v0xx-SectorBeta_Interior icon

SectorBeta Interior

A restored second iteration of the Sector-0's Interior (v2.0.3) with bugfixes

CHANGELOG

Version 1.0.2

  • Changed tile distribution
  • Fixed generation logic to prevent possible failures
  • Added a new parkour tile
  • Fixed drill desync (for sure!)
  • Fixed enemy cheesing in lab tiles due to incorrect NavMesh
  • Redesigned the second custom apparatus

Version 1.0.1

  • Fixed incorrect apparatus spawn positions
  • Fixed some LOD groups transitioning too early
  • Fixed broken flickering lights animations
  • Fixed incorrect turret position on a starting tile
  • Fixed tile bounds everywhere
  • Adjusted custom apparatuses designs

Version 1.0.0

  • Initial release.
  • Fixed desyncs
  • Fixed some network prefabs