using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Scrapmire")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A mod that adds Quagmire's... whatever the hell that is? as scrap")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Scrapmire")]
[assembly: AssemblyTitle("Scrapmire")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Scrapmire
{
[BepInPlugin("Scrapmire", "Scrapmire", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(GrabbableObject))]
private class GrabbableObject_PlayDropSFX_Patch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void Start(GrabbableObject __instance)
{
if (__instance.itemProperties.itemName.Equals("Scrapmire") && audioClips != null && audioClips.Item1.Count > 0)
{
AudioClip grabSFX = audioClips.Item1[Random.Range(0, audioClips.Item1.Count)];
__instance.itemProperties.grabSFX = grabSFX;
}
}
[HarmonyPatch("PlayDropSFX")]
[HarmonyPrefix]
private static void Prefix(GrabbableObject __instance)
{
if (__instance.itemProperties.itemName.Equals("Scrapmire") && audioClips != null && audioClips.Item1.Count > 0 && audioClips.Item2.Count > 0)
{
AudioClip dropSFX = audioClips.Item2[Random.Range(0, audioClips.Item2.Count)];
__instance.itemProperties.dropSFX = dropSFX;
dropSFX = audioClips.Item1[Random.Range(0, audioClips.Item1.Count)];
__instance.itemProperties.grabSFX = dropSFX;
}
}
}
public static AssetBundle Assets;
public static ConfigFile config;
internal ManualLogSource mls;
private static Tuple<List<AudioClip>, List<AudioClip>> audioClips;
private Harmony harmony = new Harmony("Scrapmire");
private void Awake()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
Assets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "QuagmireModAssets"));
if ((Object)(object)Assets == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
return;
}
mls = Logger.CreateLogSource("Scrapmire");
audioClips = Tuple.Create(new List<AudioClip>(), new List<AudioClip>());
loadSounds();
int num = 35;
Item val = Assets.LoadAsset<Item>("Assets/QuagmireFaceAssets/QuagmireFaceItem.asset");
Utilities.FixMixerGroups(val.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, num, (LevelTypes)(-1));
GrabbableObject val2 = Object.FindObjectOfType<GrabbableObject>();
mls.LogMessage((object)"Scrapmire mod loaded!");
harmony.PatchAll();
}
private void loadSounds()
{
string value = "assets/quagmirefaceassets/sounds/grabsfx";
string value2 = "assets/quagmirefaceassets/sounds/dropsfx";
string[] allAssetNames = Assets.GetAllAssetNames();
string[] array = allAssetNames;
foreach (string text in array)
{
if (text.StartsWith(value))
{
audioClips.Item1.Add(Assets.LoadAsset<AudioClip>(text));
}
else if (text.StartsWith(value2))
{
audioClips.Item2.Add(Assets.LoadAsset<AudioClip>(text));
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Scrapmire";
public const string PLUGIN_NAME = "Scrapmire";
public const string PLUGIN_VERSION = "1.0.0";
}
}