tommygun00-Tommy_QoL_modpack icon

Tommy QoL modpack

The goal is to improve the vanilla experience rather than to completely change it, some mods are pushing it past QoL a bit (this pack would be private if I could make it so).

CHANGELOG

v1.1.8 Release

  • removed a skinwalkers mod - bugged as fuck

v1.1.7 Release

  • removed ImmersiveScrap - it was either too heavy or worth too much

v1.1.6 Release

  • added AlwaysHearActiveWalkies mod
  • added two experimental mods: LC_Office and ImmersiveScrap (might remove later)
  • cleaned up configs and dependencies

v1.1.5 Release

  • re-added cullfactory
  • changed weather bonus deperacted mod with a non-deprecated one

v1.1.4 Release

  • removed some mods that have very stupid depedencies
  • removed cullingfactory since it makes the new mine interior disappear at times

v1.1.3 Release

  • removed skinwalkers mod cause it keeps making it so no creatures spawn
  • removed moonoftheday because it's very old
  • added CullFactory

v1.1.2 Release

  • removed lategame upgrades due to the upcoming update

v1.1.0 Release

  • fixed duplicate latecompany installs
  • added a potential fix for the stuttering we had yesterday

v1.0.9 Release

  • removed walkman tapes, music is way too loud and got sick of it replacing scrap items so often, will reinstall when its rarity can be adjusted

v1.0.8 Release

  • removed absolete commuinty bug fixes that were fixed officially
  • disabled discounts on lategame upgrades, but also reduced their prices, waiting for discounts of overpriced upgrades is kinda dumb ngl

v1.0.6 Release

  • landmine fix didn't work, removed

v1.0.5 Release

  • added no sell limit, music tapes (might delete), door item pickup fix, landmine fix, some other things

v1.0.4 Release

  • deleted PintoBoy, started experiencing weird issues right after installing it

v1.0.3 Release

  • added betterspraypaint and PintoBoy

v1.0.0 Release

  • yeah