CHANGELOG

1.1.6

  • Fixed incorrect hole carving

1.1.3

  • Fixed incorrect submesh splitting
  • Added async Meshify and Postprocess methods

1.1.2

  • Fixed the shader glitching when no normal map was assigned on a terrain layer

1.1.1

  • Small refactor, moved data structures to a separate namespace to cleanup

1.1.0

  • Added mesh post processing option.

1.0.0

  • Release.