
PikminCompany
A singleplayer modpack that aims to turn Lethal Company into a Pikmin game.
By trainsg1rl
CHANGELOG
0.2.3
-
Downgraded FairAI to fix the quicksand bug
-
Removed CreatureMin for the time being, as I can't figure out how to disable the onions from showing up until a certain date. If you want them back, feel free to add the mod, and all the configs should still be there.
Took a brief break, but I'm back again.
Added
- DetourContext_Dispose_Fix by Hamunii (1.0.5)
- AutoHookGenPatcher by Hamunii (1.0.7)
- CodeRebirthLib by XuXiaolan (0.9.1)
Removed
Updated
- MonoDetour 0.6.9 ⇒ 0.6.11
- MonoDetour_BepInEx_5 0.6.9 ⇒ 0.6.11
- LethalMin 1.0.13 ⇒ 1.0.15
- ut99_interiors 1.10.1 ⇒ 1.11.0
- FairAI 1.5.1 ⇒ 1.5.0
0.2.2
- Every ship part from Pikmin 1 should now have a corresponding upgrade, except for Extraordinary Bolt, Geiger Counter, Radiation Canopy, Sagittarius, Anti-Dioxin Filter, Gravity Jumper, Libra, and the Bowsprit. If you have any ideas for those, let me know.
Updated
- Pikmoons_Scrap 1.0.0 ⇒ 1.0.1
- unreal_interiors 1.11.1 ⇒ 1.12.0
- Dungeons_Ultimately_Lacking_Liveliness 1.3.6 ⇒ 1.4.0
- Moons_of_Otherworldly_Oddity 2.3.0 ⇒ 2.3.2
- Nightmare_Moons 2.2.1 ⇒ 2.2.2