using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TooManyCooks.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TooManyCooks")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TooManyCooks")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("851fe285-64e9-4265-8a0b-cc3b96ceb02c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TooManyCooks
{
[BepInPlugin("TooManyCooks.LethalCompany", "Too Many Cooks", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "TooManyCooks.LethalCompany";
private const string modName = "Too Many Cooks";
private const string modVersion = "1.0.1";
private readonly Harmony harmony = new Harmony("TooManyCooks.LethalCompany");
private static Plugin _instance;
private static bool _debug = false;
public static List<AudioClip> boomboxClips = new List<AudioClip>();
internal static ManualLogSource mls;
internal static AssetBundle bundle;
private void BasicChecks()
{
if ((Object)(object)_instance == (Object)null)
{
_instance = this;
}
}
private void InitializeLogger()
{
mls = Logger.CreateLogSource("TooManyCooks.LethalCompany");
mls.LogInfo((object)"Starting Too Many Cooks");
}
private void ApplyPatches()
{
harmony.PatchAll(typeof(Plugin));
if (_debug)
{
harmony.PatchAll(typeof(SprintMeterPatch));
harmony.PatchAll(typeof(CreditPatch));
}
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(BoomboxPatch));
}
private void LoadAssets()
{
string location = ((BaseUnityPlugin)_instance).Info.Location;
location = location.TrimEnd("TooManyCooks.dll".ToCharArray());
bundle = AssetBundle.LoadFromFile(location + "greatassets");
mls.LogInfo((object)"Adding Audio Clips");
boomboxClips.Add(bundle.LoadAsset<AudioClip>("radio1"));
boomboxClips.Add(bundle.LoadAsset<AudioClip>("radio2"));
boomboxClips.Add(bundle.LoadAsset<AudioClip>("radio3"));
}
private void Awake()
{
BasicChecks();
InitializeLogger();
ApplyPatches();
LoadAssets();
}
}
}
namespace TooManyCooks.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class SprintMeterPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void sprintPatch(ref float ___sprintMeter)
{
___sprintMeter = 1f;
}
}
[HarmonyPatch(typeof(Terminal))]
internal class CreditPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void creditPatch(ref int ___groupCredits)
{
___groupCredits = 1000000;
}
}
[HarmonyPatch(typeof(BoomboxItem))]
internal class BoomboxPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void boomboxPatch(BoomboxItem __instance)
{
__instance.musicAudios = Plugin.boomboxClips.ToArray();
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void startPatch(StartOfRound __instance)
{
AudioClip val = Plugin.bundle.LoadAsset<AudioClip>("introsong");
if ((Object)(object)val != (Object)null)
{
__instance.shipIntroSpeechSFX = val;
}
else
{
Plugin.mls.LogError((object)"Failed to Load Asset");
}
}
}
}