceptSyncKey.Value;
				if (((KeyboardShortcut)(ref value)).IsPressed())
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sync request accepted successfully!", isWarning: false);
					hasAcceptedSync = true;
					isRequestingSync = false;
				}
			}
		}

		public void QueueAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			totalSegments += list.Count;
			audioQueue.Enqueue(new AudioData(list, audioName));
			if (!isSendingAudio)
			{
				totalAudioFiles = audioQueue.Count;
				processedAudioFiles = 0;
				((MonoBehaviour)this).StartCoroutine(SendAudioDataQueue());
			}
		}

		private IEnumerator SendAudioDataQueue()
		{
			isSendingAudio = true;
			totalSegments = 0;
			processedSegments = 0;
			lastThresholdIndex = -1;
			RequestSyncWithClients();
			yield return (object)new WaitForSeconds(6f);
			isRequestingSync = false;
			DisplayStartingSyncMessageClientRpc();
			yield return (object)new WaitForSeconds(2f);
			while (audioQueue.Count > 0)
			{
				AudioData audioData = audioQueue.Dequeue();
				yield return ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(audioData.Segments, audioData.FileName));
				processedAudioFiles++;
				UpdateProgress();
			}
			NotifyClientsQueueCompletedServerRpc();
			isSendingAudio = false;
		}

		private void RequestSyncWithClients()
		{
			foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList)
			{
				RequestSyncClientRpc(connectedClients.ClientId);
			}
		}

		[ClientRpc]
		private void RequestSyncClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3186703908u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, clientId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3186703908u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", $"Press {Plugin.AcceptSyncKey.Value} to accept the audio sync request.", isWarning: false);
					isRequestingSync = true;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void NotifyClientsQueueCompletedServerRpc(ServerRpcParams rpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(152710787u, rpcParams, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val, 152710787u, rpcParams, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ProcessLastAudioFileClientRpc();
				}
			}
		}

		public void ForceUnsync()
		{
			ForceUnsyncClientsClientRpc();
		}

		[ClientRpc]
		private void ForceUnsyncClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3960362720u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3960362720u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).IsServer)
				{
					Debug.Log((object)"Forcing all clients to delete Temporary-Sync folder.");
					return;
				}
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "The CustomSounds sync has been reset by the host.\nTemporary files deleted and original sounds reloaded", isWarning: false);
				Plugin.Instance.DeleteTempFolder();
				Plugin.Instance.RevertSounds();
				Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		[ClientRpc]
		private void ProcessLastAudioFileClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(234624598u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 234624598u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && hasAcceptedSync)
				{
					hasAcceptedSync = false;
					ProcessLastAudioFile();
					Debug.Log((object)"Reverting all sounds.");
					Plugin.Instance.RevertSounds();
					Debug.Log((object)"All sounds reverted!");
					Debug.Log((object)"Reloading all sounds.");
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: true);
					Debug.Log((object)"All sounds reloaded!");
				}
			}
		}

		private void ProcessLastAudioFile()
		{
			if (receivedAudioSegments.Count > 0 && !string.IsNullOrEmpty(audioFileName))
			{
				byte[] byteArray = Plugin.CombineAudioSegments(receivedAudioSegments);
				Plugin.DeserializeBytesToWav(byteArray, audioFileName);
				receivedAudioSegments.Clear();
				audioFileName = null;
			}
		}

		public void SendAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			audioFileName = audioName;
			SendAudioMetaDataToClientsServerRpc(list.Count, audioName);
			((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(list, audioName));
		}

		[ServerRpc]
		public void SendAudioMetaDataToClientsServerRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3991320206u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3991320206u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)$"Sending metadata to clients: {totalSegments} segments, file name: {fileName}");
				ReceiveAudioMetaDataClientRpc(totalSegments, fileName);
			}
		}

		private IEnumerator SendAudioDataCoroutine(List<byte[]> audioSegments, string audioName)
		{
			foreach (byte[] segment in audioSegments)
			{
				SendBytesToServerRpc(segment, audioName);
				processedSegments++;
				UpdateProgress();
				yield return (object)new WaitForSeconds(0.2f);
			}
		}

		[ServerRpc]
		public void SendBytesToServerRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3131260794u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3131260794u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)("Sending segment to server: " + audioName));
				ReceiveBytesClientRpc(audioSegment, audioName);
			}
		}

		[ClientRpc]
		public void ReceiveAudioMetaDataClientRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1027341762u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1027341762u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Debug.Log((object)$"Received metadata on client: {totalSegments} segments expected, file name: {fileName}");
				audioFileName = fileName;
				receivedAudioSegments.Clear();
			}
		}

		[ClientRpc]
		public void ReceiveBytesClientRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2945580654u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2945580654u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer && hasAcceptedSync)
			{
				if (!string.IsNullOrEmpty(audioName) && audioFileName != audioName)
				{
					ProcessLastAudioFile();
					audioFileName = audioName;
				}
				receivedAudioSegments.Add(audioSegment);
			}
		}

		[ClientRpc]
		private void DisplayStartingSyncMessageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3964799390u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3964799390u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (hasAcceptedSync)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Starting audio synchronization. Please wait...", isWarning: false);
					Plugin.Instance.DeleteTempFolder();
				}
				else if (((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Initiating audio synchronization. Sending files to clients...", isWarning: false);
				}
			}
		}

		private void UpdateProgress()
		{
			float progress = (float)processedSegments / (float)totalSegments;
			int currentThresholdIndex = GetCurrentThresholdIndex(progress);
			if (currentThresholdIndex > lastThresholdIndex)
			{
				lastThresholdIndex = currentThresholdIndex;
				UpdateProgressClientRpc(progress);
			}
		}

		private int GetCurrentThresholdIndex(float progress)
		{
			for (int num = progressThresholds.Length - 1; num >= 0; num--)
			{
				if (progress >= progressThresholds[num])
				{
					return num;
				}
			}
			return -1;
		}

		[ClientRpc]
		private void UpdateProgressClientRpc(float progress)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3902617409u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref progress, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3902617409u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || (!((NetworkBehaviour)this).IsServer && !hasAcceptedSync))
			{
				return;
			}
			string text = GenerateProgressBar(progress);
			if (progress < 1f)
			{
				if (!((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sounds transfer progression:\n" + text, isWarning: false);
				}
			}
			else if (((NetworkBehaviour)this).IsServer)
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully sent!", isWarning: false);
			}
			else
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully received!", isWarning: false);
			}
		}

		private string GenerateProgressBar(float progress)
		{
			int num = 26;
			progress = Mathf.Clamp(progress, 0f, 1f);
			int num2 = (int)(progress * (float)num);
			return "[" + new string('#', num2) + new string('-', num - num2) + "] " + (int)(progress * 100f) + "%";
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_AudioNetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3186703908u, new RpcReceiveHandler(__rpc_handler_3186703908));
			NetworkManager.__rpc_func_table.Add(152710787u, new RpcReceiveHandler(__rpc_handler_152710787));
			NetworkManager.__rpc_func_table.Add(3960362720u, new RpcReceiveHandler(__rpc_handler_3960362720));
			NetworkManager.__rpc_func_table.Add(234624598u, new RpcReceiveHandler(__rpc_handler_234624598));
			NetworkManager.__rpc_func_table.Add(3991320206u, new RpcReceiveHandler(__rpc_handler_3991320206));
			NetworkManager.__rpc_func_table.Add(3131260794u, new RpcReceiveHandler(__rpc_handler_3131260794));
			NetworkManager.__rpc_func_table.Add(1027341762u, new RpcReceiveHandler(__rpc_handler_1027341762));
			NetworkManager.__rpc_func_table.Add(2945580654u, new RpcReceiveHandler(__rpc_handler_2945580654));
			NetworkManager.__rpc_func_table.Add(3964799390u, new RpcReceiveHandler(__rpc_handler_3964799390));
			NetworkManager.__rpc_func_table.Add(3902617409u, new RpcReceiveHandler(__rpc_handler_3902617409));
		}

		private static void __rpc_handler_3186703908(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).RequestSyncClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_152710787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((AudioNetworkHandler)(object)target).NotifyClientsQueueCompletedServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3960362720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ForceUnsyncClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_234624598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ProcessLastAudioFileClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3991320206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			int num = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref num);
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			string fileName = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendAudioMetaDataToClientsServerRpc(num, fileName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_3131260794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			byte[] audioSegment = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
			}
			bool flag2 = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
			string audioName = null;
			if (flag2)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendBytesToServerRpc(audioSegment, audioName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_1027341762(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string fileName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveAudioMetaDataClientRpc(num, fileName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2945580654(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				byte[] audioSegment = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string audioName = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveBytesClientRpc(audioSegment, audioName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3964799390(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).DisplayStartingSyncMessageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3902617409(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float progress = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref progress, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).UpdateProgressClientRpc(progress);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

mods/plugins/DoomShotgun.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DoomShotgun")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds Doom music while holding the shotgun")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DoomShotgun")]
[assembly: AssemblyTitle("DoomShotgun")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCompanyTemplate
{
	[BepInPlugin("DoomShotgun", "DoomShotgun", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static AudioClip doomMusic;

		public static ConfigEntry<float> volumeC;

		public static float volume;

		public void Awake()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			doomMusic = SoundTool.GetAudioClip("SpyPlayer-DoomShotgun", "doom.wav");
			volumeC = ((BaseUnityPlugin)this).Config.Bind<float>("General", "volume", 1f, "Set the volume of the music");
			volume = volumeC.Value;
			if (volume > 1f)
			{
				volume = 1f;
			}
			else if (volume < 0f)
			{
				volume = 0f;
			}
			Harmony val = new Harmony("DoomShotgun");
			val.PatchAll();
		}
	}
	[HarmonyPatch(typeof(ShotgunItem), "Start")]
	public static class ShotgunPatch
	{
		public static void Postfix(ShotgunItem __instance)
		{
			AudioSource val = ((Component)__instance).gameObject.AddComponent<AudioSource>();
			val.clip = Plugin.doomMusic;
			val.loop = true;
			val.volume = Plugin.volume;
		}
	}
	[HarmonyPatch(typeof(ShotgunItem), "EquipItem")]
	public static class ShotgunEquipPatch
	{
		public static void Postfix(ShotgunItem __instance)
		{
			AudioSource val = ((Component)__instance).gameObject.GetComponents<AudioSource>().First((AudioSource x) => (Object)(object)x.clip == (Object)(object)Plugin.doomMusic);
			val.Play();
		}
	}
	[HarmonyPatch(typeof(ShotgunItem), "StopUsingGun")]
	public static class ShotgunStopPatch
	{
		public static void Postfix(ShotgunItem __instance)
		{
			AudioSource val = ((Component)__instance).gameObject.GetComponents<AudioSource>().First((AudioSource x) => (Object)(object)x.clip == (Object)(object)Plugin.doomMusic);
			val.Stop();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "DoomShotgun";

		public const string PLUGIN_NAME = "DoomShotgun";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

mods/plugins/HelmetCamera.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HelmetCamera")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelmetCamera")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b99c4d46-5f13-47b3-a5af-5e3f37772e77")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HelmetCamera
{
	[BepInPlugin("RickArg.lethalcompany.helmetcameras", "Helmet_Cameras", "2.1.5")]
	public class PluginInit : BaseUnityPlugin
	{
		public static Harmony _harmony;

		public static ConfigEntry<int> config_isHighQuality;

		public static ConfigEntry<int> config_renderDistance;

		public static ConfigEntry<int> config_cameraFps;

		private void Awake()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			config_isHighQuality = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "monitorResolution", 0, "Low FPS affection. High Quality mode. 0 - vanilla (48x48), 1 - vanilla+ (128x128), 2 - mid quality (256x256), 3 - high quality (512x512), 4 - Very High Quality (1024x1024)");
			config_renderDistance = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "renderDistance", 20, "Low FPS affection. Render distance for helmet camera.");
			config_cameraFps = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "cameraFps", 30, "Very high FPS affection. FPS for helmet camera. To increase YOUR fps, you should low cameraFps value.");
			_harmony = new Harmony("HelmetCamera");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Helmet_Cameras is loaded with version 2.1.5!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"--------Helmet camera patch done.---------");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RickArg.lethalcompany.helmetcameras";

		public const string PLUGIN_NAME = "Helmet_Cameras";

		public const string PLUGIN_VERSION = "2.1.5";
	}
	public class Plugin : MonoBehaviour
	{
		private RenderTexture renderTexture;

		private bool isMonitorChanged = false;

		private GameObject helmetCameraNew;

		private bool isSceneLoaded = false;

		private bool isCoroutineStarted = false;

		private int currentTransformIndex;

		private int resolution = 0;

		private int renderDistance = 50;

		private float cameraFps = 30f;

		private float elapsed;

		private void Awake()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			resolution = PluginInit.config_isHighQuality.Value;
			renderDistance = PluginInit.config_renderDistance.Value;
			cameraFps = PluginInit.config_cameraFps.Value;
			switch (resolution)
			{
			case 0:
				renderTexture = new RenderTexture(48, 48, 24);
				break;
			case 1:
				renderTexture = new RenderTexture(128, 128, 24);
				break;
			case 2:
				renderTexture = new RenderTexture(256, 256, 24);
				break;
			case 3:
				renderTexture = new RenderTexture(512, 512, 24);
				break;
			case 4:
				renderTexture = new RenderTexture(1024, 1024, 24);
				break;
			}
		}

		public void Start()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			isCoroutineStarted = false;
			while ((Object)(object)helmetCameraNew == (Object)null)
			{
				helmetCameraNew = new GameObject("HelmetCamera");
			}
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "MainMenu")
			{
				activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name != "InitScene")
				{
					activeScene = SceneManager.GetActiveScene();
					if (((Scene)(ref activeScene)).name != "InitSceneLaunchOptions")
					{
						isSceneLoaded = true;
						Debug.Log((object)"[HELMET_CAMERAS] Starting coroutine...");
						((MonoBehaviour)this).StartCoroutine(LoadSceneEnter());
						return;
					}
				}
			}
			isSceneLoaded = false;
			isMonitorChanged = false;
		}

		private IEnumerator LoadSceneEnter()
		{
			Debug.Log((object)"[HELMET_CAMERAS] 5 seconds for init mode... Please wait...");
			yield return (object)new WaitForSeconds(5f);
			isCoroutineStarted = true;
			if ((Object)(object)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera") != (Object)null)
			{
				Debug.Log((object)"[HELMET_CAMERAS] Ship camera founded...");
				if (!isMonitorChanged)
				{
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube").GetComponent<MeshRenderer>()).materials[2].mainTexture = ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture;
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture = (Texture)(object)renderTexture;
					helmetCameraNew.AddComponent<Camera>();
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
					helmetCameraNew.GetComponent<Camera>().targetTexture = renderTexture;
					helmetCameraNew.GetComponent<Camera>().cullingMask = 20649983;
					helmetCameraNew.GetComponent<Camera>().farClipPlane = renderDistance;
					helmetCameraNew.GetComponent<Camera>().nearClipPlane = 0.55f;
					isMonitorChanged = true;
					Debug.Log((object)"[HELMET_CAMERAS] Monitors were changed...");
					Debug.Log((object)"[HELMET_CAMERAS] Turning off vanilla internal ship camera");
					((Behaviour)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera").GetComponent<Camera>()).enabled = false;
				}
			}
		}

		public void Update()
		{
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			bool flag = isSceneLoaded && isCoroutineStarted;
			if (flag && StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(true);
				elapsed += Time.deltaTime;
				if (elapsed > 1f / cameraFps)
				{
					elapsed = 0f;
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = true;
				}
				else
				{
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
				}
				GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001/CameraMonitorScript");
				currentTransformIndex = val.GetComponent<ManualCameraRenderer>().targetTransformIndex;
				TransformAndName val2 = val.GetComponent<ManualCameraRenderer>().radarTargets[currentTransformIndex];
				if (!val2.isNonPlayer)
				{
					try
					{
						helmetCameraNew.transform.SetPositionAndRotation(val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").position + new Vector3(0f, 0f, 0f), val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").rotation * Quaternion.Euler(0f, 0f, 0f));
						DeadBodyInfo[] array = Object.FindObjectsOfType<DeadBodyInfo>();
						for (int i = 0; i < array.Length; i++)
						{
							if (array[i].playerScript.playerUsername == val2.name)
							{
								helmetCameraNew.transform.SetPositionAndRotation(((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").position, ((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").rotation * Quaternion.Euler(0f, 0f, 0f));
							}
						}
						return;
					}
					catch (NullReferenceException)
					{
						Debug.Log((object)"[HELMET_CAMERAS] ERROR NULL REFERENCE");
						return;
					}
				}
				helmetCameraNew.transform.SetPositionAndRotation(val2.transform.position + new Vector3(0f, 1.6f, 0f), val2.transform.rotation * Quaternion.Euler(0f, -90f, 0f));
			}
			else if (flag && !StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(false);
			}
		}
	}
}
namespace HelmetCamera.Patches
{
	[HarmonyPatch]
	internal class HelmetCamera
	{
		public static void InitCameras()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera");
			val.AddComponent<Plugin>();
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void InitCamera(ref ManualCameraRenderer __instance)
		{
			InitCameras();
		}
	}
}

mods/plugins/LateCompanyV1.0.6.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LateCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+31dbb98cfa5670c23f3ffb21c05582c54159b82d")]
[assembly: AssemblyProduct("LateCompany")]
[assembly: AssemblyTitle("LateCompany")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LateCompany
{
	public static class PluginInfo
	{
		public const string GUID = "twig.latecompany";

		public const string PrintName = "Late Company";

		public const string Version = "1.0.6";
	}
	[BepInPlugin("twig.latecompany", "Late Company", "1.0.6")]
	internal class Plugin : BaseUnityPlugin
	{
		private ConfigEntry<bool> configLateJoinOrbitOnly;

		public static bool OnlyLateJoinInOrbit = false;

		public static bool LobbyJoinable = true;

		public void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Late join orbit only", true, "Don't allow joining while the ship is not in orbit.");
			OnlyLateJoinInOrbit = configLateJoinOrbitOnly.Value;
			Harmony val = new Harmony("twig.latecompany");
			val.PatchAll(typeof(Plugin).Assembly);
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!");
		}

		public static void SetLobbyJoinable(bool joinable)
		{
			LobbyJoinable = joinable;
			GameNetworkManager.Instance.SetLobbyJoinable(joinable);
			QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>();
			if (Object.op_Implicit((Object)(object)val))
			{
				val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f);
			}
		}
	}
}
namespace LateCompany.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
	[HarmonyWrapSafe]
	internal static class LeaveLobbyAtGameStart_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
	[HarmonyWrapSafe]
	internal static class ConnectionApproval_Patch
	{
		[HarmonyPostfix]
		private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && response.Reason.Contains("Game has already started") && Plugin.LobbyJoinable)
			{
				response.Reason = "";
				response.CreatePlayerObject = false;
				response.Approved = true;
				response.Pending = false;
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")]
	[HarmonyWrapSafe]
	internal static class DisableInviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
	[HarmonyWrapSafe]
	internal static class InviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			if (Plugin.LobbyJoinable)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
			return false;
		}
	}
	internal class RpcEnum : NetworkBehaviour
	{
		public static int None => 0;

		public static int Client => 2;

		public static int Server => 1;
	}
	internal static class WeatherSync
	{
		public static bool DoOverride = false;

		public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1);
	}
	[HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")]
	[HarmonyWrapSafe]
	internal static class __rpc_handler_1193916134_Patch
	{
		public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			try
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				int num2 = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num2);
				int num3 = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num3);
				WeatherSync.DoOverride = true;
				WeatherSync.CurrentWeather = (LevelWeatherType)num3;
				RPCExecStage.SetValue(target, RpcEnum.Client);
				((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2);
				RPCExecStage.SetValue(target, RpcEnum.None);
			}
			catch
			{
				((FastBufferReader)(ref reader)).Seek(0);
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")]
	[HarmonyWrapSafe]
	internal static class SetToCurrentLevelWeather_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (!WeatherSync.DoOverride)
			{
				return true;
			}
			WeatherSync.DoOverride = false;
			TimeOfDay.Instance.currentLevelWeather = WeatherSync.CurrentWeather;
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")]
	[HarmonyWrapSafe]
	internal class OnPlayerConnectedClientRpc_Patch
	{
		public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			StartOfRound instance = StartOfRound.Instance;
			PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId];
			if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
			val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true);
			if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase)
			{
				RoundManager instance2 = RoundManager.Instance;
				ClientRpcParams val2 = default(ClientRpcParams);
				val2.Send = new ClientRpcSendParams
				{
					TargetClientIds = new List<ulong> { clientId }
				};
				ClientRpcParams val3 = val2;
				FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 });
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed);
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID);
				BytePacker.WriteValueBitPacked(val4, (short)instance2.currentLevel.currentWeather);
				EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 });
				FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 });
				EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 });
			}
			instance.livingPlayers = instance.connectedPlayersAmount + 1;
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val6 = instance.allPlayerScripts[i];
				if (val6.isPlayerControlled && val6.isPlayerDead)
				{
					instance.livingPlayers--;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
	[HarmonyWrapSafe]
	internal class OnPlayerDC_Patch
	{
		[HarmonyPostfix]
		public static void Postfix()
		{
			if (StartOfRound.Instance.inShipPhase || !Plugin.OnlyLateJoinInOrbit)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "StartGame")]
	[HarmonyWrapSafe]
	internal class StartGame_Patch
	{
		[HarmonyPrefix]
		public static void Prefix()
		{
			if (Plugin.OnlyLateJoinInOrbit)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
	[HarmonyWrapSafe]
	internal class SetShipReadyToLand_Patch
	{
		[HarmonyPrefix]
		public static void Postfix()
		{
			if (Plugin.OnlyLateJoinInOrbit && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
}

mods/plugins/LC_SoundTool.dll

Decompiled a year ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.4.0.0")]
[assembly: AssemblyInformationalVersion("1.4.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.4.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.4.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			debugAudioSources = false;
			indepthDebugging = false;
			infoDebugging = false;
			replacedClips = new Dictionary<string, List<RandomAudioClip>>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					string s = array[^1];
					if (int.TryParse(s, out var result))
					{
						num = (float)result * 0.01f;
						name = string.Join("-", array, 0, array.Length - 1);
					}
				}
			}
			if (replacedClips.ContainsKey(originalName) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, num));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, num)
				};
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num2 += replacedClips[originalName][i].chance;
			}
			if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num2 == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			if (replacedClips.ContainsKey(originalName) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, chance));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, chance)
				};
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num += replacedClips[originalName][i].chance;
			}
			if ((num < 1f || num > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].Count(); i++)
				{
					if (replacedClips[name][i].chance == chance)
					{
						replacedClips[name].RemoveAt(i);
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				Instance.logger.LogDebug((object)"File defined as a WAV file!");
				break;
			case AudioType.ogg:
				Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				break;
			case AudioType.mp3:
				Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("One shot audio");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			RunDynamicClipReplacement(val2);
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = instance.clip.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in list)
					{
						if (num2 <= item2.chance)
						{
							instance.clip = item2.clip;
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, original);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in list)
				{
					if (num2 <= item2.chance)
					{
						return item2.clip;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(name))
			{
				AudioClip result = originalClips[name];
				originalClips.Remove(name);
				return result;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				RemoveAudioClipClientRpc(clipName);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SyncAudioClipsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray());
				if (clipNames.MyStrings.Length < 1)
				{
					SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!");
				}
				else
				{
					SyncAudioClipsClientRpc(clipNames);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendExistingAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			if (networkedAudioClips.ContainsKey(clipName))
			{
				byte[] array = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						array = OggUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						array = Mp3Utility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
				}
				if (array == null)
				{
					array = WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
				}
				ReceiveAudioClipClientRpc(clipName, array);
			}
			else
			{
				SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!");
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendSeedToClientsServerRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4286510828u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4286510828u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost)
				{
					ReceiveSeedClientRpc(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Sending a new Unity random seed of {seed} to all clients...");
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642));
			NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546));
			NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130));
			NetworkManager.__rpc_func_table.Add(1556253924u, new RpcReceiveHandler(__rpc_handler_1556253924));
			NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943));
			NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155));
			NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916));
			NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189));
			NetworkManager.__rpc_func_table.Add(4286510828u, new RpcReceiveHandler(__rpc_handler_4286510828));
		}

		private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Strings clipNames = default(Strings);
				((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1556253924(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SyncAudioClipsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4286510828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendSeedToClientsServerRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	public struct Strings : INetworkSerializable
	{
		private string[] myStrings;

		public string[] MyStrings
		{
			get
			{
				return myStrings;
			}
			set
			{
				myStrings = value;
			}
		}

		public Strings(string[] myStrings)
		{
			this.myStrings = myStrings;
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (serializer.IsWriter)
			{
				FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter();
				int num = myStrings.Length;
				((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				for (int i = 0; i < myStrings.Length; i++)
				{
					((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false);
				}
			}
			if (serializer.IsReader)
			{
				FastBufferReader fastBufferReader = serializer.GetFastBufferReader();
				int num2 = default(int);
				((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				myStrings = new string[num2];
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false);
				}
			}
		}
	}
}
namespace LCSoundTool.Resources
{
	public static class Assets
	{
		internal static AssetBundle bundle;
	}
}

mods/plugins/LethalExpansion.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Adapters;
using DunGen.Graph;
using GameNetcodeStuff;
using HarmonyLib;
using LethalExpansion.Extenders;
using LethalExpansion.Patches;
using LethalExpansion.Patches.Monsters;
using LethalExpansion.Utils;
using LethalExpansion.Utils.HUD;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalExpansion")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalExpansion")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f80eb3fd-9563-4f80-9fc7-3fcce1655c13")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AutoScrollText : MonoBehaviour
{
	public TextMeshProUGUI textMeshPro;

	public float scrollSpeed = 20f;

	private Vector2 startPosition;

	private float textHeight;

	private bool startScrolling = false;

	private bool isWaitingToReset = false;

	private float displayHeight;

	private float fontSize;

	private void Start()
	{
		textMeshPro = ((Component)this).GetComponent<TextMeshProUGUI>();
		InitializeScrolling();
	}

	private void InitializeScrolling()
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null)
		{
			startPosition = ((TMP_Text)textMeshPro).rectTransform.anchoredPosition;
			textHeight = ((TMP_Text)textMeshPro).preferredHeight;
			displayHeight = ((TMP_Text)textMeshPro).rectTransform.sizeDelta.y;
			fontSize = ((TMP_Text)textMeshPro).fontSize;
		}
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private IEnumerator WaitBeforeScrolling(float waitTime)
	{
		yield return (object)new WaitForSeconds(waitTime);
		startScrolling = true;
	}

	private IEnumerator WaitBeforeResetting(float waitTime)
	{
		isWaitingToReset = true;
		yield return (object)new WaitForSeconds(waitTime);
		((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		isWaitingToReset = false;
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private void Update()
	{
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null && startScrolling && !isWaitingToReset)
		{
			RectTransform rectTransform = ((TMP_Text)textMeshPro).rectTransform;
			rectTransform.anchoredPosition += new Vector2(0f, scrollSpeed * Time.deltaTime);
			if (((TMP_Text)textMeshPro).rectTransform.anchoredPosition.y >= startPosition.y + textHeight - displayHeight - fontSize)
			{
				startScrolling = false;
				((MonoBehaviour)this).StartCoroutine(WaitBeforeResetting(5f));
			}
		}
	}

	public void ResetScrolling()
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		((MonoBehaviour)this).StopAllCoroutines();
		if ((Object)(object)textMeshPro != (Object)null)
		{
			((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		}
		isWaitingToReset = false;
		InitializeScrolling();
	}
}
public class TooltipHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
	private string description;

	private string netinfo;

	public static RectTransform ModSettingsToolTipPanel;

	public static TMP_Text ModSettingsToolTipPanelDescription;

	public static TMP_Text ModSettingsToolTipPanelNetInfo;

	public int index;

	private float delay = 0.5f;

	private bool isPointerOver = false;

	public void OnPointerEnter(PointerEventData eventData)
	{
		isPointerOver = true;
		((MonoBehaviour)this).StartCoroutine(ShowTooltipAfterDelay());
	}

	public void OnPointerExit(PointerEventData eventData)
	{
		isPointerOver = false;
		((Component)ModSettingsToolTipPanel).gameObject.SetActive(false);
	}

	private IEnumerator ShowTooltipAfterDelay()
	{
		yield return (object)new WaitForSeconds(delay);
		if (isPointerOver)
		{
			ModSettingsToolTipPanel.anchoredPosition = new Vector2(-30f, ((Component)this).GetComponent<RectTransform>().anchoredPosition.y + -80f);
			description = ConfigManager.Instance.FindDescription(index);
			(bool, bool) info = ConfigManager.Instance.FindNetInfo(index);
			netinfo = "Network synchronization: " + (info.Item1 ? "Yes" : "No") + "\nMod required by clients: " + (info.Item2 ? "No" : "Yes");
			ModSettingsToolTipPanelDescription.text = description;
			ModSettingsToolTipPanelNetInfo.text = netinfo;
			((Component)ModSettingsToolTipPanel).gameObject.SetActive(true);
		}
	}
}
public class ConfigItem
{
	public string Key { get; set; }

	public Type type { get; set; }

	public object Value { get; set; }

	public object DefaultValue { get; set; }

	public string Tab { get; set; }

	public string Description { get; set; }

	public object MinValue { get; set; }

	public object MaxValue { get; set; }

	public bool Sync { get; set; }

	public bool Hidden { get; set; }

	public bool Optional { get; set; }

	public bool RequireRestart { get; set; }

	public ConfigItem(string key, object defaultValue, string tab, string description, object minValue = null, object maxValue = null, bool sync = true, bool optional = false, bool hidden = false, bool requireRestart = false)
	{
		Key = key;
		DefaultValue = defaultValue;
		type = defaultValue.GetType();
		Tab = tab;
		Description = description;
		if (minValue != null && maxValue != null)
		{
			if (minValue.GetType() == type && maxValue.GetType() == type)
			{
				MinValue = minValue;
				MaxValue = maxValue;
			}
		}
		else
		{
			MinValue = null;
			MaxValue = null;
		}
		Sync = sync;
		Optional = optional;
		Hidden = hidden;
		Value = DefaultValue;
		RequireRestart = requireRestart;
	}
}
namespace LethalExpansion
{
	[BepInPlugin("LethalExpansion", "LethalExpansion", "1.2.16")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LethalExpansion : BaseUnityPlugin
	{
		private enum compatibility
		{
			unknown,
			perfect,
			good,
			medium,
			bad,
			critical,
			incompatible
		}

		private const string PluginGUID = "LethalExpansion";

		private const string PluginName = "LethalExpansion";

		private const string VersionString = "1.2.16";

		public static readonly Version ModVersion = new Version("1.2.16");

		private readonly Version[] CompatibleModVersions = new Version[1]
		{
			new Version(1, 2, 16)
		};

		private readonly Dictionary<string, compatibility> CompatibleMods = new Dictionary<string, compatibility>
		{
			{
				"com.sinai.unityexplorer",
				compatibility.medium
			},
			{
				"HDLethalCompany",
				compatibility.good
			},
			{
				"LC_API",
				compatibility.good
			},
			{
				"me.swipez.melonloader.morecompany",
				compatibility.unknown
			},
			{
				"BrutalCompanyPlus",
				compatibility.unknown
			},
			{
				"MoonOfTheDay",
				compatibility.good
			}
		};

		private List<PluginInfo> loadedPlugins = new List<PluginInfo>();

		public static readonly int[] CompatibleGameVersions = new int[1] { 45 };

		public static bool sessionWaiting = true;

		public static bool hostDataWaiting = true;

		public static bool ishost = false;

		public static bool alreadypatched = false;

		public static bool weathersReadyToShare = false;

		public static bool isInGame = false;

		public static int delayedLevelChange = -1;

		public static string lastKickReason = string.Empty;

		private static readonly Harmony Harmony = new Harmony("LethalExpansion");

		public static ManualLogSource Log = new ManualLogSource("LethalExpansion");

		public static ConfigFile config;

		public static NetworkManager networkManager;

		public GameObject SpaceLight;

		public GameObject terrainfixer;

		private int width = 256;

		private int height = 256;

		private int depth = 20;

		private float scale = 20f;

		private List<Type> whitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(Terrain),
			typeof(Tree),
			typeof(WindZone),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(Skybox),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(Volume),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(Projector),
			typeof(VideoPlayer),
			typeof(NavMeshSurface),
			typeof(NavMeshModifier),
			typeof(NavMeshModifierVolume),
			typeof(NavMeshLink),
			typeof(NavMeshObstacle),
			typeof(OffMeshLink),
			typeof(SI_AudioReverbPresets),
			typeof(SI_AudioReverbTrigger),
			typeof(SI_DungeonGenerator),
			typeof(SI_MatchLocalPlayerPosition),
			typeof(SI_AnimatedSun),
			typeof(SI_EntranceTeleport),
			typeof(SI_ScanNode),
			typeof(SI_DoorLock),
			typeof(SI_WaterSurface),
			typeof(SI_Ladder),
			typeof(SI_ItemDropship),
			typeof(LockPosition)
		};

		private void Awake()
		{
			//IL_0847: Unknown result type (might be due to invalid IL or missing references)
			//IL_084d: Expected O, but got Unknown
			//IL_0896: Unknown result type (might be due to invalid IL or missing references)
			//IL_08a3: Expected O, but got Unknown
			//IL_08a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_08b5: Expected O, but got Unknown
			//IL_091c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0929: Expected O, but got Unknown
			//IL_0930: Unknown result type (might be due to invalid IL or missing references)
			//IL_093d: Expected O, but got Unknown
			//IL_095b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0960: Unknown result type (might be due to invalid IL or missing references)
			//IL_096c: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.2.16 is loading...");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Getting other plugins list");
			loadedPlugins = GetLoadedPlugins();
			foreach (PluginInfo loadedPlugin in loadedPlugins)
			{
				if (loadedPlugin.Metadata.GUID != "LethalExpansion")
				{
					if (CompatibleMods.ContainsKey(loadedPlugin.Metadata.GUID))
					{
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {compatibility.unknown}");
					}
				}
			}
			config = ((BaseUnityPlugin)this).Config;
			ConfigManager.Instance.AddItem(new ConfigItem("GlobalTimeSpeedMultiplier", 1.4f, "Time", "Change the global time speed", 0.1f, 3f));
			ConfigManager.Instance.AddItem(new ConfigItem("LengthOfHours", 60, "Time", "Change amount of seconds in one hour", 1, 300));
			ConfigManager.Instance.AddItem(new ConfigItem("NumberOfHours", 18, "Time", "Max lenght of an Expedition in hours. (Begin at 6 AM | 18 = Midnight)", 6, 20));
			ConfigManager.Instance.AddItem(new ConfigItem("DeadlineDaysAmount", 3, "Expeditions", "Change amount of days for the Quota.", 1, 9));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingCredits", 60, "Expeditions", "Change amount of starting Credit.", 0, 1000));
			ConfigManager.Instance.AddItem(new ConfigItem("MoonsRoutePricesMultiplier", 1f, "Moons", "Change the Cost of the Moon Routes.", 0f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingQuota", 130, "Expeditions", "Change the starting Quota.", 0, 1000, sync: true, optional: true));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapAmountMultiplier", 1f, "Dungeons", "Change the amount of Scraps in dungeons.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapValueMultiplier", 0.4f, "Dungeons", "Change the value of Scraps.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("MapSizeMultiplier", 1.5f, "Dungeons", "Change the size of the Dungeons. (Can crash when under 1.0)", 0.8f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventMineToExplodeWithItems", false, "Dungeons", "Prevent Landmines to explode by dropping items on them"));
			ConfigManager.Instance.AddItem(new ConfigItem("MineActivationWeight", 0.15f, "Dungeons", "Set the minimal weight to prevent Landmine's explosion (0.15 = 16 lb, Player = 2.0)", 0.01f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("WeightUnit", 0, "HUD", "Change the carried Weight unit : 0 = Pounds (lb), 1 = Kilograms (kg) and 2 = Both", 0, 2, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ConvertPoundsToKilograms", true, "HUD", "Convert Pounds into Kilograms (16 lb = 7 kg) (Only effective if WeightUnit = 1)", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventScrapWipeWhenAllPlayersDie", false, "Expeditions", "Prevent the Scraps Wipe when all players die."));
			ConfigManager.Instance.AddItem(new ConfigItem("24HoursClock", false, "HUD", "Display a 24h clock instead of 12h.", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ClockAlwaysVisible", false, "HUD", "Display clock while inside of the Ship."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadline", false, "Expeditions", "Automatically increase the Deadline depending of the required quota."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadlineStage", 300, "Expeditions", "Increase the quota deadline of one day each time the quota exceeds this value.", 100, 1000));
			ConfigManager.Instance.AddItem(new ConfigItem("LoadModules", true, "Modules", "Load SDK Modules that add new content to the game. Disable it to play with Vanilla players. (RESTART REQUIRED)", null, null, sync: false, optional: false, hidden: false, requireRestart: true));
			ConfigManager.Instance.AddItem(new ConfigItem("MaxItemsInShip", 45, "Expeditions", "Change the Items cap can be kept in the ship.", 10, 500));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonWeatherInCatalogue", true, "HUD", "Display the current weather of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonRankInCatalogue", false, "HUD", "Display the rank of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonPriceInCatalogue", false, "HUD", "Display the route price of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaIncreaseSteepness", 16, "Expeditions", "Change the Quota Increase Steepness (Highter = more exponential increase).", 0, 32));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaBaseIncrease", 100, "Expeditions", "Change the Quota Base Increase.", 0, 300));
			ConfigManager.Instance.AddItem(new ConfigItem("KickPlayerWithoutMod", false, "Lobby", "Kick the players without Lethal Expansion installer. (Will be kicked anyway if LoadModules is True)"));
			ConfigManager.Instance.AddItem(new ConfigItem("BrutalCompanyPlusCompatibility", false, "Compatibility", "Leave Brutal Company Plus control the Quota settings"));
			ConfigManager.Instance.ReadConfig();
			((BaseUnityPlugin)this).Config.SettingChanged += ConfigSettingChanged;
			AssetBundlesManager.Instance.LoadAllAssetBundles();
			SceneManager.sceneLoaded += OnSceneLoaded;
			SceneManager.sceneUnloaded += OnSceneUnloaded;
			Harmony.PatchAll(typeof(GameNetworkManager_Patch));
			Harmony.PatchAll(typeof(Terminal_Patch));
			Harmony.PatchAll(typeof(MenuManager_Patch));
			Harmony.PatchAll(typeof(GrabbableObject_Patch));
			Harmony.PatchAll(typeof(RoundManager_Patch));
			Harmony.PatchAll(typeof(TimeOfDay_Patch));
			Harmony.PatchAll(typeof(HUDManager_Patch));
			Harmony.PatchAll(typeof(StartOfRound_Patch));
			Harmony.PatchAll(typeof(EntranceTeleport_Patch));
			Harmony.PatchAll(typeof(Landmine_Patch));
			Harmony.PatchAll(typeof(RuntimeDungeon));
			Harmony val = new Harmony("LethalExpansion");
			MethodInfo methodInfo = AccessTools.Method(typeof(BaboonBirdAI), "GrabScrap", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(HoarderBugAI), "GrabItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterGrabItem", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(HoarderBugAI), "DropItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterDropItem_Patch", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(HoarderBugAI), "KillEnemy", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "KillEnemy_Patch", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo5), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo6, (HarmonyMethod)null, new HarmonyMethod(methodInfo7), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			RenderPipelineAsset currentRenderPipeline = GraphicsSettings.currentRenderPipeline;
			HDRenderPipelineAsset val2 = (HDRenderPipelineAsset)(object)((currentRenderPipeline is HDRenderPipelineAsset) ? currentRenderPipeline : null);
			if ((Object)(object)val2 != (Object)null)
			{
				RenderPipelineSettings currentPlatformRenderPipelineSettings = val2.currentPlatformRenderPipelineSettings;
				currentPlatformRenderPipelineSettings.supportWater = true;
				val2.currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Water support applied to the HDRenderPipelineAsset.");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"HDRenderPipelineAsset not found.");
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.2.16 is loaded.");
		}

		private List<PluginInfo> GetLoadedPlugins()
		{
			return Chainloader.PluginInfos.Values.ToList();
		}

		private float[,] GenerateHeights()
		{
			float[,] array = new float[width, height];
			for (int i = 0; i < width; i++)
			{
				for (int j = 0; j < height; j++)
				{
					array[i, j] = CalculateHeight(i, j);
				}
			}
			return array;
		}

		private float CalculateHeight(int x, int y)
		{
			float num = (float)x / (float)width * scale;
			float num2 = (float)y / (float)height * scale;
			return Mathf.PerlinNoise(num, num2);
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Expected O, but got Unknown
			//IL_034c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0547: Unknown result type (might be due to invalid IL or missing references)
			//IL_0883: Unknown result type (might be due to invalid IL or missing references)
			//IL_088a: Expected O, but got Unknown
			//IL_08ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_093d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0949: Unknown result type (might be due to invalid IL or missing references)
			//IL_094e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0955: Unknown result type (might be due to invalid IL or missing references)
			//IL_0660: Unknown result type (might be due to invalid IL or missing references)
			//IL_0667: Expected O, but got Unknown
			//IL_0691: Unknown result type (might be due to invalid IL or missing references)
			//IL_069e: Unknown result type (might be due to invalid IL or missing references)
			//IL_09e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_09f0: Expected O, but got Unknown
			//IL_0a25: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a46: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a91: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Loading scene: " + ((Scene)(ref scene)).name));
			if (((Scene)(ref scene)).name == "InitScene")
			{
				networkManager = GameObject.Find("NetworkManager").GetComponent<NetworkManager>();
			}
			if (((Scene)(ref scene)).name == "MainMenu")
			{
				sessionWaiting = true;
				hostDataWaiting = true;
				ishost = false;
				alreadypatched = false;
				delayedLevelChange = -1;
				isInGame = false;
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Canvas/MenuManager").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				SettingsMenu.Instance.InitSettingsMenu();
				if (lastKickReason != null && lastKickReason.Length > 0)
				{
					PopupManager.Instance.InstantiatePopup(scene, "Kicked from Lobby", "You have been kicked\r\nReason: " + lastKickReason, "Ok", "Ignore");
				}
			}
			if (((Scene)(ref scene)).name == "CompanyBuilding")
			{
				SpaceLight.SetActive(false);
				terrainfixer.SetActive(false);
			}
			if (((Scene)(ref scene)).name == "SampleSceneRelay")
			{
				SpaceLight = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/SpaceLight.prefab"));
				SceneManager.MoveGameObjectToScene(SpaceLight, scene);
				Mesh mesh = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Meshes/MonitorWall.fbx").GetComponent<MeshFilter>().mesh;
				GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube");
				val.GetComponent<MeshFilter>().mesh = mesh;
				MeshRenderer component = val.GetComponent<MeshRenderer>();
				GameObject val2 = Object.Instantiate<GameObject>(GameObject.Find("Systems/GameSystems/TimeAndWeather/Flooding"));
				Object.DestroyImmediate((Object)(object)val2.GetComponent<FloodWeather>());
				((Object)val2).name = "WaterSurface";
				val2.transform.position = Vector3.zero;
				val2.SetActive(false);
				SpawnPrefab.Instance.waterSurface = val2;
				((Renderer)component).materials = (Material[])(object)new Material[9]
				{
					((Renderer)component).materials[0],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[2]
				};
				((Component)StartOfRound.Instance.screenLevelDescription).gameObject.AddComponent<AutoScrollText>();
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Systems/Audios/DiageticBackground").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				terrainfixer = new GameObject();
				((Object)terrainfixer).name = "terrainfixer";
				terrainfixer.transform.position = new Vector3(0f, -500f, 0f);
				Terrain val3 = terrainfixer.AddComponent<Terrain>();
				TerrainData val4 = new TerrainData();
				val4.heightmapResolution = width + 1;
				val4.size = new Vector3((float)width, (float)depth, (float)height);
				val4.SetHeights(0, 0, GenerateHeights());
				val3.terrainData = val4;
				Terminal_Patch.ResetFireExitAmounts();
				Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume));
				for (int i = 0; i < array.Length; i++)
				{
					Object obj = array[i];
					if ((Object)(object)((Volume)((obj is Volume) ? obj : null)).sharedProfile == (Object)null)
					{
						Object obj2 = array[i];
						((Volume)((obj2 is Volume) ? obj2 : null)).sharedProfile = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<VolumeProfile>("Assets/Mods/LethalExpansion/Sky and Fog Global Volume Profile.asset");
					}
				}
				waitForSession().GetAwaiter();
				isInGame = true;
			}
			if (((Scene)(ref scene)).name.StartsWith("Level"))
			{
				SpaceLight.SetActive(false);
				terrainfixer.SetActive(false);
			}
			if (!(((Scene)(ref scene)).name == "InitSceneLaunchOptions") || !isInGame)
			{
				return;
			}
			SpaceLight.SetActive(false);
			terrainfixer.SetActive(false);
			GameObject[] rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects();
			foreach (GameObject val5 in rootGameObjects)
			{
				val5.SetActive(false);
			}
			if ((Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab != (Object)null && (Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform != (Object)null)
			{
				CheckAndRemoveIllegalComponents(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform);
				GameObject val6 = Object.Instantiate<GameObject>(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab);
				if ((Object)(object)val6 != (Object)null)
				{
					SceneManager.MoveGameObjectToScene(val6, scene);
					Transform val7 = val6.transform.Find("Systems/Audio/DiageticBackground");
					if ((Object)(object)val7 != (Object)null)
					{
						((Component)val7).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
				}
			}
			string[] array2 = new string[5] { "MapPropsContainer", "OutsideAINode", "SpawnDenialPoint", "ItemShipLandingNode", "OutsideLevelNavMesh" };
			string[] array3 = array2;
			foreach (string text in array3)
			{
				if ((Object)(object)GameObject.FindGameObjectWithTag(text) == (Object)null || GameObject.FindGameObjectsWithTag(text).Any(delegate(GameObject o)
				{
					//IL_0001: Unknown result type (might be due to invalid IL or missing references)
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					Scene scene2 = o.scene;
					return ((Scene)(ref scene2)).name != "InitSceneLaunchOptions";
				}))
				{
					GameObject val8 = new GameObject();
					((Object)val8).name = text;
					val8.tag = text;
					val8.transform.position = new Vector3(0f, -200f, 0f);
					SceneManager.MoveGameObjectToScene(val8, scene);
				}
			}
			GameObject val9 = GameObject.Find("ItemShipAnimContainer");
			if ((Object)(object)val9 != (Object)null)
			{
				Transform val10 = val9.transform.Find("ItemShip");
				if ((Object)(object)val10 != (Object)null)
				{
					((Component)val10).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
				}
				Transform val11 = val9.transform.Find("ItemShip/Music");
				if ((Object)(object)val11 != (Object)null)
				{
					((Component)val11).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
				}
				Transform val12 = val9.transform.Find("ItemShip/Music/Music (1)");
				if ((Object)(object)val12 != (Object)null)
				{
					((Component)val12).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
				}
			}
			RuntimeDungeon val13 = Object.FindObjectOfType<RuntimeDungeon>(false);
			if ((Object)(object)val13 == (Object)null)
			{
				GameObject val14 = new GameObject();
				((Object)val14).name = "DungeonGenerator";
				val14.tag = "DungeonGenerator";
				val14.transform.position = new Vector3(0f, -200f, 0f);
				val13 = val14.AddComponent<RuntimeDungeon>();
				val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
				val13.Generator.LengthMultiplier = 0.8f;
				val13.Generator.PauseBetweenRooms = 0.2f;
				val13.GenerateOnStart = false;
				val13.Root = val14;
				val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
				UnityNavMeshAdapter val15 = val14.AddComponent<UnityNavMeshAdapter>();
				val15.BakeMode = (RuntimeNavMeshBakeMode)3;
				val15.LayerMask = LayerMask.op_Implicit(35072);
				SceneManager.MoveGameObjectToScene(val14, scene);
			}
			else if ((Object)(object)val13.Generator.DungeonFlow == (Object)null)
			{
				val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			}
			val13.Generator.DungeonFlow.GlobalProps.First((GlobalPropSettings p) => p.ID == 1231).Count = new IntRange(RoundManager.Instance.currentLevel.GetFireExitAmountOverwrite(), RoundManager.Instance.currentLevel.GetFireExitAmountOverwrite());
			GameObject val16 = GameObject.CreatePrimitive((PrimitiveType)3);
			((Object)val16).name = "OutOfBounds";
			val16.layer = 13;
			val16.transform.position = new Vector3(0f, -300f, 0f);
			val16.transform.localScale = new Vector3(1000f, 5f, 1000f);
			BoxCollider component2 = val16.GetComponent<BoxCollider>();
			((Collider)component2).isTrigger = true;
			val16.AddComponent<OutOfBoundsTrigger>();
			Rigidbody val17 = val16.AddComponent<Rigidbody>();
			val17.useGravity = false;
			val17.isKinematic = true;
			val17.collisionDetectionMode = (CollisionDetectionMode)1;
			SceneManager.MoveGameObjectToScene(val16, scene);
		}

		private void CheckAndRemoveIllegalComponents(Transform root)
		{
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			try
			{
				Component[] components = ((Component)root).GetComponents<Component>();
				Component[] array = components;
				foreach (Component component in array)
				{
					if (!whitelist.Any((Type whitelistType) => ((object)component).GetType() == whitelistType))
					{
						Log.LogWarning((object)("Removed illegal " + ((object)component).GetType().Name + " component."));
						Object.DestroyImmediate((Object)(object)component);
					}
				}
				foreach (Transform item in root)
				{
					Transform root2 = item;
					CheckAndRemoveIllegalComponents(root2);
				}
			}
			catch (Exception ex)
			{
				Log.LogError((object)ex.Message);
			}
		}

		private void OnSceneUnloaded(Scene scene)
		{
			if (((Scene)(ref scene)).name.Length > 0)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Unloading scene: " + ((Scene)(ref scene)).name));
			}
			if (((Scene)(ref scene)).name.StartsWith("Level") || ((Scene)(ref scene)).name == "CompanyBuilding" || (((Scene)(ref scene)).name == "InitSceneLaunchOptions" && isInGame))
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(true);
				}
				Terminal_Patch.ResetFireExitAmounts();
			}
		}

		private async Task waitForSession()
		{
			while (sessionWaiting)
			{
				await Task.Delay(1000);
			}
			if (!ishost)
			{
				while (!sessionWaiting && hostDataWaiting)
				{
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "hostconfig", string.Empty, 0L);
					await Task.Delay(3000);
				}
			}
			else
			{
				for (int i = 0; i < ConfigManager.Instance.GetAll().Count; i++)
				{
					if (ConfigManager.Instance.MustBeSync(i))
					{
						ConfigManager.Instance.SetItemValue(i, ConfigManager.Instance.FindEntryValue(i));
					}
				}
			}
			TimeOfDay.Instance.globalTimeSpeedMultiplier = ConfigManager.Instance.FindItemValue<float>("GlobalTimeSpeedMultiplier");
			TimeOfDay.Instance.lengthOfHours = ConfigManager.Instance.FindItemValue<int>("LengthOfHours");
			TimeOfDay.Instance.numberOfHours = ConfigManager.Instance.FindItemValue<int>("NumberOfHours");
			if (!ConfigManager.Instance.FindItemValue<bool>("BrutalCompanyPlusCompatibility") || !loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BrutalCompanyPlus"))
			{
				TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = ConfigManager.Instance.FindItemValue<int>("DeadlineDaysAmount");
				TimeOfDay.Instance.quotaVariables.startingQuota = ConfigManager.Instance.FindItemValue<int>("StartingQuota");
				TimeOfDay.Instance.quotaVariables.startingCredits = ConfigManager.Instance.FindItemValue<int>("StartingCredits");
				TimeOfDay.Instance.quotaVariables.baseIncrease = ConfigManager.Instance.FindItemValue<int>("QuotaBaseIncrease");
				TimeOfDay.Instance.quotaVariables.increaseSteepness = ConfigManager.Instance.FindItemValue<int>("QuotaIncreaseSteepness");
			}
			RoundManager.Instance.scrapAmountMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapAmountMultiplier");
			RoundManager.Instance.scrapValueMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapValueMultiplier");
			RoundManager.Instance.mapSizeMultiplier = ConfigManager.Instance.FindItemValue<float>("MapSizeMultiplier");
			StartOfRound.Instance.maxShipItemCapacity = ConfigManager.Instance.FindItemValue<int>("MaxItemsInShip");
			if (!alreadypatched)
			{
				Terminal_Patch.MainPatch(GameObject.Find("TerminalScript").GetComponent<Terminal>());
				alreadypatched = true;
			}
		}

		private void ConfigSettingChanged(object sender, EventArgs e)
		{
			SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
			if (val != null)
			{
				Log.LogInfo((object)$"{val.ChangedSetting.Definition.Key} Changed to {val.ChangedSetting.BoxedValue}");
			}
		}
	}
}
namespace LethalExpansion.Utils
{
	public class AssetBundlesManager
	{
		private static AssetBundlesManager _instance;

		public AssetBundle mainAssetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExpansion.dll", "lethalexpansion.lem"));

		public Dictionary<string, (AssetBundle, ModManifest)> assetBundles = new Dictionary<string, (AssetBundle, ModManifest)>();

		public readonly string[] forcedNative = new string[2] { "templatemod", "oldseaport" };

		public DirectoryInfo modPath = new DirectoryInfo(Assembly.GetExecutingAssembly().Location);

		public DirectoryInfo modDirectory;

		public DirectoryInfo pluginsDirectory;

		public static AssetBundlesManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetBundlesManager();
				}
				return _instance;
			}
		}

		public (AssetBundle, ModManifest) Load(string name)
		{
			return assetBundles[name.ToLower()];
		}

		public void LoadAllAssetBundles()
		{
			modDirectory = modPath.Parent;
			pluginsDirectory = modDirectory;
			while (pluginsDirectory != null && pluginsDirectory.Name != "plugins")
			{
				pluginsDirectory = pluginsDirectory.Parent;
			}
			if (pluginsDirectory != null)
			{
				LethalExpansion.Log.LogInfo((object)("Plugins folder found: " + pluginsDirectory.FullName));
				if (modDirectory.FullName == pluginsDirectory.FullName)
				{
					LethalExpansion.Log.LogWarning((object)("LethalExpansion is Rooting the Plugins folder, this is not recommended. " + modDirectory.FullName));
				}
				string[] files = Directory.GetFiles(pluginsDirectory.FullName, "*.lem", SearchOption.AllDirectories);
				foreach (string file in files)
				{
					LoadBundle(file);
				}
			}
			else
			{
				LethalExpansion.Log.LogWarning((object)"Mod is not in a plugins folder.");
			}
		}

		public void LoadBundle(string file)
		{
			if (forcedNative.Contains<string>(Path.GetFileNameWithoutExtension(file)) && !file.Contains(modDirectory.FullName))
			{
				LethalExpansion.Log.LogWarning((object)("Illegal use of reserved Asset Bundle name: " + Path.GetFileNameWithoutExtension(file) + " at: " + file + "."));
			}
			else
			{
				if (!(Path.GetFileName(file) != "lethalexpansion.lem"))
				{
					return;
				}
				if (!assetBundles.ContainsKey(Path.GetFileNameWithoutExtension(file)))
				{
					Stopwatch stopwatch = new Stopwatch();
					AssetBundle val = null;
					try
					{
						stopwatch.Start();
						val = AssetBundle.LoadFromFile(file);
						stopwatch.Stop();
					}
					catch (Exception ex)
					{
						LethalExpansion.Log.LogError((object)ex);
					}
					if ((Object)(object)val != (Object)null)
					{
						string text = "Assets/Mods/" + Path.GetFileNameWithoutExtension(file) + "/ModManifest.asset";
						ModManifest modManifest = val.LoadAsset<ModManifest>(text);
						if ((Object)(object)modManifest != (Object)null)
						{
							if (!assetBundles.Any((KeyValuePair<string, (AssetBundle, ModManifest)> b) => b.Value.Item2.modName == modManifest.modName))
							{
								LethalExpansion.Log.LogInfo((object)string.Format("Module found: {0} v{1} Loaded in {2}ms", modManifest.modName, (modManifest.GetVersion() != null) ? ((object)modManifest.GetVersion()).ToString() : "0.0.0.0", stopwatch.ElapsedMilliseconds));
								assetBundles.Add(Path.GetFileNameWithoutExtension(file).ToLower(), (val, modManifest));
							}
							else
							{
								LethalExpansion.Log.LogWarning((object)("Another mod with same name is already loaded: " + modManifest.modName));
								val.Unload(true);
								LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
							}
						}
						else
						{
							LethalExpansion.Log.LogWarning((object)("AssetBundle have no ModManifest: " + Path.GetFileName(file)));
							val.Unload(true);
							LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
						}
					}
					else
					{
						LethalExpansion.Log.LogWarning((object)("File is not an AssetBundle: " + Path.GetFileName(file)));
					}
				}
				else
				{
					LethalExpansion.Log.LogWarning((object)("AssetBundle with same name already loaded: " + Path.GetFileName(file)));
				}
			}
		}

		public bool BundleLoaded(string bundleName)
		{
			return assetBundles.ContainsKey(bundleName.ToLower());
		}

		public bool BundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (!assetBundles.ContainsKey(text.ToLower()))
				{
					return false;
				}
			}
			return true;
		}

		public bool IncompatibleBundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (assetBundles.ContainsKey(text.ToLower()))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class AssetGather
	{
		private static AssetGather _instance;

		public Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public Dictionary<string, GameObject> planetPrefabs = new Dictionary<string, GameObject>();

		public Dictionary<string, GameObject> mapObjects = new Dictionary<string, GameObject>();

		public Dictionary<string, SpawnableOutsideObject> outsideObjects = new Dictionary<string, SpawnableOutsideObject>();

		public Dictionary<string, Item> scraps = new Dictionary<string, Item>();

		public Dictionary<string, LevelAmbienceLibrary> levelAmbiances = new Dictionary<string, LevelAmbienceLibrary>();

		public Dictionary<string, EnemyType> enemies = new Dictionary<string, EnemyType>();

		public static AssetGather Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetGather();
				}
				return _instance;
			}
		}

		public void GetList()
		{
			LethalExpansion.Log.LogInfo((object)"Audio Clips");
			foreach (KeyValuePair<string, AudioClip> audioClip in audioClips)
			{
				LethalExpansion.Log.LogInfo((object)audioClip.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Audio Mixers");
			foreach (KeyValuePair<string, (AudioMixer, AudioMixerGroup[])> audioMixer in audioMixers)
			{
				LethalExpansion.Log.LogInfo((object)audioMixer.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Planet Prefabs");
			foreach (KeyValuePair<string, GameObject> planetPrefab in planetPrefabs)
			{
				LethalExpansion.Log.LogInfo((object)planetPrefab.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Map Objects");
			foreach (KeyValuePair<string, GameObject> mapObject in mapObjects)
			{
				LethalExpansion.Log.LogInfo((object)mapObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Outside Objects");
			foreach (KeyValuePair<string, SpawnableOutsideObject> outsideObject in outsideObjects)
			{
				LethalExpansion.Log.LogInfo((object)outsideObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Scraps");
			foreach (KeyValuePair<string, Item> scrap in scraps)
			{
				LethalExpansion.Log.LogInfo((object)scrap.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Level Ambiances");
			foreach (KeyValuePair<string, LevelAmbienceLibrary> levelAmbiance in levelAmbiances)
			{
				LethalExpansion.Log.LogInfo((object)levelAmbiance.Key);
			}
			LethalExpansion.Log.LogInfo((object)"Enemies");
			foreach (KeyValuePair<string, EnemyType> enemy in enemies)
			{
				LethalExpansion.Log.LogInfo((object)enemy.Key);
			}
		}

		public void AddAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(((Object)clip).name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(((Object)clip).name, clip);
			}
		}

		public void AddAudioClip(string name, AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(name, clip);
			}
		}

		public void AddAudioMixer(AudioMixer mixer)
		{
			if (!((Object)(object)mixer != (Object)null) || audioMixers.ContainsKey(((Object)mixer).name))
			{
				return;
			}
			List<AudioMixerGroup> list = new List<AudioMixerGroup>();
			AudioMixerGroup[] array = mixer.FindMatchingGroups(string.Empty);
			foreach (AudioMixerGroup val in array)
			{
				if ((Object)(object)val != (Object)null && !list.Contains(val))
				{
					list.Add(val);
				}
			}
			audioMixers.Add(((Object)mixer).name, (mixer, list.ToArray()));
		}

		public void AddPlanetPrefabs(GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(((Object)prefab).name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(((Object)prefab).name, prefab);
			}
		}

		public void AddPlanetPrefabs(string name, GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(name, prefab);
			}
		}

		public void AddMapObjects(GameObject mapObject)
		{
			if ((Object)(object)mapObject != (Object)null && !mapObjects.ContainsKey(((Object)mapObject).name) && !mapObjects.ContainsValue(mapObject))
			{
				mapObjects.Add(((Object)mapObject).name, mapObject);
			}
		}

		public void AddOutsideObject(SpawnableOutsideObject outsideObject)
		{
			if ((Object)(object)outsideObject != (Object)null && !outsideObjects.ContainsKey(((Object)outsideObject).name) && !outsideObjects.ContainsValue(outsideObject))
			{
				outsideObjects.Add(((Object)outsideObject).name, outsideObject);
			}
		}

		public void AddScrap(Item scrap)
		{
			if ((Object)(object)scrap != (Object)null && !scraps.ContainsKey(((Object)scrap).name) && !scraps.ContainsValue(scrap))
			{
				scraps.Add(((Object)scrap).name, scrap);
			}
		}

		public void AddLevelAmbiances(LevelAmbienceLibrary levelAmbiance)
		{
			if ((Object)(object)levelAmbiance != (Object)null && !levelAmbiances.ContainsKey(((Object)levelAmbiance).name) && !levelAmbiances.ContainsValue(levelAmbiance))
			{
				levelAmbiances.Add(((Object)levelAmbiance).name, levelAmbiance);
			}
		}

		public void AddEnemies(EnemyType enemie)
		{
			if ((Object)(object)enemie != (Object)null && !enemies.ContainsKey(((Object)enemie).name) && !enemies.ContainsValue(enemie))
			{
				enemies.Add(((Object)enemie).name, enemie);
			}
		}
	}
	internal class ChatMessageProcessor
	{
		public static bool ProcessMessage(string message)
		{
			if (Regex.IsMatch(message, "^\\[sync\\].*\\[sync\\]$"))
			{
				string value = Regex.Match(message, "^\\[sync\\](.*)\\[sync\\]$").Groups[1].Value;
				string[] array = value.Split(new char[1] { '|' });
				if (array.Length == 3)
				{
					NetworkPacketManager.packetType packetType = (NetworkPacketManager.packetType)int.Parse(array[0]);
					string[] array2 = array[1].Split(new char[1] { '>' });
					ulong num = ulong.Parse(array2[0]);
					long num2 = long.Parse(array2[1]);
					string[] array3 = array[2].Split(new char[1] { '=' });
					string header = array3[0];
					string packet = array3[1];
					if (num2 == -1 || num2 == (long)((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId)
					{
						if (num != 0)
						{
							NetworkPacketManager.Instance.CancelTimeout((long)num);
						}
						LethalExpansion.Log.LogInfo((object)message);
						switch (packetType)
						{
						case NetworkPacketManager.packetType.request:
							ProcessRequest(num, header, packet);
							break;
						case NetworkPacketManager.packetType.data:
							ProcessData(num, header, packet);
							break;
						case NetworkPacketManager.packetType.other:
							LethalExpansion.Log.LogInfo((object)"Unsupported type.");
							break;
						default:
							LethalExpansion.Log.LogInfo((object)"Unrecognized type.");
							break;
						}
					}
				}
				return true;
			}
			return false;
		}

		private static void ProcessRequest(ulong sender, string header, string packet)
		{
			switch (header)
			{
			case "clientinfo":
			{
				if (LethalExpansion.ishost || sender != 0)
				{
					break;
				}
				string text2 = LethalExpansion.ModVersion.ToString() + "-";
				foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
				{
					text2 = text2 + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
				}
				text2 = text2.Remove(text2.Length - 1);
				NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "clientinfo", text2, 0L);
				break;
			}
			case "hostconfig":
				if (LethalExpansion.ishost && sender != 0)
				{
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "clientinfo", string.Empty, (long)sender);
				}
				break;
			case "hostweathers":
				if (LethalExpansion.ishost && sender != 0L && LethalExpansion.weathersReadyToShare)
				{
					string text = string.Empty;
					int[] currentWeathers = StartOfRound_Patch.currentWeathers;
					foreach (int num in currentWeathers)
					{
						text = text + num + "&";
					}
					text = text.Remove(text.Length - 1);
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostweathers", text, (long)sender, waitForAnswer: false);
				}
				break;
			default:
				LethalExpansion.Log.LogInfo((object)"Unrecognized command.");
				break;
			}
		}

		private static void ProcessData(ulong sender, string header, string packet)
		{
			//IL_04bf: Unknown result type (might be due to invalid IL or missing references)
			switch (header)
			{
			case "clientinfo":
			{
				if (!LethalExpansion.ishost || sender == 0)
				{
					break;
				}
				string[] array = packet.Split(new char[1] { '-' });
				string text = string.Empty;
				foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
				{
					text = text + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
				}
				text = text.Remove(text.Length - 1);
				if (array[0] != LethalExpansion.ModVersion.ToString())
				{
					if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
					{
						LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong version.");
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong version.", (long)sender);
						StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
					}
					break;
				}
				if (array[1] != text)
				{
					if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
					{
						LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong bundles.");
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong bundles.", (long)sender);
						StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
					}
					break;
				}
				string text2 = string.Empty;
				foreach (ConfigItem item in ConfigManager.Instance.GetAll())
				{
					switch (item.type.Name)
					{
					case "Int32":
						text2 = text2 + "i" + ((int)item.Value).ToString(CultureInfo.InvariantCulture);
						break;
					case "Single":
						text2 = text2 + "f" + ((float)item.Value).ToString(CultureInfo.InvariantCulture);
						break;
					case "Boolean":
						text2 = text2 + "b" + (bool)item.Value;
						break;
					case "String":
						text2 = text2 + "s" + item;
						break;
					}
					text2 += "&";
				}
				text2 = text2.Remove(text2.Length - 1);
				NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostconfig", text2, (long)sender);
				break;
			}
			case "hostconfig":
			{
				if (LethalExpansion.ishost || sender != 0)
				{
					break;
				}
				string[] array2 = packet.Split(new char[1] { '&' });
				LethalExpansion.Log.LogInfo((object)("Received host config: " + packet));
				for (int i = 0; i < array2.Length; i++)
				{
					if (i < ConfigManager.Instance.GetCount() && ConfigManager.Instance.MustBeSync(i))
					{
						ConfigManager.Instance.SetItemValue(i, array2[i].Substring(1), array2[i][0]);
					}
				}
				LethalExpansion.hostDataWaiting = false;
				LethalExpansion.Log.LogInfo((object)"Updated config");
				break;
			}
			case "hostweathers":
			{
				if (LethalExpansion.ishost || sender != 0)
				{
					break;
				}
				string[] array3 = packet.Split(new char[1] { '&' });
				LethalExpansion.Log.LogInfo((object)("Received host weathers: " + packet));
				StartOfRound_Patch.currentWeathers = new int[array3.Length];
				for (int j = 0; j < array3.Length; j++)
				{
					int result = 0;
					if (int.TryParse(array3[j], out result))
					{
						StartOfRound_Patch.currentWeathers[j] = result;
						StartOfRound.Instance.levels[j].currentWeather = (LevelWeatherType)result;
					}
				}
				break;
			}
			case "kickreason":
				if (!LethalExpansion.ishost && sender == 0)
				{
					LethalExpansion.lastKickReason = packet;
				}
				break;
			default:
				LethalExpansion.Log.LogInfo((object)"Unrecognized property.");
				break;
			}
		}
	}
	public class ConfigManager
	{
		private static ConfigManager _instance;

		private List<ConfigItem> items = new List<ConfigItem>();

		private List<ConfigEntryBase> entries = new List<ConfigEntryBase>();

		public static ConfigManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new ConfigManager();
				}
				return _instance;
			}
		}

		public void AddItem(ConfigItem item)
		{
			try
			{
				items.Add(item);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public void ReadConfig()
		{
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Expected O, but got Unknown
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Expected O, but got Unknown
			//IL_0308: Unknown result type (might be due to invalid IL or missing references)
			//IL_0312: Expected O, but got Unknown
			items = (from item in items
				orderby item.Tab, item.Key
				select item).ToList();
			try
			{
				for (int i = 0; i < items.Count; i++)
				{
					if (!items[i].Hidden)
					{
						string description = items[i].Description;
						description = description + "\nNetwork synchronization: " + (items[i].Sync ? "Yes" : "No");
						description = description + "\nMod required by clients: " + (items[i].Optional ? "No" : "Yes");
						switch (items[i].type.Name)
						{
						case "Int32":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<int>(items[i].Tab, items[i].Key, (int)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>((int)items[i].MinValue, (int)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Single":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<float>(items[i].Tab, items[i].Key, (float)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>((float)items[i].MinValue, (float)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Boolean":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<bool>(items[i].Tab, items[i].Key, (bool)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						case "String":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<string>(items[i].Tab, items[i].Key, (string)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						}
						if (!items[i].Sync)
						{
							items[i].Value = entries.Last().BoxedValue;
						}
					}
					else
					{
						entries.Add(null);
					}
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public object FindItemValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindItemValue(int index)
		{
			try
			{
				return items[index].Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(string key)
		{
			try
			{
				return entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(int index)
		{
			try
			{
				return entries[index].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool RequireRestart(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool RequireRestart(int index)
		{
			try
			{
				return items[index].RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public string FindDescription(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public string FindDescription(int index)
		{
			try
			{
				return items[index].Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public (bool, bool) FindNetInfo(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				return (configItem.Sync, configItem.Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public (bool, bool) FindNetInfo(int index)
		{
			try
			{
				return (items[index].Sync, items[index].Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public object FindDefaultValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindDefaultValue(int index)
		{
			try
			{
				return items[index].DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool MustBeSync(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool MustBeSync(int index)
		{
			try
			{
				return items[index].Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool SetItemValue(string key, object value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!items.First((ConfigItem item) => item.Key == key).RequireRestart)
			{
				try
				{
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(string key, object value)
		{
			try
			{
				entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue(int index, string value, char type)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					switch (type)
					{
					case 'i':
						items[index].Value = int.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'f':
						items[index].Value = float.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'b':
						items[index].Value = bool.Parse(value);
						break;
					case 's':
						items[index].Value = value;
						break;
					}
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(int index, string value, char type)
		{
			try
			{
				switch (type)
				{
				case 'i':
					entries[index].BoxedValue = int.Parse(value);
					break;
				case 'f':
					entries[index].BoxedValue = float.Parse(value);
					break;
				case 'b':
					entries[index].BoxedValue = bool.Parse(value);
					break;
				case 's':
					entries[index].BoxedValue = value;
					break;
				}
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (object, int) FindValueAndIndex(string key)
		{
			try
			{
				return (items.First((ConfigItem item) => item.Key == key).Value, items.FindIndex((ConfigItem item) => item.Key == key));
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (null, -1);
			}
		}

		public int FindIndex(string key)
		{
			try
			{
				return items.FindIndex((ConfigItem item) => item.Key == key);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public T FindItemValue<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindItemValue<T>(int index)
		{
			try
			{
				ConfigItem configItem = items[index];
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(string key)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(int index)
		{
			try
			{
				ConfigEntryBase val = entries[index];
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool SetItemValue<T>(string key, T value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!configItem.RequireRestart)
			{
				try
				{
					if (configItem == null || !(configItem.Value is T))
					{
						LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
						throw new InvalidOperationException("Key not found or value is of incorrect type");
					}
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(string key, T value)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					val.BoxedValue = value;
					return true;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue<T>(int index, T value)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					items[index].Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(int index, T value)
		{
			try
			{
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (T, int) FindValueAndIndex<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return ((T)configItem.Value, items.FindIndex((ConfigItem item) => item.Key == key));
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (default(T), -1);
			}
		}

		public List<ConfigItem> GetAll()
		{
			try
			{
				return items;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public int GetCount()
		{
			try
			{
				return items.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public int GetEntriesCount()
		{
			try
			{
				return entries.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public object ReadConfigValue(string key)
		{
			try
			{
				return entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public T ReadConfigValue<T>(string key)
		{
			try
			{
				return (T)entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool WriteConfigValue(string key, object value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool WriteConfigValue<T>(string key, T value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}
	}
	internal static class ModUtils
	{
		public static T[] RemoveElementFromArray<T>(T[] originalArray, int indexToRemove)
		{
			if (indexToRemove < 0 || indexToRemove >= originalArray.Length)
			{
				throw new ArgumentOutOfRangeException("indexToRemove");
			}
			T[] array = new T[originalArray.Length - 1];
			int i = 0;
			int num = 0;
			for (; i < originalArray.Length; i++)
			{
				if (i != indexToRemove)
				{
					array[num] = originalArray[i];
					num++;
				}
			}
			return array;
		}
	}
	internal class NetworkPacketManager
	{
		public enum packetType
		{
			request = 0,
			data = 1,
			other = -1
		}

		private static NetworkPacketManager _instance;

		private ConcurrentDictionary<long, CancellationTokenSource> timeoutDictionary = new ConcurrentDictionary<long, CancellationTokenSource>();

		public static NetworkPacketManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new NetworkPacketManager();
				}
				return _instance;
			}
		}

		private NetworkPacketManager()
		{
		}

		public void sendPacket(packetType type, string header, string packet, long destination = -1L, bool waitForAnswer = true)
		{
			HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{destination}|{header}={packet}[sync]", -1);
			if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
			{
				StartTimeout(destination);
			}
		}

		public void sendPacket(packetType type, string header, string packet, long[] destinations, bool waitForAnswer = true)
		{
			for (int i = 0; i < destinations.Length; i++)
			{
				int num = (int)destinations[i];
				if (num != -1)
				{
					HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{num}|{header}={packet}[sync]", -1);
					if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
					{
						StartTimeout(num);
					}
				}
			}
		}

		public void StartTimeout(long id)
		{
			CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
			if (!timeoutDictionary.TryAdd(id, cancellationTokenSource))
			{
				return;
			}
			Task.Run(async delegate
			{
				try
				{
					await PacketTimeout(id, cancellationTokenSource.Token);
				}
				catch (OperationCanceledException)
				{
				}
				finally
				{
					timeoutDictionary.TryRemove(id, out var _);
				}
			});
		}

		public void CancelTimeout(long id)
		{
			if (timeoutDictionary.TryRemove(id, out var value))
			{
				value.Cancel();
			}
		}

		private async Task PacketTimeout(long id, CancellationToken token)
		{
			await Task.Delay(5000, token);
			if (token.IsCancellationRequested)
			{
			}
		}
	}
	internal class PopupManager
	{
		private static PopupManager _instance;

		private List<PopupObject> popups = new List<PopupObject>();

		public static PopupManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new PopupManager();
				}
				return _instance;
			}
		}

		private PopupManager()
		{
		}

		public void InstantiatePopup(Scene sceneFocus, string title = "Popup", string content = "", string button1 = "Ok", string button2 = "Cancel", UnityAction button1Action = null, UnityAction button2Action = null, bool button1Destroy = true, bool button2Destroy = true)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			//IL_028c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Expected O, but got Unknown
			if (!((Scene)(ref sceneFocus)).isLoaded)
			{
				return;
			}
			Canvas val = Object.FindAnyObjectByType<Canvas>();
			if ((Object)(object)val == (Object)null)
			{
				GameObject val2 = new GameObject();
				((Object)val2).name = "Canvas";
				val = val2.AddComponent<Canvas>();
			}
			GameObject _tmp = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Popup.prefab"), ((Component)val).transform);
			if (!((Object)(object)_tmp != (Object)null))
			{
				return;
			}
			((Component)_tmp.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>().rectTransform = _tmp.GetComponent<RectTransform>();
			((UnityEvent)((Component)_tmp.transform.Find("CloseButton")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				Object.DestroyImmediate((Object)(object)_tmp);
			});
			if (button1Action != null)
			{
				((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener(button1Action);
			}
			if (button2Action != null)
			{
				((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener(button2Action);
			}
			if (button1Destroy)
			{
				((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.DestroyImmediate((Object)(object)_tmp);
				});
			}
			if (button2Destroy)
			{
				((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.DestroyImmediate((Object)(object)_tmp);
				});
			}
			PopupObject popupObject = new PopupObject(_tmp, ((Component)_tmp.transform.Find("Title")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Panel/MainContent")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button1/Text")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button2/Text")).GetComponent<TMP_Text>());
			popupObject.title.text = title;
			popupObject.content.text = content;
			popupObject.button1.text = button1;
			popupObject.button2.text = button2;
			SceneManager.MoveGameObjectToScene(_tmp, sceneFocus);
			popups.Add(popupObject);
		}
	}
	internal class PopupObject
	{
		public GameObject baseObject;

		public TMP_Text title;

		public TMP_Text content;

		public TMP_Text button1;

		public TMP_Text button2;

		public PopupObject(GameObject baseObject, TMP_Text title, TMP_Text content, TMP_Text button1, TMP_Text button2)
		{
			this.baseObject = baseObject;
			this.title = title;
			this.content = content;
			this.button1 = button1;
			this.button2 = button2;
		}
	}
	public class VersionChecker
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__1_0;

			internal void <CompareVersions>b__1_0()
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/");
			}
		}

		public static async Task CheckVersion()
		{
			HttpClient httpClient = new HttpClient();
			try
			{
				CompareVersions(await httpClient.GetStringAsync("https://raw.githubusercontent.com/HolographicWings/LethalExpansion/main/last.txt"));
			}
			catch (HttpRequestException val)
			{
				HttpRequestException val2 = val;
				HttpRequestException e = val2;
				Console.WriteLine("Erreur lors de la récupération de la version : " + ((Exception)(object)e).Message);
			}
			finally
			{
				((IDisposable)httpClient)?.Dispose();
			}
		}

		private static void CompareVersions(string onlineVersion)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			if (!(LethalExpansion.ModVersion < Version.Parse(onlineVersion)))
			{
				return;
			}
			PopupManager instance = PopupManager.Instance;
			Scene sceneByName = SceneManager.GetSceneByName("MainMenu");
			string content = "Lethal Expansion is not up to date " + onlineVersion;
			object obj = <>c.<>9__1_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/");
				};
				<>c.<>9__1_0 = val;
				obj = (object)val;
			}
			instance.InstantiatePopup(sceneByName, "Update", content, "Update", "Ignore", (UnityAction)obj);
		}
	}
}
namespace LethalExpansion.Utils.HUD
{
	internal class SettingMenu_DragAndDrop : MonoBehaviour, IBeginDragHandler, IEventSystemHandler, IDragHandler, IEndDragHandler
	{
		public UnityEvent onBeginDragEvent;

		public UnityEvent onDragEvent;

		public UnityEvent onEndDragEvent;

		public RectTransform rectTransform;

		private Canvas canvas;

		private void Awake()
		{
			if ((Object)(object)rectTransform == (Object)null)
			{
				rectTransform = ((Component)this).GetComponent<RectTransform>();
			}
			canvas = Object.FindFirstObjectByType<Canvas>();
		}

		public void OnBeginDrag(PointerEventData eventData)
		{
			if (onBeginDragEvent != null)
			{
				onBeginDragEvent.Invoke();
			}
		}

		public void OnDrag(PointerEventData eventData)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (eventData != null && (Object)(object)rectTransform != (Object)null)
			{
				rectTransform.anchoredPosition = ClampToWindow(rectTransform.anchoredPosition + eventData.delta / canvas.scaleFactor);
				if (onDragEvent != null)
				{
					onDragEvent.Invoke();
				}
			}
		}

		public void OnEndDrag(PointerEventData eventData)
		{
			if (onEndDragEvent != null)
			{
				onEndDragEvent.Invoke();
			}
		}

		private Vector2 ClampToWindow(Vector2 position)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			Vector3[] array = (Vector3[])(object)new Vector3[4];
			float num = -260f;
			float num2 = 260f;
			float num3 = -60f;
			float num4 = 50f;
			float num5 = Mathf.Clamp(position.x, num, num2);
			float num6 = Mathf.Clamp(position.y, num3, num4);
			return new Vector2(num5, num6);
		}
	}
	internal class SettingsMenu
	{
		private static SettingsMenu _instance;

		private bool initialized = false;

		private List<HUDSettingEntry> entries = new List<HUDSettingEntry>();

		public static SettingsMenu Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new SettingsMenu();
				}
				return _instance;
			}
		}

		private SettingsMenu()
		{
		}

		public void InitSettingsMenu()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Expected O, but got Unknown
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Expected O, but got Unknown
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Expected O, but got Unknown
			//IL_030c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0316: Expected O, but got Unknown
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_032f: Expected O, but got Unknown
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_037c: Expected O, but got Unknown
			//IL_0576: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_09ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a0a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0733: Unknown result type (might be due to invalid IL or missing references)
			//IL_073d: Expected O, but got Unknown
			//IL_0859: Unknown result type (might be due to invalid IL or missing references)
			//IL_0863: Expected O, but got Unknown
			//IL_08df: Unknown result type (might be due to invalid IL or missing references)
			//IL_08e9: Expected O, but got Unknown
			//IL_0965: Unknown result type (might be due to invalid IL or missing references)
			//IL_096f: Expected O, but got Unknown
			entries = new List<HUDSettingEntry>();
			GameObject val = GameObject.Find("Canvas/MenuContainer");
			if ((Object)(object)val == (Object)null)
			{
				LethalExpansion.Log.LogError((object)"MenuContainer not found in the scene!");
				return;
			}
			RectTransform component = ((Component)val.transform.Find("MainButtons/HostButton")).GetComponent<RectTransform>();
			component.anchoredPosition += new Vector2(0f, 38.5f);
			RectTransform component2 = ((Component)val.transform.Find("MainButtons/JoinACrew")).GetComponent<RectTransform>();
			component2.anchoredPosition += new Vector2(0f, 38.5f);
			RectTransform component3 = ((Component)val.transform.Find("MainButtons/StartLAN")).GetComponent<RectTransform>();
			component3.anchoredPosition += new Vector2(0f, 38.5f);
			GameObject gameObject = ((Component)val.transform.Find("MainButtons/SettingsButton")).gameObject;
			RectTransform component4 = gameObject.GetComponent<RectTransform>();
			component4.anchoredPosition += new Vector2(0f, 38.5f);
			GameObject val2 = Object.Instantiate<GameObject>(gameObject, val.transform);
			val2.transform.SetParent(val.transform.Find("MainButtons"));
			((Object)val2).name = "ModSettingsButton";
			((Component)val2.transform.Find("Text (TMP)")).GetComponent<TMP_Text>().text = "> Mod Settings";
			val2.GetComponent<RectTransform>().anchoredPosition = gameObject.GetComponent<RectTransform>().anchoredPosition - new Vector2(0f, 38.5f);
			GameObject ModSettingsPanel = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/ModSettings.prefab"));
			GameObject val3 = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/SettingEntry.prefab");
			GameObject val4 = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/SettingCategory.prefab");
			ModSettingsPanel.transform.SetParent(val.transform);
			ModSettingsPanel.transform.localPosition = Vector3.zero;
			ModSettingsPanel.transform.localScale = Vector3.one;
			Button component5 = val2.GetComponent<Button>();
			component5.onClick = new ButtonClickedEvent();
			((UnityEvent)component5.onClick).AddListener((UnityAction)delegate
			{
				ModSettingsPanel.SetActive(true);
				GetSettings();
			});
			SettingMenu_DragAndDrop settingMenu_DragAndDrop = ((Component)ModSettingsPanel.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>();
			settingMenu_DragAndDrop.rectTransform = ModSettingsPanel.GetComponent<RectTransform>();
			Button component6 = ((Component)ModSettingsPanel.transform.Find("CloseButton")).GetComponent<Button>();
			Button component7 = ((Component)ModSettingsPanel.transform.Find("ApplyButton")).GetComponent<Button>();
			Button component8 = ((Component)ModSettingsPanel.transform.Find("CancelButton")).GetComponent<Button>();
			((UnityEvent)component6.onClick).AddListener((UnityAction)delegate
			{
				ModSettingsPanel.SetActive(false);
			});
			((UnityEvent)component7.onClick).AddListener((UnityAction)delegate
			{
				ApplySettings();
				ModSettingsPanel.SetActive(false);
			});
			((UnityEvent)component8.onClick).AddListener((UnityAction)delegate
			{
				ModSettingsPanel.SetActive(false);
			});
			GameObject gameObject2 = ((Component)ModSettingsPanel.transform.Find("Scroll View/Viewport/ModSettingsContent")).gameObject;
			Button component9 = ((Component)gameObject2.transform.Find("AllDefaultButton")).GetComponent<Button>();
			((UnityEvent)component9.onClick).AddListener((UnityAction)delegate
			{
				ResetAllSettings();
			});
			RectTransform component10 = gameObject2.GetComponent<RectTransform>();
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("TooltipPanel")).gameObject;
			TooltipHandler.ModSettingsToolTipPanel = gameObject3.GetComponent<RectTransform>();
			TooltipHandler.ModSettingsToolTipPanelDescription = ((Component)gameObject3.transform.Find("Description")).GetComponent<TMP_Text>();
			TooltipHandler.ModSettingsToolTipPanelNetInfo = ((Component)gameObject3.transform.Find("NetInfo")).GetComponent<TMP_Text>();
			int num = -15;
			string text = string.Empty;
			foreach (ConfigItem item in ConfigManager.Instance.GetAll())
			{
				if (item.Tab != text)
				{
					GameObject val5 = Object.Instantiate<GameObject>(val4, gameObject2.transform);
					((Component)val5.transform.Find("Text")).GetComponent<TMP_Text>().text = item.Tab + ":";
					val5.GetComponent<RectTransform>().anchoredPosition = new Vector2(-100f, (float)num);
					text = item.Tab;
					num -= 20;
				}
				HUDSettingEntry entry = new HUDSettingEntry();
				entry.SettingsEntry = Object.Instantiate<GameObject>(val3, gameObject2.transform);
				entry.SettingsEntryKey = ((Component)entry.SettingsEntry.transform.Find("Key")).gameObject;
				entry.SettingsEntryKeyTextComponent = entry.SettingsEntryKey.GetComponent<TMP_Text>();
				entry.SettingsEntryKeyTextComponent.text = item.Key;
				entry.SettingsEntry.GetComponent<RectTransform>().anchoredPosition = new Vector2(-100f, (float)num);
				entry.ValueObject = null;
				entry.ValueTypeName = item.type.Name;
				switch (entry.ValueTypeName)
				{
				case "Int32":
					entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Slider")).gameObject;
					entry.ValueObjectSelectable1 = entry.ValueObject.GetComponent<Slider>();
					entry.ValueObjectSelectable1.wholeNumbers = true;
					entry.ValueObjectSelectable1.minValue = (int)item.MinValue;
					entry.ValueObjectSelectable1.maxValue = (int)item.MaxValue;
					entry.ValueObjectSelectable1Text = ((Component)((Component)entry.ValueObjectSelectable1).transform.Find("Text")).GetComponent<TMP_Text>();
					((UnityEvent<float>)(object)entry.ValueObjectSelectable1.onValueChanged).AddListener((UnityAction<float>)delegate(float value)
					{
						value = RoundToNearest((int)value, 1);
						entry.ValueObjectSelectable1Text.text = value.ToString();
					});
					((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate
					{
						entry.ValueObjectSelectable1.value = (int)item.DefaultValue;
					});
					break;
				case "Single":
					entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Slider")).gameObject;
					entry.ValueObjectSelectable2 = entry.ValueObject.GetComponent<Slider>();
					entry.ValueObjectSelectable2.minValue = (float)item.MinValue;
					entry.ValueObjectSelectable2.maxValue = (float)item.MaxValue;
					entry.ValueObjectSelectable2Text = ((Component)((Component)entry.ValueObjectSelectable2).transform.Find("Text")).GetComponent<TMP_Text>();
					((UnityEvent<float>)(object)entry.ValueObjectSelectable2.onValueChanged).AddListener((UnityAction<float>)delegate(float value)
					{
						value = (float)Math.Round(RoundToNearest(value, 0.05f), 2);
						entry.ValueObjectSelectable2Text.text = value.ToString();
					});
					((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate
					{
						entry.ValueObjectSelectable2.value = (float)item.DefaultValue;
					});
					break;
				case "Boolean":
					entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Toggle")).gameObject;
					entry.ValueObjectSelectable3 = entry.ValueObject.GetComponent<Toggle>();
					((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate
					{
						entry.ValueObjectSelectable3.isOn = (bool)item.DefaultValue;
					});
					break;
				case "String":
					entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/InputField")).gameObject;
					entry.ValueObjectSelectable4 = entry.ValueObject.GetComponent<TMP_InputField>();
					((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate
					{
						entry.ValueObjectSelectable4.text = (string)item.DefaultValue;
					});
					break;
				}
				if ((Object)(object)entry.ValueObject != (Object)null)
				{
					entry.ValueObject.SetActive(true);
				}
				entries.Add(entry);
				num -= 20;
			}
			((Component)component9).GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, (float)(num - 5));
			component10.sizeDelta = new Vector2(380f, (float)Mathf.Abs(num - 25 - 110));
			gameObject3.transform.SetAsLastSibling();
			initialized = true;
		}

		public void GetSettings()
		{
			for (int i = 0; i < entries.Count; i++)
			{
				entries[i].SettingsEntry.AddComponent<TooltipHandler>().index = i;
				switch (entries[i].ValueTypeName)
				{
				case "Int32":
					entries[i].ValueObjectSelectable1.value = (int)ConfigManager.Instance.FindEntryValue(i);
					break;
				case "Single":
					entries[i].ValueObjectSelectable2.value = (float)ConfigManager.Instance.FindEntryValue(i);
					break;
				case "Boolean":
					entries[i].ValueObjectSelectable3.isOn = (bool)ConfigManager.Instance.FindEntryValue(i);
					break;
				case "String":
					entries[i].ValueObjectSelectable4.text = (string)ConfigManager.Instance.FindEntryValue(i);
					break;
				}
			}
		}

		public void ApplySettings()
		{
			for (int i = 0; i < entries.Count; i++)
			{
				switch (entries[i].ValueTypeName)
				{
				case "Int32":
					ConfigManager.Instance.SetEntryValue(i, RoundToNearest((int)entries[i].ValueObjectSelectable1.value, 1));
					break;
				case "Single":
					ConfigManager.Instance.SetEntryValue(i, (float)Math.Round(RoundToNearest(entries[i].ValueObjectSelectable2.value, 0.05f), 2));
					break;
				case "Boolean":
					ConfigManager.Instance.SetEntryValue(i, entries[i].ValueObjectSelectable3.isOn);
					break;
				case "String":
					ConfigManager.Instance.SetEntryValue(i, entries[i].ValueObjectSelectable4.text);
					break;
				}
				if (!ConfigManager.Instance.MustBeSync(i))
				{
					switch (entries[i].ValueTypeName)
					{
					case "Int32":
						ConfigManager.Instance.SetItemValue(i, RoundToNearest((int)entries[i].ValueObjectSelectable1.value, 1));
						break;
					case "Single":
						ConfigManager.Instance.SetItemValue(i, (float)Math.Round(RoundToNearest(entries[i].ValueObjectSelectable2.value, 0.05f), 2));
						break;
					case "Boolean":
						ConfigManager.Instance.SetItemValue(i, entries[i].ValueObjectSelectable3.isOn);
						break;
					case "String":
						ConfigManager.Instance.SetItemValue(i, entries[i].ValueObjectSelectable4.text);
						break;
					}
				}
			}
		}

		public void ResetAllSettings()
		{
			for (int i = 0; i < entries.Count; i++)
			{
				switch (entries[i].ValueTypeName)
				{
				case "Int32":
					entries[i].ValueObjectSelectable1.value = (int)ConfigManager.Instance.FindDefaultValue(i);
					break;
				case "Single":
					entries[i].ValueObjectSelectable2.value = (float)ConfigManager.Instance.FindDefaultValue(i);
					break;
				case "Boolean":
					entries[i].ValueObjectSelectable3.isOn = (bool)ConfigManager.Instance.FindDefaultValue(i);
					break;
				case "String":
					entries[i].ValueObjectSelectable4.text = (string)ConfigManager.Instance.FindDefaultValue(i);
					break;
				}
			}
		}

		private int DetermineIncrement(int min, int max)
		{
			int num = max - min;
			if (num <= 5000)
			{
				return 1;
			}
			if (num <= 1000)
			{
				return 50;
			}
			if (num <= 10000)
			{
				return 500;
			}
			return 1000;
		}

		private float DetermineIncrement(float min, float max)
		{
			float num = max - min;
			if (num <= 50f)
			{
				return 1f;
			}
			if (num <= 1000f)
			{
				return 50f;
			}
			if (num <= 10000f)
			{
				return 500f;
			}
			return 1000f;
		}

		private int RoundToNearest(int number, int min, int max)
		{
			int num = DetermineIncrement(min, max);
			return (int)(Math.Round((double)number / (double)num) * (double)num);
		}

		private float RoundToNearest(float number, float min, float max)
		{
			float num = DetermineIncrement(min, max);
			return (float)(Math.Round(number / num) * (double)num);
		}

		private int RoundToNearest(int number, int increment)
		{
			return (int)(Math.Round((double)number / (double)increment) * (double)increment);
		}

		private float RoundToNearest(float number, float increment)
		{
			return (float)(Math.Round(number / increment) * (double)increment);
		}
	}
	internal class HUDSettingEntry
	{
		public GameObject SettingsEntry;

		public GameObject SettingsEntryKey;

		public TMP_Text SettingsEntryKeyTextComponent;

		public GameObject ValueObject;

		public string ValueTypeName;

		public Slider ValueObjectSelectable1;

		public TMP_Text ValueObjectSelectable1Text;

		public Slider ValueObjectSelectable2;

		public TMP_Text ValueObjectSelectable2Text;

		public Toggle ValueObjectSelectable3;

		public TMP_InputField ValueObjectSelectable4;

		public TooltipHandler TooltipHandler;
	}
}
namespace LethalExpansion.Patches
{
	[HarmonyPatch(typeof(EntranceTeleport))]
	public class EntranceTeleport_Patch
	{
		[HarmonyPatch("SetAudioPreset")]
		[HarmonyPrefix]
		public static bool SetAudioPreset_Prefix(EntranceTeleport __instance, int playerObj)
		{
			if ((Object)(object)Object.FindObjectOfType<AudioReverbPresets>() == (Object)null)
			{
				__instance.PlayAudioAtTeleportPositions();
				return false;
			}
			if (Object.FindObjectOfType<AudioReverbPresets>().audioPresets.Length <= __instance.audioReverbPreset)
			{
				__instance.PlayAudioAtTeleportPositions();
				return false;
			}
			return true;
		}

		[HarmonyPatch("TeleportPlayer")]
		[HarmonyPostfix]
		public static void TeleportPlayer_Postfix(EntranceTeleport __instance)
		{
			SI_WaterSurface val = Object.FindObjectOfType<SI_WaterSurface>();
			if ((Object)(object)val != (Object)null)
			{
				if (__instance.isEntranceToBuilding)
				{
					((Behaviour)((Component)val).GetComponentInChildren<AudioSource>()).enabled = false;
				}
				else
				{
					((Behaviour)((Component)val).GetComponentInChildren<AudioSource>()).enabled = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManager_Patch
	{
		private static List<Type> scrapPrefabComponentWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(VideoPlayer)
		};

		private static List<Type> moonPrefabComponentWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(Terrain),
			typeof(Tree),
			typeof(WindZone),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(Skybox),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(Volume),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(Projector),
			typeof(VideoPlayer),
			typeof(NavMeshSurface),
			typeof(NavMeshModifier),
			typeof(NavMeshModifierVolume),
			typeof(NavMeshLink),
			typeof(NavMeshObstacle),
			typeof(OffMeshLink),
			typeof(SI_AudioReverbPresets),
			typeof(SI_AudioReverbTrigger),
			typeof(SI_DungeonGenerator),
			typeof(SI_MatchLocalPlayerPosition),
			typeof(SI_AnimatedSun),
			typeof(SI_EntranceTeleport),
			typeof(SI_ScanNode),
			typeof(SI_DoorLock),
			typeof(SI_WaterSurface),
			typeof(SI_Ladder),
			typeof(SI_ItemDropship),
			typeof(LockPosition)
		};

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void Start_Prefix(GameNetworkManager __instance)
		{
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			

mods/plugins/LethalSDK.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using DunGen;
using DunGen.Adapters;
using GameNetcodeStuff;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using Unity.Netcode;
using UnityEditor;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalSDK")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalSDK")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4d234a4d-c807-438a-b717-4c6d77706054")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AssetModificationProcessor : AssetPostprocessor
{
	private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
	{
		foreach (string assetPath in importedAssets)
		{
			ProcessAsset(assetPath);
		}
		foreach (string assetPath2 in movedAssets)
		{
			ProcessAsset(assetPath2);
		}
	}

	private static void ProcessAsset(string assetPath)
	{
		if (assetPath.Contains("NavMesh-Environment"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? (SelectionLogger.name + "NavMesh") : "New NavMesh");
		}
		if (assetPath.Contains("New Terrain"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? SelectionLogger.name : "New Terrain");
		}
		if (assetPath.ToLower().StartsWith("assets/mods/") && assetPath.Split(new char[1] { '/' }).Length > 3 && !assetPath.ToLower().EndsWith(".unity") && !assetPath.ToLower().Contains("/scenes"))
		{
			AssetImporter atPath = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath != (Object)null)
			{
				string text2 = (atPath.assetBundleName = ExtractBundleNameFromPath(assetPath));
				atPath.assetBundleVariant = "lem";
				Debug.Log((object)(assetPath + " asset moved to " + text2 + " asset bundle."));
			}
			if (assetPath != "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4))
			{
				AssetDatabase.MoveAsset(assetPath, "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4));
			}
		}
		else
		{
			AssetImporter atPath2 = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath2 != (Object)null)
			{
				atPath2.assetBundleName = null;
				Debug.Log((object)(assetPath + " asset removed from asset bundle."));
			}
		}
	}

	public static string ExtractBundleNameFromPath(string path)
	{
		string[] array = path.Split(new char[1] { '/' });
		if (array.Length > 3)
		{
			return array[2].ToLower();
		}
		return "";
	}
}
[InitializeOnLoad]
public class SelectionLogger
{
	public static string name;

	static SelectionLogger()
	{
		Selection.selectionChanged = (Action)Delegate.Combine(Selection.selectionChanged, new Action(OnSelectionChanged));
	}

	private static void OnSelectionChanged()
	{
		if ((Object)(object)Selection.activeGameObject != (Object)null)
		{
			name = ((Object)GetRootParent(Selection.activeGameObject)).name;
		}
		else
		{
			name = string.Empty;
		}
	}

	public static GameObject GetRootParent(GameObject obj)
	{
		if ((Object)(object)obj != (Object)null && (Object)(object)obj.transform.parent != (Object)null)
		{
			return GetRootParent(((Component)obj.transform.parent).gameObject);
		}
		return obj;
	}
}
[InitializeOnLoad]
public class AssetBundleVariantAssigner
{
	static AssetBundleVariantAssigner()
	{
		AssignVariantToAssetBundles();
	}

	[InitializeOnLoadMethod]
	private static void AssignVariantToAssetBundles()
	{
		string[] allAssetBundleNames = AssetDatabase.GetAllAssetBundleNames();
		string[] array = allAssetBundleNames;
		foreach (string text in array)
		{
			if (!text.Contains("."))
			{
				string[] assetPathsFromAssetBundle = AssetDatabase.GetAssetPathsFromAssetBundle(text);
				string[] array2 = assetPathsFromAssetBundle;
				foreach (string text2 in array2)
				{
					AssetImporter.GetAtPath(text2).SetAssetBundleNameAndVariant(text, "lem");
				}
				Debug.Log((object)("File extention added to AssetBundle: " + text));
			}
		}
		AssetDatabase.SaveAssets();
		string text3 = "Assets/AssetBundles";
		if (!Directory.Exists(text3))
		{
			Debug.LogError((object)("Le dossier n'existe pas : " + text3));
			return;
		}
		string[] files = Directory.GetFiles(text3);
		string[] array3 = files;
		foreach (string text4 in array3)
		{
			if (Path.GetExtension(text4) == "" && Path.GetFileName(text4) != "AssetBundles")
			{
				string path = text4 + ".meta";
				string text5 = text4 + ".manifest";
				string path2 = text5 + ".meta";
				File.Delete(text4);
				if (File.Exists(path))
				{
					File.Delete(path);
				}
				if (File.Exists(text5))
				{
					File.Delete(text5);
				}
				if (File.Exists(path2))
				{
					File.Delete(path2);
				}
				Debug.Log((object)("Fichier supprimé : " + text4));
			}
		}
		AssetDatabase.Refresh();
	}
}
public class CubemapTextureBuilder : EditorWindow
{
	private Texture2D[] textures = (Texture2D[])(object)new Texture2D[6];

	private string[] labels = new string[6] { "Right", "Left", "Top", "Bottom", "Front", "Back" };

	private TextureFormat[] HDRFormats;

	private Vector2Int[] placementRects;

	[MenuItem("LethalSDK/Cubemap Builder")]
	public static void OpenWindow()
	{
		EditorWindow.GetWindow<CubemapTextureBuilder>();
	}

	private Texture2D UpscaleTexture(Texture2D original, int targetWidth, int targetHeight)
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		RenderTexture val = (RenderTexture.active = RenderTexture.GetTemporary(targetWidth, targetHeight));
		Graphics.Blit((Texture)(object)original, val);
		Texture2D val2 = new Texture2D(targetWidth, targetHeight);
		val2.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0);
		val2.Apply();
		RenderTexture.ReleaseTemporary(val);
		return val2;
	}

	private void OnGUI()
	{
		//IL_024f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0256: Expected O, but got Unknown
		for (int i = 0; i < 6; i++)
		{
			ref Texture2D reference = ref textures[i];
			Object obj = EditorGUILayout.ObjectField(labels[i], (Object)(object)textures[i], typeof(Texture2D), false, Array.Empty<GUILayoutOption>());
			reference = (Texture2D)(object)((obj is Texture2D) ? obj : null);
		}
		if (!GUILayout.Button("Build Cubemap", Array.Empty<GUILayoutOption>()))
		{
			return;
		}
		if (textures.Any((Texture2D t) => (Object)(object)t == (Object)null))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok");
			return;
		}
		int size = ((Texture)textures[0]).width;
		if (textures.Any((Texture2D t) => ((Texture)t).width != size || ((Texture)t).height != size))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok");
			return;
		}
		bool flag = HDRFormats.Any((TextureFormat f) => f == textures[0].format);
		string[] array = textures.Select((Texture2D t) => AssetDatabase.GetAssetPath((Object)(object)t)).ToArray();
		string text = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(array[0]), "Cubemap", flag ? "exr" : "png");
		if (!string.IsNullOrEmpty(text))
		{
			bool[] array2 = textures.Select((Texture2D t) => ((Texture)t).isReadable).ToArray();
			TextureImporter[] array3 = array.Select(delegate(string p)
			{
				AssetImporter atPath2 = AssetImporter.GetAtPath(p);
				return (TextureImporter)(object)((atPath2 is TextureImporter) ? atPath2 : null);
			}).ToArray();
			TextureImporter[] array4 = array3;
			foreach (TextureImporter val in array4)
			{
				val.isReadable = true;
			}
			AssetDatabase.Refresh();
			string[] array5 = array;
			foreach (string text2 in array5)
			{
				AssetDatabase.ImportAsset(text2);
			}
			Texture2D val2 = new Texture2D(size * 4, size * 3, (TextureFormat)(flag ? 20 : 4), false);
			for (int l = 0; l < 6; l++)
			{
				val2.SetPixels(((Vector2Int)(ref placementRects[l])).x * size, ((Vector2Int)(ref placementRects[l])).y * size, size, size, textures[l].GetPixels(0));
			}
			val2.Apply(false);
			byte[] bytes = (flag ? ImageConversion.EncodeToEXR(val2) : ImageConversion.EncodeToPNG(val2));
			File.WriteAllBytes(text, bytes);
			Object.DestroyImmediate((Object)(object)val2);
			for (int m = 0; m < 6; m++)
			{
				array3[m].isReadable = array2[m];
			}
			text = text.Remove(0, Application.dataPath.Length - 6);
			AssetDatabase.ImportAsset(text);
			AssetImporter atPath = AssetImporter.GetAtPath(text);
			TextureImporter val3 = (TextureImporter)(object)((atPath is TextureImporter) ? atPath : null);
			val3.textureShape = (TextureImporterShape)2;
			val3.sRGBTexture = false;
			val3.generateCubemap = (TextureImporterGenerateCubemap)5;
			string[] array6 = array;
			foreach (string text3 in array6)
			{
				AssetDatabase.ImportAsset(text3);
			}
			AssetDatabase.ImportAsset(text);
			AssetDatabase.Refresh();
		}
	}

	public CubemapTextureBuilder()
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		TextureFormat[] array = new TextureFormat[9];
		RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
		HDRFormats = (TextureFormat[])(object)array;
		placementRects = (Vector2Int[])(object)new Vector2Int[6]
		{
			new Vector2Int(2, 1),
			new Vector2Int(0, 1),
			new Vector2Int(1, 2),
			new Vector2Int(1, 0),
			new Vector2Int(1, 1),
			new Vector2Int(3, 1)
		};
		((EditorWindow)this)..ctor();
	}
}
public class LockPosition : MonoBehaviour
{
	public Vector3 initialPosition;

	private void Awake()
	{
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		initialPosition = ((Component)this).transform.position;
	}

	private void Start()
	{
		Object.Destroy((Object)(object)this);
	}
}
[CustomEditor(typeof(LockPosition))]
public class LockPositionEditor : Editor
{
	public override void OnInspectorGUI()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		((Editor)this).OnInspectorGUI();
		LockPosition lockPosition = (LockPosition)(object)((Editor)this).target;
		if (((Component)lockPosition).transform.position != lockPosition.initialPosition)
		{
			((Component)lockPosition).transform.position = lockPosition.initialPosition;
		}
	}
}
namespace LethalSDK.ScriptableObjects
{
	[CreateAssetMenu(fileName = "AssetBank", menuName = "LethalSDK/Asset Bank")]
	public class AssetBank : ScriptableObject
	{
		[Header("Audio Clips")]
		[SerializeField]
		private AudioClipInfoPair[] _audioClips = new AudioClipInfoPair[0];

		[SerializeField]
		private PlanetPrefabInfoPair[] _planetPrefabs = new PlanetPrefabInfoPair[0];

		[HideInInspector]
		public string serializedAudioClips;

		[HideInInspector]
		public string serializedPlanetPrefabs;

		private void OnValidate()
		{
			for (int i = 0; i < _audioClips.Length; i++)
			{
				_audioClips[i].AudioClipName = _audioClips[i].AudioClipName.RemoveNonAlphanumeric(1);
				_audioClips[i].AudioClipPath = _audioClips[i].AudioClipPath.RemoveNonAlphanumeric(4);
			}
			for (int j = 0; j < _planetPrefabs.Length; j++)
			{
				_planetPrefabs[j].PlanetPrefabName = _planetPrefabs[j].PlanetPrefabName.RemoveNonAlphanumeric(1);
				_planetPrefabs[j].PlanetPrefabPath = _planetPrefabs[j].PlanetPrefabPath.RemoveNonAlphanumeric(4);
			}
			serializedAudioClips = string.Join(";", _audioClips.Select((AudioClipInfoPair p) => ((p.AudioClipName.Length != 0) ? p.AudioClipName : (((Object)(object)p.AudioClip != (Object)null) ? ((Object)p.AudioClip).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.AudioClip)));
			serializedPlanetPrefabs = string.Join(";", _planetPrefabs.Select((PlanetPrefabInfoPair p) => ((p.PlanetPrefabName.Length != 0) ? p.PlanetPrefabName : (((Object)(object)p.PlanetPrefab != (Object)null) ? ((Object)p.PlanetPrefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.PlanetPrefab)));
		}

		public AudioClipInfoPair[] AudioClips()
		{
			return (from s in serializedAudioClips.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new AudioClipInfoPair(split[0], split[1])).ToArray();
		}

		public bool HaveAudioClip(string audioClipName)
		{
			return AudioClips().Any((AudioClipInfoPair a) => a.AudioClipName == audioClipName);
		}

		public string AudioClipPath(string audioClipName)
		{
			return AudioClips().First((AudioClipInfoPair c) => c.AudioClipName == audioClipName).AudioClipPath;
		}

		public Dictionary<string, string> AudioClipsDictionary()
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			AudioClipInfoPair[] audioClips = _audioClips;
			for (int i = 0; i < audioClips.Length; i++)
			{
				AudioClipInfoPair audioClipInfoPair = audioClips[i];
				dictionary.Add(audioClipInfoPair.AudioClipName, audioClipInfoPair.AudioClipPath);
			}
			return dictionary;
		}

		public PlanetPrefabInfoPair[] PlanetPrefabs()
		{
			return (from s in serializedPlanetPrefabs.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new PlanetPrefabInfoPair(split[0], split[1])).ToArray();
		}

		public bool HavePlanetPrefabs(string planetPrefabName)
		{
			return PlanetPrefabs().Any((PlanetPrefabInfoPair a) => a.PlanetPrefabName == planetPrefabName);
		}

		public string PlanetPrefabsPath(string planetPrefabName)
		{
			return PlanetPrefabs().First((PlanetPrefabInfoPair c) => c.PlanetPrefabName == planetPrefabName).PlanetPrefabPath;
		}

		public Dictionary<string, string> PlanetPrefabsDictionary()
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			PlanetPrefabInfoPair[] planetPrefabs = _planetPrefabs;
			for (int i = 0; i < planetPrefabs.Length; i++)
			{
				PlanetPrefabInfoPair planetPrefabInfoPair = planetPrefabs[i];
				dictionary.Add(planetPrefabInfoPair.PlanetPrefabName, planetPrefabInfoPair.PlanetPrefabPath);
			}
			return dictionary;
		}
	}
	[CreateAssetMenu(fileName = "ModManifest", menuName = "LethalSDK/Mod Manifest")]
	public class ModManifest : ScriptableObject
	{
		public string modName = "New Mod";

		[Space]
		[SerializeField]
		private SerializableVersion version = new SerializableVersion(0, 0, 0, 0);

		[HideInInspector]
		public string serializedVersion;

		[Space]
		public string author = "Author";

		[Space]
		[TextArea]
		public string description = "Mod Description";

		[Space]
		[Header("Content")]
		public Scrap[] scraps = new Scrap[0];

		public Moon[] moons = new Moon[0];

		[Space]
		public AssetBank assetBank;

		private void OnValidate()
		{
			serializedVersion = version.ToString();
		}

		public SerializableVersion GetVersion()
		{
			int[] array = ((serializedVersion != null) ? serializedVersion.Split(new char[1] { '.' }).Select(int.Parse).ToArray() : new int[4]);
			return new SerializableVersion(array[0], array[1], array[2], array[3]);
		}
	}
	[CreateAssetMenu(fileName = "New Moon", menuName = "LethalSDK/Moon")]
	public class Moon : ScriptableObject
	{
		public string MoonName = "NewMoon";

		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		public bool IsEnabled = true;

		public bool IsHidden = false;

		public bool IsLocked = false;

		[Header("Info")]
		public string OrbitPrefabName = "Moon1";

		public bool SpawnEnemiesAndScrap = true;

		public string PlanetName = "New Moon";

		public GameObject MainPrefab;

		[TextArea(5, 15)]
		public string PlanetDescription;

		public VideoClip PlanetVideo;

		public string RiskLevel = "X";

		public float TimeToArrive = 1f;

		[Header("Time")]
		public float DaySpeedMultiplier = 1f;

		public bool PlanetHasTime = true;

		[SerializeField]
		private RandomWeatherPair[] _RandomWeatherTypes = new RandomWeatherPair[6]
		{
			new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Stormy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Foggy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Flooded, -4, 5),
			new RandomWeatherPair(LevelWeatherType.Eclipsed, 1, 0)
		};

		public bool OverwriteWeather = false;

		public LevelWeatherType OverwriteWeatherType = LevelWeatherType.None;

		[Header("Route")]
		public string RouteWord = "newmoon";

		public int RoutePrice;

		public string BoughtComment = "Please enjoy your flight.";

		[Header("Dungeon")]
		public float FactorySizeMultiplier = 1f;

		public int FireExitsAmountOverwrite = 1;

		[SerializeField]
		private DungeonFlowPair[] _DungeonFlowTypes = new DungeonFlowPair[2]
		{
			new DungeonFlowPair(0, 300),
			new DungeonFlowPair(1, 1)
		};

		[SerializeField]
		private SpawnableScrapPair[] _SpawnableScrap = new SpawnableScrapPair[19]
		{
			new SpawnableScrapPair("Cog1", 80),
			new SpawnableScrapPair("EnginePart1", 90),
			new SpawnableScrapPair("FishTestProp", 12),
			new SpawnableScrapPair("MetalSheet", 88),
			new SpawnableScrapPair("FlashLaserPointer", 4),
			new SpawnableScrapPair("BigBolt", 80),
			new SpawnableScrapPair("BottleBin", 19),
			new SpawnableScrapPair("Ring", 3),
			new SpawnableScrapPair("SteeringWheel", 32),
			new SpawnableScrapPair("MoldPan", 5),
			new SpawnableScrapPair("EggBeater", 10),
			new SpawnableScrapPair("PickleJar", 10),
			new SpawnableScrapPair("DustPan", 32),
			new SpawnableScrapPair("Airhorn", 3),
			new SpawnableScrapPair("ClownHorn", 3),
			new SpawnableScrapPair("CashRegister", 3),
			new SpawnableScrapPair("Candy", 2),
			new SpawnableScrapPair("GoldBar", 1),
			new SpawnableScrapPair("YieldSign", 6)
		};

		public int MinScrap = 8;

		public int MaxScrap = 12;

		public string LevelAmbienceClips = "Level1TypeAmbience";

		public int MaxEnemyPowerCount = 4;

		[SerializeField]
		private SpawnableEnemiesPair[] _Enemies = new SpawnableEnemiesPair[8]
		{
			new SpawnableEnemiesPair("Centipede", 51),
			new SpawnableEnemiesPair("SandSpider", 58),
			new SpawnableEnemiesPair("HoarderBug", 28),
			new SpawnableEnemiesPair("Flowerman", 13),
			new SpawnableEnemiesPair("Crawler", 16),
			new SpawnableEnemiesPair("Blob", 31),
			new SpawnableEnemiesPair("DressGirl", 1),
			new SpawnableEnemiesPair("Puffer", 28)
		};

		public AnimationCurve EnemySpawnChanceThroughoutDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0015411376953125,\"value\":-3.0,\"inSlope\":19.556997299194337,\"outSlope\":19.556997299194337,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.12297855317592621},{\"serializedVersion\":\"3\",\"time\":0.4575331211090088,\"value\":4.796203136444092,\"inSlope\":24.479534149169923,\"outSlope\":24.479534149169923,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.396077424287796,\"outWeight\":0.35472238063812258},{\"serializedVersion\":\"3\",\"time\":0.7593884468078613,\"value\":4.973001480102539,\"inSlope\":2.6163148880004885,\"outSlope\":2.6163148880004885,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2901076376438141,\"outWeight\":0.5360636115074158},{\"serializedVersion\":\"3\",\"time\":1.0,\"value\":15.0,\"inSlope\":35.604026794433597,\"outSlope\":35.604026794433597,\"tangentMode\":0,\"weightedMode\":1,\"inWeight\":0.04912583902478218,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public float SpawnProbabilityRange = 4f;

		[Header("Outside")]
		[SerializeField]
		private SpawnableMapObjectPair[] _SpawnableMapObjects = new SpawnableMapObjectPair[2]
		{
			new SpawnableMapObjectPair("Landmine", spawnFacingAwayFromWall: false, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-0.003082275390625,\"value\":0.0,\"inSlope\":0.23179344832897187,\"outSlope\":0.23179344832897187,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27936428785324099},{\"serializedVersion\":\"3\",\"time\":0.8171924352645874,\"value\":1.7483322620391846,\"inSlope\":7.064207077026367,\"outSlope\":7.064207077026367,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2631833553314209,\"outWeight\":0.6898177862167358},{\"serializedVersion\":\"3\",\"time\":1.0002186298370362,\"value\":11.760997772216797,\"inSlope\":968.80810546875,\"outSlope\":968.80810546875,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.029036391526460649,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableMapObjectPair("TurretContainer", spawnFacingAwayFromWall: true, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.354617178440094,\"outSlope\":0.354617178440094,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9190289974212647,\"value\":1.0005745887756348,\"inSlope\":Infinity,\"outSlope\":1.7338485717773438,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.6534967422485352},{\"serializedVersion\":\"3\",\"time\":1.0038425922393799,\"value\":7.198680877685547,\"inSlope\":529.4945068359375,\"outSlope\":529.4945068359375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.14589552581310273,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[SerializeField]
		private SpawnableOutsideObjectPair[] _SpawnableOutsideObjects = new SpawnableOutsideObjectPair[7]
		{
			new SpawnableOutsideObjectPair("LargeRock1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7571572661399841,\"value\":0.6448163986206055,\"inSlope\":2.974250078201294,\"outSlope\":2.974250078201294,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995536804199219,\"value\":5.883961200714111,\"inSlope\":65.30631256103516,\"outSlope\":65.30631256103516,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.12097536772489548,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock2", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7562879920005798,\"value\":1.2308543920516968,\"inSlope\":5.111926555633545,\"outSlope\":5.111926555633545,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.21955738961696626},{\"serializedVersion\":\"3\",\"time\":1.0010795593261719,\"value\":7.59307336807251,\"inSlope\":92.0470199584961,\"outSlope\":92.0470199584961,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.05033162236213684,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock3", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9964686632156372,\"value\":2.0009398460388185,\"inSlope\":6.82940673828125,\"outSlope\":6.82940673828125,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06891261041164398,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock4", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9635604619979858,\"value\":2.153383493423462,\"inSlope\":6.251225471496582,\"outSlope\":6.251225471496582,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.07428120821714401,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995394349098206,\"value\":5.0,\"inSlope\":15.746581077575684,\"outSlope\":15.746581077575684,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06317413598299027,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("TreeLeafless1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.776531994342804,\"value\":6.162014007568359,\"inSlope\":30.075166702270509,\"outSlope\":30.075166702270509,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.5323987007141113},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":38.093849182128909,\"inSlope\":1448.839111328125,\"outSlope\":1448.839111328125,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0620061457157135,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("SmallGreyRocks1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.802714467048645,\"value\":1.5478605031967164,\"inSlope\":9.096116065979004,\"outSlope\":9.096116065979004,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.58766108751297},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":14.584033966064454,\"inSlope\":1244.9173583984375,\"outSlope\":1244.9173583984375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.054620321840047839,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("GiantPumpkin", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.8832725882530212,\"value\":0.5284063816070557,\"inSlope\":3.2962090969085695,\"outSlope\":29.38977813720703,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.19772815704345704,\"outWeight\":0.8989489078521729},{\"serializedVersion\":\"3\",\"time\":0.972209095954895,\"value\":6.7684478759765629,\"inSlope\":140.27394104003907,\"outSlope\":140.27394104003907,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.39466607570648196,\"outWeight\":0.47049039602279665},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":23.0,\"inSlope\":579.3037109375,\"outSlope\":14.8782377243042,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.648808479309082,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		public int MaxOutsideEnemyPowerCount = 8;

		public int MaxDaytimeEnemyPowerCount = 5;

		[SerializeField]
		private SpawnableEnemiesPair[] _OutsideEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("MouthDog", 75),
			new SpawnableEnemiesPair("ForestGiant", 0),
			new SpawnableEnemiesPair("SandWorm", 56)
		};

		[SerializeField]
		private SpawnableEnemiesPair[] _DaytimeEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("RedLocustBees", 22),
			new SpawnableEnemiesPair("Doublewing", 74),
			new SpawnableEnemiesPair("DocileLocustBees", 52)
		};

		public AnimationCurve OutsideEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-7.736962288618088e-7,\"value\":-2.996999979019165,\"inSlope\":Infinity,\"outSlope\":0.5040292143821716,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.08937685936689377},{\"serializedVersion\":\"3\",\"time\":0.7105481624603272,\"value\":-0.6555822491645813,\"inSlope\":9.172262191772461,\"outSlope\":9.172262191772461,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.3333333432674408,\"outWeight\":0.7196550369262695},{\"serializedVersion\":\"3\",\"time\":1.0052626132965088,\"value\":5.359400749206543,\"inSlope\":216.42247009277345,\"outSlope\":11.374387741088868,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.044637180864810947,\"outWeight\":0.48315444588661196}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public AnimationCurve DaytimeEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":2.2706568241119386,\"inSlope\":-7.500085353851318,\"outSlope\":-7.500085353851318,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.20650266110897065},{\"serializedVersion\":\"3\",\"time\":0.38507816195487978,\"value\":-0.0064108967781066898,\"inSlope\":-2.7670974731445314,\"outSlope\":-2.7670974731445314,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.28388944268226626,\"outWeight\":0.30659767985343935},{\"serializedVersion\":\"3\",\"time\":0.6767024993896484,\"value\":-7.021658420562744,\"inSlope\":-27.286888122558595,\"outSlope\":-27.286888122558595,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.10391546785831452,\"outWeight\":0.12503522634506226},{\"serializedVersion\":\"3\",\"time\":0.9998173117637634,\"value\":-14.818100929260254,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public float DaytimeEnemiesProbabilityRange = 5f;

		public bool LevelIncludesSnowFootprints = false;

		[HideInInspector]
		public string serializedRandomWeatherTypes;

		[HideInInspector]
		public string serializedDungeonFlowTypes;

		[HideInInspector]
		public string serializedSpawnableScrap;

		[HideInInspector]
		public string serializedEnemies;

		[HideInInspector]
		public string serializedOutsideEnemies;

		[HideInInspector]
		public string serializedDaytimeEnemies;

		[HideInInspector]
		public string serializedSpawnableMapObjects;

		[HideInInspector]
		public string serializedSpawnableOutsideObjects;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			MoonName = MoonName.RemoveNonAlphanumeric(1);
			OrbitPrefabName = OrbitPrefabName.RemoveNonAlphanumeric(1);
			PlanetName = PlanetName.RemoveNonAlphanumeric();
			RiskLevel = RiskLevel.RemoveNonAlphanumeric();
			RouteWord = RouteWord.RemoveNonAlphanumeric(2);
			BoughtComment = BoughtComment.RemoveNonAlphanumeric();
			LevelAmbienceClips = LevelAmbienceClips.RemoveNonAlphanumeric(1);
			for (int i = 0; i < _SpawnableScrap.Length; i++)
			{
				_SpawnableScrap[i].ObjectName = _SpawnableScrap[i].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int j = 0; j < _Enemies.Length; j++)
			{
				_Enemies[j].EnemyName = _Enemies[j].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int k = 0; k < _SpawnableMapObjects.Length; k++)
			{
				_SpawnableMapObjects[k].ObjectName = _SpawnableMapObjects[k].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int l = 0; l < _SpawnableOutsideObjects.Length; l++)
			{
				_SpawnableOutsideObjects[l].ObjectName = _SpawnableOutsideObjects[l].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int m = 0; m < _OutsideEnemies.Length; m++)
			{
				_OutsideEnemies[m].EnemyName = _OutsideEnemies[m].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int n = 0; n < _DaytimeEnemies.Length; n++)
			{
				_DaytimeEnemies[n].EnemyName = _DaytimeEnemies[n].EnemyName.RemoveNonAlphanumeric(1);
			}
			serializedRandomWeatherTypes = string.Join(";", _RandomWeatherTypes.Select((RandomWeatherPair p) => $"{(int)p.Weather},{p.WeatherVariable1},{p.WeatherVariable2}"));
			serializedDungeonFlowTypes = string.Join(";", _DungeonFlowTypes.Select((DungeonFlowPair p) => $"{p.ID},{p.Rarity}"));
			serializedSpawnableScrap = string.Join(";", _SpawnableScrap.Select((SpawnableScrapPair p) => $"{p.ObjectName},{p.SpawnWeight}"));
			serializedEnemies = string.Join(";", _Enemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedOutsideEnemies = string.Join(";", _OutsideEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedDaytimeEnemies = string.Join(";", _DaytimeEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedSpawnableMapObjects = string.Join(";", _SpawnableMapObjects.Select((SpawnableMapObjectPair p) => $"{p.ObjectName}|{p.SpawnFacingAwayFromWall}|{CurveContainer.SerializeCurve(p.SpawnRate)}"));
			serializedSpawnableOutsideObjects = string.Join(";", _SpawnableOutsideObjects.Select((SpawnableOutsideObjectPair p) => p.ObjectName + "|" + CurveContainer.SerializeCurve(p.SpawnRate)));
		}

		public RandomWeatherPair[] RandomWeatherTypes()
		{
			return (from s in serializedRandomWeatherTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 3
				select new RandomWeatherPair((LevelWeatherType)int.Parse(split[0]), int.Parse(split[1]), int.Parse(split[2]))).ToArray();
		}

		public DungeonFlowPair[] DungeonFlowTypes()
		{
			return (from s in serializedDungeonFlowTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new DungeonFlowPair(int.Parse(split[0]), int.Parse(split[1]))).ToArray();
		}

		public SpawnableScrapPair[] SpawnableScrap()
		{
			return (from s in serializedSpawnableScrap.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableScrapPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] Enemies()
		{
			return (from s in serializedEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] OutsideEnemies()
		{
			return (from s in serializedOutsideEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] DaytimeEnemies()
		{
			return (from s in serializedDaytimeEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableMapObjectPair[] SpawnableMapObjects()
		{
			return (from s in serializedSpawnableMapObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 3
				select new SpawnableMapObjectPair(split[0], bool.Parse(split[1]), CurveContainer.DeserializeCurve(split[2]))).ToArray();
		}

		public SpawnableOutsideObjectPair[] SpawnableOutsideObjects()
		{
			return (from s in serializedSpawnableOutsideObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 2
				select new SpawnableOutsideObjectPair(split[0], CurveContainer.DeserializeCurve(split[1]))).ToArray();
		}
	}
	[CreateAssetMenu(fileName = "New Scrap", menuName = "LethalSDK/Scrap")]
	public class Scrap : ScriptableObject
	{
		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		[Header("Base")]
		public string itemName = string.Empty;

		public int minValue = 0;

		public int maxValue = 0;

		public bool twoHanded = false;

		public bool twoHandedAnimation = false;

		public bool requiresBattery = false;

		public bool isConductiveMetal = false;

		public int weight = 0;

		public GameObject prefab;

		[Header("Sounds")]
		public string grabSFX = string.Empty;

		public string dropSFX = string.Empty;

		[Header("Offsets")]
		public float verticalOffset = 0f;

		public Vector3 restingRotation = Vector3.zero;

		public Vector3 positionOffset = Vector3.zero;

		public Vector3 rotationOffset = Vector3.zero;

		[Header("Variants")]
		public Mesh[] meshVariants = (Mesh[])(object)new Mesh[0];

		public Material[] materialVariants = (Material[])(object)new Material[0];

		[Header("Spawn rate")]
		public bool useGlobalSpawnWeight = true;

		[Range(0f, 100f)]
		public int globalSpawnWeight = 10;

		[SerializeField]
		private ScrapSpawnChancePerScene[] _perPlanetSpawnWeight = new ScrapSpawnChancePerScene[8]
		{
			new ScrapSpawnChancePerScene("41 Experimentation", 10),
			new ScrapSpawnChancePerScene("220 Assurance", 10),
			new ScrapSpawnChancePerScene("56 Vow", 10),
			new ScrapSpawnChancePerScene("21 Offense", 10),
			new ScrapSpawnChancePerScene("61 March", 10),
			new ScrapSpawnChancePerScene("85 Rend", 10),
			new ScrapSpawnChancePerScene("7 Dine", 10),
			new ScrapSpawnChancePerScene("8 Titan", 10)
		};

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			itemName = itemName.RemoveNonAlphanumeric(1);
			grabSFX = grabSFX.RemoveNonAlphanumeric(1);
			dropSFX = dropSFX.RemoveNonAlphanumeric(1);
			for (int i = 0; i < _perPlanetSpawnWeight.Length; i++)
			{
				_perPlanetSpawnWeight[i].SceneName = _perPlanetSpawnWeight[i].SceneName.RemoveNonAlphanumeric(1);
			}
			serializedData = string.Join(";", _perPlanetSpawnWeight.Select((ScrapSpawnChancePerScene p) => $"{p.SceneName},{p.SpawnWeight}"));
		}

		public ScrapSpawnChancePerScene[] perPlanetSpawnWeight()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new ScrapSpawnChancePerScene(split[0], int.Parse(split[1]))).ToArray();
		}
	}
}
namespace LethalSDK.Utils
{
	[Serializable]
	public class SerializableVersion
	{
		public int Major = 1;

		public int Minor = 0;

		public int Build = 0;

		public int Revision = 0;

		public SerializableVersion(int major, int minor, int build, int revision)
		{
			Major = major;
			Minor = minor;
			Build = build;
			Revision = revision;
		}

		public Version ToVersion()
		{
			return new Version(Major, Minor, Build, Revision);
		}

		public override string ToString()
		{
			return $"{Major}.{Minor}.{Build}.{Revision}";
		}
	}
	[Serializable]
	public class CurveContainer
	{
		public AnimationCurve curve;

		public static string SerializeCurve(AnimationCurve curve)
		{
			CurveContainer curveContainer = new CurveContainer
			{
				curve = curve
			};
			return JsonUtility.ToJson((object)curveContainer);
		}

		public static AnimationCurve DeserializeCurve(string json)
		{
			CurveContainer curveContainer = JsonUtility.FromJson<CurveContainer>(json);
			return curveContainer.curve;
		}
	}
	[Serializable]
	public struct StringIntPair
	{
		public string _string;

		public int _int;

		public StringIntPair(string _string, int _int)
		{
			this._string = _string.RemoveNonAlphanumeric(1);
			this._int = Mathf.Clamp(_int, 0, 100);
		}
	}
	[Serializable]
	public struct StringStringPair
	{
		public string _string1;

		public string _string2;

		public StringStringPair(string _string1, string _string2)
		{
			this._string1 = _string1.RemoveNonAlphanumeric(1);
			this._string2 = _string2.RemoveNonAlphanumeric(1);
		}
	}
	[Serializable]
	public struct IntIntPair
	{
		public int _int1;

		public int _int2;

		public IntIntPair(int _int1, int _int2)
		{
			this._int1 = _int1;
			this._int2 = _int2;
		}
	}
	[Serializable]
	public struct DungeonFlowPair
	{
		public int ID;

		[Range(0f, 300f)]
		public int Rarity;

		public DungeonFlowPair(int id, int rarity)
		{
			ID = id;
			Rarity = Mathf.Clamp(rarity, 0, 300);
		}
	}
	[Serializable]
	public struct SpawnableScrapPair
	{
		public string ObjectName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableScrapPair(string objectName, int spawnWeight)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct SpawnableMapObjectPair
	{
		public string ObjectName;

		public bool SpawnFacingAwayFromWall;

		public AnimationCurve SpawnRate;

		public SpawnableMapObjectPair(string objectName, bool spawnFacingAwayFromWall, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnFacingAwayFromWall = spawnFacingAwayFromWall;
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableOutsideObjectPair
	{
		public string ObjectName;

		public AnimationCurve SpawnRate;

		public SpawnableOutsideObjectPair(string objectName, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableEnemiesPair
	{
		public string EnemyName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableEnemiesPair(string enemyName, int spawnWeight)
		{
			EnemyName = enemyName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapSpawnChancePerScene
	{
		public string SceneName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public ScrapSpawnChancePerScene(string sceneName, int spawnWeight)
		{
			SceneName = sceneName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapInfoPair
	{
		public string ScrapPath;

		public Scrap Scrap;

		public ScrapInfoPair(string scrapPath, Scrap scrap)
		{
			ScrapPath = scrapPath.RemoveNonAlphanumeric(4);
			Scrap = scrap;
		}
	}
	[Serializable]
	public struct AudioClipInfoPair
	{
		public string AudioClipName;

		[HideInInspector]
		public string AudioClipPath;

		[SerializeField]
		public AudioClip AudioClip;

		public AudioClipInfoPair(string audioClipName, string audioClipPath)
		{
			AudioClipName = audioClipName.RemoveNonAlphanumeric(1);
			AudioClipPath = audioClipPath.RemoveNonAlphanumeric(4);
			AudioClip = null;
		}
	}
	[Serializable]
	public struct PlanetPrefabInfoPair
	{
		public string PlanetPrefabName;

		[HideInInspector]
		public string PlanetPrefabPath;

		[SerializeField]
		public GameObject PlanetPrefab;

		public PlanetPrefabInfoPair(string planetPrefabName, string planetPrefabPath)
		{
			PlanetPrefabName = planetPrefabName.RemoveNonAlphanumeric(1);
			PlanetPrefabPath = planetPrefabPath.RemoveNonAlphanumeric(4);
			PlanetPrefab = null;
		}
	}
	[Serializable]
	public struct RandomWeatherPair
	{
		public LevelWeatherType Weather;

		[Tooltip("Thunder Frequency, Flooding speed or minimum initial enemies in eclipses")]
		public int WeatherVariable1;

		[Tooltip("Flooding offset when Weather is Flooded")]
		public int WeatherVariable2;

		public RandomWeatherPair(LevelWeatherType weather, int weatherVariable1, int weatherVariable2)
		{
			Weather = weather;
			WeatherVariable1 = weatherVariable1;
			WeatherVariable2 = weatherVariable2;
		}
	}
	public enum LevelWeatherType
	{
		None = -1,
		DustClouds,
		Rainy,
		Stormy,
		Foggy,
		Flooded,
		Eclipsed
	}
	public class SpawnPrefab
	{
		private static SpawnPrefab _instance;

		public GameObject waterSurface;

		public static SpawnPrefab Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new SpawnPrefab();
				}
				return _instance;
			}
		}
	}
	public static class TypeExtensions
	{
		public enum removeType
		{
			Normal,
			Serializable,
			Keyword,
			Path,
			SerializablePath
		}

		public static readonly Dictionary<removeType, string> regexes = new Dictionary<removeType, string>
		{
			{
				removeType.Normal,
				"[^a-zA-Z0-9 ,.!?_-]"
			},
			{
				removeType.Serializable,
				"[^a-zA-Z0-9 .!_-]"
			},
			{
				removeType.Keyword,
				"[^a-zA-Z0-9._-]"
			},
			{
				removeType.Path,
				"[^a-zA-Z0-9 ,.!_/-]"
			},
			{
				removeType.SerializablePath,
				"[^a-zA-Z0-9 .!_/-]"
			}
		};

		public static string RemoveNonAlphanumeric(this string input)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType.Normal], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType.Normal], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, int removeType = 0)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[(removeType)removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, int removeType = 0)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[(removeType)removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}
	}
}
namespace LethalSDK.Editor
{
	internal class CopyrightsWindow : EditorWindow
	{
		private Vector2 scrollPosition;

		private readonly Dictionary<string, string> assetAuthorList = new Dictionary<string, string>
		{
			{ "Drop Ship assets, Sun cycle animations, ScrapItem sprite, ScavengerSuit Textures/Arms Mesh and MonitorWall mesh", "Zeekerss" },
			{ "SDK Scripts, Sun Texture, CrossButton Sprite (Inspired of vanilla), OldSeaPort planet prefab texture", "HolographicWings" },
			{ "Old Sea Port asset package", "VIVID Arts" },
			{ "Survival Game Tools asset package", "cookiepopworks.com" }
		};

		[MenuItem("LethalSDK/Copyrights", false, 999)]
		public static void ShowWindow()
		{
			EditorWindow.GetWindow<CopyrightsWindow>("Copyrights");
		}

		private void OnGUI()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("List of Copyrights", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			EditorGUILayout.Space(5f);
			foreach (KeyValuePair<string, string> assetAuthor in assetAuthorList)
			{
				GUILayout.Label("Asset: " + assetAuthor.Key + " - By: " + assetAuthor.Value, EditorStyles.wordWrappedLabel, Array.Empty<GUILayoutOption>());
				EditorGUILayout.Space(2f);
			}
			EditorGUILayout.Space(5f);
			GUILayout.Label("This SDK do not embed any Vanilla script.", Array.Empty<GUILayoutOption>());
			GUILayout.EndScrollView();
		}
	}
	public class EditorChecker : Editor
	{
		public override void OnInspectorGUI()
		{
			((Editor)this).DrawDefaultInspector();
		}
	}
	[CustomEditor(typeof(SI_DungeonGenerator))]
	public class SI_DungeonGeneratorEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DungeonGenerator sI_DungeonGenerator = (SI_DungeonGenerator)(object)((Editor)this).target;
			string assetPath = AssetDatabase.GetAssetPath((Object)(object)sI_DungeonGenerator.DungeonRoot);
			if (assetPath != null && assetPath.Length > 0)
			{
				EditorGUILayout.HelpBox("Dungeon Root must be in the scene.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_ScanNode))]
	public class SI_ScanNodeEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_ScanNode sI_ScanNode = (SI_ScanNode)(object)((Editor)this).target;
			if (sI_ScanNode.MinRange > sI_ScanNode.MaxRange)
			{
				EditorGUILayout.HelpBox("Min Range must be smaller than Max Ranger.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Scrap))]
	public class ScrapEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Scrap scrap = (Scrap)(object)((Editor)this).target;
			if ((Object)(object)scrap.prefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Prefab to your Scrap.", (MessageType)1);
			}
			else
			{
				if ((Object)(object)scrap.prefab.GetComponent<NetworkObject>() == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab must have a NetworkObject.", (MessageType)3);
				}
				if ((Object)(object)scrap.prefab.transform.Find("ScanNode") == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab don't have a ScanNode.", (MessageType)2);
				}
				if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap.prefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)))
				{
					EditorGUILayout.HelpBox("The Prefab must come from the same mod as your Scrap.", (MessageType)2);
				}
			}
			if (scrap.itemName == null || scrap.itemName.Length == 0)
			{
				EditorGUILayout.HelpBox("You scrap must have a Name.", (MessageType)3);
			}
			if (!scrap.useGlobalSpawnWeight && !scrap.perPlanetSpawnWeight().Any((ScrapSpawnChancePerScene w) => w.SceneName != null && w.SceneName.Length > 0))
			{
				EditorGUILayout.HelpBox("Your scrap use Per Planet Spawn Weight but no planet are defined.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	internal class OldAssetsRemover
	{
		private static readonly List<string> assetPaths = new List<string>
		{
			"Assets/LethalCompanyAssets", "Assets/Mods/LethalExpansion/Audio", "Assets/Mods/LethalExpansion/AudioMixerController", "Assets/Mods/LethalExpansion/Materials/Default.mat", "Assets/Mods/LethalExpansion/Prefabs/Settings", "Assets/Mods/LethalExpansion/Prefabs/EntranceTeleport.prefab", "Assets/Mods/LethalExpansion/Prefabs/Prefabs.zip", "Assets/Mods/LethalExpansion/Scenes/ItemPlaceTest", "Assets/Mods/LethalExpansion/Sprites/HandIcon.png", "Assets/Mods/LethalExpansion/Sprites/HandIconPoint.png",
			"Assets/Mods/LethalExpansion/Sprites/HandLadderIcon.png", "Assets/Mods/TemplateMod/Moons/NavMesh-Environment.asset", "Assets/Mods/TemplateMod/Moons/OldSeaPort.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile 1.asset", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunCompanyLevel.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeB.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBStormy.anim",
			"Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeC.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCStormy.anim", "Assets/Mods/LethalExpansion/Skybox", "Assets/Mods/LethalExpansion/Sprites/XButton.png", "Assets/Mods/LethalExpansion/Textures/sunTexture1.png", "Assets/Mods/OldSeaPort/Materials/Maple_bark_1.mat", "Assets/Mods/OldSeaPort/Materials/maple_leaves.mat", "Assets/Mods/TemplateMod/AssetBank.asset"
		};

		[InitializeOnLoadMethod]
		public static void CheckOldAssets()
		{
			foreach (string assetPath in assetPaths)
			{
				if (AssetDatabase.IsValidFolder(assetPath))
				{
					DeleteFolder(assetPath);
				}
				else if ((Object)(object)AssetDatabase.LoadAssetAtPath<GameObject>(assetPath) != (Object)null)
				{
					DeleteAsset(assetPath);
				}
			}
		}

		private static void DeleteFolder(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted folder at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete folder at: " + path));
			}
		}

		private static void DeleteAsset(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted asset at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete asset at: " + path));
			}
		}
	}
	public class VersionChecker : Editor
	{
		[InitializeOnLoadMethod]
		public static void CheckVersion()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			UnityWebRequest www = UnityWebRequest.Get("https://raw.githubusercontent.com/HolographicWings/LethalSDK-Unity-Project/main/last.txt");
			UnityWebRequestAsyncOperation operation = www.SendWebRequest();
			CallbackFunction callback = null;
			callback = (CallbackFunction)delegate
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (((AsyncOperation)operation).isDone)
				{
					EditorApplication.update = (CallbackFunction)Delegate.Remove((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
					OnRequestComplete(www);
				}
			};
			EditorApplication.update = (CallbackFunction)Delegate.Combine((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
		}

		private static void OnRequestComplete(UnityWebRequest www)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)www.result == 2 || (int)www.result == 3)
			{
				Debug.LogError((object)("Error when getting last version number: " + www.error));
			}
			else
			{
				CompareVersions(www.downloadHandler.text);
			}
		}

		private static void CompareVersions(string onlineVersion)
		{
			if (Version.Parse(PlayerSettings.bundleVersion) < Version.Parse(onlineVersion) && EditorUtility.DisplayDialogComplex("Warning", "The SDK is not up to date: " + onlineVersion, "Update", "Ignore", "") == 0)
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalSDK/");
			}
		}
	}
	internal class LethalSDKCategory : EditorWindow
	{
		[MenuItem("LethalSDK/Lethal SDK v1", false, 0)]
		public static void ShowWindow()
		{
		}
	}
	public class Lethal_AssetBundleBuilderWindow : EditorWindow
	{
		private enum compressionOption
		{
			NormalCompression,
			FastCompression,
			Uncompressed
		}

		private static string assetBundleDirectoryKey = "LethalSDK_AssetBundleBuilderWindow_assetBundleDirectory";

		private static string compressionModeKey = "LethalSDK_AssetBundleBuilderWindow_compressionMode";

		private static string _64BitsModeKey = "LethalSDK_AssetBundleBuilderWindow_64BitsMode";

		private string assetBundleDirectory = string.Empty;

		private compressionOption compressionMode = compressionOption.NormalCompression;

		private bool _64BitsMode;

		[MenuItem("LethalSDK/AssetBundle Builder")]
		public static void ShowWindow()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Lethal_AssetBundleBuilderWindow window = EditorWindow.GetWindow<Lethal_AssetBundleBuilderWindow>("AssetBundle Builder");
			((EditorWindow)window).minSize = new Vector2(295f, 133f);
			((EditorWindow)window).maxSize = new Vector2(295f, 133f);
			window.LoadPreferences();
		}

		private void OnGUI()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			GUILayout.Label("Base Settings", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Output Path", "The directory where the asset bundles will be saved."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(84f) });
			assetBundleDirectory = EditorGUILayout.TextField(assetBundleDirectory, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(200f) });
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.Label("Options", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Compression Mode", "Select the compression option for the asset bundle. Faster the compression is, faster the assets will load and less CPU it will use, but the Bundle will be bigger."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(145f) });
			compressionMode = (compressionOption)(object)EditorGUILayout.EnumPopup((Enum)compressionMode, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(140f) });
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("64 Bits Asset Bundle (Not recommended)", "Better performances but incompatible with 32 bits computers."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(270f) });
			_64BitsMode = EditorGUILayout.Toggle(_64BitsMode, Array.Empty<GUILayoutOption>());
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Build AssetBundles", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) }))
			{
				BuildAssetBundles();
			}
			if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(45f) }))
			{
				ClearPreferences();
			}
			GUILayout.EndHorizontal();
		}

		private void ClearPreferences()
		{
			EditorPrefs.DeleteKey(assetBundleDirectoryKey);
			EditorPrefs.DeleteKey(compressionModeKey);
			EditorPrefs.DeleteKey(_64BitsModeKey);
			LoadPreferences();
		}

		private void BuildAssetBundles()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			if (!Directory.Exists(assetBundleDirectory))
			{
				Directory.CreateDirectory(assetBundleDirectory);
			}
			BuildAssetBundleOptions val = (BuildAssetBundleOptions)0;
			val = (BuildAssetBundleOptions)(compressionMode switch
			{
				compressionOption.NormalCompression => 0, 
				compressionOption.FastCompression => 256, 
				compressionOption.Uncompressed => 1, 
				_ => 0, 
			});
			BuildTarget val2 = (BuildTarget)(_64BitsMode ? 19 : 5);
			try
			{
				if (assetBundleDirectory != null || assetBundleDirectory.Length != 0)
				{
					AssetBundleManifest val3 = BuildPipeline.BuildAssetBundles(assetBundleDirectory, val, val2);
					if ((Object)(object)val3 != (Object)null)
					{
						Debug.Log((object)"AssetBundles built successfully.");
					}
					else
					{
						Debug.LogError((object)"Cannot build AssetBundles.");
					}
				}
				else
				{
					Debug.LogError((object)"AssetBundles path cannot be blank.");
				}
			}
			catch (Exception ex)
			{
				Debug.LogError((object)ex.Message);
			}
		}

		private void OnLostFocus()
		{
			SavePreferences();
		}

		private void OnDisable()
		{
			SavePreferences();
		}

		private void LoadPreferences()
		{
			assetBundleDirectory = EditorPrefs.GetString(assetBundleDirectoryKey, "Assets/AssetBundles");
			compressionMode = (compressionOption)EditorPrefs.GetInt(compressionModeKey, 0);
			_64BitsMode = EditorPrefs.GetBool(_64BitsModeKey, false);
		}

		private void SavePreferences()
		{
			EditorPrefs.SetString(assetBundleDirectoryKey, assetBundleDirectory);
			EditorPrefs.SetInt(compressionModeKey, (int)compressionMode);
			EditorPrefs.SetBool(_64BitsModeKey, _64BitsMode);
		}
	}
}
namespace LethalSDK.Component
{
	public class ScriptImporter : MonoBehaviour
	{
		public virtual void Awake()
		{
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/MatchLocalPlayerPosition")]
	public class SI_MatchLocalPlayerPosition : ScriptImporter
	{
		public override void Awake()
		{
			((Component)this).gameObject.AddComponent<MatchLocalPlayerPosition>();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/AnimatedSun")]
	public class SI_AnimatedSun : ScriptImporter
	{
		public Light indirectLight;

		public Light directLight;

		public override void Awake()
		{
			animatedSun val = ((Component)this).gameObject.AddComponent<animatedSun>();
			val.indirectLight = indirectLight;
			val.directLight = directLight;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ScanNode")]
	public class SI_ScanNode : ScriptImporter
	{
		public int MaxRange;

		public int MinRange;

		public bool RequiresLineOfSight;

		public string HeaderText;

		public string SubText;

		public int ScrapValue;

		public int CreatureScanID;

		public NodeType NodeType;

		public override void Awake()
		{
			ScanNodeProperties val = ((Component)this).gameObject.AddComponent<ScanNodeProperties>();
			val.minRange = MinRange;
			val.maxRange = MaxRange;
			val.requiresLineOfSight = RequiresLineOfSight;
			val.headerText = HeaderText;
			val.subText = SubText;
			val.scrapValue = ScrapValue;
			val.creatureScanID = CreatureScanID;
			val.nodeType = (int)NodeType;
			base.Awake();
		}
	}
	public enum NodeType
	{
		Information = 0,
		Danger = 0,
		Ressource = 0
	}
	[AddComponentMenu("LethalSDK/AudioReverbPresets")]
	public class SI_AudioReverbPresets : ScriptImporter
	{
		public GameObject[] presets;

		public override void Awake()
		{
		}

		public void Update()
		{
			int num = 0;
			GameObject[] array = presets;
			foreach (GameObject val in array)
			{
				if ((Object)(object)val.GetComponent<SI_AudioReverbTrigger>() != (Object)null)
				{
					num++;
				}
			}
			if (num != 0)
			{
				return;
			}
			List<AudioReverbTrigger> list = new List<AudioReverbTrigger>();
			GameObject[] array2 = presets;
			foreach (GameObject val2 in array2)
			{
				if ((Object)(object)val2.GetComponent<AudioReverbTrigger>() != (Object)null)
				{
					list.Add(val2.GetComponent<AudioReverbTrigger>());
				}
			}
			AudioReverbPresets val3 = ((Component)this).gameObject.AddComponent<AudioReverbPresets>();
			val3.audioPresets = list.ToArray();
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/AudioReverbTrigger")]
	public class SI_AudioReverbTrigger : ScriptImporter
	{
		[Header("Reverb Preset")]
		public bool ChangeDryLevel = false;

		[Range(-10000f, 0f)]
		public float DryLevel = 0f;

		public bool ChangeHighFreq = false;

		[Range(-10000f, 0f)]
		public float HighFreq = -270f;

		public bool ChangeLowFreq = false;

		[Range(-10000f, 0f)]
		public float LowFreq = -244f;

		public bool ChangeDecayTime = false;

		[Range(0f, 35f)]
		public float DecayTime = 1.4f;

		public bool ChangeRoom = false;

		[Range(-10000f, 0f)]
		public float Room = -600f;

		[Header("MISC")]
		public bool ElevatorTriggerForProps = false;

		public bool SetInElevatorTrigger = false;

		public bool IsShipRoom = false;

		public bool ToggleLocalFog = false;

		public float FogEnabledAmount = 10f;

		[Header("Weather and effects")]
		public bool SetInsideAtmosphere = false;

		public bool InsideLighting = false;

		public int WeatherEffect = -1;

		public bool EffectEnabled = true;

		public bool DisableAllWeather = false;

		public bool EnableCurrentLevelWeather = true;

		public override void Awake()
		{
			AudioReverbTrigger val = ((Component)this).gameObject.AddComponent<AudioReverbTrigger>();
			ReverbPreset val2 = ScriptableObject.CreateInstance<ReverbPreset>();
			val2.changeDryLevel = ChangeDryLevel;
			val2.dryLevel = DryLevel;
			val2.changeHighFreq = ChangeHighFreq;
			val2.highFreq = HighFreq;
			val2.changeLowFreq = ChangeLowFreq;
			val2.lowFreq = LowFreq;
			val2.changeDecayTime = ChangeDecayTime;
			val2.decayTime = DecayTime;
			val2.changeRoom = ChangeRoom;
			val2.room = Room;
			val.reverbPreset = val2;
			val.usePreset = -1;
			val.audioChanges = (switchToAudio[])(object)new switchToAudio[0];
			val.elevatorTriggerForProps = ElevatorTriggerForProps;
			val.setInElevatorTrigger = SetInElevatorTrigger;
			val.isShipRoom = IsShipRoom;
			val.toggleLocalFog = ToggleLocalFog;
			val.fogEnabledAmount = FogEnabledAmount;
			val.setInsideAtmosphere = SetInsideAtmosphere;
			val.insideLighting = InsideLighting;
			val.weatherEffect = WeatherEffect;
			val.effectEnabled = EffectEnabled;
			val.disableAllWeather = DisableAllWeather;
			val.enableCurrentLevelWeather = EnableCurrentLevelWeather;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DungeonGenerator")]
	public class SI_DungeonGenerator : ScriptImporter
	{
		public GameObject DungeonRoot;

		public override void Awake()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).tag != "DungeonGenerator")
			{
				((Component)this).tag = "DungeonGenerator";
			}
			RuntimeDungeon val = ((Component)this).gameObject.AddComponent<RuntimeDungeon>();
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			val.Generator.LengthMultiplier = 0.8f;
			val.Generator.PauseBetweenRooms = 0.2f;
			val.GenerateOnStart = false;
			if ((Object)(object)DungeonRoot != (Object)null)
			{
				_ = DungeonRoot.scene;
				if (false)
				{
					DungeonRoot = new GameObject();
					((Object)DungeonRoot).name = "DungeonRoot";
					DungeonRoot.transform.position = new Vector3(0f, -200f, 0f);
				}
			}
			val.Root = DungeonRoot;
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			UnityNavMeshAdapter val2 = ((Component)this).gameObject.AddComponent<UnityNavMeshAdapter>();
			val2.BakeMode = (RuntimeNavMeshBakeMode)3;
			val2.LayerMask = LayerMask.op_Implicit(35072);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/EntranceTeleport")]
	public class SI_EntranceTeleport : ScriptImporter
	{
		public int EntranceID = 0;

		public Transform EntrancePoint;

		public int AudioReverbPreset = -1;

		public void Update()
		{
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Expected O, but got Unknown
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Expected O, but got Unknown
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Expected O, but got Unknown
			GameObject val = GameObject.Find("EntranceTeleportA(Clone)");
			if ((Object)(object)val != (Object)null)
			{
				AudioSource val2 = ((Component)this).gameObject.AddComponent<AudioSource>();
				val2.outputAudioMixerGroup = val.GetComponent<AudioSource>().outputAudioMixerGroup;
				val2.playOnAwake = false;
				val2.spatialBlend = 1f;
				EntranceTeleport entranceTeleport = ((Component)this).gameObject.AddComponent<EntranceTeleport>();
				entranceTeleport.isEntranceToBuilding = true;
				entranceTeleport.entrancePoint = EntrancePoint;
				entranceTeleport.entranceId = EntranceID;
				entranceTeleport.audioReverbPreset = AudioReverbPreset;
				entranceTeleport.entrancePointAudio = val2;
				entranceTeleport.doorAudios = val.GetComponent<EntranceTeleport>().doorAudios;
				InteractTrigger val3 = ((Component)this).gameObject.AddComponent<InteractTrigger>();
				val3.hoverIcon = val.GetComponent<InteractTrigger>().hoverIcon;
				val3.hoverTip = "Enter : [LMB]";
				val3.interactable = true;
				val3.oneHandedItemAllowed = true;
				val3.twoHandedItemAllowed = true;
				val3.holdInteraction = true;
				val3.timeToHold = 1.5f;
				val3.timeToHoldSpeedMultiplier = 1f;
				val3.holdingInteractEvent = new InteractEventFloat();
				val3.onInteract = new InteractEvent();
				val3.onInteractEarly = new InteractEvent();
				val3.onStopInteract = new InteractEvent();
				val3.onCancelAnimation = new InteractEvent();
				((UnityEvent<PlayerControllerB>)(object)val3.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate
				{
					entranceTeleport.TeleportPlayer();
				});
				Object.Destroy((Object)(object)this);
			}
		}

		public override void Awake()
		{
		}
	}
	[AddComponentMenu("LethalSDK/DoorLock")]
	public class SI_DoorLock : ScriptImporter
	{
		public override void Awake()
		{
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/WaterSurface")]
	public class SI_WaterSurface : ScriptImporter
	{
		private GameObject obj;

		public override void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			obj = Object.Instantiate<GameObject>(SpawnPrefab.Instance.waterSurface);
			SceneManager.MoveGameObjectToScene(obj, ((Component)this).gameObject.scene);
			obj.transform.parent = ((Component)this).transform;
			obj.transform.localPosition = Vector3.zero;
			obj.SetActive(true);
		}
	}
	[AddComponentMenu("LethalSDK/Ladder")]
	public class SI_Ladder : ScriptImporter
	{
		public override void Awake()
		{
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ItemDropship")]
	public class SI_ItemDropship : ScriptImporter
	{
		public Animator ShipAnimator;

		public Transform[] ItemSpawnPositions;

		public GameObject OpenTriggerObject;

		public GameObject KillTriggerObject;

		public AudioClip ShipThrusterCloseSound;

		public AudioClip ShipLandSound;

		public AudioClip ShipOpenDoorsSound;

		public override void Awake()
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			ItemDropship ItemDropship = ((Component)this).gameObject.AddComponent<ItemDropship>();
			ItemDropship.shipAnimator = ShipAnimator;
			ItemDropship.itemSpawnPositions = ItemSpawnPositions;
			PlayAudioAnimationEvent val = ((Component)this).gameObject.AddComponent<PlayAudioAnimationEvent>();
			val.audioToPlay = ((Component)this).GetComponent<AudioSource>();
			val.audioClip = ShipLandSound;
			val.audioClip2 = ShipOpenDoorsSound;
			InteractTrigger val2 = OpenTriggerObject.AddComponent<InteractTrigger>();
			val2.hoverTip = "Open : [LMB]";
			val2.twoHandedItemAllowed = true;
			val2.onInteract = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate
			{
				ItemDropship.TryOpeningShip();
			});
			ItemDropship.triggerScript = val2;
			((Component)((Component)ItemDropship).transform.Find("Music")).gameObject.AddComponent<OccludeAudio>();
			facePlayerOnAxis val3 = ((Component)((Component)this).transform.Find("ThrusterContainer/Thruster")).gameObject.AddComponent<facePlayerOnAxis>();
			val3.turnAxis = ((Component)this).transform.Find("ThrusterContainer/flameAxis");
			KillLocalPlayer KillLocalPlayerScript = KillTriggerObject.AddComponent<KillLocalPlayer>();
			InteractTrigger val4 = KillTriggerObject.AddComponent<InteractTrigger>();
			val4.touchTrigger = true;
			val4.triggerOnce = true;
			val4.onInteract = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)val4.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate(PlayerControllerB player)
			{
				KillLocalPlayerScript.KillPlayer(player);
			});
		}

		public void Update()
		{
			GameObject val = GameObject.Find("EntranceTeleportA(Clone)");
			if ((Object)(object)val != (Object)null)
			{
				InteractTrigger component = OpenTriggerObject.GetComponent<InteractTrigger>();
				component.hoverIcon = val.GetComponent<InteractTrigger>().hoverIcon;
				Object.Destroy((Object)(object)this);
			}
		}
	}
}

mods/plugins/LRCCosmetics.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LRCCosmetics.Cosmetics;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LRCCosmetics")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A cool collection of cosmetics")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ccf3acd7d1d43cfb4a5019d73ca7883cdebc10cc")]
[assembly: AssemblyProduct("LRCCosmetics")]
[assembly: AssemblyTitle("LRCCosmetics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LRCCosmetics
{
	[BepInPlugin("LRCCosmetics", "LRCCosmetics", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private static Harmony _harmony;

		private bool _initialized;

		private void Awake()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			if (_harmony == null)
			{
				_harmony = new Harmony("LRCCosmetics");
			}
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LRCCosmetics is loaded!");
		}

		public void Start()
		{
			if (_initialized)
			{
				_initialized = true;
				Init();
			}
		}

		public void OnDestroy()
		{
			if (!_initialized)
			{
				_initialized = true;
				Init();
			}
		}

		private void Init()
		{
			List<StreamCosmeticGeneric> cosmetics = new List<StreamCosmeticGeneric>
			{
				new BraixenHead(),
				new DittoHead(),
				new GardevoirHead(),
				new LegoSharkHeadBlueCosmetic(),
				new MeowscaradaHead(),
				new VaporeonCosmetic(),
				new ZoruaHead()
			};
			LoadAssets(cosmetics);
		}

		private void LoadAssets(IEnumerable<StreamCosmeticGeneric> cosmetics)
		{
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading assets for LRCCosmetics");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if ((object)executingAssembly == null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to get assemlby.");
			}
			foreach (StreamCosmeticGeneric cosmetic in cosmetics)
			{
				AssetBundle val = BundleUtilities.LoadBundleFromInternalAssembly(cosmetic.StreamingPath, executingAssembly);
				GameObject val2 = AssetBundleExtension.LoadPersistentAsset<GameObject>(val, ((CosmeticGeneric)cosmetic).gameObjectPath);
				if (val2 == null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to find GameObject for cosmetic '" + ((CosmeticGeneric)cosmetic).cosmeticId + "' at path '" + ((CosmeticGeneric)cosmetic).gameObjectPath + "'"));
					continue;
				}
				Texture2D val3 = AssetBundleExtension.LoadPersistentAsset<Texture2D>(val, ((CosmeticGeneric)cosmetic).textureIconPath);
				if (val3 == null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to find icon Texture2D for cosmetic '" + ((CosmeticGeneric)cosmetic).cosmeticId + " at path '" + ((CosmeticGeneric)cosmetic).textureIconPath + "'"));
				}
				else
				{
					CosmeticInstance val4 = val2.AddComponent<CosmeticInstance>();
					val4.cosmeticId = ((CosmeticGeneric)cosmetic).cosmeticId;
					val4.icon = val3;
					val4.cosmeticType = ((CosmeticGeneric)cosmetic).cosmeticType;
					CosmeticRegistry.cosmeticInstances.Add(((CosmeticGeneric)cosmetic).cosmeticId, val4);
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Successfully loaded cosmetic: " + ((CosmeticGeneric)cosmetic).cosmeticId));
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LRCCosmetics";

		public const string PLUGIN_NAME = "LRCCosmetics";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LRCCosmetics.Cosmetics
{
	public class BraixenHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.braixenhead";

		public override string gameObjectPath => "assets/LRCCosmetics/BraixenHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/BraixenHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.braixenhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class DittoHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.dittohead";

		public override string gameObjectPath => "assets/LRCCosmetics/DittoHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/DittoHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.dittohead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class GardevoirHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.gardevoirhead";

		public override string gameObjectPath => "assets/LRCCosmetics/GardevoirHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/GardevoirHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.gardevoirhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class LegoSharkHeadBlueCosmetic : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.legosharkbluehead";

		public override string gameObjectPath => "assets/LRCCosmetics/LegoSharkBlueHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/LegoSharkBlueHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.legosharkbluehead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class MeowscaradaHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.meowscaradahead";

		public override string gameObjectPath => "assets/LRCCosmetics/MeowscaradaHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/MeowscaradaHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.meowscaradahead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public abstract class StreamCosmeticGeneric : CosmeticGeneric
	{
		public virtual string StreamingPath => string.Empty;
	}
	public class VaporeonCosmetic : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.vaporeonhead";

		public override string gameObjectPath => "assets/LRCCosmetics/VaporeonHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/VaporeonHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.vaporeonhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class ZoruaHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.zoruahead";

		public override string gameObjectPath => "assets/LRCCosmetics/ZoruaHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/ZoruaHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.zoruahead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
}

mods/plugins/MoreSuits.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

mods/plugins/PersonalBoombox.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using PersonalBoombox.Patches;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PersonalBoombox")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PersonalBoombox")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("90672a7b-b084-4f8d-9d78-46affb7b97e7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PersonalBoombox
{
	public static class Assets
	{
		[Serializable]
		private class PBDataJson
		{
			public string name;

			public string description;

			public int price;

			public float volume;

			public int red;

			public int blue;

			public int green;

			public Color color;

			public string feedback;

			public static PBDataJson GetData(string path)
			{
				if (File.Exists(path))
				{
					try
					{
						string json = File.ReadAllText(path);
						PBDataJson pBDataJson = CreateFromJson(json);
						pBDataJson.FillMissingValues();
						pBDataJson.AdjustValues();
						pBDataJson.feedback = "Loaded data.json file";
						return pBDataJson;
					}
					catch
					{
						return GetDefault("Error reading data.json file".CreateError());
					}
				}
				return GetDefault("Missing data.json file".CreateWarning());
			}

			public static PBDataJson GetDefault(string feedback)
			{
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				PBDataJson pBDataJson = new PBDataJson();
				pBDataJson.feedback = feedback;
				pBDataJson.name = "Untitled";
				pBDataJson.description = "Missing Description";
				pBDataJson.price = 60;
				pBDataJson.volume = 0.5f;
				pBDataJson.red = 255;
				pBDataJson.blue = 255;
				pBDataJson.green = 255;
				pBDataJson.color = Color.white;
				return pBDataJson;
			}

			private void FillMissingValues()
			{
				if (string.IsNullOrWhiteSpace(name))
				{
					name = "Untitled";
				}
				if (string.IsNullOrWhiteSpace(description))
				{
					description = "Missing Description";
				}
			}

			private void AdjustValues()
			{
				//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				int length = Mathf.Min(name.Length, 20);
				name = name.Substring(0, length);
				price = Mathf.Clamp(price, 0, 1000);
				volume = Mathf.Clamp(volume, 0f, PersonalBoomboxPlugin.Instance.maxVolumeValue);
				red = Mathf.Clamp(red, 0, 255);
				blue = Mathf.Clamp(blue, 0, 255);
				green = Mathf.Clamp(green, 0, 255);
				color = new Color((float)red / 255f, (float)green / 255f, (float)blue / 255f, 1f);
			}

			private static PBDataJson CreateFromJson(string json)
			{
				return JsonUtility.FromJson<PBDataJson>(json);
			}

			public string ToJson()
			{
				return JsonUtility.ToJson((object)this);
			}
		}

		private const string mainAssetBundleName = "personalboombox";

		public const int prefabCopyCount = 10;

		public static AssetBundle MainAssetBundle = null;

		public static GameObject originalPrefab;

		public static GameObject[] prefabCopies;

		public static GameObject canvasPrefab;

		public static Texture2D boomboxTexture;

		public static int LimitExceedCounter = 0;

		private static readonly string[] musicExts = new string[1] { "mp3" };

		private static ManualLogSource logger => PersonalBoomboxPlugin.Instance.logger;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().FullName.Split(new char[1] { ',' })[0];
		}

		public static void LoadAssetBundle()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + ".personalboombox");
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
			originalPrefab = Assets.Load<GameObject>("prefab");
			prefabCopies = (GameObject[])(object)new GameObject[10];
			for (int i = 0; i < 10; i++)
			{
				GameObject val = Assets.Load<GameObject>($"prefab{i + 1}");
				val.AddComponent<PersonalBoomboxItem>();
				prefabCopies[i] = val;
			}
			canvasPrefab = Assets.Load<GameObject>("debugCanvas");
			boomboxTexture = Assets.Load<Texture2D>("BoomboxIcon");
		}

		public static T Load<T>(string name) where T : Object
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				logger.LogError((object)"Trying to load in asset but asset bundle is missing");
				return default(T);
			}
			logger.LogInfo((object)("Loading asset " + name));
			return MainAssetBundle.LoadAsset<T>(name);
		}

		public static void LoadMusicFolders()
		{
			List<PersonalBoomboxPlugin.RequestData> requests = PersonalBoomboxPlugin.requests;
			List<PersonalBoomboxPlugin.PBData> list = new List<PersonalBoomboxPlugin.PBData>();
			int num = 0;
			foreach (PersonalBoomboxPlugin.RequestData item in requests)
			{
				string path = item.path;
				string[] directories = Directory.GetDirectories(path);
				string[] array = directories;
				foreach (string directory in array)
				{
					logger.LogInfo((object)("Reading from " + path + "!"));
					try
					{
						CreateFromDirectory(directory, list, num++, item);
					}
					catch (Exception ex)
					{
						logger.LogError((object)("Error loading at " + path));
						logger.LogError((object)ex.ToString());
					}
				}
			}
			list.Sort((PersonalBoomboxPlugin.PBData first, PersonalBoomboxPlugin.PBData second) => first.name.CompareTo(second.name));
			num = 0;
			foreach (PersonalBoomboxPlugin.PBData item2 in list)
			{
				char c = (char)(65 + num);
				item2.prefixName = $"pb{c}";
				item2.boomboxName = item2.prefixName + " " + item2.name;
				((Object)item2.prefab).name = item2.boomboxName;
				num++;
			}
			PersonalBoomboxPlugin.data = list;
		}

		private static void CreateFromDirectory(string directory, List<PersonalBoomboxPlugin.PBData> data, int index, PersonalBoomboxPlugin.RequestData request)
		{
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			if (index >= 10)
			{
				logger.LogWarning((object)$"Loading too many boomboxes. There is a limit of {10}");
				LimitExceedCounter++;
				return;
			}
			string path = Path.Combine(directory, "data.json");
			IEnumerable<string> enumerable = from file in Directory.EnumerateFiles(directory, "*.*")
				where musicExts.Any((string x) => file.EndsWith(x, StringComparison.InvariantCultureIgnoreCase))
				select file;
			string path2 = Path.Combine(directory, "decal.png");
			PBDataJson data2 = PBDataJson.GetData(path);
			char c = (char)(97 + index);
			PersonalBoomboxPlugin.PBData pBData = new PersonalBoomboxPlugin.PBData();
			pBData.request = request;
			pBData.feedback = new PersonalBoomboxPlugin.PBData.Feedback();
			pBData.feedback.AddToMain(data2.feedback);
			pBData.name = data2.name;
			pBData.description = data2.description;
			pBData.price = data2.price;
			pBData.volume = data2.volume;
			pBData.prefab = prefabCopies[index];
			pBData.script = pBData.prefab.GetComponent<PersonalBoomboxItem>();
			pBData.script.musicAudios = new List<AudioClip>();
			pBData.color = data2.color;
			List<Coroutine> list = new List<Coroutine>();
			foreach (string item3 in enumerable)
			{
				Coroutine item = MyOwnCoroutine.AddCoroutine(LoadAudioClip(pBData, item3));
				list.Add(item);
			}
			if (File.Exists(path2))
			{
				Coroutine item2 = MyOwnCoroutine.AddCoroutine(LoadTexture2D(pBData, path2));
				list.Add(item2);
			}
			else
			{
				pBData.feedback.AddToMain("Missing decal.png");
			}
			MyOwnCoroutine.AddCoroutine(WaitForDownloads(pBData, list));
			data.Add(pBData);
		}

		private static IEnumerator WaitForDownloads(PersonalBoomboxPlugin.PBData data, List<Coroutine> coroutines)
		{
			yield return null;
			int i = 0;
			foreach (Coroutine coroutine in coroutines)
			{
				yield return coroutine;
				i++;
			}
			PersonalBoomboxItem script = data.script;
			int count = script.musicAudios.Count;
			script.SortAudioClips();
			script.finishedLoading = true;
			logger.LogInfo((object)$"{data.boomboxName} is fully set up with {count} songs!");
			if (count == 0)
			{
				logger.LogWarning((object)"Boomboxes with 0 songs will be skipped in the initialization process");
			}
		}

		private static IEnumerator LoadTexture2D(PersonalBoomboxPlugin.PBData data, string path)
		{
			UnityWebRequest loader = UnityWebRequestTexture.GetTexture(path);
			loader.SendWebRequest();
			while (!loader.isDone)
			{
				yield return null;
			}
			if (loader.error != null)
			{
				string errorString2 = "Error loading decal.png. Download failed";
				logger.LogError((object)errorString2);
				logger.LogError((object)loader.error);
				data.feedback.AddToMain(errorString2.CreateError());
				yield break;
			}
			Texture2D texture = DownloadHandlerTexture.GetContent(loader);
			if ((Object)(object)texture == (Object)null)
			{
				string errorString = "Error loading decal.png. File is weird";
				data.feedback.AddToMain(errorString.CreateError());
				logger.LogError((object)errorString);
			}
			else
			{
				((Texture)texture).filterMode = (FilterMode)0;
				data.decal = texture;
				string loadString = "Loaded decal.png";
				logger.LogInfo((object)loadString);
				data.feedback.AddToMain(loadString);
			}
		}

		private static IEnumerator LoadAudioClip(PersonalBoomboxPlugin.PBData data, string path)
		{
			string fileName = Path.GetFileName(path);
			AudioType fileType = GetAudioType(path);
			if ((int)fileType == 0)
			{
				string errorString3 = "Error loading " + fileName + ". Unsupported file ext.";
				logger.LogError((object)errorString3);
				data.feedback.AddToSongs(errorString3.CreateError());
				yield break;
			}
			UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(path, GetAudioType(path));
			DownloadHandler downloadHandler = loader.downloadHandler;
			DownloadHandlerAudioClip handler = (DownloadHandlerAudioClip)(object)((downloadHandler is DownloadHandlerAudioClip) ? downloadHandler : null);
			handler.streamAudio = true;
			yield return loader.SendWebRequest();
			while (!loader.isDone)
			{
				yield return null;
			}
			if (loader.error != null)
			{
				string errorString2 = "Error loading " + fileName + ". Download failed";
				logger.LogError((object)errorString2);
				logger.LogError((object)loader.error);
				data.feedback.AddToSongs(errorString2.CreateError());
				yield break;
			}
			AudioClip clip = DownloadHandlerAudioClip.GetContent(loader);
			if ((Object)(object)clip == (Object)null || (int)clip.loadState != 2)
			{
				string errorString = "Error loading " + fileName + ". File is weird";
				logger.LogError((object)errorString);
				data.feedback.AddToSongs(errorString.CreateError());
			}
			else
			{
				data.script.AddAudioClip(clip);
				string loadString = "Loaded " + fileName;
				logger.LogInfo((object)loadString);
				data.feedback.AddToSongs(loadString);
			}
		}

		public static AudioType GetAudioType(string path)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			string text = Path.GetExtension(path).ToLowerInvariant();
			string text2 = text;
			if (text2 == ".mp3")
			{
				return (AudioType)13;
			}
			return (AudioType)0;
		}
	}
	public class PersonalBoomboxItem : GrabbableObject
	{
		public AudioSource boomboxAudio;

		public List<AudioClip> musicAudios;

		public bool finishedLoading;

		public AudioClip[] stopAudios;

		public Random musicRandomizer;

		private StartOfRound playersManager;

		private RoundManager roundManager;

		public bool isPlayingMusic;

		private float noiseInterval;

		private int timesPlayedWithoutTurningOff;

		public int pbIndex;

		public int AudioClipCount => (musicAudios != null) ? musicAudios.Count : 0;

		public void AddAudioClip(AudioClip clip)
		{
			musicAudios.Add(clip);
		}

		public void SortAudioClips()
		{
			musicAudios.Sort((AudioClip first, AudioClip second) => ((Object)first).name.CompareTo(((Object)second).name));
		}

		public override void Start()
		{
			((GrabbableObject)this).Start();
			playersManager = Object.FindObjectOfType<StartOfRound>();
			roundManager = Object.FindObjectOfType<RoundManager>();
			musicRandomizer = new Random(playersManager.randomMapSeed - 10);
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			StartMusic(used);
		}

		private void StartMusic(bool startMusic, bool pitchDown = false)
		{
			if (startMusic && musicAudios.Count > 0)
			{
				boomboxAudio.clip = musicAudios[musicRandomizer.Next(0, musicAudios.Count)];
				boomboxAudio.pitch = 1f;
				boomboxAudio.Play();
			}
			else if (isPlayingMusic)
			{
				if (pitchDown)
				{
					((MonoBehaviour)this).StartCoroutine(musicPitchDown());
				}
				else
				{
					boomboxAudio.Stop();
					boomboxAudio.PlayOneShot(stopAudios[Random.Range(0, stopAudios.Length)]);
				}
				timesPlayedWithoutTurningOff = 0;
			}
			base.isBeingUsed = startMusic;
			isPlayingMusic = startMusic;
		}

		private IEnumerator musicPitchDown()
		{
			for (int i = 0; i < 30; i++)
			{
				yield return null;
				AudioSource obj = boomboxAudio;
				obj.pitch -= 0.033f;
				if (boomboxAudio.pitch <= 0f)
				{
					break;
				}
			}
			boomboxAudio.Stop();
			boomboxAudio.PlayOneShot(stopAudios[Random.Range(0, stopAudios.Length)]);
		}

		public override void UseUpBatteries()
		{
			((GrabbableObject)this).UseUpBatteries();
			StartMusic(startMusic: false, pitchDown: true);
		}

		public override void PocketItem()
		{
			((GrabbableObject)this).PocketItem();
			StartMusic(startMusic: false);
		}

		public override void Update()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (isPlayingMusic)
			{
				if (noiseInterval <= 0f)
				{
					noiseInterval = 1f;
					timesPlayedWithoutTurningOff++;
					roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, 0.9f, timesPlayedWithoutTurningOff, false, 5);
				}
				else
				{
					noiseInterval -= Time.deltaTime;
				}
				if (base.insertedBattery.charge < 0.05f)
				{
					boomboxAudio.pitch = 1f - (0.05f - base.insertedBattery.charge) * 4f;
				}
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected override string __getTypeName()
		{
			return "TouhouBoomboxItem";
		}
	}
	[BepInPlugin("ImoutoSama.PersonalBoombox", "Personal Boombox", "1.2.0")]
	[BepInProcess("Lethal Company.exe")]
	public class PersonalBoomboxPlugin : BaseUnityPlugin
	{
		public class PBData
		{
			public class Feedback
			{
				private List<string> main;

				private List<string> songs;

				public Feedback()
				{
					main = new List<string>();
					songs = new List<string>();
				}

				public void AddToMain(string text)
				{
					main.Add(text);
				}

				public void AddToSongs(string text)
				{
					songs.Add(text);
				}

				public string GetReport()
				{
					string text = string.Empty;
					foreach (string item in main)
					{
						text = text + item + "\n";
					}
					if (songs.Count == 0)
					{
						text += "\nFound 0 songs\n".CreateWarning();
					}
					else
					{
						text += $"\nFound {songs.Count} songs\n";
						foreach (string song in songs)
						{
							text = text + song + "\n";
						}
					}
					return text;
				}
			}

			public RequestData request;

			public Feedback feedback;

			public string name;

			public string prefixName;

			public string boomboxName;

			public string description;

			public int price;

			public float volume;

			public Color color;

			public GameObject prefab;

			public PersonalBoomboxItem script;

			public Texture2D decal;

			public Item item;

			public int itemIndex;

			public bool addedToTerminalKeyword;

			public bool IsFinished => Object.op_Implicit((Object)(object)script) && script.finishedLoading;

			public bool IsValid => Object.op_Implicit((Object)(object)script) && script.AudioClipCount > 0;

			public int GetPrice => request.overridePriceFlag ? request.overridePriceValue : price;

			public string GetReport()
			{
				return "<b>[" + prefixName + "] " + name + "</b>\n" + feedback.GetReport();
			}
		}

		public class RequestData
		{
			public string path;

			public bool overridePriceFlag;

			public int overridePriceValue;

			public RequestData(string path)
			{
				this.path = path;
				overridePriceFlag = false;
				overridePriceValue = 0;
			}

			public RequestData(string path, bool overridePrice, int overridePriceValue)
			{
				this.path = path;
				overridePriceFlag = overridePrice;
				this.overridePriceValue = overridePriceValue;
			}
		}

		private const string modGUID = "ImoutoSama.PersonalBoombox";

		private const string modName = "Personal Boombox";

		private const string modVersion = "1.2.0";

		private readonly Harmony harmony = new Harmony("ImoutoSama.PersonalBoombox");

		internal ManualLogSource logger;

		public static List<PBData> data;

		public static List<RequestData> requests;

		public ConfigEntry<int> maxVolumeConfig;

		public float maxVolumeValue;

		public static PersonalBoomboxPlugin Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("ImoutoSama.PersonalBoombox");
			logger.LogInfo((object)"Plugin Personal Boombox has been added!");
			maxVolumeConfig = ConfigBindClamp("General", "Max Volume", 100, "Max possible volume value. From 0 to 100.", 0, 100);
			maxVolumeValue = (float)maxVolumeConfig.Value * 0.01f;
			harmony.PatchAll(typeof(TerminalPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(GameNetworkManagerPatch));
			harmony.PatchAll(typeof(MenuManagerPatch));
			data = new List<PBData>();
			requests = new List<RequestData>();
			Assets.LoadAssetBundle();
			AddDirectory(GetLazyPath());
		}

		public string GetLazyPath()
		{
			string text = Path.Combine(Paths.PluginPath, "Your Own Personal Boomboxes");
			if (!Directory.Exists(text))
			{
				Directory.CreateDirectory(text);
				Instance.logger.LogInfo((object)"Creaing 'Your Own Personal Boomboxes' folder in the plugin directory");
				CopyExampleZIP(text);
			}
			return text;
		}

		public void CopyExampleZIP(string targetPath)
		{
			string location = Assembly.GetExecutingAssembly().Location;
			string directoryName = Path.GetDirectoryName(location);
			string text = Path.Combine(directoryName, "EXAMPLE.zip");
			if (!File.Exists(text))
			{
				Instance.logger.LogError((object)"Tried to copy over EXAMPLE.zip file but could not find it");
				return;
			}
			string destFileName = Path.Combine(targetPath, "EXAMPLE.zip");
			File.Copy(text, destFileName);
		}

		public ConfigEntry<int> ConfigBindClamp(string section, string key, int defaultValue, string description, int min, int max)
		{
			ConfigEntry<int> val = ((BaseUnityPlugin)this).Config.Bind<int>(section, key, defaultValue, description);
			val.Value = Mathf.Clamp(val.Value, min, max);
			return val;
		}

		public static bool ContainsPath(string path)
		{
			foreach (RequestData request in requests)
			{
				if (request.path == path)
				{
					return true;
				}
			}
			return false;
		}

		public static RequestData AddFromAssemblyDll(string dllPath)
		{
			string directoryName = Path.GetDirectoryName(dllPath);
			return AddDirectory(directoryName);
		}

		public static RequestData AddDirectory(string path)
		{
			if (ContainsPath(path))
			{
				Instance.logger.LogWarning((object)("Trying to add boombox data path that's already been added: " + path));
				return null;
			}
			Instance.logger.LogInfo((object)("Adding path to read boombox data from: " + path));
			RequestData requestData = new RequestData(path);
			requests.Add(requestData);
			return requestData;
		}

		public static string GetLoadReport()
		{
			if (data == null)
			{
				return string.Empty;
			}
			string text = string.Empty;
			string text2 = new string('-', 60) + "\n";
			foreach (PBData datum in data)
			{
				text += datum.GetReport();
				text += text2;
			}
			if (Utility.IsNullOrWhiteSpace(text))
			{
				text = "No boomboxes were loaded\n";
			}
			int limitExceedCounter = Assets.LimitExceedCounter;
			if (limitExceedCounter > 0)
			{
				text += $"Ignored {limitExceedCounter} boomboxes as they exceed the limit of {10}\n".CreateWarning();
			}
			return text;
		}
	}
	public static class StringUtilities
	{
		public static string CreateWarning(this string text)
		{
			return "<color=yellow>" + text + "</color>";
		}

		public static string CreateError(this string text)
		{
			return "<color=red>" + text + "</color>";
		}
	}
	public class MyOwnCoroutine : MonoBehaviour
	{
		private static MyOwnCoroutine _Instance;

		public static MyOwnCoroutine Instance
		{
			get
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Expected O, but got Unknown
				if ((Object)(object)_Instance == (Object)null)
				{
					GameObject val = new GameObject("My Own Coroutine");
					_Instance = val.AddComponent<MyOwnCoroutine>();
					Object.DontDestroyOnLoad((Object)(object)val);
				}
				return _Instance;
			}
		}

		public static Coroutine AddCoroutine(IEnumerator c)
		{
			return ((MonoBehaviour)Instance).StartCoroutine(c);
		}
	}
}
namespace PersonalBoombox.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPatch(ref GameNetworkManager __instance)
		{
			PersonalBoomboxPlugin.Instance.logger.LogInfo((object)"Adding personal boomboxes to network list");
			NetworkManager component = ((Component)__instance).GetComponent<NetworkManager>();
			GameObject[] prefabCopies = Assets.prefabCopies;
			foreach (GameObject val in prefabCopies)
			{
				component.AddNetworkPrefab(val);
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager))]
	internal class MenuManagerPatch
	{
		public static bool done;

		public static GameObject textMeshGameObj;

		public static TextMeshProUGUI textMesh;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void AwakePatch(ref MenuManager __instance)
		{
			AddReportDisplay(ref __instance);
			if (!done)
			{
				done = true;
				Assets.LoadMusicFolders();
			}
		}

		private static void AddReportDisplay(ref MenuManager __instance)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			try
			{
				Transform parent = ((Component)__instance).transform.parent;
				Transform val = parent.Find("MenuContainer").Find("MainButtons");
				GameObject val2 = Object.Instantiate<GameObject>(Assets.canvasPrefab);
				Button component = ((Component)val2.transform.Find("Button")).GetComponent<Button>();
				((UnityEventBase)component.onClick).RemoveAllListeners();
				((UnityEvent)component.onClick).AddListener(new UnityAction(ToggleReportDisplay));
				textMeshGameObj = ((Component)val2.transform.Find("Scroll View")).gameObject;
				TextMeshProUGUI component2 = ((Component)val2.transform.Find("Scroll View/Viewport/Content")).GetComponent<TextMeshProUGUI>();
				textMesh = component2;
			}
			catch
			{
			}
		}

		private static void ToggleReportDisplay()
		{
			if (!textMeshGameObj.activeSelf)
			{
				((TMP_Text)textMesh).text = PersonalBoomboxPlugin.GetLoadReport();
				textMeshGameObj.SetActive(true);
			}
			else
			{
				textMeshGameObj.SetActive(false);
			}
		}

		private static void PrintTransforms(Transform parent, int counter)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			string text = new string(' ', counter);
			Canvas component = ((Component)parent).GetComponent<Canvas>();
			string text2 = (Object.op_Implicit((Object)(object)component) ? $" ({component.sortingOrder})" : string.Empty);
			PersonalBoomboxPlugin.Instance.logger.LogInfo((object)(text + ((Object)parent).name + text2));
			foreach (Transform item in parent)
			{
				Transform parent2 = item;
				PrintTransforms(parent2, counter + 1);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		public static bool done;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void StartPatch(ref StartOfRound __instance)
		{
			if (done)
			{
				return;
			}
			done = true;
			PersonalBoomboxPlugin.Instance.logger.LogInfo((object)"Adding personal boomboxes to items list");
			foreach (PersonalBoomboxPlugin.PBData datum in PersonalBoomboxPlugin.data)
			{
				bool isFinished = datum.IsFinished;
				bool isValid = datum.IsValid;
				if (datum.IsFinished && datum.IsValid)
				{
					__instance.allItemsList.itemsList.Add(datum.item);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Terminal))]
	internal class TerminalPatch
	{
		public static Item boomboxItem;

		public static GameObject boomboxPrefab;

		public static MeshFilter boomboxMeshFilter;

		public static MeshRenderer boomboxMeshRenderer;

		public static AudioSource boomboxAudioSource;

		public static BoomboxItem boomboxScript;

		public static Texture2D boomboxTexture1;

		public static Texture2D boomboxTexture3;

		public static TerminalKeyword buyKeyword;

		public static TerminalKeyword infoKeyword;

		public static CompatibleNoun buyNoun;

		public static CompatibleNoun infoNoun;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void AwakePatch(ref Terminal __instance)
		{
			foreach (PersonalBoomboxPlugin.PBData datum in PersonalBoomboxPlugin.data)
			{
				bool isFinished = datum.IsFinished;
				bool isValid = datum.IsValid;
				if (datum.IsFinished && datum.IsValid)
				{
					AddToTerminal(ref __instance, datum);
					continue;
				}
				if (!datum.IsFinished)
				{
					PersonalBoomboxPlugin.Instance.logger.LogError((object)(datum.boomboxName + " has no script initialized or it is not done loading music"));
				}
				if (!datum.IsValid)
				{
					PersonalBoomboxPlugin.Instance.logger.LogError((object)(datum.boomboxName + " has no script initialized or it has no loaded music"));
				}
			}
		}

		private static void AddToTerminal(ref Terminal __instance, PersonalBoomboxPlugin.PBData data)
		{
			PersonalBoomboxPlugin.Instance.logger.LogInfo((object)("Adding " + data.boomboxName + " to terminal"));
			if ((Object)(object)data.item == (Object)null)
			{
				SetupPrefab(ref __instance, data);
			}
			List<Item> list = __instance.buyableItemsList.ToList();
			data.itemIndex = list.Count;
			list.Add(data.item);
			__instance.buyableItemsList = list.ToArray();
			if (!data.addedToTerminalKeyword)
			{
				AddToTerminalKeywords(ref __instance, data);
				data.addedToTerminalKeyword = true;
			}
		}

		private static void SetupPrefab(ref Terminal __instance, PersonalBoomboxPlugin.PBData data)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_0220: Expected O, but got Unknown
			if ((Object)(object)boomboxItem == (Object)null)
			{
				InitializePrefab(ref __instance);
			}
			Item val = Object.Instantiate<Item>(boomboxItem);
			GameObject prefab = data.prefab;
			PersonalBoomboxItem script = data.script;
			val.creditsWorth = data.GetPrice;
			val.spawnPrefab = prefab;
			val.itemName = data.boomboxName;
			val.itemIcon = CreateSprite(val.itemIcon, data.color);
			data.item = val;
			prefab.tag = boomboxPrefab.tag;
			prefab.layer = boomboxPrefab.layer;
			MeshFilter component = prefab.GetComponent<MeshFilter>();
			component.mesh = boomboxMeshFilter.mesh;
			MeshRenderer component2 = prefab.GetComponent<MeshRenderer>();
			((Renderer)component2).materials = ((Renderer)boomboxMeshRenderer).materials;
			((Renderer)component2).materials[3].color = data.color;
			((Renderer)component2).materials[1].color = DarkenColor(data.color);
			AudioSource component3 = prefab.GetComponent<AudioSource>();
			component3.volume = data.volume;
			component3.outputAudioMixerGroup = boomboxAudioSource.outputAudioMixerGroup;
			component3.SetCustomCurve((AudioSourceCurveType)0, boomboxAudioSource.GetCustomCurve((AudioSourceCurveType)0));
			component3.SetCustomCurve((AudioSourceCurveType)1, boomboxAudioSource.GetCustomCurve((AudioSourceCurveType)1));
			component3.SetCustomCurve((AudioSourceCurveType)3, boomboxAudioSource.GetCustomCurve((AudioSourceCurveType)3));
			component3.SetCustomCurve((AudioSourceCurveType)2, boomboxAudioSource.GetCustomCurve((AudioSourceCurveType)2));
			if (Object.op_Implicit((Object)(object)data.decal))
			{
				GameObject gameObject = ((Component)prefab.transform.GetChild(0)).gameObject;
				MeshRenderer component4 = gameObject.GetComponent<MeshRenderer>();
				Material material = ((Renderer)component4).material;
				material.mainTexture = (Texture)(object)data.decal;
				((Renderer)component4).material = material;
				gameObject.SetActive(true);
			}
			((GrabbableObject)script).grabbable = true;
			((GrabbableObject)script).isInFactory = true;
			((GrabbableObject)script).grabbableToEnemies = true;
			((GrabbableObject)script).propColliders = ((Component)script).GetComponents<Collider>();
			((GrabbableObject)script).mainObjectRenderer = component2;
			script.boomboxAudio = component3;
			script.stopAudios = boomboxScript.stopAudios;
			((GrabbableObject)script).insertedBattery = new Battery(false, ((GrabbableObject)boomboxScript).insertedBattery.charge);
			((GrabbableObject)script).itemProperties = val;
			static Color DarkenColor(Color c)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				return new Color(c.r * 0.9f, c.g * 0.9f, c.b * 0.9f, 1f);
			}
		}

		private static void InitializePrefab(ref Terminal __instance)
		{
			List<Item> list = __instance.buyableItemsList.ToList();
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				Item val = list[i];
				if (val.itemName.ToLowerInvariant() == "boombox")
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				PersonalBoomboxPlugin.Instance.logger.LogError((object)"Items has no boomerbox item to copy from");
				return;
			}
			boomboxItem = list[num];
			boomboxPrefab = boomboxItem.spawnPrefab;
			boomboxMeshFilter = boomboxPrefab.GetComponent<MeshFilter>();
			boomboxMeshRenderer = boomboxPrefab.GetComponent<MeshRenderer>();
			boomboxAudioSource = boomboxPrefab.GetComponent<AudioSource>();
			boomboxScript = boomboxPrefab.GetComponent<BoomboxItem>();
		}

		private static void AddToTerminalKeywords(ref Terminal __instance, PersonalBoomboxPlugin.PBData data)
		{
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Expected O, but got Unknown
			if ((Object)(object)buyKeyword == (Object)null)
			{
				InitializeKeyword(ref __instance);
			}
			string word = data.boomboxName.ToLowerInvariant();
			string boomboxName = data.boomboxName;
			CompatibleNoun val = CopyNoun(buyNoun);
			TerminalKeyword noun = val.noun;
			noun.word = word;
			TerminalNode result = val.result;
			result.buyItemIndex = data.itemIndex;
			result.displayText = result.displayText.Replace("boom boxes", boomboxName + " boom boxes");
			result.terminalOptions = CopyNouns(result.terminalOptions);
			TerminalNode val2 = FindNodeWithConfirm(result.terminalOptions);
			val2.buyItemIndex = data.itemIndex;
			val2.displayText = val2.displayText.Replace("boom boxes", boomboxName + " boom boxes");
			List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
			List<CompatibleNoun> list2 = infoKeyword.compatibleNouns.ToList();
			List<TerminalKeyword> list3 = __instance.terminalNodes.allKeywords.ToList();
			list.Add(val);
			buyKeyword.compatibleNouns = list.ToArray();
			CompatibleNoun val3 = new CompatibleNoun();
			val3.noun = val.noun;
			val3.result = CopyTerminalNode(infoNoun.result);
			val3.result.displayText = "\n" + data.description + "\n\n";
			list2.Add(val3);
			infoKeyword.compatibleNouns = list2.ToArray();
			list3.Add(noun);
			__instance.terminalNodes.allKeywords = list3.ToArray();
		}

		private static void InitializeKeyword(ref Terminal __instance)
		{
			TerminalKeyword[] allKeywords = __instance.terminalNodes.allKeywords;
			buyKeyword = ((IEnumerable<TerminalKeyword>)allKeywords).FirstOrDefault((Func<TerminalKeyword, bool>)((TerminalKeyword a) => a.word == "buy"));
			infoKeyword = ((IEnumerable<TerminalKeyword>)allKeywords).FirstOrDefault((Func<TerminalKeyword, bool>)((TerminalKeyword a) => a.word == "info"));
			buyNoun = buyKeyword.compatibleNouns.First((CompatibleNoun b) => b.noun.word == "boombox");
			infoNoun = infoKeyword.compatibleNouns.First((CompatibleNoun b) => b.noun.word == "boombox");
		}

		private static TerminalKeyword CopyTerminalKeyword(TerminalKeyword target)
		{
			return Object.Instantiate<TerminalKeyword>(target);
		}

		private static TerminalNode CopyTerminalNode(TerminalNode target)
		{
			return Object.Instantiate<TerminalNode>(target);
		}

		private static CompatibleNoun CopyNoun(CompatibleNoun target)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			CompatibleNoun val = new CompatibleNoun();
			val.noun = CopyTerminalKeyword(target.noun);
			val.result = CopyTerminalNode(target.result);
			return val;
		}

		private static CompatibleNoun[] CopyNouns(CompatibleNoun[] target)
		{
			CompatibleNoun[] array = (CompatibleNoun[])(object)new CompatibleNoun[target.Length];
			for (int i = 0; i < target.Length; i++)
			{
				array[i] = CopyNoun(target[i]);
			}
			return array;
		}

		private static TerminalNode FindNodeWithConfirm(CompatibleNoun[] nouns)
		{
			foreach (CompatibleNoun val in nouns)
			{
				if (val.noun.word.ToLowerInvariant() == "confirm")
				{
					return val.result;
				}
			}
			return null;
		}

		private static Sprite CreateSprite(Sprite copyTarget, Color color)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			Texture2D boomboxTexture = Assets.boomboxTexture;
			Texture2D val = new Texture2D(((Texture)boomboxTexture).width, ((Texture)boomboxTexture).height);
			Color[] pixels = boomboxTexture.GetPixels();
			for (int i = 0; i < pixels.Length; i++)
			{
				ref Color reference = ref pixels[i];
				reference *= color;
			}
			val.SetPixels(pixels);
			val.Apply();
			return Sprite.Create(val, copyTarget.rect, copyTarget.pivot, copyTarget.pixelsPerUnit);
		}
	}
}

mods/plugins/ShipLoot/ShipLoot.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

mods/plugins/SkinwalkerMod.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

mods/plugins/YakuzaBoombox.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PersonalBoombox;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyTemplate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4917f935558106639a18b80b2dbb0cad2d314b71")]
[assembly: AssemblyProduct("LethalCompanyTemplate")]
[assembly: AssemblyTitle("LethalCompanyTemplate")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCompanyTemplate
{
	[BepInPlugin("LethalCompanyTemplate", "LethalCompanyTemplate", "1.0.0")]
	[BepInProcess("Lethal Company.exe")]
	[BepInDependency("ImoutoSama.PersonalBoombox", "1.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "LethalCompanyTemplate";

		private const string modName = "LethalCompanyTemplate";

		private readonly Harmony harmony = new Harmony("LethalCompanyTemplate");

		internal ManualLogSource logger;

		public ConfigEntry<bool> overridePriceFlagConfig;

		public ConfigEntry<int> overridePriceValueConfig;

		private void Awake()
		{
			logger = Logger.CreateLogSource("LethalCompanyTemplate");
			logger.LogInfo((object)"Plugin LethalCompanyTemplate has been added!");
			overridePriceFlagConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Override Price Flag", false, "If you want to override price of the boomboxes, you MUST set this to true.");
			overridePriceValueConfig = ConfigBindClamp("General", "Override Price Value", 30, "Overrides the price of the boomboxes by this value. Clamped from 0 to 1000.", 0, 1000);
			RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location);
			val.overridePriceFlag = overridePriceFlagConfig.Value;
			val.overridePriceValue = overridePriceValueConfig.Value;
		}

		public ConfigEntry<int> ConfigBindClamp(string section, string key, int defaultValue, string description, int min, int max)
		{
			ConfigEntry<int> val = ((BaseUnityPlugin)this).Config.Bind<int>(section, key, defaultValue, description);
			val.Value = Mathf.Clamp(val.Value, min, max);
			return val;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalCompanyTemplate";

		public const string PLUGIN_NAME = "LethalCompanyTemplate";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

mods/plugins/MoreCompany.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompany")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")]
[assembly: AssemblyFileVersion("1.7.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.7.2.0")]
namespace MoreCompany
{
	[HarmonyPatch(typeof(AudioMixer), "SetFloat")]
	public static class AudioMixerSetFloatPatch
	{
		public static bool Prefix(string name, float value)
		{
			if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch"))
			{
				string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", "");
				int num = int.Parse(s);
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num];
				AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource;
				if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource))
				{
					if (name.StartsWith("PlayerVolume"))
					{
						currentVoiceChatAudioSource.volume = value / 16f;
					}
					else if (name.StartsWith("PlayerPitch"))
					{
						currentVoiceChatAudioSource.pitch = value;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")]
	public static class SendChatToServerPatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1)
		{
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled)
			{
				string text = chatMessage.Replace("/mc ", "");
				DebugCommandRegistry.HandleCommand(text.Split(new char[1] { ' ' }));
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 });
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
	public static class ServerReceiveMessagePatch
	{
		public static string previousDataMessage = "";

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer)
			{
				previousDataMessage = chatMessage;
				chatMessage = "[replacewithdata]";
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	public static class ConnectClientToPlayerObjectPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			string text = "[morecompanycosmetics]";
			text = text + ";" + __instance.playerClientId;
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + ";" + locallySelectedCosmetic;
			}
			HUDManager.Instance.AddTextToChatOnServer(text, -1);
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class AddChatMessagePatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	public static class ClientReceiveMessagePatch
	{
		public static bool ignoreSample;

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (networkManager.IsServer)
			{
				if (chatMessage.StartsWith("[replacewithdata]"))
				{
					chatMessage = ServerReceiveMessagePatch.previousDataMessage;
					HandleDataMessage(chatMessage);
				}
				else if (chatMessage.StartsWith("[morecompanycosmetics]"))
				{
					return false;
				}
			}
			else if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				HandleDataMessage(chatMessage);
			}
			return true;
		}

		private static void HandleDataMessage(string chatMessage)
		{
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			if (ignoreSample)
			{
				return;
			}
			chatMessage = chatMessage.Replace("[morecompanycosmetics]", "");
			string[] array = chatMessage.Split(new char[1] { ';' });
			string text = array[1];
			int num = int.Parse(text);
			CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.ClearCosmetics();
				Object.Destroy((Object)(object)component);
			}
			CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>();
			cosmeticApplication.ClearCosmetics();
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text2 in array2)
			{
				if (!(text2 == text))
				{
					list.Add(text2);
					if (MainClass.showCosmetics)
					{
						cosmeticApplication.ApplyCosmetic(text2, startEnabled: true);
					}
				}
			}
			if (num == StartOfRound.Instance.thisClientPlayerId)
			{
				cosmeticApplication.ClearCosmetics();
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
			}
			MainClass.playerIdsAndCosmetics.Remove(num);
			MainClass.playerIdsAndCosmetics.Add(num, list);
			if (!GameNetworkManager.Instance.isHostingGame || num == 0)
			{
				return;
			}
			ignoreSample = true;
			foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics)
			{
				string text3 = "[morecompanycosmetics]";
				text3 = text3 + ";" + playerIdsAndCosmetic.Key;
				foreach (string item in playerIdsAndCosmetic.Value)
				{
					text3 = text3 + ";" + item;
				}
				HUDManager.Instance.AddTextToChatOnServer(text3, -1);
			}
			ignoreSample = false;
		}
	}
	public class DebugCommandRegistry
	{
		public static bool commandEnabled;

		public static void HandleCommand(string[] args)
		{
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_0289: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			if (!commandEnabled)
			{
				return;
			}
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			switch (args[0])
			{
			case "money":
			{
				int groupCredits = int.Parse(args[1]);
				Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First();
				val5.groupCredits = groupCredits;
				break;
			}
			case "spawnscrap":
			{
				string text = "";
				for (int i = 1; i < args.Length; i++)
				{
					text = text + args[i] + " ";
				}
				text = text.Trim();
				Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f;
				SpawnableItemWithRarity val2 = null;
				foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					if (item.spawnableItem.itemName.ToLower() == text.ToLower())
					{
						val2 = item;
						break;
					}
				}
				GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null);
				GrabbableObject component = val3.GetComponent<GrabbableObject>();
				((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation);
				component.fallTime = 0f;
				NetworkObject component2 = val3.GetComponent<NetworkObject>();
				component2.Spawn(false);
				break;
			}
			case "spawnenemy":
			{
				string text2 = "";
				for (int j = 1; j < args.Length; j++)
				{
					text2 = text2 + args[j] + " ";
				}
				text2 = text2.Trim();
				SpawnableEnemyWithRarity val4 = null;
				foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies)
				{
					if (enemy.enemyType.enemyName.ToLower() == text2.ToLower())
					{
						val4 = enemy;
						break;
					}
				}
				RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType);
				break;
			}
			case "listall":
				MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:");
				foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName);
				}
				MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:");
				{
					foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies)
					{
						MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName);
					}
					break;
				}
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")]
	public static class LookForPlayersForestGiantPatch
	{
		public static void Prefix(ForestGiantAI __instance)
		{
			if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount)
			{
				__instance.playerStealthMeters = new float[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					__instance.playerStealthMeters[i] = 0f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "Update")]
	public static class SpringManAIUpdatePatch
	{
		public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation)
		{
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation);
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
			if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1)
			{
				if (___timeSinceHittingPlayer >= 0f)
				{
					___timeSinceHittingPlayer -= Time.deltaTime;
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					if (___stopAndGoMinimumInterval > 0f)
					{
						___stopAndGoMinimumInterval -= Time.deltaTime;
					}
					if (!___wasOwnerLastFrame)
					{
						___wasOwnerLastFrame = true;
						if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f)
						{
							((EnemyAI)__instance).agent.speed = ___currentChaseSpeed;
						}
						else
						{
							((EnemyAI)__instance).agent.speed = 0f;
						}
					}
					bool flag = false;
					for (int i = 0; i < MainClass.newPlayerCount; i++)
					{
						if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f)
						{
							flag = true;
						}
					}
					if (((EnemyAI)__instance).stunNormalizedTimer > 0f)
					{
						flag = true;
					}
					if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f)
					{
						___stopAndGoMinimumInterval = 0.15f;
						if (flag)
						{
							__instance.SetAnimationStopServerRpc();
						}
						else
						{
							__instance.SetAnimationGoServerRpc();
						}
						___stoppingMovement = flag;
					}
				}
				if (___stoppingMovement)
				{
					if (__instance.animStopPoints.canAnimationStop)
					{
						if (!___hasStopped)
						{
							___hasStopped = true;
							__instance.mainCollider.isTrigger = false;
							if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f))
							{
								float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
								if (num < 4f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true);
								}
								else if (num < 9f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true);
								}
							}
							if (___currentAnimSpeed > 2f)
							{
								RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0);
								if (__instance.animStopPoints.animationPosition == 1)
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing");
								}
								else
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2");
								}
							}
						}
						((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f);
						___currentAnimSpeed = 0f;
						if (((NetworkBehaviour)__instance).IsOwner)
						{
							((EnemyAI)__instance).agent.speed = 0f;
							return false;
						}
					}
				}
				else
				{
					if (___hasStopped)
					{
						___hasStopped = false;
						__instance.mainCollider.isTrigger = true;
					}
					___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime);
					((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed);
					if (((NetworkBehaviour)__instance).IsOwner)
					{
						((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime);
					}
				}
			}
			return false;
		}

		private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving)
			{
				ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null);
			}
			if (__instance.stunnedIndefinitely <= 0)
			{
				if ((double)__instance.stunNormalizedTimer >= 0.0)
				{
					__instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier;
				}
				else
				{
					__instance.stunnedByPlayer = null;
					if ((double)__instance.postStunInvincibilityTimer >= 0.0)
					{
						__instance.postStunInvincibilityTimer -= Time.deltaTime * 5f;
					}
				}
			}
			if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene)
			{
				__instance.timeSinceSpawn += Time.deltaTime;
				if (!((NetworkBehaviour)__instance).IsOwner)
				{
					Vector3 serverPosition = __instance.serverPosition;
					if (__instance.serverPosition != Vector3.zero)
					{
						((Component)__instance).transform.position = __instance.serverPosition;
						((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z);
					}
				}
				else if ((double)updateDestinationInterval >= 0.0)
				{
					updateDestinationInterval -= Time.deltaTime;
				}
				else
				{
					__instance.SyncPositionToClients();
					updateDestinationInterval = 0.1f;
				}
				return;
			}
			if (!__instance.ventAnimationFinished)
			{
				__instance.ventAnimationFinished = true;
				if ((Object)(object)__instance.creatureAnimator != (Object)null)
				{
					__instance.creatureAnimator.SetBool("inSpawningAnimation", false);
				}
			}
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				if (__instance.currentSearch.inProgress)
				{
					__instance.StopSearch(__instance.currentSearch, true);
				}
				__instance.SetClientCalculatingAI(false);
				if (!__instance.inSpecialAnimation)
				{
					((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed);
					((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z);
				}
				__instance.timeSinceSpawn += Time.deltaTime;
				return;
			}
			if (__instance.isEnemyDead)
			{
				__instance.SetClientCalculatingAI(false);
				return;
			}
			if (!__instance.inSpecialAnimation)
			{
				__instance.SetClientCalculatingAI(true);
			}
			if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null)
			{
				if ((double)setDestinationToPlayerInterval <= 0.0)
				{
					setDestinationToPlayerInterval = 0.25f;
					__instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1);
				}
				else
				{
					__instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z);
					setDestinationToPlayerInterval -= Time.deltaTime;
				}
			}
			if (__instance.inSpecialAnimation)
			{
				return;
			}
			if ((double)updateDestinationInterval >= 0.0)
			{
				updateDestinationInterval -= Time.deltaTime;
			}
			else
			{
				__instance.DoAIInterval();
				updateDestinationInterval = __instance.AIIntervalTime;
			}
			if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0))
			{
				previousYRotation = ((Component)__instance).transform.eulerAngles.y;
				targetYRotation = previousYRotation;
				if (((NetworkBehaviour)__instance).IsServer)
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation });
				}
				else
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation });
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
	public static class SpringManAIIntervalPatch
	{
		public static bool Prefix(SpringManAI __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			if (((EnemyAI)__instance).moveTowardsDestination)
			{
				((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination);
			}
			((EnemyAI)__instance).SyncPositionToClients();
			if (StartOfRound.Instance.allPlayersDead)
			{
				return false;
			}
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			switch (((EnemyAI)__instance).currentBehaviourStateIndex)
			{
			default:
				return false;
			case 1:
				if (__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true);
				}
				if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f))
				{
					PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget");
					if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer)
					{
						ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer);
						((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId);
					}
					((EnemyAI)__instance).movingTowardsTargetPlayer = true;
					return false;
				}
				((EnemyAI)__instance).SwitchToBehaviourState(0);
				((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
				break;
			case 0:
			{
				if (!((NetworkBehaviour)__instance).IsServer)
				{
					((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
					return false;
				}
				for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f)
					{
						((EnemyAI)__instance).SwitchToBehaviourState(1);
						return false;
					}
				}
				if (!__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).movingTowardsTargetPlayer = false;
					((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers);
					return false;
				}
				break;
			}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
	public static class GetClosestPlayerPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false)
		{
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			__instance.mostOptimalDistance = 2000f;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false))
				{
					continue;
				}
				if (cannotBeNearShip)
				{
					if (StartOfRound.Instance.allPlayerScripts[i].isInElevator)
					{
						continue;
					}
					bool flag = false;
					for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++)
					{
						if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f)
						{
							flag = true;
							break;
						}
					}
					if (flag)
					{
						continue;
					}
				}
				if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256))
				{
					__instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
					if (__instance.tempDist < __instance.mostOptimalDistance)
					{
						__instance.mostOptimalDistance = __instance.tempDist;
						val = StartOfRound.Instance.allPlayerScripts[i];
					}
				}
			}
			__result = val;
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")]
	public static class GetAllPlayersInLineOfSightPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			if (layerMask == -1)
			{
				layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
			}
			if ((Object)(object)eyeObject == (Object)null)
			{
				eyeObject = __instance.eye;
			}
			if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3)
			{
				range = Mathf.Clamp(range, 0, 30);
			}
			List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false))
				{
					continue;
				}
				Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position;
				if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
				{
					Vector3 val = position - eyeObject.position;
					if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck)
					{
						list.Add(StartOfRound.Instance.allPlayerScripts[i]);
					}
				}
			}
			if (list.Count == MainClass.newPlayerCount)
			{
				__result = StartOfRound.Instance.allPlayerScripts;
				return false;
			}
			if (list.Count > 0)
			{
				__result = list.ToArray();
				return false;
			}
			__result = null;
			return false;
		}
	}
	[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
	public static class DressGirlHauntPatch
	{
		public static bool Prefix(DressGirlAI __instance)
		{
			ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1);
			if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1)
			{
				__instance.timer = __instance.hauntInterval - 1f;
			}
			__instance.SFXVolumeLerpTo = 0f;
			((EnemyAI)__instance).creatureVoice.Stop();
			__instance.heartbeatMusic.volume = 0f;
			if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed"))
			{
				ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158));
			}
			float num = 0f;
			float num2 = 0f;
			int num3 = 0;
			int num4 = 0;
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3)
				{
					num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount;
					num4 = i;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num)
				{
					num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel;
					num2 = i;
				}
			}
			int[] array = new int[MainClass.newPlayerCount];
			for (int j = 0; j < MainClass.newPlayerCount; j++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
				{
					array[j] = 0;
					continue;
				}
				array[j] += 80;
				if (num2 == (float)j && num > 1f)
				{
					array[j] += 50;
				}
				if (num4 == j)
				{
					array[j] += 30;
				}
				if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured)
				{
					array[j] += 10;
				}
				if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150)
				{
					array[j] += 30;
				}
			}
			__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))];
			if (__instance.hauntingPlayer.isPlayerDead)
			{
				for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
					{
						__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k];
						break;
					}
				}
			}
			Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}");
			((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId);
			__instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer;
			if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine"));
			}
			ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null)));
			return false;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class HudChatPatch
	{
		public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					string oldValue = $"[playerNum{i}]";
					string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername;
					stringBuilder.Replace(oldValue, playerUsername);
				}
				chatMessage = stringBuilder.ToString();
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerLogoOverridePatch
	{
		public static void Postfix(MenuManager __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
				GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject;
				Image component = gameObject2.GetComponent<Image>();
				MainClass.ReadSettingsFromFile();
				component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f));
				CosmeticRegistry.SpawnCosmeticGUI();
				Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel")
					.Find("LobbyHostOptions")
					.Find("OptionsNormal");
				GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val);
				RectTransform component2 = val2.GetComponent<RectTransform>();
				((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f);
				TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>();
				inputField.characterLimit = 3;
				inputField.text = MainClass.newPlayerCount.ToString();
				((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s)
				{
					if (int.TryParse(s, out var result))
					{
						MainClass.newPlayerCount = result;
						MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount);
						inputField.text = MainClass.newPlayerCount.ToString();
						MainClass.SaveSettingsToFile();
					}
					else if (s.Length != 0)
					{
						inputField.text = MainClass.newPlayerCount.ToString();
						inputField.caretPosition = 1;
					}
				});
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
	public static class AddUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			MainClass.EnablePlayerObjectsBasedOnConnected();
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")]
	public static class RemoveUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Update")]
	public static class QuickMenuUpdatePatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")]
	public static class QuickMenuDisplayPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	public static class QuickmenuVisualInjectPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__2_2;

			internal void <PopulateQuickMenu>b__2_2()
			{
				if (!GameNetworkManager.Instance.disableSteam)
				{
				}
			}
		}

		public static GameObject quickMenuScrollInstance;

		public static void Postfix(QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent);
			val.transform.SetParent(gameObject.transform);
			RectTransform component = val.GetComponent<RectTransform>();
			((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f);
			((Transform)component).localScale = Vector3.one;
			quickMenuScrollInstance = val;
		}

		public static void PopulateQuickMenu(QuickMenuManager __instance)
		{
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Expected O, but got Unknown
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Expected O, but got Unknown
			int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount;
			List<GameObject> list = new List<GameObject>();
			for (int i = 0; i < childCount; i++)
			{
				list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject);
			}
			foreach (GameObject item in list)
			{
				Object.Destroy((Object)(object)item);
			}
			if (!Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				return;
			}
			for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j];
				if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead)
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder"));
				RectTransform component = val.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f);
				TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>();
				((TMP_Text)component2).text = playerScript.playerUsername;
				Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>();
				int finalIndex = j;
				((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f)
				{
					if (playerScript.isPlayerControlled || playerScript.isPlayerDead)
					{
						float num = f / playerVolume.maxValue + 1f;
						if (num <= -1f)
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f;
						}
						else
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = num;
						}
					}
				});
				if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId)
				{
					((Component)playerVolume).gameObject.SetActive(false);
					((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false);
				}
				Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>();
				((UnityEvent)component3.onClick).AddListener((UnityAction)delegate
				{
					__instance.KickUserFromServer(finalIndex);
				});
				if (!GameNetworkManager.Instance.isHostingGame)
				{
					((Component)component3).gameObject.SetActive(false);
				}
				Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>();
				ButtonClickedEvent onClick = component4.onClick;
				object obj = <>c.<>9__2_2;
				if (obj == null)
				{
					UnityAction val2 = delegate
					{
						if (!GameNetworkManager.Instance.disableSteam)
						{
						}
					};
					<>c.<>9__2_2 = val2;
					obj = (object)val2;
				}
				((UnityEvent)onClick).AddListener((UnityAction)obj);
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")]
	public static class SpectatorBoxUpdatePatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes");
			int num = -64;
			int num2 = 0;
			int num3 = 0;
			int num4 = -70;
			int num5 = 230;
			int num6 = 4;
			foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue)
			{
				if (((Component)item.Key).gameObject.activeInHierarchy)
				{
					GameObject gameObject = ((Component)item.Key).gameObject;
					RectTransform component = gameObject.GetComponent<RectTransform>();
					int num7 = (int)Math.Floor((double)num3 / (double)num6);
					int num8 = num3 % num6;
					int num9 = num8 * num4;
					int num10 = num7 * num5;
					component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f));
					num3++;
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public static class HudFillEndGameFix
	{
		public static bool Prefix(HUDManager __instance, EndOfGameStats stats)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Invalid comparison between Unknown and I4
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = "";
				((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false;
				((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n";
				if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled)
				{
					if (val.isPlayerDead)
					{
						num++;
					}
					else if (val.isPlayerControlled)
					{
						num2++;
					}
					((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername;
					((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true;
					if (__instance.playersManager.allPlayerScripts[i].isPlayerDead)
					{
						if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10)
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon;
						}
						else
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon;
						}
					}
					else
					{
						__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon;
					}
					for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++)
					{
						TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
						((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n";
					}
				}
				else
				{
					((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "";
				}
			}
			((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString();
			((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString();
			if (StartOfRound.Instance.allPlayersDead)
			{
				((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true;
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F";
				return false;
			}
			((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false;
			int num3 = 0;
			float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel;
			if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1)
			{
				num3++;
			}
			else if (num > 1)
			{
				num3--;
			}
			if (num4 >= 0.99f)
			{
				num3 += 2;
			}
			else if (num4 >= 0.6f)
			{
				num3++;
			}
			else if (num4 <= 0.25f)
			{
				num3--;
			}
			switch (num3)
			{
			case -1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D";
				return false;
			case 0:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C";
				return false;
			case 1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B";
				return false;
			case 2:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A";
				return false;
			case 3:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S";
				return false;
			default:
				return false;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Start")]
	public static class HudStartPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			EndOfGameStatUIElements statsUIElements = __instance.statsUIElements;
			GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject;
			gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3);
			gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f);
			MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f));
			MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f));
			MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f));
			MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f));
			for (int i = 8; i < MainClass.newPlayerCount; i++)
			{
				MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f));
			}
		}

		public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (index + 1 <= MainClass.newPlayerCount)
			{
				GameObject val = Object.Instantiate<GameObject>(original);
				RectTransform component = val.GetComponent<RectTransform>();
				RectTransform component2 = original.GetComponent<RectTransform>();
				((Transform)component).SetParent(((Transform)component2).parent);
				((Transform)component).localScale = new Vector3(1f, 1f, 1f);
				((Transform)component).localPosition = localPosition;
				GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject;
				GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject;
				((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f);
				GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject;
				if (index >= uiElements.playerNamesText.Length)
				{
					Array.Resize(ref uiElements.playerNamesText, index + 1);
					Array.Resize(ref uiElements.playerStates, index + 1);
					Array.Resize(ref uiElements.playerNotesText, index + 1);
				}
				uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>();
				uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>();
				uiElements.playerStates[index] = gameObject3.GetComponent<Image>();
			}
		}
	}
	public static class PluginInformation
	{
		public const string PLUGIN_NAME = "MoreCompany";

		public const string PLUGIN_VERSION = "1.7.2";

		public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany";
	}
	[BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.2")]
	public class MainClass : BaseUnityPlugin
	{
		public static int newPlayerCount = 32;

		public static int maxPlayerCount = 50;

		public static bool showCosmetics = true;

		public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>();

		public static Texture2D mainLogo;

		public static GameObject quickMenuScrollParent;

		public static GameObject playerEntry;

		public static GameObject crewCountUI;

		public static GameObject cosmeticGUIInstance;

		public static GameObject cosmeticButton;

		public static ManualLogSource StaticLogger;

		public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>();

		public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt";

		public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt";

		public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics";

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("me.swipez.melonloader.morecompany");
			try
			{
				val.PatchAll();
			}
			catch (Exception ex)
			{
				StaticLogger.LogError((object)("Failed to patch: " + ex));
			}
			ManualHarmonyPatches.ManualPatch(val);
			StaticLogger.LogInfo((object)"Loading MoreCompany...");
			StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath));
			if (!Directory.Exists(dynamicCosmeticsPath))
			{
				StaticLogger.LogInfo((object)"Creating cosmetics directory");
				Directory.CreateDirectory(dynamicCosmeticsPath);
			}
			ReadSettingsFromFile();
			ReadCosmeticsFromFile();
			StaticLogger.LogInfo((object)"Read settings and cosmetics");
			AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly());
			AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly());
			CosmeticRegistry.LoadCosmeticsFromBundle(val2);
			val2.Unload(false);
			SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			StaticLogger.LogInfo((object)"Loading USER COSMETICS...");
			RecursiveCosmeticLoad(Paths.PluginPath);
			LoadAssets(bundle);
			StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY");
		}

		private void RecursiveCosmeticLoad(string directory)
		{
			string[] directories = Directory.GetDirectories(directory);
			foreach (string directory2 in directories)
			{
				RecursiveCosmeticLoad(directory2);
			}
			string[] files = Directory.GetFiles(directory);
			foreach (string text in files)
			{
				if (text.EndsWith(".cosmetics"))
				{
					AssetBundle val = AssetBundle.LoadFromFile(text);
					CosmeticRegistry.LoadCosmeticsFromBundle(val);
					val.Unload(false);
				}
			}
		}

		private void ReadCosmeticsFromFile()
		{
			if (File.Exists(cosmeticSavePath))
			{
				string[] array = File.ReadAllLines(cosmeticSavePath);
				string[] array2 = array;
				foreach (string item in array2)
				{
					CosmeticRegistry.locallySelectedCosmetics.Add(item);
				}
			}
		}

		public static void WriteCosmeticsToFile()
		{
			string text = "";
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + locallySelectedCosmetic + "\n";
			}
			File.WriteAllText(cosmeticSavePath, text);
		}

		public static void SaveSettingsToFile()
		{
			string text = "";
			text = text + newPlayerCount + "\n";
			text = text + showCosmetics + "\n";
			File.WriteAllText(moreCompanySave, text);
		}

		public static void ReadSettingsFromFile()
		{
			if (File.Exists(moreCompanySave))
			{
				string[] array = File.ReadAllLines(moreCompanySave);
				try
				{
					newPlayerCount = int.Parse(array[0]);
					showCosmetics = bool.Parse(array[1]);
				}
				catch (Exception)
				{
					StaticLogger.LogError((object)"Failed to read settings from file, resetting to default");
					newPlayerCount = 32;
					showCosmetics = true;
				}
			}
		}

		private static void LoadAssets(AssetBundle bundle)
		{
			if (Object.op_Implicit((Object)(object)bundle))
			{
				mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png");
				quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab");
				playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab");
				cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab");
				cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab");
				crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab");
				bundle.Unload(false);
			}
		}

		public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			if (instance.allPlayerObjects.Length == newPlayerCount)
			{
				return;
			}
			playerIdsAndCosmetics.Clear();
			uint num = 10000u;
			int num2 = newPlayerCount - instance.allPlayerObjects.Length;
			int num3 = instance.allPlayerObjects.Length;
			GameObject val = instance.allPlayerObjects[3];
			for (int i = 0; i < num2; i++)
			{
				uint num4 = num + (uint)i;
				GameObject val2 = Object.Instantiate<GameObject>(val);
				NetworkObject component = val2.GetComponent<NetworkObject>();
				ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4);
				Scene scene = ((Component)component).gameObject.scene;
				int handle = ((Scene)(ref scene)).handle;
				uint num5 = num4;
				if (!ScenePlacedObjects.ContainsKey(num5))
				{
					ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>());
				}
				if (ScenePlacedObjects[num5].ContainsKey(handle))
				{
					string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry");
					throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg));
				}
				ScenePlacedObjects[num5].Add(handle, component);
				((Object)val2).name = $"Player ({4 + i})";
				val2.transform.parent = null;
				PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>();
				notSupposedToExistPlayers.Add(componentInChildren);
				componentInChildren.playerClientId = (ulong)(4 + i);
				componentInChildren.isPlayerControlled = false;
				componentInChildren.isPlayerDead = false;
				componentInChildren.DropAllHeldItems(false, false);
				componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true);
				UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false);
				Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1);
				Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1);
				Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1);
				Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1);
				instance.allPlayerObjects[num3 + i] = val2;
				instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats();
				instance.allPlayerScripts[num3 + i] = componentInChildren;
				instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3];
			}
		}

		public static void EnablePlayerObjectsBasedOnConnected()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				for (int j = 0; j < connectedPlayersAmount + 1; j++)
				{
					if (!val.isPlayerControlled)
					{
						((Component)val).gameObject.SetActive(false);
					}
					else
					{
						((Component)val).gameObject.SetActive(true);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
	public static class SendNewPlayerValuesServerRpcPatch
	{
		public static ulong lastId;

		public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				lastId = newPlayerSteamId;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")]
	public static class SendNewPlayerValuesClientRpcPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return;
			}
			if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount)
			{
				List<PlayerControllerB> useless = new List<PlayerControllerB>();
				foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers)
				{
					if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer))
					{
						StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false));
					}
					else
					{
						useless.Add(notSupposedToExistPlayer);
					}
				}
				MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x));
			}
			if (!networkManager.IsServer)
			{
				return;
			}
			List<ulong> list = new List<ulong>();
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (i == (int)__instance.playerClientId)
				{
					list.Add(SendNewPlayerValuesServerRpcPatch.lastId);
				}
				else
				{
					list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId);
				}
			}
			playerSteamIds = list.ToArray();
		}
	}
	public static class HUDManagerBullshitPatch
	{
		public static bool ManualPrefix(HUDManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
	public static class SyncShipUnlockablePatch
	{
		public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				int[] array = new int[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					array[i] = __instance.allPlayerScripts[i].currentSuitID;
				}
				playerSuitIDs = array;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
	public static class ScenePlacedObjectsInitPatch
	{
		public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects)
		{
			MainClass.ResizePlayerCache(___ScenePlacedObjects);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
	public static class LobbyDataJoinablePatch
	{
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")]
	public static class ConnectionApprovalTest
	{
		public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response)
		{
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount)
				{
					response.Approved = false;
					response.Reason = "Server is full";
				}
				else
				{
					response.Approved = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
	public static class LobbyThingPatch
	{
		public static void Prefix(ref int maxMembers)
		{
			MainClass.ReadSettingsFromFile();
			maxMembers = MainClass.newPlayerCount;
		}
	}
	public class ManualHarmonyPatches
	{
		public static void ManualPatch(Harmony HarmonyInstance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public class MimicPatches
	{
		[HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")]
		public class MaskedPlayerEnemyOnEnablePatch
		{
			public static void Postfix(MaskedPlayerEnemy __instance)
			{
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance.mimickingPlayer != (Object)null))
				{
					return;
				}
				List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId];
				Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig");
				CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.ClearCosmetics();
					Object.Destroy((Object)(object)component);
				}
				component = ((Component)val).gameObject.AddComponent<CosmeticApplication>();
				foreach (string item in list)
				{
					component.ApplyCosmetic(item, startEnabled: true);
				}
				foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics)
				{
					Transform transform = ((Component)spawnedCosmetic).transform;
					transform.localScale *= 0.38f;
				}
			}
		}
	}
	public class ReflectionUtils
	{
		public static void InvokeMethod(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters)
		{
			MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void SetPropertyValue(object obj, string propertyName, object value)
		{
			Type type = obj.GetType();
			PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			property.SetValue(obj, value);
		}

		public static T InvokeMethod<T>(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)method.Invoke(obj, parameters);
		}

		public static T GetFieldValue<T>(object obj, string fieldName)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)field.GetValue(obj);
		}

		public static void SetFieldValue(object obj, string fieldName, object value)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			field.SetValue(obj, value);
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
	public static class ShipTeleporterAwakePatch
	{
		public static void Postfix(ShipTeleporter __instance)
		{
			int[] array = new int[MainClass.newPlayerCount];
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				array[i] = -1;
			}
			ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	public static class SpectatePatches
	{
		public static bool Prefix(PlayerControllerB __instance)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				num = (int)__instance.spectatedPlayerScript.playerClientId;
			}
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				num = (num + 1) % MainClass.newPlayerCount;
				if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance)
				{
					__instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num];
					__instance.SetSpectatedPlayerEffects(false);
					return false;
				}
			}
			if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf)
			{
				__instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position;
				ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null);
			}
			StartOfRound.Instance.SetPlayerSafeInShip();
			return false;
		}
	}
	[HarmonyPatch(typeof(SoundManager), "Start")]
	public static class SoundManagerStartPatch
	{
		public static void Postfix()
		{
			int num = MainClass.newPlayerCount - 4;
			int num2 = 4;
			for (int i = 0; i < num; i++)
			{
				Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1);
				AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice")));
				SoundManager.Instance.playerVoicePitches[num2 + i] = 1f;
				SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f;
				SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f;
				SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f;
				SoundManager.Instance.playerVoiceMixers[num2 + i] = val;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
	public static class SpawnPositionClampPatch
	{
		public static void Prefix(ref int playerNum, bool simpleTeleport = false)
		{
			if (playerNum > 3)
			{
				playerNum = 3;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
	public static class OnClientConnectedPatch
	{
		public static bool Prefix(StartOfRound __instance, ulong clientId)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return false;
			}
			Debug.Log((object)"player connected");
			Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}");
			try
			{
				List<int> list = __instance.ClientPlayerList.Values.ToList();
				Debug.Log((object)$"Connecting new player on host; clientId: {clientId}");
				int num = 0;
				for (int i = 1; i < MainClass.newPlayerCount; i++)
				{
					if (!list.Contains(i))
					{
						num = i;
						break;
					}
				}
				__instance.allPlayerScripts[num].actualClientId = clientId;
				__instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId);
				Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}");
				List<ulong> list2 = new List<ulong>();
				for (int j = 0; j < __instance.allPlayerObjects.Length; j++)
				{
					NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>();
					if (!component.IsOwnedByServer)
					{
						list2.Add(component.OwnerClientId);
					}
					else if (j == 0)
					{
						list2.Add(NetworkManager.Singleton.LocalClientId);
					}
					else
					{
						list2.Add(999uL);
					}
				}
				int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
				int profitQuota = TimeOfDay.Instance.profitQuota;
				int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled;
				int num2 = (int)TimeOfDay.Instance.timeUntilDeadline;
				ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10]
				{
					clientId,
					__instance.connectedPlayersAmount,
					list2.ToArray(),
					num,
					groupCredits,
					__instance.currentLevelID,
					profitQuota,
					num2,
					quotaFulfilled,
					__instance.randomMapSeed
				});
				__instance.ClientPlayerList.Add(clientId, num);
				Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}");
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}");
				GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!";
				GameNetworkManager.Instance.Disconnect();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")]
	public static class LoadServerListPatch
	{
		public static bool Prefix(SteamLobbyManager __instance)
		{
			OverrideMethod(__instance);
			return false;
		}

		private static async void OverrideMethod(SteamLobbyManager __instance)
		{
			if (GameNetworkManager.Instance.waitingForLobbyDataRefresh)
			{
				return;
			}
			ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f);
			((TMP_Text)__instance.serverListBlankText).text = "Loading server list...";
			ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList");
			LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>();
			for (int i = 0; i < array.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)array[i]).gameObject);
			}
			LobbyQuery val;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceClose();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceFar();
				break;
			case 2:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				break;
			}
			Debug.Log((object)"Requested server list");
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = true;
			Lobby[] currentLobbyList;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceClose();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceFar();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			default:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			}
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = false;
			if (currentLobbyList != null)
			{
				Debug.Log((object)"Got lobby list!");
				ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null);
				if (currentLobbyList.Length == 0)
				{
					((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
				}
				else
				{
					((TMP_Text)__instance.serverListBlankText).text = "";
				}
				ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f);
				for (int j = 0; j < currentLobbyList.Length; j++)
				{
					Friend[] array2 = SteamFriends.GetBlocked().ToArray();
					if (array2 != null)
					{
						for (int k = 0; k < array2.Length; k++)
						{
							Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}");
							if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id))
							{
								Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name));
							}
						}
					}
					else
					{
						Debug.Log((object)"Blocked users list is null");
					}
					GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer);
					gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset"));
					ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f);
					LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>();
					((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name");
					((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}";
					componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id;
					componentInChildren.thisLobby = currentLobbyList[j];
					ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList);
				}
			}
			else
			{
				Debug.Log((object)"Lobby list is null after request.");
				((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Awake")]
	public static class GameNetworkAwakePatch
	{
		public static int originalVersion;

		public static void Postfix(GameNetworkManager __instance)
		{
			originalVersion = __instance.gameVersionNum;
			if (!AssemblyChecker.HasAssemblyLoaded("lc_api"))
			{
				__instance.gameVersionNum = 9999;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerVersionDisplayPatch
	{
		public static void Postfix(MenuManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null)
			{
				((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)";
			}
		}
	}
}
namespace MoreCompany.Utils
{
	public class AssemblyChecker
	{
		public static bool HasAssemblyLoaded(string name)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Assembly[] array = assemblies;
			foreach (Assembly assembly in array)
			{
				if (assembly.GetName().Name.ToLower().Equals(name))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class BundleUtilities
	{
		public static byte[] GetResourceBytes(string filename, Assembly assembly)
		{
			string[] manifestResourceNames = assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				if (!text.Contains(filename))
				{
					continue;
				}
				using Stream stream = assembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return null;
				}
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				return array;
			}
			return null;
		}

		public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
		{
			return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
		}
	}
	public static class AssetBundleExtension
	{
		public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
		{
			Object val = bundle.LoadAsset(name);
			if (val != (Object)null)
			{
				val.hideFlags = (HideFlags)32;
				return (T)(object)val;
			}
			return default(T);
		}
	}
}
namespace MoreCompany.Cosmetics
{
	public class CosmeticApplication : MonoBehaviour
	{
		public Transform head;

		public Transform hip;

		public Transform lowerArmRight;

		public Transform shinLeft;

		public Transform shinRight;

		public Transform chest;

		public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>();

		public void Awake()
		{
			head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("spine.004");
			chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003");
			lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("shoulder.R")
				.Find("arm.R_upper")
				.Find("arm.R_lower");
			hip = ((Component)this).transform.Find("spine");
			shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L");
			shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R");
			RefreshAllCosmeticPositions();
		}

		private void OnDisable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(false);
			}
		}

		private void OnEnable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(true);
			}
		}

		public void ClearCosmetics()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject);
			}
			spawnedCosmetics.Clear();
		}

		public void ApplyCosmetic(string cosmeticId, bool startEnabled)
		{
			if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId))
			{
				CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId];
				GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject);
				val.SetActive(startEnabled);
				CosmeticInstance component = val.GetComponent<CosmeticInstance>();
				spawnedCosmetics.Add(component);
				if (startEnabled)
				{
					ParentCosmetic(component);
				}
			}
		}

		public void RefreshAllCosmeticPositions()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				ParentCosmetic(spawnedCosmetic);
			}
		}

		private void ParentCosmetic(CosmeticInstance cosmeticInstance)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = null;
			switch (cosmeticInstance.cosmeticType)
			{
			case CosmeticType.HAT:
				val = head;
				break;
			case CosmeticType.R_LOWER_ARM:
				val = lowerArmRight;
				break;
			case CosmeticType.HIP:
				val = hip;
				break;
			case CosmeticType.L_SHIN:
				val = shinLeft;
				break;
			case CosmeticType.R_SHIN:
				val = shinRight;
				break;
			case CosmeticType.CHEST:
				val = chest;
				break;
			}
			((Component)cosmeticInstance).transform.position = val.position;
			((Component)cosmeticInstance).transform.rotation = val.rotation;
			((Component)cosmeticInstance).transform.parent = val;
		}
	}
	public class CosmeticInstance : MonoBehaviour
	{
		public CosmeticType cosmeticType;

		public string cosmeticId;

		public Texture2D icon;
	}
	public class CosmeticGeneric
	{
		public virtual string gameObjectPath { get; }

		public virtual string cosmeticId { get; }

		public virtual string textureIconPath { get; }

		public CosmeticType cosmeticType { get; }

		public void LoadFromBundle(AssetBundle bundle)
		{
			GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath);
			Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath);
			CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>();
			cosmeticInstance.cosmeticId = cosmeticId;
			cosmeticInstance.icon = icon;
			cosmeticInstance.cosmeticType = cosmeticType;
			MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name));
			CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance);
		}
	}
	public enum CosmeticType
	{
		HAT,
		WRIST,
		CHEST,
		R_LOWER_ARM,
		HIP,
		L_SHIN,
		R_SHIN
	}
	public class CosmeticRegistry
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__8_0;

			public static UnityAction <>9__8_1;

			internal void <SpawnCosmeticGUI>b__8_0()
			{
				MainClass.showCosmetics = true;
				MainClass.SaveSettingsToFile();
			}

			internal void <SpawnCosmeticGUI>b__8_1()
			{
				MainClass.showCosmetics = false;
				MainClass.SaveSettingsToFile();
			}
		}

		public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>();

		public static GameObject cosmeticGUI;

		private static GameObject displayGuy;

		private static CosmeticApplication cosmeticApplication;

		public static List<string> locallySelectedCosmetics = new List<string>();

		public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f;

		public static void LoadCosmeticsFromBundle(AssetBundle bundle)
		{
			string[] allAssetNames = bundle.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				if (text.EndsWith(".prefab"))
				{
					GameObject val = bundle.LoadPersistentAsset<GameObject>(text);
					CosmeticInstance component = val.GetComponent<CosmeticInstance>();
					if (!((Object)(object)component == (Object)null))
					{
						MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle"));
						cosmeticInstances.Add(component.cosmeticId, component);
					}
				}
			}
		}

		public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle)
		{
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.IsSubclassOf(typeof(CosmeticGeneric)))
				{
					CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]);
					cosmeticGeneric.LoadFromBundle(bundle);
				}
			}
		}

		public static void SpawnCosmeticGUI()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Expected O, but got Unknown
			cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance);
			((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f);
			displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("ObjectHolder")
				.Find("ScavengerModel")
				.Find("metarig")).gameObject;
			cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>();
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("EnableButton")).gameObject;
			ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick;
			object obj = <>c.<>9__8_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					MainClass.showCosmetics = true;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_0 = val;
				obj = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("DisableButton")).gameObject;
			ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick;
			object obj2 = <>c.<>9__8_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					MainClass.showCosmetics = false;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_1 = val2;
				obj2 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj2);
			if (MainClass.showCosmetics)
			{
				gameObject.SetActive(false);
				gameObject2.SetActive(true);
			}
			else
			{
				gameObject.SetActive(true);
				gameObject2.SetActive(false);
			}
			PopulateCosmetics();
			UpdateCosmeticsOnDisplayGuy(startEnabled: false);
		}

		public static void PopulateCosmetics()
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("CosmeticsHolder")
				.Find("Content")).gameObject;
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				list.Add(gameObject.transform.GetChild(i));
			}
			foreach (Transform item in list)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances)
			{
				GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform);
				val.transform.localScale = Vector3.one;
				GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject;
				disabledOverlay.SetActive(true);
				GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject;
				enabledOverlay.SetActive(true);
				if (IsEquipped(cosmeticInstance.Value.cosmeticId))
				{
					enabledOverlay.SetActive(true);
					disabledOverlay.SetActive(false);
				}
				else
				{
					enabledOverlay.SetActive(false);
					disabledOverlay.SetActive(true);
				}
				RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>();
				component.texture = (Texture)(object)cosmeticInstance.Value.icon;
				Button component2 = val.GetComponent<Button>();
				((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
				{
					ToggleCosmetic(cosmeticInstance.Value.cosmeticId);
					if (IsEquipped(cosmeticInstance.Value.cosmeticId))
					{
						enabledOverlay.SetActive(true);
						disabledOverlay.SetActive(false);
					}
					else
					{
						enabledOverlay.SetActive(false);
						disabledOverlay.SetActive(true);
					}
					MainClass.WriteCosmeticsToFile();
					UpdateCosmeticsOnDisplayGuy(startEnabled: true);
				});
			}
		}

		private static Color HexToColor(string hex)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled)
		{
			cosmeticApplication.ClearCosmetics();
			foreach (string locallySelectedCosmetic in locallySelectedCosmetics)
			{
				cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled);
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5);
			}
		}

		private static void RecursiveLayerChange(Transform transform, int layer)
		{
			((Component)transform).gameObject.layer = layer;
			for (int i = 0; i < transform.childCount; i++)
			{
				RecursiveLayerChange(transform.GetChild(i), layer);
			}
		}

		public static bool IsEquipped(string cosmeticId)
		{
			return locallySelectedCosmetics.Contains(cosmeticId);
		}

		public static void ToggleCosmetic(string cosmeticId)
		{
			if (locallySelectedCosmetics.Contains(cosmeticId))
			{
				locallySelectedCosmetics.Remove(cosmeticId);
			}
			else
			{
				locallySelectedCosmetics.Add(cosmeticId);
			}
		}
	}
}
namespace MoreCompany.Behaviors
{
	public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler
	{
		public float speed = 1f;

		private Vector2 lastMousePosition;

		private bool dragging = false;

		private Vector3 rotationalVelocity = Vector3.zero;

		public float dragSpeed = 1f;

		public float airDrag = 0.99f;

		public GameObject target;

		private void Update()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (dragging)
			{
				Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition);
				rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed;
				lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			}
			rotationalVelocity *= airDrag;
			target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0);
		}

		public void OnPointerDown(PointerEventData eventData)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			dragging = true;
		}

		public void OnPointerUp(PointerEventData eventData)
		{
			dragging = false;
		}
	}
}

mods/plugins/TooManySuits.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreSuits;
using TMPro;
using TooManySuits.Helper;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.4")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				Plugin.LogSource.LogInfo((object)"StartOfRound!");
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private int currentPage;

		private int suitsPerPage = 13;

		private int suitsLength;

		private UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method4 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
			if (MoreSuitsMod.MakeSuitsFitOnRack)
			{
				suitsPerPage = 20;
			}
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * suitsPerPage;
			int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component == (Object)null)
				{
					continue;
				}
				bool flag = i >= num && i < num2;
				((Component)val).gameObject.SetActive(flag);
				if (flag)
				{
					component.overrideOffset = true;
					if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13)
					{
						float num4 = 0.18f;
						num4 /= (float)Math.Min(suitsLength, 20) / 12f;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					else
					{
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					num3++;
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{suitsLength / suitsPerPage + 1}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}
namespace TooManySuits.Helper
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
}

mods/plugins/WeatherMultipliers.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("WeatherMultipliers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WeatherMultipliers")]
[assembly: AssemblyTitle("WeatherMultipliers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WeatherMultipliers
{
	[BepInPlugin("WeatherMultipliers", "WeatherMultipliers", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Dictionary<LevelWeatherType, ConfigEntry<float>> ValueMultipliers = new Dictionary<LevelWeatherType, ConfigEntry<float>>();

		private readonly Harmony harmony = new Harmony("LethalClunk");

		private static readonly Dictionary<LevelWeatherType, float> defaultValueMultipliers = new Dictionary<LevelWeatherType, float>
		{
			{
				(LevelWeatherType)1,
				1.1f
			},
			{
				(LevelWeatherType)2,
				1.35f
			},
			{
				(LevelWeatherType)3,
				1.25f
			},
			{
				(LevelWeatherType)4,
				1.35f
			},
			{
				(LevelWeatherType)5,
				1.7f
			}
		};

		private void Awake()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			foreach (KeyValuePair<LevelWeatherType, float> defaultValueMultiplier in defaultValueMultipliers)
			{
				Dictionary<LevelWeatherType, ConfigEntry<float>> valueMultipliers = ValueMultipliers;
				LevelWeatherType key = defaultValueMultiplier.Key;
				ConfigFile config = ((BaseUnityPlugin)this).Config;
				LevelWeatherType key2 = defaultValueMultiplier.Key;
				valueMultipliers[key] = config.Bind<float>("Multipliers", ((object)(LevelWeatherType)(ref key2)).ToString(), Mathf.Clamp(defaultValueMultiplier.Value, 1f, 1000f), $"Scrap value multiplier for {defaultValueMultiplier.Key} weather");
			}
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin WeatherMultipliers is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "WeatherMultipliers";

		public const string PLUGIN_NAME = "WeatherMultipliers";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace WeatherMultipliers.patches
{
	[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
	public class ApplyOnScrapGeneration
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource("WeatherMultipliers.ApplyOnScrapGeneration");

		private static void Prefix(RoundManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			LevelWeatherType currentWeather = __instance.currentLevel.currentWeather;
			if (Plugin.ValueMultipliers.ContainsKey(currentWeather))
			{
				float value = Plugin.ValueMultipliers[__instance.currentLevel.currentWeather].Value;
				__instance.scrapValueMultiplier *= value;
				logger.LogInfo((object)$"Set scrap value multiplier ({value}) for current weather \"{currentWeather}\"");
			}
			else
			{
				logger.LogInfo((object)$"No weather multiplier found for \"{currentWeather}\"");
			}
		}

		private static void Postfix(RoundManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			LevelWeatherType currentWeather = __instance.currentLevel.currentWeather;
			if (Plugin.ValueMultipliers.ContainsKey(currentWeather))
			{
				float value = Plugin.ValueMultipliers[__instance.currentLevel.currentWeather].Value;
				__instance.scrapValueMultiplier /= value;
				logger.LogInfo((object)$"Scrap generated, resetting scrap value multiplier to its original value of {__instance.scrapValueMultiplier}");
			}
		}
	}
	[HarmonyPatch(typeof(LungProp), "DisconnectFromMachinery")]
	public class ApplyLungPropMultiplier
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource("WeatherMultipliers.ApplyLungPropMultiplier");

		private static void Prefix(LungProp __instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			LevelWeatherType currentWeather = __instance.roundManager.currentLevel.currentWeather;
			if (Plugin.ValueMultipliers.ContainsKey(currentWeather))
			{
				float value = Plugin.ValueMultipliers[currentWeather].Value;
				((GrabbableObject)__instance).scrapValue = (int)(value * (float)((GrabbableObject)__instance).scrapValue);
				logger.LogInfo((object)$"Adjusting LungProp (Apparatus) value for weather {currentWeather}: {((GrabbableObject)__instance).scrapValue}");
			}
		}
	}
}