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v0xx-SectorBeta_Interior-1.0.2 icon

SectorBeta Interior

A restored second iteration of the Sector-0's Interior (v2.0.3) with bugfixes

Date uploaded 2 weeks ago
Version 1.0.2
Download link v0xx-SectorBeta_Interior-1.0.2.zip
Downloads 2582
Dependency string v0xx-SectorBeta_Interior-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
fumiko-CullFactory-1.7.0 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 1.7.0
JacobG5-JLL-1.9.3 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.3

README

🔬 Sector-β Interior

This is a restored version of the second Sector-0 Interior v2.0.3. All credits for original assets goes to RosiePies! Try out the Alpha and the latest versions as well, they are all different and compatible!

Sector-0's Interior, an ominous secret awaits. Why was this place abandonded so quickly. What has been left here to rot?


[RECOVERED IMAGES]:

1

2

3

4

5

6

Special thanks to:

IAmBatby - LLL

v0xx - bugfixes

Feedback and Bugs:

-= https://discord.com/channels/1168655651455639582/1212942407306313788 =-

(FYI, you need to be in the https://discord.gg/lcmod discord server for this link to function).

Credits:

CHANGELOG

Version 1.0.2

  • Changed tile distribution
  • Fixed generation logic to prevent possible failures
  • Added a new parkour tile
  • Fixed drill desync (for sure!)
  • Fixed enemy cheesing in lab tiles due to incorrect NavMesh
  • Redesigned the second custom apparatus

Version 1.0.1

  • Fixed incorrect apparatus spawn positions
  • Fixed some LOD groups transitioning too early
  • Fixed broken flickering lights animations
  • Fixed incorrect turret position on a starting tile
  • Fixed tile bounds everywhere
  • Adjusted custom apparatuses designs

Version 1.0.0

  • Initial release.
  • Fixed desyncs
  • Fixed some network prefabs