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v0xx-LethalElementsBeta-1.2.11 icon

LethalElementsBeta

A mod that adds four new weather effects!

Date uploaded a day ago
Version 1.2.11
Download link v0xx-LethalElementsBeta-1.2.11.zip
Downloads 458
Dependency string v0xx-LethalElementsBeta-1.2.11

This mod requires the following mods to function

mrov-WeatherRegistry-0.3.9 icon
mrov-WeatherRegistry

A mod for controlling the game's weather system.

Preferred version: 0.3.9

README

Lethal Elements BETA

This is a BETA release for testing purposes. Expect bugs and explosions :P

A weather enhancement mod for Lethal Company that introduces new environmental challenges to test your survival skills.


Currently featuring: HEATWAVE, SOLAR FLARE, SNOWFALL, BLIZZARD

More extreme weather conditions coming soon!


Current forecast: Heatwave

Heatwave Effect

Brace yourself for scorching temperatures that will push your endurance to the limit!

  • Heat Exhaustion: Extended exposure decreases your stamina and slows its regeneration.
  • Visual Distortion: Experience realistic heat haze effects that blur your vision.
  • Cooldown: The strength of the heatwave changes over time depending on sunlight intensity

Next on: Solar Flare

Solar Flare Effect

Beware the unpredictable and disruptive effects of solar radiation! Solar flares come in four intensities: Weak, Mild, Average, and Strong. Each level changes the severity of the following effects:

  • Radio Interference: Distorts walkie-talkie communication quality, making team coordination challenging.

  • Radar Map Distortion: Causes visual noise and inaccuracies on your radar map screen.

  • Teleporter Malfunction: Reduces the precision of ship teleporters, potentially leading to dangerous misplacements.

  • Battery Drain: Accelerates the discharge rate of electronic devices.

  • Signal Scrambling: Randomly switches letters in messages transmitted with the signal translator, increasing the risk of miscommunication.

  • Door Malfunction: (Strong and Average only) Steel doors in facilities become unresponsive to manual controls, randomly opening and closing throughout the day.

  • Visual Effects:

    • Daytime: Observe intense solar activity on the sun's surface.
    • Nighttime: Witness breathtaking auroras painting the sky in vibrant colors.
Aurora

Countermeasures:

  • Activate radar boosters to mitigate some of the interference effects.
Solar Flare Effect

Cold front approaching: Snowfall

Snowfall Effect

Bundle up and prepare for a wintry landscape that evolves as the storm continues. Can you navigate the icy challenges?

  • Dynamic Snow Accumulation: Snow piles up over time, altering the terrain and slowing everyone down based on its thickness.
  • Trailblazing: Every step leaves a trail in the snow, allowing faster movement in established paths. Create trenches for strategic mobility!
  • Shoveling Strategy: Use shovels to clear critical areas or dig yourself out of trouble.
  • Freezing Hazard: Stay too long in deep snow, and you'll risk freezing solid-find warmth or shelter to survive.
  • Frozen Waters: Open water bodies freeze over, creating both opportunities and obstacles.
Fluffy snow!

Brace yourself for: Blizzard

Blizzard Effect

The ultimate test of endurance-survive the unforgiving fury of a full-blown blizzard!

  • All Snowfall Effects Included: Blizzard intensifies the challenges of snow accumulation, trails, freezing, and frozen water.
  • Frigid Winds: Howling winds constantly change direction, pushing players off course and chilling them to the bone.
  • Frostbite Threat: Exposure to the wind slowly drains your health with frostbite damage-find cover to recover!
  • Chilling Ice Wave: Periodically, the blizzard unleashes a devastating wave of cold, inflicting instant frostbite and sweeping away anyone caught in its path.

Stay alert and adapt to the unpredictable weather to outlast the storm!

Icy wave

Current issues

  • Snow doesn't have game's posterization filter applied to it (unfixable)
  • Scanner pulse doesn't interact with the snow visually for the same reason (unfixable)
  • All particles are rendered on the GPU so collision detection is approximated, sometimes they can go through walls if they are very thin (unfixable, unless the pipeline is changed which will result in decrease of performance)
  • If you have very low fps trails left by other player might not have the same depth as for others (possibly fixable, but requires lots of additional work)
  • Monsters will be slowed down only in the vicinity of the host player (fixable, but very performance costly)
  • For unknown reason LethalPerformance might cause a freeze during landing on a moon with blizzard or snow weather. (unknown)
  • Transparency issues of snow near light sources and behind fog particles (probably easy fix)
  • Textures on terrain of Experimentation get warped if any type of snow weather is applied to it (relatively easy fix)

Installation

  1. Download and install the mod using r2modman or Thunderstore Mod Manager.
  2. Ensure you have BepInEx installed.
  3. Launch Lethal Company and prepare for new weather challenges!

Mods that can increase render distance like ViewExtension or CullFactory (requires configuration) are HIGHLY recommended! Choose a view distance of 750 and above for the best experience.

Planned Features

  • ???

Stay tuned for updates!

Credits

Developer: voxx

Special Thanks:

  • mrov for creating WeatherRegistry
  • PureFPSZac and s1ckboi for the initial blizzard weather concept
  • The Lethal Company modding community for inspiration and support

License

This mod is licensed under the CC BY-NC License.

Source code

https://github.com/v0xx-dev/VoxxWeatherPlugin

Contact

For bug reports, suggestions, or general feedback:

  • Discord: _v0xx_

Enjoy the new weather challenges, and may your scavenging missions be both profitable and survivable!

CHANGELOG

Changelog

[1.2.30b] - 2024-22-12

Snow update (Beta release)

  • Fixed water drowning not being disabled when it freezes over

[1.2.20b] - 2024-22-12

Snow update (Beta release)

  • Fixed problems on experimentation
  • Added config to blacklist planets with a mesh terrain from postprocessing it
  • Worms no longer create trails when borrowed
  • Fixed dropping from ladders in wind, now only happens when yoo're too cold to hold the metal bars
  • Made chilling wave vfx dynamically resize depending on the level size
  • Slightly recolored ice particles in the wave
  • Changed under snow filter to be less intrusive (may change again)
  • Improved snow collision detection
  • Fixed incompatibility with Diversity
  • Fixed a random infinite loop bug while triangulating
  • Moons without proper ground will now work with the blizzard weather (without the fluffy snow part)
  • Fixed freezing water in interiors

[1.2.11b] - 2024-22-12

Snow update (Beta release)

  • Fixed ghost levels appearing in some cases

[1.2.1b] - 2024-22-12

Snow update (Beta release)

  • Fixed NRE when patching modded assemblies

[1.2.0b] - 2024-22-12

Snow update (Beta release)

  • Added Snowfall weather
  • Added Blizzard weather
  • Added more configurations for filter strengths
  • Corona VFX during solar flare weather is bigger now
  • Heatwave reduces intensity as the sun's brightness decreases
  • Added a festive easter egg

[1.1.8] - 2024-09-09

Bugfix

  • Hopefully fixed more incompatibilities with Lethal Performance
  • Added config for the static noise from walkies, reduced default volume
  • Fixed small bug with randomization picking that was forcing it to hardcoded defaults if min=max

[1.1.7] - 2024-08-23

Bugfix

  • Hopefully fixed an incompatibility with Lethal Performance

[1.1.6] - 2024-08-21

Bugfix

  • Fixed possible NRE under certain conditions that broke the radar map
  • Improved compatibility of the teleporter distortion with other mods and fixed problems with dead bodies desyncing

[1.1.5] - 2024-08-17

Bugfix

  • Fixed missing player voices after rejoin

[1.1.4] - 2024-08-13

Hotfix

  • Fixed an error when full distortion of the walkie talkie sounds is enabled

[1.1.3] - 2024-08-13

Solar Flare Update

  • New config options
  • Nerfed default battery drain speed (now 60 - 200%)
  • Doors can malfunction slightly more frequently now

[1.1.2] - 2024-08-12

Solar Flare Update

  • Increased default luminosity threshold for aurora (should appear earlier now, reset config for that)
  • Fixed aurora disappearing at certain angles
  • Fixed missing VFX on planets without a sun
  • Auroras now reappear instantly when leaving the facility

[1.1.1] - 2024-08-12

Solar Flare Update

  • Solar flare no longer affects item batteries when you are in a facility
  • On the surface discharge is even faster now (50 - 500 % faster depending on the strength of a flare)

[1.1.0] - 2024-08-11

Solar Flare Update

  • Added new weather - Solar Flare!
  • Water now cools you down in Heatwave weather
  • Added auditory distortion when you have a heatstroke
  • New config options

[1.0.0] - 2024-07-24

Release

  • Initial release.