Decompiled source of Modpack for my friends v1.0.1

plugins/2018-LC_API/LC_API.dll.old

Decompiled a year ago
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LC_API.BundleAPI;
using LC_API.Comp;
using LC_API.Data;
using LC_API.Extensions;
using LC_API.GameInterfaceAPI;
using LC_API.ManualPatches;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Steamworks;
using Steamworks.Data;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LC_API")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Utilities for plugin devs")]
[assembly: AssemblyFileVersion("2.1.1.0")]
[assembly: AssemblyInformationalVersion("2.1.1")]
[assembly: AssemblyProduct("LC_API")]
[assembly: AssemblyTitle("LC_API")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LC_API
{
	internal static class CheatDatabase
	{
		private const string DAT_CD_BROADCAST = "LC_API_CD_Broadcast";

		private const string SIG_REQ_GUID = "LC_API_ReqGUID";

		private const string SIG_SEND_MODS = "LC_APISendMods";

		private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>();

		public static void RunLocalCheatDetector()
		{
			PluginsLoaded = Chainloader.PluginInfos;
			using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator();
			while (enumerator.MoveNext())
			{
				switch (enumerator.Current.Metadata.GUID)
				{
				case "mikes.lethalcompany.mikestweaks":
				case "mom.llama.enhancer":
				case "Posiedon.GameMaster":
				case "LethalCompanyScalingMaster":
				case "verity.amberalert":
					ModdedServer.SetServerModdedOnly();
					break;
				}
			}
		}

		public static void OtherPlayerCheatDetector()
		{
			Plugin.Log.LogWarning((object)"Asking all other players for their mod list..");
			GameTips.ShowTip("Mod List:", "Asking all other players for installed mods..");
			GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>");
			Networking.Broadcast("LC_API_CD_Broadcast", "LC_API_ReqGUID");
		}

		internal static void CDNetGetString(string data, string signature)
		{
			if (data == "LC_API_CD_Broadcast" && signature == "LC_API_ReqGUID")
			{
				string text = "";
				foreach (PluginInfo value in PluginsLoaded.Values)
				{
					text = text + "\n" + value.Metadata.GUID;
				}
				Networking.Broadcast(GameNetworkManager.Instance.localPlayerController.playerUsername + " responded with these mods:" + text, "LC_APISendMods");
			}
			if (signature == "LC_APISendMods")
			{
				GameTips.ShowTip("Mod List:", data);
				Plugin.Log.LogWarning((object)data);
			}
		}
	}
	[BepInPlugin("LC_API", "LC_API", "2.1.1")]
	public sealed class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private ConfigEntry<bool> configOverrideModServer;

		private ConfigEntry<bool> configLegacyAssetLoading;

		private ConfigEntry<bool> configDisableBundleLoader;

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Expected O, but got Unknown
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Expected O, but got Unknown
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?");
			configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins.");
			configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader.");
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____    _________           _____  __________ .___  \r\n|    |   \\_   ___ \\         /  _  \\ \\______   \\|   | \r\n|    |   /    \\  \\/        /  /_\\  \\ |     ___/|   | \r\n|    |___\\     \\____      /    |    \\|    |    |   | \r\n|_______ \\\\______  /______\\____|__  /|____|    |___| \r\n        \\/       \\//_____/        \\/                 \r\n                                                     ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up..");
			if (configOverrideModServer.Value)
			{
				ModdedServer.SetServerModdedOnly();
			}
			Harmony val = new Harmony("ModAPI");
			MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null);
			AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(ServerPatch), "ChatInterpreter", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(CheatDatabase.CDNetGetString));
			Networking.GetListString = (Action<List<string>, string>)Delegate.Combine(Networking.GetListString, new Action<List<string>, string>(Networking.LCAPI_NET_SYNCVAR_SET));
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!Initialized)
			{
				Initialized = true;
				if (!configDisableBundleLoader.Value)
				{
					BundleLoader.Load(configLegacyAssetLoading.Value);
				}
				GameObject val = new GameObject("API");
				Object.DontDestroyOnLoad((Object)val);
				val.AddComponent<LC_APIManager>();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!");
				CheatDatabase.RunLocalCheatDetector();
			}
		}

		internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LC_API";

		public const string PLUGIN_NAME = "LC_API";

		public const string PLUGIN_VERSION = "2.1.1";
	}
}
namespace LC_API.ServerAPI
{
	public static class ModdedServer
	{
		private static bool moddedOnly;

		[Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")]
		public static bool setModdedOnly;

		public static bool ModdedOnly => moddedOnly;

		public static void SetServerModdedOnly()
		{
			moddedOnly = true;
			Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!");
		}

		public static void OnSceneLoaded()
		{
			if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly)
			{
				GameNetworkManager instance = GameNetworkManager.Instance;
				instance.gameVersionNum += 16440;
				setModdedOnly = true;
			}
		}
	}
	public static class Networking
	{
		public static Action<string, string> GetString = delegate
		{
		};

		public static Action<List<string>, string> GetListString = delegate
		{
		};

		public static Action<int, string> GetInt = delegate
		{
		};

		public static Action<float, string> GetFloat = delegate
		{
		};

		public static Action<Vector3, string> GetVector3 = delegate
		{
		};

		private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>();

		public static void Broadcast(string data, string signature)
		{
			if (data.Contains("/"))
			{
				Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
				return;
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(List<string> data, string signature)
		{
			string text = "";
			foreach (string datum in data)
			{
				if (datum.Contains("/"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
					return;
				}
				if (datum.Contains("\n"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )");
					return;
				}
				text = text + datum + "\n";
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(int data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(float data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(Vector3 data, string signature)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null };
			Vector3 val = data;
			obj[1] = ((object)(Vector3)(ref val)).ToString();
			obj[2] = "/";
			obj[3] = signature;
			obj[4] = "/";
			obj[5] = NetworkBroadcastDataType.BDvector3.ToString();
			obj[6] = "/";
			obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString();
			obj[8] = "/</size>";
			instance.AddTextToChatOnServer(string.Concat(obj), -1);
		}

		public static void RegisterSyncVariable(string name)
		{
			if (!syncStringVars.ContainsKey(name))
			{
				syncStringVars.Add(name, "");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name));
			}
		}

		public static void SetSyncVariable(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
				Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		private static void SetSyncVariableB(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2)
		{
			if (arg2 == "LCAPI_NET_SYNCVAR_SET")
			{
				SetSyncVariableB(list[0], list[1]);
			}
		}

		public static string GetSyncVariable(string name)
		{
			if (syncStringVars.ContainsKey(name))
			{
				return syncStringVars[name];
			}
			Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!"));
			return "";
		}

		private static void GotString(string data, string signature)
		{
		}

		private static void GotInt(int data, string signature)
		{
		}

		private static void GotFloat(float data, string signature)
		{
		}

		private static void GotVector3(Vector3 data, string signature)
		{
		}
	}
}
namespace LC_API.ManualPatches
{
	internal static class ServerPatch
	{
		internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if ((int)result != 1)
			{
				Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance);
			}
			__instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString();
			Plugin.Log.LogMessage((object)"server pre-setup success");
			return true;
		}

		internal static bool CacheMenuManager(MenuManager __instance)
		{
			LC_APIManager.MenuManager = __instance;
			return true;
		}

		internal static bool ChatInterpreter(HUDManager __instance, string chatMessage)
		{
			//IL_0312: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			if (!chatMessage.Contains("NWE") || !chatMessage.Contains("<size=0>"))
			{
				return true;
			}
			string[] array = chatMessage.Split(new char[1] { '/' });
			if (array.Length < 5)
			{
				if (array.Length >= 3)
				{
					if (!int.TryParse(array[4], out var result))
					{
						Plugin.Log.LogWarning((object)"Failed to parse player ID!!");
						return false;
					}
					if ((result == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester)
					{
						return false;
					}
					Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result2);
					switch (result2)
					{
					case NetworkBroadcastDataType.BDstring:
						Networking.GetString(array[1], array[2]);
						break;
					case NetworkBroadcastDataType.BDint:
						Networking.GetInt(int.Parse(array[1]), array[2]);
						break;
					case NetworkBroadcastDataType.BDfloat:
						Networking.GetFloat(float.Parse(array[1]), array[2]);
						break;
					case NetworkBroadcastDataType.BDvector3:
					{
						string[] array2 = array[1].Replace("(", "").Replace(")", "").Split(new char[1] { ',' });
						Vector3 arg = default(Vector3);
						if (array2.Length == 3)
						{
							if (float.TryParse(array2[0], out var result3) && float.TryParse(array2[1], out var result4) && float.TryParse(array2[2], out var result5))
							{
								arg.x = result3;
								arg.y = result4;
								arg.z = result5;
							}
							else
							{
								Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug.");
							}
						}
						else
						{
							Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug.");
						}
						Networking.GetVector3(arg, array[2]);
						break;
					}
					case NetworkBroadcastDataType.BDlistString:
					{
						string[] source = array[1].Split(new char[1] { '\n' });
						Networking.GetListString(source.ToList(), array[2]);
						break;
					}
					}
					_ = LC_APIManager.netTester;
					return false;
				}
				Plugin.Log.LogError((object)"Generic Network receive fail. This is a failure of the API, and it should be reported as a bug.");
				Plugin.Log.LogError((object)$"Generic Network receive fail (expected 5+ data fragments, got {array.Length}). This is a failure of the API, and it should be reported as a bug.");
				return true;
			}
			if (!int.TryParse(array[4], out var result6))
			{
				Plugin.Log.LogWarning((object)("Failed to parse player ID '" + array[4] + "'!!"));
				return false;
			}
			if ((result6 == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester)
			{
				return false;
			}
			if (!Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result7))
			{
				Plugin.Log.LogError((object)("Unknown datatype - unable to parse '" + array[3] + "' into a known data type!"));
				return false;
			}
			switch (result7)
			{
			case NetworkBroadcastDataType.BDstring:
				Networking.GetString.InvokeActionSafe(array[1], array[2]);
				break;
			case NetworkBroadcastDataType.BDint:
				Networking.GetInt.InvokeActionSafe(int.Parse(array[1]), array[2]);
				break;
			case NetworkBroadcastDataType.BDfloat:
				Networking.GetFloat.InvokeActionSafe(float.Parse(array[1]), array[2]);
				break;
			case NetworkBroadcastDataType.BDvector3:
			{
				string text = array[1].Trim('(', ')');
				string[] array3 = text.Split(new char[1] { ',' });
				Vector3 param = default(Vector3);
				float result8;
				float result9;
				float result10;
				if (array3.Length != 3)
				{
					Plugin.Log.LogError((object)$"Vector3 Network receive fail (expected 3 numbers, got {array3.Length} number(?)(s) instead). This is a failure of the API, and it should be reported as a bug. (passing an empty Vector3 in its place)");
				}
				else if (float.TryParse(array3[0], out result8) && float.TryParse(array3[1], out result9) && float.TryParse(array3[2], out result10))
				{
					param.x = result8;
					param.y = result9;
					param.z = result10;
				}
				else
				{
					Plugin.Log.LogError((object)("Vector3 Network receive fail (failed to parse '" + text + "' as numbers). This is a failure of the API, and it should be reported as a bug."));
				}
				Networking.GetVector3.InvokeActionSafe(param, array[2]);
				break;
			}
			}
			_ = LC_APIManager.netTester;
			return false;
		}

		internal static bool ChatCommands(HUDManager __instance, CallbackContext context)
		{
			if (__instance.chatTextField.text.ToLower().Contains("/modcheck"))
			{
				CheatDatabase.OtherPlayerCheatDetector();
				return false;
			}
			return true;
		}
	}
}
namespace LC_API.GameInterfaceAPI
{
	public static class GameState
	{
		private static readonly Action NothingAction = delegate
		{
		};

		public static int AlivePlayerCount { get; private set; }

		public static ShipState ShipState { get; private set; }

		public static event Action PlayerDied;

		public static event Action LandOnMoon;

		public static event Action WentIntoOrbit;

		public static event Action ShipStartedLeaving;

		internal static void GSUpdate()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon)
				{
					ShipState = ShipState.OnMoon;
					GameState.LandOnMoon.InvokeActionSafe();
				}
				if (StartOfRound.Instance.inShipPhase && ShipState != 0)
				{
					ShipState = ShipState.InOrbit;
					GameState.WentIntoOrbit.InvokeActionSafe();
				}
				if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon)
				{
					ShipState = ShipState.LeavingMoon;
					GameState.ShipStartedLeaving.InvokeActionSafe();
				}
				if (AlivePlayerCount < StartOfRound.Instance.livingPlayers)
				{
					GameState.PlayerDied.InvokeActionSafe();
				}
				AlivePlayerCount = StartOfRound.Instance.livingPlayers;
			}
		}

		static GameState()
		{
			GameState.PlayerDied = NothingAction;
			GameState.LandOnMoon = NothingAction;
			GameState.WentIntoOrbit = NothingAction;
			GameState.ShipStartedLeaving = NothingAction;
		}
	}
	public class GameTips
	{
		private static List<string> tipHeaders = new List<string>();

		private static List<string> tipBodys = new List<string>();

		private static float lastMessageTime;

		public static void ShowTip(string header, string body)
		{
			tipHeaders.Add(header);
			tipBodys.Add(body);
		}

		public static void UpdateInternal()
		{
			lastMessageTime -= Time.deltaTime;
			if ((tipHeaders.Count > 0) & (lastMessageTime < 0f))
			{
				lastMessageTime = 5f;
				if ((Object)(object)HUDManager.Instance != (Object)null)
				{
					HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1");
				}
				tipHeaders.RemoveAt(0);
				tipBodys.RemoveAt(0);
			}
		}
	}
}
namespace LC_API.Extensions
{
	public static class DelegateExtensions
	{
		private static readonly PropertyInfo PluginGetLogger = AccessTools.Property(typeof(BaseUnityPlugin), "Logger");

		public static void InvokeActionSafe(this Action action)
		{
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action)@delegate)();
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		public static void InvokeActionSafe<T>(this Action<T> action, T param)
		{
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action<T>)@delegate)(param);
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		public static void InvokeActionSafe<T1, T2>(this Action<T1, T2> action, T1 param1, T2 param2)
		{
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action<T1, T2>)@delegate)(param1, param2);
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		internal static void InvokeParameterlessDelegate<T>(this T paramlessDelegate) where T : Delegate
		{
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			if ((Delegate?)paramlessDelegate == (Delegate?)null)
			{
				return;
			}
			Delegate[] invocationList = paramlessDelegate.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((T)@delegate).DynamicInvoke();
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}
	}
}
namespace LC_API.Data
{
	internal enum NetworkBroadcastDataType
	{
		Unknown,
		BDint,
		BDfloat,
		BDvector3,
		BDstring,
		BDlistString
	}
	public enum ShipState
	{
		InOrbit,
		OnMoon,
		LeavingMoon
	}
}
namespace LC_API.Comp
{
	internal class LC_APIManager : MonoBehaviour
	{
		public static MenuManager MenuManager;

		public static bool netTester;

		private static int playerCount;

		private static bool wanttoCheckMods;

		private static float lobbychecktimer;

		public void Update()
		{
			GameState.GSUpdate();
			GameTips.UpdateInternal();
			if ((((Object)(object)HUDManager.Instance != (Object)null) & netTester) && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				Networking.Broadcast("testerData", "testerSignature");
			}
			if (!ModdedServer.setModdedOnly)
			{
				ModdedServer.OnSceneLoaded();
			}
			else if (ModdedServer.ModdedOnly && (Object)(object)MenuManager != (Object)null && Object.op_Implicit((Object)(object)MenuManager.versionNumberText))
			{
				((TMP_Text)MenuManager.versionNumberText).text = $"v{GameNetworkManager.Instance.gameVersionNum - 16440}\nMOD";
			}
			if ((Object)(object)GameNetworkManager.Instance != (Object)null)
			{
				if (playerCount < GameNetworkManager.Instance.connectedPlayers)
				{
					lobbychecktimer = -4.5f;
					wanttoCheckMods = true;
				}
				playerCount = GameNetworkManager.Instance.connectedPlayers;
			}
			if (lobbychecktimer < 0f)
			{
				lobbychecktimer += Time.deltaTime;
			}
			else if (wanttoCheckMods && (Object)(object)HUDManager.Instance != (Object)null)
			{
				wanttoCheckMods = false;
				CD();
			}
		}

		private void CD()
		{
			CheatDatabase.OtherPlayerCheatDetector();
		}
	}
}
namespace LC_API.BundleAPI
{
	public static class BundleLoader
	{
		[Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")]
		public delegate void OnLoadedAssetsDelegate();

		[Obsolete("Use GetLoadedAsset instead. This will be removed/private in a future update.")]
		public static ConcurrentDictionary<string, Object> assets = new ConcurrentDictionary<string, Object>();

		[Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")]
		public static OnLoadedAssetsDelegate OnLoadedAssets = LoadAssetsCompleted;

		public static bool AssetsInLegacyDirectory { get; private set; }

		public static bool LegacyLoadingEnabled { get; private set; }

		public static event Action OnLoadedBundles;

		internal static void Load(bool legacyLoading)
		{
			LegacyLoadingEnabled = legacyLoading;
			Plugin.Log.LogMessage((object)"BundleAPI will now load all asset bundles...");
			string path = Path.Combine(Paths.BepInExRootPath, "Bundles");
			if (!Directory.Exists(path))
			{
				Directory.CreateDirectory(path);
				Plugin.Log.LogMessage((object)"BundleAPI Created legacy bundle directory in BepInEx/Bundles");
			}
			string[] array = (from x in Directory.GetFiles(path, "*", SearchOption.AllDirectories)
				where !x.EndsWith(".manifest", StringComparison.CurrentCultureIgnoreCase)
				select x).ToArray();
			AssetsInLegacyDirectory = array.Length != 0;
			if (!AssetsInLegacyDirectory)
			{
				Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from legacy directory");
			}
			if (AssetsInLegacyDirectory)
			{
				Plugin.Log.LogWarning((object)"The path BepInEx > Bundles is outdated and should not be used anymore! Bundles will be loaded from BepInEx > plugins from now on");
				LoadAllAssetsFromDirectory(array, legacyLoading);
			}
			string[] invalidEndings = new string[7] { ".dll", ".json", ".png", ".md", ".old", ".txt", ".exe" };
			path = Path.Combine(Paths.BepInExRootPath, "plugins");
			array = (from file in Directory.GetFiles(path, "*", SearchOption.AllDirectories)
				where !invalidEndings.Any((string ending) => file.EndsWith(ending, StringComparison.CurrentCultureIgnoreCase))
				select file).ToArray();
			if (array.Length == 0)
			{
				Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from plugins folder");
			}
			else
			{
				LoadAllAssetsFromDirectory(array, legacyLoading);
			}
			OnLoadedAssets.InvokeParameterlessDelegate();
			BundleLoader.OnLoadedBundles.InvokeActionSafe();
		}

		private static void LoadAllAssetsFromDirectory(string[] array, bool legacyLoading)
		{
			if (legacyLoading)
			{
				Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!"));
				for (int i = 0; i < array.Length; i++)
				{
					try
					{
						SaveAsset(array[i], legacyLoading);
					}
					catch (Exception)
					{
						Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[i]));
					}
				}
				return;
			}
			Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!"));
			for (int j = 0; j < array.Length; j++)
			{
				try
				{
					SaveAsset(array[j], legacyLoading);
				}
				catch (Exception)
				{
					Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[j]));
				}
			}
		}

		public static void SaveAsset(string path, bool legacyLoad)
		{
			AssetBundle val = AssetBundle.LoadFromFile(path);
			try
			{
				string[] allAssetNames = val.GetAllAssetNames();
				foreach (string text in allAssetNames)
				{
					Plugin.Log.LogMessage((object)("Got asset for load: " + text));
					Object val2 = val.LoadAsset(text);
					if (val2 == (Object)null)
					{
						Plugin.Log.LogWarning((object)$"Skipped/failed loading an asset (from bundle '{((Object)val).name}') - Asset path: {val2}");
						continue;
					}
					string key = (legacyLoad ? text.ToUpper() : text.ToLower());
					if (assets.ContainsKey(key))
					{
						Plugin.Log.LogError((object)"BundleAPI got duplicate asset!");
						break;
					}
					assets.TryAdd(key, val2);
					Plugin.Log.LogMessage((object)("Loaded asset: " + val2.name));
				}
			}
			finally
			{
				if (val != null)
				{
					val.Unload(false);
				}
			}
		}

		public static TAsset GetLoadedAsset<TAsset>(string itemPath) where TAsset : Object
		{
			Object value = null;
			if (LegacyLoadingEnabled)
			{
				assets.TryGetValue(itemPath.ToUpper(), out value);
			}
			if (value == (Object)null)
			{
				assets.TryGetValue(itemPath.ToLower(), out value);
			}
			return (TAsset)(object)value;
		}

		private static void LoadAssetsCompleted()
		{
			Plugin.Log.LogMessage((object)"BundleAPI finished loading all assets.");
		}

		static BundleLoader()
		{
			BundleLoader.OnLoadedBundles = LoadAssetsCompleted;
		}
	}
}

plugins/BepInEx_Unofficial-BepInEx_ConfigurationManager/ConfigurationManager/ConfigurationManager.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using ConfigurationManager.Utilities;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("BepInEx.ConfigurationManager")]
[assembly: AssemblyTitle("BepInEx.ConfigurationManager")]
[assembly: AssemblyDescription("Universal in-game configuration manager for BepInEx plugins")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("https://github.com/BepInEx/BepInEx.ConfigurationManager")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("18.1.0.0")]
namespace ConfigurationManager
{
	internal static class SettingSearcher
	{
		private static readonly ICollection<string> _updateMethodNames = new string[4] { "Update", "FixedUpdate", "LateUpdate", "OnGUI" };

		public static BaseUnityPlugin[] FindPlugins()
		{
			return Chainloader.PluginInfos.Values.Select((PluginInfo x) => x.Instance).Union(Object.FindObjectsOfType(typeof(BaseUnityPlugin)).Cast<BaseUnityPlugin>()).ToArray();
		}

		public static void CollectSettings(out IEnumerable<SettingEntryBase> results, out List<string> modsWithoutSettings, bool showDebug)
		{
			modsWithoutSettings = new List<string>();
			try
			{
				results = GetBepInExCoreConfig();
			}
			catch (Exception ex)
			{
				results = Enumerable.Empty<SettingEntryBase>();
				ConfigurationManager.Logger.LogError((object)ex);
			}
			BaseUnityPlugin[] array = FindPlugins();
			foreach (BaseUnityPlugin val in array)
			{
				Type type = ((object)val).GetType();
				BepInPlugin metadata = val.Info.Metadata;
				if (type.GetCustomAttributes(typeof(BrowsableAttribute), inherit: false).Cast<BrowsableAttribute>().Any((BrowsableAttribute x) => !x.Browsable))
				{
					modsWithoutSettings.Add(metadata.Name);
					continue;
				}
				List<SettingEntryBase> list = new List<SettingEntryBase>();
				list.AddRange(GetPluginConfig(val).Cast<SettingEntryBase>());
				list.RemoveAll((SettingEntryBase x) => x.Browsable == false);
				if (list.Count == 0)
				{
					modsWithoutSettings.Add(metadata.Name);
				}
				if (showDebug && type.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).Any((MethodInfo x) => _updateMethodNames.Contains(x.Name)))
				{
					PropertySettingEntry propertySettingEntry = new PropertySettingEntry(val, type.GetProperty("enabled"), val);
					propertySettingEntry.DispName = "!Allow plugin to run on every frame";
					propertySettingEntry.Description = "Disabling this will disable some or all of the plugin's functionality.\nHooks and event-based functionality will not be disabled.\nThis setting will be lost after game restart.";
					propertySettingEntry.IsAdvanced = true;
					list.Add(propertySettingEntry);
				}
				if (list.Count > 0)
				{
					results = results.Concat(list);
				}
			}
		}

		private static IEnumerable<SettingEntryBase> GetBepInExCoreConfig()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			PropertyInfo property = typeof(ConfigFile).GetProperty("CoreConfig", BindingFlags.Static | BindingFlags.NonPublic);
			if ((object)property == null)
			{
				throw new ArgumentNullException("coreConfigProp");
			}
			ConfigFile source = (ConfigFile)property.GetValue(null, null);
			BepInPlugin bepinMeta = new BepInPlugin("BepInEx", "BepInEx", typeof(Chainloader).Assembly.GetName().Version.ToString());
			return ((IEnumerable<KeyValuePair<ConfigDefinition, ConfigEntryBase>>)source).Select((Func<KeyValuePair<ConfigDefinition, ConfigEntryBase>, SettingEntryBase>)((KeyValuePair<ConfigDefinition, ConfigEntryBase> kvp) => new ConfigSettingEntry(kvp.Value, null)
			{
				IsAdvanced = true,
				PluginInfo = bepinMeta
			}));
		}

		private static IEnumerable<ConfigSettingEntry> GetPluginConfig(BaseUnityPlugin plugin)
		{
			return ((IEnumerable<KeyValuePair<ConfigDefinition, ConfigEntryBase>>)plugin.Config).Select((KeyValuePair<ConfigDefinition, ConfigEntryBase> kvp) => new ConfigSettingEntry(kvp.Value, plugin));
		}
	}
	internal sealed class ConfigSettingEntry : SettingEntryBase
	{
		public ConfigEntryBase Entry { get; }

		public override Type SettingType => Entry.SettingType;

		public ConfigSettingEntry(ConfigEntryBase entry, BaseUnityPlugin owner)
		{
			Entry = entry;
			DispName = entry.Definition.Key;
			base.Category = entry.Definition.Section;
			ConfigDescription description = entry.Description;
			base.Description = ((description != null) ? description.Description : null);
			TypeConverter converter = TomlTypeConverter.GetConverter(entry.SettingType);
			if (converter != null)
			{
				base.ObjToStr = (object o) => converter.ConvertToString(o, entry.SettingType);
				base.StrToObj = (string s) => converter.ConvertToObject(s, entry.SettingType);
			}
			ConfigDescription description2 = entry.Description;
			AcceptableValueBase val = ((description2 != null) ? description2.AcceptableValues : null);
			if (val != null)
			{
				GetAcceptableValues(val);
			}
			base.DefaultValue = entry.DefaultValue;
			ConfigDescription description3 = entry.Description;
			SetFromAttributes((description3 != null) ? description3.Tags : null, owner);
		}

		private void GetAcceptableValues(AcceptableValueBase values)
		{
			Type type = ((object)values).GetType();
			PropertyInfo property = type.GetProperty("AcceptableValues", BindingFlags.Instance | BindingFlags.Public);
			if ((object)property != null)
			{
				base.AcceptableValues = ((IEnumerable)property.GetValue(values, null)).Cast<object>().ToArray();
				return;
			}
			PropertyInfo property2 = type.GetProperty("MinValue", BindingFlags.Instance | BindingFlags.Public);
			if ((object)property2 != null)
			{
				PropertyInfo property3 = type.GetProperty("MaxValue", BindingFlags.Instance | BindingFlags.Public);
				if ((object)property3 == null)
				{
					throw new ArgumentNullException("maxProp");
				}
				base.AcceptableValueRange = new KeyValuePair<object, object>(property2.GetValue(values, null), property3.GetValue(values, null));
				base.ShowRangeAsPercent = ((base.AcceptableValueRange.Key.Equals(0) || base.AcceptableValueRange.Key.Equals(1)) && base.AcceptableValueRange.Value.Equals(100)) || (base.AcceptableValueRange.Key.Equals(0f) && base.AcceptableValueRange.Value.Equals(1f));
			}
		}

		public override object Get()
		{
			return Entry.BoxedValue;
		}

		protected override void SetValue(object newVal)
		{
			Entry.BoxedValue = newVal;
		}
	}
	[BepInPlugin("com.bepis.bepinex.configurationmanager", "Configuration Manager", "18.1")]
	[Browsable(false)]
	public class ConfigurationManager : BaseUnityPlugin
	{
		private sealed class PluginSettingsData
		{
			public sealed class PluginSettingsGroupData
			{
				public string Name;

				public List<SettingEntryBase> Settings;
			}

			public BepInPlugin Info;

			public List<PluginSettingsGroupData> Categories;

			public int Height;

			public string Website;

			private bool _collapsed;

			public bool Collapsed
			{
				get
				{
					return _collapsed;
				}
				set
				{
					_collapsed = value;
					Height = 0;
				}
			}
		}

		public const string GUID = "com.bepis.bepinex.configurationmanager";

		public const string Version = "18.1";

		internal static ManualLogSource Logger;

		private static SettingFieldDrawer _fieldDrawer;

		private static readonly Color _advancedSettingColor = new Color(1f, 0.95f, 0.67f, 1f);

		private const int WindowId = -68;

		private const string SearchBoxName = "searchBox";

		private bool _focusSearchBox;

		private string _searchString = string.Empty;

		public bool OverrideHotkey;

		private bool _displayingWindow;

		private bool _obsoleteCursor;

		private string _modsWithoutSettings;

		private List<SettingEntryBase> _allSettings;

		private List<PluginSettingsData> _filteredSetings = new List<PluginSettingsData>();

		private bool _windowWasMoved;

		private bool _tipsPluginHeaderWasClicked;

		private bool _tipsWindowWasMoved;

		private Rect _screenRect;

		private Vector2 _settingWindowScrollPos;

		private int _tipsHeight;

		private PropertyInfo _curLockState;

		private PropertyInfo _curVisible;

		private int _previousCursorLockState;

		private bool _previousCursorVisible;

		private readonly ConfigEntry<bool> _showAdvanced;

		private readonly ConfigEntry<bool> _showKeybinds;

		private readonly ConfigEntry<bool> _showSettings;

		private readonly ConfigEntry<KeyboardShortcut> _keybind;

		private readonly ConfigEntry<bool> _hideSingleSection;

		private readonly ConfigEntry<bool> _pluginConfigCollapsedDefault;

		private bool _showDebug;

		internal Rect SettingWindowRect { get; private set; }

		internal int LeftColumnWidth { get; private set; }

		internal int RightColumnWidth { get; private set; }

		public bool DisplayingWindow
		{
			get
			{
				return _displayingWindow;
			}
			set
			{
				if (_displayingWindow == value)
				{
					return;
				}
				_displayingWindow = value;
				SettingFieldDrawer.ClearCache();
				if (_displayingWindow)
				{
					CalculateWindowRect();
					BuildSettingList();
					_focusSearchBox = true;
					if ((object)_curLockState != null)
					{
						_previousCursorLockState = (_obsoleteCursor ? Convert.ToInt32((bool)_curLockState.GetValue(null, null)) : ((int)_curLockState.GetValue(null, null)));
						_previousCursorVisible = (bool)_curVisible.GetValue(null, null);
					}
				}
				else if (!_previousCursorVisible || _previousCursorLockState != 0)
				{
					SetUnlockCursor(_previousCursorLockState, _previousCursorVisible);
				}
				this.DisplayingWindowChanged?.Invoke(this, new ValueChangedEventArgs<bool>(value));
			}
		}

		public string SearchString
		{
			get
			{
				return _searchString;
			}
			private set
			{
				if (value == null)
				{
					value = string.Empty;
				}
				if (!(_searchString == value))
				{
					_searchString = value;
					BuildFilteredSettingList();
				}
			}
		}

		public event EventHandler<ValueChangedEventArgs<bool>> DisplayingWindowChanged;

		public ConfigurationManager()
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			_fieldDrawer = new SettingFieldDrawer(this);
			_showAdvanced = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show advanced", false, (ConfigDescription)null);
			_showKeybinds = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show keybinds", true, (ConfigDescription)null);
			_showSettings = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show settings", true, (ConfigDescription)null);
			_keybind = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "Show config manager", new KeyboardShortcut((KeyCode)282, (KeyCode[])(object)new KeyCode[0]), new ConfigDescription("The shortcut used to toggle the config manager window on and off.\nThe key can be overridden by a game-specific plugin if necessary, in that case this setting is ignored.", (AcceptableValueBase)null, new object[0]));
			_hideSingleSection = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Hide single sections", false, new ConfigDescription("Show section title for plugins with only one section", (AcceptableValueBase)null, new object[0]));
			_pluginConfigCollapsedDefault = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Plugin collapsed default", true, new ConfigDescription("If set to true plugins will be collapsed when opening the configuration manager window", (AcceptableValueBase)null, new object[0]));
		}

		public static void RegisterCustomSettingDrawer(Type settingType, Action<SettingEntryBase> onGuiDrawer)
		{
			if ((object)settingType == null)
			{
				throw new ArgumentNullException("settingType");
			}
			if (onGuiDrawer == null)
			{
				throw new ArgumentNullException("onGuiDrawer");
			}
			if (SettingFieldDrawer.SettingDrawHandlers.ContainsKey(settingType))
			{
				Logger.LogWarning((object)("Tried to add a setting drawer for type " + settingType.FullName + " while one already exists."));
			}
			else
			{
				SettingFieldDrawer.SettingDrawHandlers[settingType] = onGuiDrawer;
			}
		}

		public void BuildSettingList()
		{
			SettingSearcher.CollectSettings(out var results, out var modsWithoutSettings, _showDebug);
			_modsWithoutSettings = string.Join(", ", (from x in modsWithoutSettings
				select x.TrimStart(new char[1] { '!' }) into x
				orderby x
				select x).ToArray());
			_allSettings = results.ToList();
			BuildFilteredSettingList();
		}

		private void BuildFilteredSettingList()
		{
			IEnumerable<SettingEntryBase> source = _allSettings;
			string[] searchStrings = SearchString.Split(new char[1] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
			if (searchStrings.Length != 0)
			{
				source = source.Where((SettingEntryBase x) => ContainsSearchString(x, searchStrings));
			}
			else
			{
				if (!_showAdvanced.Value)
				{
					source = source.Where((SettingEntryBase x) => x.IsAdvanced != true);
				}
				if (!_showKeybinds.Value)
				{
					source = source.Where((SettingEntryBase x) => !IsKeyboardShortcut(x));
				}
				if (!_showSettings.Value)
				{
					source = source.Where((SettingEntryBase x) => x.IsAdvanced == true || IsKeyboardShortcut(x));
				}
			}
			bool settingsAreCollapsed = _pluginConfigCollapsedDefault.Value;
			HashSet<string> nonDefaultCollpasingStateByPluginName = new HashSet<string>();
			foreach (PluginSettingsData filteredSeting in _filteredSetings)
			{
				if (filteredSeting.Collapsed != settingsAreCollapsed)
				{
					nonDefaultCollpasingStateByPluginName.Add(filteredSeting.Info.Name);
				}
			}
			_filteredSetings = (from x in (from x in source
					group x by x.PluginInfo).Select(delegate(IGrouping<BepInPlugin, SettingEntryBase> pluginSettings)
				{
					IEnumerable<PluginSettingsData.PluginSettingsGroupData> source2 = from eb in pluginSettings
						group eb by eb.Category into x
						orderby string.Equals(x.Key, "Keyboard shortcuts", StringComparison.Ordinal), x.Key
						select new PluginSettingsData.PluginSettingsGroupData
						{
							Name = x.Key,
							Settings = (from set in x
								orderby set.Order descending, set.DispName
								select set).ToList()
						};
					string website = Utils.GetWebsite(pluginSettings.First().PluginInstance);
					return new PluginSettingsData
					{
						Info = pluginSettings.Key,
						Categories = source2.ToList(),
						Collapsed = (nonDefaultCollpasingStateByPluginName.Contains(pluginSettings.Key.Name) ? (!settingsAreCollapsed) : settingsAreCollapsed),
						Website = website
					};
				})
				orderby x.Info.Name
				select x).ToList();
		}

		private static bool IsKeyboardShortcut(SettingEntryBase x)
		{
			if ((object)x.SettingType != typeof(KeyboardShortcut))
			{
				return (object)x.SettingType == typeof(KeyCode);
			}
			return true;
		}

		private static bool ContainsSearchString(SettingEntryBase setting, string[] searchStrings)
		{
			string combinedSearchTarget = setting.PluginInfo.Name + "\n" + setting.PluginInfo.GUID + "\n" + setting.DispName + "\n" + setting.Category + "\n" + setting.Description + "\n" + setting.DefaultValue?.ToString() + "\n" + setting.Get();
			return searchStrings.All((string s) => combinedSearchTarget.IndexOf(s, StringComparison.InvariantCultureIgnoreCase) >= 0);
		}

		private void CalculateWindowRect()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			int num = Mathf.Min(Screen.width, 650);
			int num2 = ((Screen.height < 560) ? Screen.height : (Screen.height - 100));
			int num3 = Mathf.RoundToInt((float)(Screen.width - num) / 2f);
			int num4 = Mathf.RoundToInt((float)(Screen.height - num2) / 2f);
			SettingWindowRect = new Rect((float)num3, (float)num4, (float)num, (float)num2);
			_screenRect = new Rect(0f, 0f, (float)Screen.width, (float)Screen.height);
			Rect settingWindowRect = SettingWindowRect;
			LeftColumnWidth = Mathf.RoundToInt(((Rect)(ref settingWindowRect)).width / 2.5f);
			settingWindowRect = SettingWindowRect;
			RightColumnWidth = (int)((Rect)(ref settingWindowRect)).width - LeftColumnWidth - 115;
			_windowWasMoved = false;
		}

		private void OnGUI()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			if (!DisplayingWindow)
			{
				return;
			}
			SetUnlockCursor(0, cursorVisible: true);
			Vector2 val = Vector2.op_Implicit(UnityInput.Current.mousePosition);
			val.y = (float)Screen.height - val.y;
			Rect settingWindowRect;
			if (!_windowWasMoved)
			{
				if (GUI.Button(_screenRect, string.Empty, GUI.skin.box))
				{
					settingWindowRect = SettingWindowRect;
					if (!((Rect)(ref settingWindowRect)).Contains(val))
					{
						DisplayingWindow = false;
					}
				}
				ImguiUtils.DrawWindowBackground(SettingWindowRect);
			}
			Rect val2 = GUILayout.Window(-68, SettingWindowRect, new WindowFunction(SettingsWindow), "Plugin / mod settings", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (val2 != SettingWindowRect)
			{
				_windowWasMoved = true;
				SettingWindowRect = val2;
				_tipsWindowWasMoved = true;
			}
			if (SettingFieldDrawer.SettingKeyboardShortcut)
			{
				return;
			}
			if (_windowWasMoved)
			{
				settingWindowRect = SettingWindowRect;
				if (!((Rect)(ref settingWindowRect)).Contains(val))
				{
					return;
				}
			}
			Input.ResetInputAxes();
		}

		private static void DrawTooltip(Rect area)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			string tooltip = GUI.tooltip;
			if (!string.IsNullOrEmpty(tooltip))
			{
				GUIStyle val = new GUIStyle(GUI.skin.box);
				val.wordWrap = true;
				val.alignment = (TextAnchor)4;
				GUIContent val2 = new GUIContent(tooltip);
				float num = val.CalcHeight(val2, 400f) + 10f;
				Vector2 mousePosition = Event.current.mousePosition;
				float num2 = ((mousePosition.x + 400f > ((Rect)(ref area)).width) ? (((Rect)(ref area)).width - 400f) : mousePosition.x);
				float num3 = ((mousePosition.y + 25f + num > ((Rect)(ref area)).height) ? (mousePosition.y - num) : (mousePosition.y + 25f));
				Rect val3 = default(Rect);
				((Rect)(ref val3))..ctor(num2, num3, 400f, num);
				ImguiUtils.DrawContolBackground(val3, Color.black);
				val.Draw(val3, val2, -1);
			}
		}

		private void SettingsWindow(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Invalid comparison between Unknown and I4
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Invalid comparison between Unknown and I4
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			_settingWindowScrollPos = GUILayout.BeginScrollView(_settingWindowScrollPos, false, true, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			float y = _settingWindowScrollPos.y;
			Rect val = SettingWindowRect;
			float height = ((Rect)(ref val)).height;
			GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (string.IsNullOrEmpty(SearchString))
			{
				DrawTips();
				if (_tipsHeight == 0 && (int)Event.current.type == 7)
				{
					val = GUILayoutUtility.GetLastRect();
					_tipsHeight = (int)((Rect)(ref val)).height;
				}
			}
			int num = _tipsHeight;
			foreach (PluginSettingsData filteredSeting in _filteredSetings)
			{
				if (filteredSeting.Height == 0 || ((float)(num + filteredSeting.Height) >= y && (float)num <= y + height))
				{
					try
					{
						DrawSinglePlugin(filteredSeting);
					}
					catch (ArgumentException)
					{
					}
					if (filteredSeting.Height == 0 && (int)Event.current.type == 7)
					{
						val = GUILayoutUtility.GetLastRect();
						filteredSeting.Height = (int)((Rect)(ref val)).height;
					}
				}
				else
				{
					try
					{
						GUILayout.Space((float)filteredSeting.Height);
					}
					catch (ArgumentException)
					{
					}
				}
				num += filteredSeting.Height;
			}
			if (_showDebug)
			{
				GUILayout.Space(10f);
				GUILayout.Label("Plugins with no options available: " + _modsWithoutSettings, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			}
			else
			{
				GUILayout.Space(70f);
			}
			GUILayout.EndVertical();
			GUILayout.EndScrollView();
			if (!SettingFieldDrawer.DrawCurrentDropdown())
			{
				DrawTooltip(SettingWindowRect);
			}
			GUI.DragWindow();
		}

		private void DrawTips()
		{
			string text = ((!_tipsPluginHeaderWasClicked) ? "Tip: Click plugin names to expand. Click setting and group names to see their descriptions." : ((!_tipsWindowWasMoved) ? "Tip: You can drag this window to move it. It will stay open while you interact with the game." : null));
			if (text != null)
			{
				GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]);
				GUILayout.Label(text, (GUILayoutOption[])(object)new GUILayoutOption[0]);
				GUILayout.EndHorizontal();
			}
		}

		private void DrawWindowHeader()
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginHorizontal(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			GUI.enabled = SearchString == string.Empty;
			bool flag = GUILayout.Toggle(_showSettings.Value, "Normal settings", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (_showSettings.Value != flag)
			{
				_showSettings.Value = flag;
				BuildFilteredSettingList();
			}
			flag = GUILayout.Toggle(_showKeybinds.Value, "Keyboard shortcuts", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (_showKeybinds.Value != flag)
			{
				_showKeybinds.Value = flag;
				BuildFilteredSettingList();
			}
			Color color = GUI.color;
			GUI.color = _advancedSettingColor;
			flag = GUILayout.Toggle(_showAdvanced.Value, "Advanced settings", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (_showAdvanced.Value != flag)
			{
				_showAdvanced.Value = flag;
				BuildFilteredSettingList();
			}
			GUI.color = color;
			GUI.enabled = true;
			GUILayout.Space(8f);
			flag = GUILayout.Toggle(_showDebug, "Debug info", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			if (_showDebug != flag)
			{
				_showDebug = flag;
				BuildSettingList();
			}
			if (GUILayout.Button("Open Log", (GUILayoutOption[])(object)new GUILayoutOption[0]))
			{
				try
				{
					Utils.OpenLog();
				}
				catch (SystemException ex)
				{
					Logger.Log((LogLevel)10, (object)ex.Message);
				}
			}
			GUILayout.Space(8f);
			if (GUILayout.Button("Close", (GUILayoutOption[])(object)new GUILayoutOption[0]))
			{
				DisplayingWindow = false;
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			GUILayout.Label("Search: ", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			GUI.SetNextControlName("searchBox");
			SearchString = GUILayout.TextField(SearchString, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			if (_focusSearchBox)
			{
				GUI.FocusWindow(-68);
				GUI.FocusControl("searchBox");
				_focusSearchBox = false;
			}
			if (GUILayout.Button("Clear", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
			{
				SearchString = string.Empty;
			}
			GUILayout.Space(8f);
			if (GUILayout.Button(_pluginConfigCollapsedDefault.Value ? "Expand All" : "Collapse All", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
			{
				bool flag2 = !_pluginConfigCollapsedDefault.Value;
				_pluginConfigCollapsedDefault.Value = flag2;
				foreach (PluginSettingsData filteredSeting in _filteredSetings)
				{
					filteredSeting.Collapsed = flag2;
				}
				_tipsPluginHeaderWasClicked = true;
			}
			GUILayout.EndHorizontal();
		}

		private void DrawSinglePlugin(PluginSettingsData plugin)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Expected O, but got Unknown
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginVertical(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			GUIContent content = (_showDebug ? new GUIContent($"{plugin.Info.Name.TrimStart(new char[1] { '!' })} {plugin.Info.Version}", (Texture)null, "GUID: " + plugin.Info.GUID) : new GUIContent($"{plugin.Info.Name.TrimStart(new char[1] { '!' })} {plugin.Info.Version}"));
			bool flag = !string.IsNullOrEmpty(SearchString);
			bool flag2 = plugin.Website != null;
			if (flag2)
			{
				GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]);
				GUILayout.Space(29f);
			}
			if (SettingFieldDrawer.DrawPluginHeader(content, plugin.Collapsed && !flag) && !flag)
			{
				_tipsPluginHeaderWasClicked = true;
				plugin.Collapsed = !plugin.Collapsed;
			}
			if (flag2)
			{
				Color color = GUI.color;
				GUI.color = Color.gray;
				if (GUILayout.Button(new GUIContent("URL", (Texture)null, plugin.Website), GUI.skin.label, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					Utils.OpenWebsite(plugin.Website);
				}
				GUI.color = color;
				GUILayout.EndHorizontal();
			}
			if (flag || !plugin.Collapsed)
			{
				foreach (PluginSettingsData.PluginSettingsGroupData category in plugin.Categories)
				{
					if (!string.IsNullOrEmpty(category.Name) && (plugin.Categories.Count > 1 || !_hideSingleSection.Value))
					{
						SettingFieldDrawer.DrawCategoryHeader(category.Name);
					}
					foreach (SettingEntryBase setting in category.Settings)
					{
						DrawSingleSetting(setting);
						GUILayout.Space(2f);
					}
				}
			}
			GUILayout.EndVertical();
		}

		private void DrawSingleSetting(SettingEntryBase setting)
		{
			GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]);
			try
			{
				DrawSettingName(setting);
				_fieldDrawer.DrawSettingValue(setting);
				DrawDefaultButton(setting);
			}
			catch (Exception arg)
			{
				Logger.Log((LogLevel)2, (object)$"Failed to draw setting {setting.DispName} - {arg}");
				GUILayout.Label("Failed to draw this field, check log for details.", (GUILayoutOption[])(object)new GUILayoutOption[0]);
			}
			GUILayout.EndHorizontal();
		}

		private void DrawSettingName(SettingEntryBase setting)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			if (!setting.HideSettingName)
			{
				Color color = GUI.color;
				if (setting.IsAdvanced == true)
				{
					GUI.color = _advancedSettingColor;
				}
				GUILayout.Label(new GUIContent(setting.DispName.TrimStart(new char[1] { '!' }), (Texture)null, setting.Description), (GUILayoutOption[])(object)new GUILayoutOption[2]
				{
					GUILayout.Width((float)LeftColumnWidth),
					GUILayout.MaxWidth((float)LeftColumnWidth)
				});
				GUI.color = color;
			}
		}

		private static void DrawDefaultButton(SettingEntryBase setting)
		{
			if (setting.HideDefaultButton)
			{
				return;
			}
			object defaultValue = setting.DefaultValue;
			if (defaultValue != null || setting.SettingType.IsClass)
			{
				GUILayout.Space(5f);
				if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					setting.Set(defaultValue);
				}
			}
		}

		private void Start()
		{
			Type typeFromHandle = typeof(Cursor);
			_curLockState = typeFromHandle.GetProperty("lockState", BindingFlags.Static | BindingFlags.Public);
			_curVisible = typeFromHandle.GetProperty("visible", BindingFlags.Static | BindingFlags.Public);
			if ((object)_curLockState == null && (object)_curVisible == null)
			{
				_obsoleteCursor = true;
				_curLockState = typeof(Screen).GetProperty("lockCursor", BindingFlags.Static | BindingFlags.Public);
				_curVisible = typeof(Screen).GetProperty("showCursor", BindingFlags.Static | BindingFlags.Public);
			}
			try
			{
				((BaseUnityPlugin)this).Config.Save();
			}
			catch (IOException ex)
			{
				Logger.Log((LogLevel)12, (object)("WARNING: Failed to write to config directory, expect issues!\nError message:" + ex.Message));
			}
			catch (UnauthorizedAccessException ex2)
			{
				Logger.Log((LogLevel)12, (object)("WARNING: Permission denied to write to config directory, expect issues!\nError message:" + ex2.Message));
			}
		}

		private void Update()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			if (DisplayingWindow)
			{
				SetUnlockCursor(0, cursorVisible: true);
			}
			if (!OverrideHotkey)
			{
				KeyboardShortcut value = _keybind.Value;
				if (((KeyboardShortcut)(ref value)).IsDown())
				{
					DisplayingWindow = !DisplayingWindow;
				}
			}
		}

		private void LateUpdate()
		{
			if (DisplayingWindow)
			{
				SetUnlockCursor(0, cursorVisible: true);
			}
		}

		private void SetUnlockCursor(int lockState, bool cursorVisible)
		{
			if ((object)_curLockState != null)
			{
				if (_obsoleteCursor)
				{
					_curLockState.SetValue(null, Convert.ToBoolean(lockState), null);
				}
				else
				{
					_curLockState.SetValue(null, lockState, null);
				}
				_curVisible.SetValue(null, cursorVisible, null);
			}
		}
	}
	internal class PropertySettingEntry : SettingEntryBase
	{
		private Type _settingType;

		public object Instance { get; internal set; }

		public PropertyInfo Property { get; internal set; }

		public override string DispName
		{
			get
			{
				if (!string.IsNullOrEmpty(base.DispName))
				{
					return base.DispName;
				}
				return Property.Name;
			}
			protected internal set
			{
				base.DispName = value;
			}
		}

		public override Type SettingType => _settingType ?? (_settingType = Property.PropertyType);

		public PropertySettingEntry(object instance, PropertyInfo settingProp, BaseUnityPlugin pluginInstance)
		{
			SetFromAttributes(settingProp.GetCustomAttributes(inherit: false), pluginInstance);
			if (!base.Browsable.HasValue)
			{
				base.Browsable = settingProp.CanRead && settingProp.CanWrite;
			}
			base.ReadOnly = settingProp.CanWrite;
			Property = settingProp;
			Instance = instance;
		}

		public override object Get()
		{
			return Property.GetValue(Instance, null);
		}

		protected override void SetValue(object newVal)
		{
			Property.SetValue(Instance, newVal, null);
		}
	}
	public abstract class SettingEntryBase
	{
		public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput);

		private static readonly PropertyInfo[] _myProperties = typeof(SettingEntryBase).GetProperties(BindingFlags.Instance | BindingFlags.Public);

		public object[] AcceptableValues { get; protected set; }

		public KeyValuePair<object, object> AcceptableValueRange { get; protected set; }

		public bool? ShowRangeAsPercent { get; protected set; }

		public Action<ConfigEntryBase> CustomDrawer { get; private set; }

		public CustomHotkeyDrawerFunc CustomHotkeyDrawer { get; private set; }

		public bool? Browsable { get; protected set; }

		public string Category { get; protected set; }

		public object DefaultValue { get; protected set; }

		public bool HideDefaultButton { get; protected set; }

		public bool HideSettingName { get; protected set; }

		public string Description { get; protected internal set; }

		public virtual string DispName { get; protected internal set; }

		public BepInPlugin PluginInfo { get; protected internal set; }

		public bool? ReadOnly { get; protected set; }

		public abstract Type SettingType { get; }

		public BaseUnityPlugin PluginInstance { get; private set; }

		public bool? IsAdvanced { get; internal set; }

		public int Order { get; protected set; }

		public Func<object, string> ObjToStr { get; internal set; }

		public Func<string, object> StrToObj { get; internal set; }

		public abstract object Get();

		public void Set(object newVal)
		{
			if (ReadOnly != true)
			{
				SetValue(newVal);
			}
		}

		protected abstract void SetValue(object newVal);

		internal void SetFromAttributes(object[] attribs, BaseUnityPlugin pluginInstance)
		{
			PluginInstance = pluginInstance;
			PluginInfo = ((pluginInstance != null) ? pluginInstance.Info.Metadata : null);
			if (attribs == null || attribs.Length == 0)
			{
				return;
			}
			foreach (object obj in attribs)
			{
				if (obj == null)
				{
					continue;
				}
				if (!(obj is DisplayNameAttribute displayNameAttribute))
				{
					if (!(obj is CategoryAttribute categoryAttribute))
					{
						if (!(obj is DescriptionAttribute descriptionAttribute))
						{
							if (!(obj is DefaultValueAttribute defaultValueAttribute))
							{
								if (!(obj is ReadOnlyAttribute readOnlyAttribute))
								{
									if (!(obj is BrowsableAttribute browsableAttribute))
									{
										Action<SettingEntryBase> action = obj as Action<SettingEntryBase>;
										if (action == null)
										{
											if (obj is string text)
											{
												switch (text)
												{
												case "ReadOnly":
													ReadOnly = true;
													break;
												case "Browsable":
													Browsable = true;
													break;
												case "Unbrowsable":
												case "Hidden":
													Browsable = false;
													break;
												case "Advanced":
													IsAdvanced = true;
													break;
												}
												continue;
											}
											Type type = obj.GetType();
											if (!(type.Name == "ConfigurationManagerAttributes"))
											{
												break;
											}
											FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public);
											foreach (var item in from my in _myProperties
												join other in fields on my.Name equals other.Name
												select new { my, other })
											{
												try
												{
													object obj2 = item.other.GetValue(obj);
													if (obj2 != null)
													{
														if ((object)item.my.PropertyType != item.other.FieldType && typeof(Delegate).IsAssignableFrom(item.my.PropertyType))
														{
															obj2 = Delegate.CreateDelegate(item.my.PropertyType, ((Delegate)obj2).Target, ((Delegate)obj2).Method);
														}
														item.my.SetValue(this, obj2, null);
													}
												}
												catch (Exception ex)
												{
													ConfigurationManager.Logger.LogWarning((object)("Failed to copy value " + item.my.Name + " from provided tag object " + type.FullName + " - " + ex.Message));
												}
											}
										}
										else
										{
											CustomDrawer = delegate
											{
												action(this);
											};
										}
									}
									else
									{
										Browsable = browsableAttribute.Browsable;
									}
								}
								else
								{
									ReadOnly = readOnlyAttribute.IsReadOnly;
								}
							}
							else
							{
								DefaultValue = defaultValueAttribute.Value;
							}
						}
						else
						{
							Description = descriptionAttribute.Description;
						}
					}
					else
					{
						Category = categoryAttribute.Category;
					}
				}
				else
				{
					DispName = displayNameAttribute.DisplayName;
				}
			}
		}
	}
	internal class SettingFieldDrawer
	{
		private sealed class ColorCacheEntry
		{
			public Color Last;

			public Texture2D Tex;
		}

		private static IEnumerable<KeyCode> _keysToCheck;

		private static readonly Dictionary<SettingEntryBase, ComboBox> _comboBoxCache;

		private static readonly Dictionary<SettingEntryBase, ColorCacheEntry> _colorCache;

		private static ConfigurationManager _instance;

		private static SettingEntryBase _currentKeyboardShortcutToSet;

		private static GUIStyle _categoryHeaderSkin;

		private static GUIStyle _pluginHeaderSkin;

		private readonly Dictionary<Type, bool> _canCovertCache = new Dictionary<Type, bool>();

		public static Dictionary<Type, Action<SettingEntryBase>> SettingDrawHandlers { get; }

		public static bool SettingKeyboardShortcut => _currentKeyboardShortcutToSet != null;

		static SettingFieldDrawer()
		{
			_comboBoxCache = new Dictionary<SettingEntryBase, ComboBox>();
			_colorCache = new Dictionary<SettingEntryBase, ColorCacheEntry>();
			SettingDrawHandlers = new Dictionary<Type, Action<SettingEntryBase>>
			{
				{
					typeof(bool),
					DrawBoolField
				},
				{
					typeof(KeyboardShortcut),
					DrawKeyboardShortcut
				},
				{
					typeof(KeyCode),
					DrawKeyCode
				},
				{
					typeof(Color),
					DrawColor
				},
				{
					typeof(Vector2),
					DrawVector2
				},
				{
					typeof(Vector3),
					DrawVector3
				},
				{
					typeof(Vector4),
					DrawVector4
				},
				{
					typeof(Quaternion),
					DrawQuaternion
				}
			};
		}

		public SettingFieldDrawer(ConfigurationManager instance)
		{
			_instance = instance;
		}

		public void DrawSettingValue(SettingEntryBase setting)
		{
			if (setting.CustomDrawer != null)
			{
				setting.CustomDrawer((setting is ConfigSettingEntry configSettingEntry) ? configSettingEntry.Entry : null);
			}
			else if (setting.CustomHotkeyDrawer != null)
			{
				bool isCurrentlyAcceptingInput = _currentKeyboardShortcutToSet == setting;
				bool flag = isCurrentlyAcceptingInput;
				setting.CustomHotkeyDrawer((setting is ConfigSettingEntry configSettingEntry2) ? configSettingEntry2.Entry : null, ref isCurrentlyAcceptingInput);
				if (isCurrentlyAcceptingInput != flag)
				{
					_currentKeyboardShortcutToSet = (isCurrentlyAcceptingInput ? setting : null);
				}
			}
			else if (setting.ShowRangeAsPercent.HasValue && setting.AcceptableValueRange.Key != null)
			{
				DrawRangeField(setting);
			}
			else if (setting.AcceptableValues != null)
			{
				DrawListField(setting);
			}
			else if (!DrawFieldBasedOnValueType(setting))
			{
				if (setting.SettingType.IsEnum)
				{
					DrawEnumField(setting);
				}
				else
				{
					DrawUnknownField(setting, _instance.RightColumnWidth);
				}
			}
		}

		public static void ClearCache()
		{
			_comboBoxCache.Clear();
			foreach (KeyValuePair<SettingEntryBase, ColorCacheEntry> item in _colorCache)
			{
				Object.Destroy((Object)(object)item.Value.Tex);
			}
			_colorCache.Clear();
		}

		public static void DrawCenteredLabel(string text, params GUILayoutOption[] options)
		{
			GUILayout.BeginHorizontal(options);
			GUILayout.FlexibleSpace();
			GUILayout.Label(text, (GUILayoutOption[])(object)new GUILayoutOption[0]);
			GUILayout.FlexibleSpace();
			GUILayout.EndHorizontal();
		}

		public static void DrawCategoryHeader(string text)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			if (_categoryHeaderSkin == null)
			{
				_categoryHeaderSkin = new GUIStyle(GUI.skin.label)
				{
					alignment = (TextAnchor)1,
					wordWrap = true,
					stretchWidth = true,
					fontSize = 14
				};
			}
			GUILayout.Label(text, _categoryHeaderSkin, (GUILayoutOption[])(object)new GUILayoutOption[0]);
		}

		public static bool DrawPluginHeader(GUIContent content, bool isCollapsed)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			if (_pluginHeaderSkin == null)
			{
				_pluginHeaderSkin = new GUIStyle(GUI.skin.label)
				{
					alignment = (TextAnchor)1,
					wordWrap = true,
					stretchWidth = true,
					fontSize = 15
				};
			}
			if (isCollapsed)
			{
				content.text += "\n...";
			}
			return GUILayout.Button(content, _pluginHeaderSkin, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
		}

		public static bool DrawCurrentDropdown()
		{
			if (ComboBox.CurrentDropdownDrawer != null)
			{
				ComboBox.CurrentDropdownDrawer();
				ComboBox.CurrentDropdownDrawer = null;
				return true;
			}
			return false;
		}

		private static void DrawListField(SettingEntryBase setting)
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			object[] acceptableValues = setting.AcceptableValues;
			if (acceptableValues.Length == 0)
			{
				throw new ArgumentException("AcceptableValueListAttribute returned an empty list of acceptable values. You need to supply at least 1 option.");
			}
			if (!setting.SettingType.IsInstanceOfType(acceptableValues.FirstOrDefault((object x) => x != null)))
			{
				throw new ArgumentException("AcceptableValueListAttribute returned a list with items of type other than the settng type itself.");
			}
			if ((object)setting.SettingType == typeof(KeyCode))
			{
				DrawKeyCode(setting);
				return;
			}
			Rect settingWindowRect = _instance.SettingWindowRect;
			DrawComboboxField(setting, acceptableValues, ((Rect)(ref settingWindowRect)).yMax);
		}

		private static bool DrawFieldBasedOnValueType(SettingEntryBase setting)
		{
			if (SettingDrawHandlers.TryGetValue(setting.SettingType, out var value))
			{
				value(setting);
				return true;
			}
			return false;
		}

		private static void DrawBoolField(SettingEntryBase setting)
		{
			bool flag = (bool)setting.Get();
			bool flag2 = GUILayout.Toggle(flag, flag ? "Enabled" : "Disabled", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			if (flag2 != flag)
			{
				setting.Set(flag2);
			}
		}

		private static void DrawEnumField(SettingEntryBase setting)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			if (setting.SettingType.GetCustomAttributes(typeof(FlagsAttribute), inherit: false).Any())
			{
				DrawFlagsField(setting, Enum.GetValues(setting.SettingType), _instance.RightColumnWidth);
				return;
			}
			Array values = Enum.GetValues(setting.SettingType);
			Rect settingWindowRect = _instance.SettingWindowRect;
			DrawComboboxField(setting, values, ((Rect)(ref settingWindowRect)).yMax);
		}

		private static void DrawFlagsField(SettingEntryBase setting, IList enumValues, int maxWidth)
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Expected O, but got Unknown
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			long num = Convert.ToInt64(setting.Get());
			var array = (from Enum x in enumValues
				select new
				{
					name = x.ToString(),
					val = Convert.ToInt64(x)
				}).ToArray();
			GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MaxWidth((float)maxWidth) });
			int i = 0;
			while (i < array.Length)
			{
				GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]);
				int num2 = 0;
				for (; i < array.Length; i++)
				{
					var anon = array[i];
					if (anon.val != 0L)
					{
						int num3 = (int)GUI.skin.toggle.CalcSize(new GUIContent(anon.name)).x;
						num2 += num3;
						if (num2 > maxWidth)
						{
							break;
						}
						GUI.changed = false;
						bool flag = GUILayout.Toggle((num & anon.val) == anon.val, anon.name, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
						if (GUI.changed)
						{
							long value = (flag ? (num | anon.val) : (num & ~anon.val));
							setting.Set(Enum.ToObject(setting.SettingType, value));
						}
					}
				}
				GUILayout.EndHorizontal();
			}
			GUI.changed = false;
			GUILayout.EndVertical();
			GUILayout.FlexibleSpace();
		}

		private static void DrawComboboxField(SettingEntryBase setting, IList list, float windowYmax)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			GUIContent val = ObjectToGuiContent(setting.Get());
			Rect rect = GUILayoutUtility.GetRect(val, GUI.skin.button, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			if (!_comboBoxCache.TryGetValue(setting, out var value))
			{
				value = new ComboBox(rect, val, list.Cast<object>().Select(ObjectToGuiContent).ToArray(), GUI.skin.button, windowYmax);
				_comboBoxCache[setting] = value;
			}
			else
			{
				value.Rect = rect;
				value.ButtonContent = val;
			}
			value.Show(delegate(int id)
			{
				if (id >= 0 && id < list.Count)
				{
					setting.Set(list[id]);
				}
			});
		}

		private static GUIContent ObjectToGuiContent(object x)
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			if (x is Enum)
			{
				Type type = x.GetType();
				DescriptionAttribute descriptionAttribute = type.GetMember(x.ToString()).FirstOrDefault()?.GetCustomAttributes(typeof(DescriptionAttribute), inherit: false).Cast<DescriptionAttribute>().FirstOrDefault();
				if (descriptionAttribute == null)
				{
					return new GUIContent(x.ToString().ToProperCase());
				}
				return new GUIContent(descriptionAttribute.Description);
			}
			return new GUIContent(x.ToString());
		}

		private static void DrawRangeField(SettingEntryBase setting)
		{
			object obj = setting.Get();
			float num = (float)Convert.ToDouble(obj, CultureInfo.InvariantCulture);
			float num2 = (float)Convert.ToDouble(setting.AcceptableValueRange.Key, CultureInfo.InvariantCulture);
			float num3 = (float)Convert.ToDouble(setting.AcceptableValueRange.Value, CultureInfo.InvariantCulture);
			float num4 = GUILayout.HorizontalSlider(num, num2, num3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			if (Math.Abs(num4 - num) > Mathf.Abs(num3 - num2) / 1000f)
			{
				object newVal = Convert.ChangeType(num4, setting.SettingType, CultureInfo.InvariantCulture);
				setting.Set(newVal);
			}
			if (setting.ShowRangeAsPercent == true)
			{
				DrawCenteredLabel(Mathf.Round(100f * Mathf.Abs(num4 - num2) / Mathf.Abs(num3 - num2)) + "%", GUILayout.Width(50f));
				return;
			}
			string text = obj.ToString().AppendZeroIfFloat(setting.SettingType);
			string text2 = GUILayout.TextField(text, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (!(text2 != text))
			{
				return;
			}
			try
			{
				float num5 = (float)Convert.ToDouble(text2, CultureInfo.InvariantCulture);
				float num6 = Mathf.Clamp(num5, num2, num3);
				setting.Set(Convert.ChangeType(num6, setting.SettingType, CultureInfo.InvariantCulture));
			}
			catch (FormatException)
			{
			}
		}

		private void DrawUnknownField(SettingEntryBase setting, int rightColumnWidth)
		{
			if (setting.ObjToStr != null && setting.StrToObj != null)
			{
				string text = setting.ObjToStr(setting.Get()).AppendZeroIfFloat(setting.SettingType);
				string text2 = GUILayout.TextField(text, (GUILayoutOption[])(object)new GUILayoutOption[2]
				{
					GUILayout.Width((float)rightColumnWidth),
					GUILayout.MaxWidth((float)rightColumnWidth)
				});
				if (text2 != text)
				{
					setting.Set(setting.StrToObj(text2));
				}
			}
			else
			{
				object obj = setting.Get();
				string text3 = ((obj == null) ? "NULL" : obj.ToString().AppendZeroIfFloat(setting.SettingType));
				if (CanCovert(text3, setting.SettingType))
				{
					string text4 = GUILayout.TextField(text3, (GUILayoutOption[])(object)new GUILayoutOption[2]
					{
						GUILayout.Width((float)rightColumnWidth),
						GUILayout.MaxWidth((float)rightColumnWidth)
					});
					if (text4 != text3)
					{
						setting.Set(Convert.ChangeType(text4, setting.SettingType, CultureInfo.InvariantCulture));
					}
				}
				else
				{
					GUILayout.TextArea(text3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MaxWidth((float)rightColumnWidth) });
				}
			}
			GUILayout.FlexibleSpace();
		}

		private bool CanCovert(string value, Type type)
		{
			if (_canCovertCache.ContainsKey(type))
			{
				return _canCovertCache[type];
			}
			try
			{
				object obj = Convert.ChangeType(value, type);
				_canCovertCache[type] = true;
				return true;
			}
			catch
			{
				_canCovertCache[type] = false;
				return false;
			}
		}

		private static void DrawKeyCode(SettingEntryBase setting)
		{
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Expected O, but got Unknown
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			if (_currentKeyboardShortcutToSet == setting)
			{
				GUILayout.Label("Press any key", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
				GUIUtility.keyboardControl = -1;
				IInputSystem current = UnityInput.Current;
				if (_keysToCheck == null)
				{
					_keysToCheck = current.SupportedKeyCodes.Except((IEnumerable<KeyCode>)(object)new KeyCode[2]
					{
						(KeyCode)323,
						default(KeyCode)
					}).ToArray();
				}
				foreach (KeyCode item in _keysToCheck)
				{
					if (current.GetKeyUp(item))
					{
						setting.Set(item);
						_currentKeyboardShortcutToSet = null;
						break;
					}
				}
				if (GUILayout.Button("Cancel", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					_currentKeyboardShortcutToSet = null;
				}
			}
			else
			{
				object[] acceptableValues = setting.AcceptableValues;
				Array list = ((acceptableValues != null && acceptableValues.Length > 1) ? setting.AcceptableValues : Enum.GetValues(setting.SettingType));
				Rect settingWindowRect = _instance.SettingWindowRect;
				DrawComboboxField(setting, list, ((Rect)(ref settingWindowRect)).yMax);
				if (GUILayout.Button(new GUIContent("Set...", (Texture)null, "Set the key by pressing any key on your keyboard."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					_currentKeyboardShortcutToSet = setting;
				}
			}
		}

		private static void DrawKeyboardShortcut(SettingEntryBase setting)
		{
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			if (_currentKeyboardShortcutToSet == setting)
			{
				GUILayout.Label("Press any key combination", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
				GUIUtility.keyboardControl = -1;
				IInputSystem current = UnityInput.Current;
				if (_keysToCheck == null)
				{
					_keysToCheck = current.SupportedKeyCodes.Except((IEnumerable<KeyCode>)(object)new KeyCode[2]
					{
						(KeyCode)323,
						default(KeyCode)
					}).ToArray();
				}
				foreach (KeyCode item in _keysToCheck)
				{
					if (current.GetKeyUp(item))
					{
						setting.Set((object)new KeyboardShortcut(item, _keysToCheck.Where((Func<KeyCode, bool>)current.GetKey).ToArray()));
						_currentKeyboardShortcutToSet = null;
						break;
					}
				}
				if (GUILayout.Button("Cancel", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					_currentKeyboardShortcutToSet = null;
				}
			}
			else
			{
				if (GUILayout.Button(setting.Get().ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
				{
					_currentKeyboardShortcutToSet = setting;
				}
				if (GUILayout.Button("Clear", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
				{
					setting.Set(KeyboardShortcut.Empty);
					_currentKeyboardShortcutToSet = null;
				}
			}
		}

		private static void DrawVector2(SettingEntryBase obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = (Vector2)obj.Get();
			Vector2 val2 = val;
			val.x = DrawSingleVectorSlider(val.x, "X");
			val.y = DrawSingleVectorSlider(val.y, "Y");
			if (val != val2)
			{
				obj.Set(val);
			}
		}

		private static void DrawVector3(SettingEntryBase obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = (Vector3)obj.Get();
			Vector3 val2 = val;
			val.x = DrawSingleVectorSlider(val.x, "X");
			val.y = DrawSingleVectorSlider(val.y, "Y");
			val.z = DrawSingleVectorSlider(val.z, "Z");
			if (val != val2)
			{
				obj.Set(val);
			}
		}

		private static void DrawVector4(SettingEntryBase obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			Vector4 val = (Vector4)obj.Get();
			Vector4 val2 = val;
			val.x = DrawSingleVectorSlider(val.x, "X");
			val.y = DrawSingleVectorSlider(val.y, "Y");
			val.z = DrawSingleVectorSlider(val.z, "Z");
			val.w = DrawSingleVectorSlider(val.w, "W");
			if (val != val2)
			{
				obj.Set(val);
			}
		}

		private static void DrawQuaternion(SettingEntryBase obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			Quaternion val = (Quaternion)obj.Get();
			Quaternion val2 = val;
			val.x = DrawSingleVectorSlider(val.x, "X");
			val.y = DrawSingleVectorSlider(val.y, "Y");
			val.z = DrawSingleVectorSlider(val.z, "Z");
			val.w = DrawSingleVectorSlider(val.w, "W");
			if (val != val2)
			{
				obj.Set(val);
			}
		}

		private static float DrawSingleVectorSlider(float setting, string label)
		{
			GUILayout.Label(label, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			float.TryParse(GUILayout.TextField(setting.ToString("F", CultureInfo.InvariantCulture), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }), NumberStyles.Any, CultureInfo.InvariantCulture, out var result);
			return result;
		}

		private static void DrawColor(SettingEntryBase obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			Color val = (Color)obj.Get();
			if (!_colorCache.TryGetValue(obj, out var value))
			{
				value = new ColorCacheEntry
				{
					Tex = new Texture2D(40, 10, (TextureFormat)5, false),
					Last = val
				};
				value.Tex.FillTexture(val);
				_colorCache[obj] = value;
			}
			GUILayout.Label("R", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			val.r = GUILayout.HorizontalSlider(val.r, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			GUILayout.Label("G", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			val.g = GUILayout.HorizontalSlider(val.g, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			GUILayout.Label("B", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			val.b = GUILayout.HorizontalSlider(val.b, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			GUILayout.Label("A", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
			val.a = GUILayout.HorizontalSlider(val.a, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
			GUILayout.Space(4f);
			if (val != value.Last)
			{
				obj.Set(val);
				value.Tex.FillTexture(val);
				value.Last = val;
			}
			GUILayout.Label((Texture)(object)value.Tex, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) });
		}
	}
	public sealed class ValueChangedEventArgs<TValue> : EventArgs
	{
		public TValue NewValue { get; }

		public ValueChangedEventArgs(TValue newValue)
		{
			NewValue = newValue;
		}
	}
}
namespace ConfigurationManager.Utilities
{
	internal class ComboBox
	{
		private static bool forceToUnShow;

		private static int useControlID = -1;

		private readonly string buttonStyle;

		private bool isClickedComboButton;

		private readonly GUIContent[] listContent;

		private readonly GUIStyle listStyle;

		private readonly int _windowYmax;

		private Vector2 _scrollPosition = Vector2.zero;

		public Rect Rect { get; set; }

		public GUIContent ButtonContent { get; set; }

		public static Action CurrentDropdownDrawer { get; set; }

		public ComboBox(Rect rect, GUIContent buttonContent, GUIContent[] listContent, GUIStyle listStyle, float windowYmax)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			Rect = rect;
			ButtonContent = buttonContent;
			this.listContent = listContent;
			buttonStyle = "button";
			this.listStyle = listStyle;
			_windowYmax = (int)windowYmax;
		}

		public void Show(Action<int> onItemSelected)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Invalid comparison between Unknown and I4
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			if (forceToUnShow)
			{
				forceToUnShow = false;
				isClickedComboButton = false;
			}
			bool flag = false;
			int controlID = GUIUtility.GetControlID((FocusType)2);
			Vector2 val = Vector2.zero;
			if ((int)Event.current.GetTypeForControl(controlID) == 1 && isClickedComboButton)
			{
				flag = true;
				val = Event.current.mousePosition;
			}
			if (GUI.Button(Rect, ButtonContent, GUIStyle.op_Implicit(buttonStyle)))
			{
				if (useControlID == -1)
				{
					useControlID = controlID;
					isClickedComboButton = false;
				}
				if (useControlID != controlID)
				{
					forceToUnShow = true;
					useControlID = controlID;
				}
				isClickedComboButton = true;
			}
			if (isClickedComboButton)
			{
				GUI.enabled = false;
				GUI.color = new Color(1f, 1f, 1f, 2f);
				Rect rect = Rect;
				float x = ((Rect)(ref rect)).x;
				rect = Rect;
				Vector2 location = GUIUtility.GUIToScreenPoint(new Vector2(x, ((Rect)(ref rect)).y + listStyle.CalcHeight(listContent[0], 1f)));
				rect = Rect;
				Vector2 val2 = default(Vector2);
				((Vector2)(ref val2))..ctor(((Rect)(ref rect)).width, listStyle.CalcHeight(listContent[0], 1f) * (float)listContent.Length);
				Rect innerRect = new Rect(0f, 0f, val2.x, val2.y);
				Rect outerRectScreen = new Rect(location.x, location.y, val2.x, val2.y);
				if (((Rect)(ref outerRectScreen)).yMax > (float)_windowYmax)
				{
					((Rect)(ref outerRectScreen)).height = (float)_windowYmax - ((Rect)(ref outerRectScreen)).y;
					ref Rect reference = ref outerRectScreen;
					((Rect)(ref reference)).width = ((Rect)(ref reference)).width + 20f;
				}
				if (val != Vector2.zero && ((Rect)(ref outerRectScreen)).Contains(GUIUtility.GUIToScreenPoint(val)))
				{
					flag = false;
				}
				CurrentDropdownDrawer = delegate
				{
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_0014: Unknown result type (might be due to invalid IL or missing references)
					//IL_001a: Unknown result type (might be due to invalid IL or missing references)
					//IL_003b: Unknown result type (might be due to invalid IL or missing references)
					//IL_003e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0044: Unknown result type (might be due to invalid IL or missing references)
					//IL_0050: Unknown result type (might be due to invalid IL or missing references)
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0064: Unknown result type (might be due to invalid IL or missing references)
					//IL_0069: Unknown result type (might be due to invalid IL or missing references)
					//IL_006f: Unknown result type (might be due to invalid IL or missing references)
					GUI.enabled = true;
					Vector2 val3 = GUIUtility.ScreenToGUIPoint(location);
					Rect val4 = default(Rect);
					((Rect)(ref val4))..ctor(val3.x, val3.y, ((Rect)(ref outerRectScreen)).width, ((Rect)(ref outerRectScreen)).height);
					ImguiUtils.DrawContolBackground(val4);
					_scrollPosition = GUI.BeginScrollView(val4, _scrollPosition, innerRect, false, false);
					int num = GUI.SelectionGrid(innerRect, -1, listContent, 1, listStyle);
					if (num != -1)
					{
						onItemSelected(num);
						isClickedComboButton = false;
					}
					GUI.EndScrollView(true);
				};
			}
			if (flag)
			{
				isClickedComboButton = false;
			}
		}
	}
	internal static class ImguiUtils
	{
		private static Texture2D _tooltipBg;

		private static Texture2D _windowBackground;

		public static void DrawWindowBackground(Rect position)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_0069: Expected O, but got Unknown
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_windowBackground))
			{
				Texture2D val = new Texture2D(1, 1, (TextureFormat)5, false);
				val.SetPixel(0, 0, new Color(0.5f, 0.5f, 0.5f, 1f));
				val.Apply();
				_windowBackground = val;
			}
			GUI.Box(position, GUIContent.none, new GUIStyle
			{
				normal = new GUIStyleState
				{
					background = _windowBackground
				}
			});
		}

		public static void DrawContolBackground(Rect position, Color color = default(Color))
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0055: Expected O, but got Unknown
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_tooltipBg))
			{
				Texture2D val = new Texture2D(1, 1, (TextureFormat)5, false);
				val.SetPixel(0, 0, Color.black);
				val.Apply();
				_tooltipBg = val;
			}
			GUI.Box(position, GUIContent.none, new GUIStyle
			{
				normal = new GUIStyleState
				{
					background = _tooltipBg
				}
			});
		}
	}
	internal static class Utils
	{
		public static string ToProperCase(this string str)
		{
			if (string.IsNullOrEmpty(str))
			{
				return string.Empty;
			}
			if (str.Length < 2)
			{
				return str;
			}
			string text = str.Substring(0, 1).ToUpper();
			for (int i = 1; i < str.Length; i++)
			{
				if (char.IsUpper(str[i]))
				{
					text += " ";
				}
				text += str[i];
			}
			return text;
		}

		public static string AppendZero(this string s)
		{
			if (s.Contains("."))
			{
				return s;
			}
			return s + ".0";
		}

		public static string AppendZeroIfFloat(this string s, Type type)
		{
			if ((object)type != typeof(float) && (object)type != typeof(double) && (object)type != typeof(decimal))
			{
				return s;
			}
			return s.AppendZero();
		}

		public static void FillTexture(this Texture2D tex, Color color)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < ((Texture)tex).width; i++)
			{
				for (int j = 0; j < ((Texture)tex).height; j++)
				{
					tex.SetPixel(i, j, color);
				}
			}
			tex.Apply(false);
		}

		public static void OpenLog()
		{
			List<string> list = new List<string>();
			string text = Path.Combine(Application.dataPath, "..");
			list.Add(Path.Combine(text, "output_log.txt"));
			list.Add(Path.Combine(Application.dataPath, "output_log.txt"));
			PropertyInfo property = typeof(Application).GetProperty("consoleLogPath", BindingFlags.Static | BindingFlags.Public);
			if ((object)property != null)
			{
				string item = property.GetValue(null, null) as string;
				list.Add(item);
			}
			if (Directory.Exists(Application.persistentDataPath))
			{
				string item2 = Directory.GetFiles(Application.persistentDataPath, "output_log.txt", SearchOption.AllDirectories).FirstOrDefault();
				list.Add(item2);
			}
			string path2 = list.Where(File.Exists).OrderByDescending(File.GetLastWriteTimeUtc).FirstOrDefault();
			if (!TryOpen(path2))
			{
				list.Clear();
				list.AddRange(Directory.GetFiles(text, "LogOutput.log*", SearchOption.AllDirectories));
				list.AddRange(Directory.GetFiles(text, "output_log.txt", SearchOption.AllDirectories));
				path2 = list.Where(File.Exists).OrderByDescending(File.GetLastWriteTimeUtc).FirstOrDefault();
				if (!TryOpen(path2))
				{
					throw new FileNotFoundException("No log files were found");
				}
			}
			static bool TryOpen(string path)
			{
				if (path == null)
				{
					return false;
				}
				try
				{
					Process.Start(new ProcessStartInfo(path)
					{
						UseShellExecute = true
					});
					return true;
				}
				catch
				{
					return false;
				}
			}
		}

		public static string GetWebsite(BaseUnityPlugin bepInPlugin)
		{
			if ((Object)(object)bepInPlugin == (Object)null)
			{
				return null;
			}
			try
			{
				string location = bepInPlugin.Info.Location;
				if (!File.Exists(location))
				{
					return null;
				}
				FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(location);
				return new string[5] { versionInfo.CompanyName, versionInfo.FileDescription, versionInfo.Comments, versionInfo.LegalCopyright, versionInfo.LegalTrademarks }.FirstOrDefault((string x) => Uri.IsWellFormedUriString(x, UriKind.Absolute));
			}
			catch (Exception ex)
			{
				ManualLogSource logger = ConfigurationManager.Logger;
				PluginInfo info = bepInPlugin.Info;
				object obj;
				if (info == null)
				{
					obj = null;
				}
				else
				{
					BepInPlugin metadata = info.Metadata;
					obj = ((metadata != null) ? metadata.Name : null);
				}
				logger.LogWarning((object)("Failed to get URI for " + (string?)obj + " - " + ex.Message));
				return null;
			}
		}

		public static void OpenWebsite(string url)
		{
			try
			{
				if (string.IsNullOrEmpty(url))
				{
					throw new Exception("Empty URL");
				}
				Process.Start(new ProcessStartInfo(url)
				{
					UseShellExecute = true
				});
			}
			catch (Exception ex)
			{
				ConfigurationManager.Logger.Log((LogLevel)12, (object)("Failed to open URL " + url + "\nCause: " + ex.Message));
			}
		}
	}
}

plugins/BepInEx_Unofficial-BepInEx_GraphicsSettings/GraphicsSettings.dll

Decompiled a year ago
using System;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx.GraphicsSettings")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx.GraphicsSettings")]
[assembly: AssemblyCopyright("Copyright ©  2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9bba5dae-624e-4ff0-80a2-f14029ee34e9")]
[assembly: AssemblyFileVersion("1.3")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GraphicsSettings;

internal sealed class ConfigurationManagerAttributes
{
	public bool? ShowRangeAsPercent;

	public Action<ConfigEntryBase> CustomDrawer;

	public bool? Browsable;

	public string Category;

	public object DefaultValue;

	public bool? HideDefaultButton;

	public string Description;

	public string DispName;

	public int? Order;

	public bool? ReadOnly;

	public bool? IsAdvanced;

	public Func<object, string> ObjToStr;

	public Func<string, object> StrToObj;
}
[BepInPlugin("keelhauled.graphicssettings", "Graphics Settings", "1.3")]
public class GraphicsSettings : BaseUnityPlugin
{
	public const string GUID = "keelhauled.graphicssettings";

	public const string Version = "1.3";

	private const string CATEGORY_GENERAL = "General";

	private const string CATEGORY_RENDER = "Rendering";

	private const string DESCRIPTION_RESOLUTION = "Dummy setting for the custom drawer. Resolution is saved automatically by the game after clicking apply.";

	private const string DESCRIPTION_ANISOFILTER = "Improves distant textures when they are being viewer from indirect angles.";

	private const string DESCRIPTION_VSYNC = "VSync synchronizes the output video of the graphics card to the refresh rate of the monitor. This prevents tearing and produces a smoother video output.\nHalf vsync synchronizes the output to half the refresh rate of your monitor.";

	private const string DESCRIPTION_FRAMERATELIMIT = "Limits your framerate to whatever value is set. -1 equals unlocked framerate.\nVSync has to be disabled for this setting to take effect.";

	private const string DESCRIPTION_ANTIALIASING = "Smooths out jagged edges on objects.";

	private const string DESCRIPTION_RUNINBACKGROUND = "Should the game be running when it is in the background (when the window is not focused)?\n";

	private const string DESCRIPTION_OPTIMIZEINBACKGROUND = "Optimize the game when it is the background and unfocused. Settings such as anti-aliasing will be turned off or reduced in this state.";

	private string resolutionX = Screen.width.ToString();

	private string resolutionY = Screen.height.ToString();

	private bool framerateToggle;

	private WinAPI.WindowStyleFlags backupStandard;

	private WinAPI.WindowStyleFlags backupExtended;

	private bool backupDone;

	private Object configManager;

	private bool configManagerSearch;

	private int lastAntiAliasingValue = -1;

	private ConfigEntry<string> Resolution { get; set; }

	private ConfigEntry<SettingEnum.DisplayMode> DisplayMode { get; set; }

	private ConfigEntry<int> SelectedMonitor { get; set; }

	private ConfigEntry<SettingEnum.VSyncType> VSync { get; set; }

	private ConfigEntry<int> FramerateLimit { get; set; }

	private ConfigEntry<SettingEnum.AntiAliasingMode> AntiAliasing { get; set; }

	private ConfigEntry<SettingEnum.AnisotropicFilteringMode> AnisotropicFiltering { get; set; }

	private ConfigEntry<SettingEnum.RunInBackgroundMode> RunInBackground { get; set; }

	private ConfigEntry<bool> OptimizeInBackground { get; set; }

	private void Awake()
	{
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_005f: Expected O, but got Unknown
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a1: Expected O, but got Unknown
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f8: Expected O, but got Unknown
		//IL_012f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0139: Expected O, but got Unknown
		//IL_0192: Unknown result type (might be due to invalid IL or missing references)
		//IL_019c: Expected O, but got Unknown
		//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c9: Expected O, but got Unknown
		//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f6: Expected O, but got Unknown
		//IL_0219: Unknown result type (might be due to invalid IL or missing references)
		//IL_0223: Expected O, but got Unknown
		//IL_0246: Unknown result type (might be due to invalid IL or missing references)
		//IL_0250: Expected O, but got Unknown
		Resolution = ((BaseUnityPlugin)this).Config.AddSetting<string>("Rendering", "Resolution", "", new ConfigDescription("Dummy setting for the custom drawer. Resolution is saved automatically by the game after clicking apply.", (AcceptableValueBase)null, new object[1]
		{
			new ConfigurationManagerAttributes
			{
				Order = 9,
				HideDefaultButton = true,
				CustomDrawer = ResolutionDrawer
			}
		}));
		DisplayMode = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.DisplayMode>("Rendering", "Display mode", SettingEnum.DisplayMode.Default, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
		{
			new ConfigurationManagerAttributes
			{
				Order = 10
			}
		}));
		SelectedMonitor = ((BaseUnityPlugin)this).Config.AddSetting<int>("Rendering", "Selected monitor", 0, new ConfigDescription("", (AcceptableValueBase)(object)new AcceptableValueList<int>(Enumerable.Range(0, Display.displays.Length).ToArray()), new object[1]
		{
			new ConfigurationManagerAttributes
			{
				Order = 8
			}
		}));
		VSync = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.VSyncType>("Rendering", "VSync", SettingEnum.VSyncType.Default, new ConfigDescription("VSync synchronizes the output video of the graphics card to the refresh rate of the monitor. This prevents tearing and produces a smoother video output.\nHalf vsync synchronizes the output to half the refresh rate of your monitor.", (AcceptableValueBase)null, new object[1]
		{
			new ConfigurationManagerAttributes
			{
				Order = 7
			}
		}));
		FramerateLimit = ((BaseUnityPlugin)this).Config.AddSetting<int>("Rendering", "Framerate limit", Application.targetFrameRate, new ConfigDescription("Limits your framerate to whatever value is set. -1 equals unlocked framerate.\nVSync has to be disabled for this setting to take effect.", (AcceptableValueBase)null, new object[1]
		{
			new ConfigurationManagerAttributes
			{
				Order = 6,
				HideDefaultButton = true,
				CustomDrawer = FramerateLimitDrawer
			}
		}));
		AntiAliasing = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.AntiAliasingMode>("Rendering", "Anti-aliasing multiplier", SettingEnum.AntiAliasingMode.Default, new ConfigDescription("Smooths out jagged edges on objects.", (AcceptableValueBase)null, new object[0]));
		AnisotropicFiltering = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.AnisotropicFilteringMode>("Rendering", "Anisotropic filtering", SettingEnum.AnisotropicFilteringMode.Default, new ConfigDescription("Improves distant textures when they are being viewer from indirect angles.", (AcceptableValueBase)null, new object[0]));
		RunInBackground = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.RunInBackgroundMode>("General", "Run in background", SettingEnum.RunInBackgroundMode.Default, new ConfigDescription("Should the game be running when it is in the background (when the window is not focused)?\n", (AcceptableValueBase)null, new object[0]));
		OptimizeInBackground = ((BaseUnityPlugin)this).Config.AddSetting<bool>("General", "Optimize in background", true, new ConfigDescription("Optimize the game when it is the background and unfocused. Settings such as anti-aliasing will be turned off or reduced in this state.", (AcceptableValueBase)null, new object[0]));
		if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen)
		{
			((MonoBehaviour)this).StartCoroutine(RemoveBorder());
		}
		DisplayMode.SettingChanged += delegate
		{
			SetDisplayMode();
		};
		SelectedMonitor.SettingChanged += delegate
		{
			((MonoBehaviour)this).StartCoroutine(SelectMonitor());
		};
		InitSetting<int>(FramerateLimit, SetFramerateLimit);
		InitSetting<SettingEnum.VSyncType>(VSync, delegate
		{
			if (VSync.Value != SettingEnum.VSyncType.Default)
			{
				QualitySettings.vSyncCount = (int)VSync.Value;
			}
		});
		InitSetting<SettingEnum.AntiAliasingMode>(AntiAliasing, delegate
		{
			if (AntiAliasing.Value != SettingEnum.AntiAliasingMode.Default)
			{
				QualitySettings.antiAliasing = (int)AntiAliasing.Value;
			}
		});
		InitSetting<SettingEnum.AnisotropicFilteringMode>(AnisotropicFiltering, delegate
		{
			if (AnisotropicFiltering.Value != SettingEnum.AnisotropicFilteringMode.Default)
			{
				QualitySettings.anisotropicFiltering = (AnisotropicFiltering)AnisotropicFiltering.Value;
			}
		});
		InitSetting<SettingEnum.RunInBackgroundMode>(RunInBackground, delegate
		{
			if (RunInBackground.Value != SettingEnum.RunInBackgroundMode.Default)
			{
				Application.runInBackground = RunInBackground.Value == SettingEnum.RunInBackgroundMode.Yes;
			}
		});
	}

	private void OnApplicationFocus(bool hasFocus)
	{
		if (OptimizeInBackground.Value)
		{
			if (lastAntiAliasingValue < 0 || !hasFocus)
			{
				lastAntiAliasingValue = QualitySettings.antiAliasing;
			}
			if (!hasFocus)
			{
				QualitySettings.antiAliasing = 0;
			}
			else if (AntiAliasing.Value != SettingEnum.AntiAliasingMode.Default)
			{
				QualitySettings.antiAliasing = (int)AntiAliasing.Value;
			}
			else
			{
				QualitySettings.antiAliasing = lastAntiAliasingValue;
			}
		}
	}

	private void ResolutionDrawer(ConfigEntryBase configEntry)
	{
		string text = GUILayout.TextField(resolutionX, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(80f) });
		string text2 = GUILayout.TextField(resolutionY, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(80f) });
		if (text != resolutionX && int.TryParse(text, out var result))
		{
			resolutionX = text;
		}
		if (text2 != resolutionY && int.TryParse(text2, out result))
		{
			resolutionY = text2;
		}
		if (GUILayout.Button("Apply", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
		{
			int num = int.Parse(resolutionX);
			int num2 = int.Parse(resolutionY);
			if (Screen.width != num || Screen.height != num2)
			{
				((MonoBehaviour)this).StartCoroutine(SetResolution(num, num2));
			}
		}
		GUILayout.Space(5f);
		if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }))
		{
			Display val = Display.displays[SelectedMonitor.Value];
			if (Screen.width != val.renderingWidth || Screen.height != val.renderingHeight)
			{
				((MonoBehaviour)this).StartCoroutine(SetResolution(val.renderingWidth, val.renderingHeight));
			}
		}
		IEnumerator SetResolution(int width, int height)
		{
			Screen.SetResolution(width, height, Screen.fullScreen);
			yield return null;
			UpdateConfigManagerSize();
			resolutionX = Screen.width.ToString();
			resolutionY = Screen.height.ToString();
			if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen)
			{
				((MonoBehaviour)this).StartCoroutine(RemoveBorder());
			}
		}
	}

	private void FramerateLimitDrawer(ConfigEntryBase configEntry)
	{
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		bool flag = GUILayout.Toggle(framerateToggle, "Enabled", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) });
		if (flag != framerateToggle)
		{
			framerateToggle = flag;
			if (flag)
			{
				Resolution currentResolution = Screen.currentResolution;
				int refreshRate = ((Resolution)(ref currentResolution)).refreshRate;
				FramerateLimit.Value = refreshRate;
				Application.targetFrameRate = refreshRate;
			}
			else
			{
				FramerateLimit.Value = -1;
				Application.targetFrameRate = -1;
			}
		}
		int num = (int)GUILayout.HorizontalSlider((float)FramerateLimit.Value, 30f, 200f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
		if (num != FramerateLimit.Value && framerateToggle)
		{
			FramerateLimit.Value = (Application.targetFrameRate = num);
			if (!framerateToggle)
			{
				framerateToggle = true;
			}
		}
		GUILayout.Space(5f);
		GUILayout.TextField(FramerateLimit.Value.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) });
	}

	private void SetDisplayMode()
	{
		switch (DisplayMode.Value)
		{
		case SettingEnum.DisplayMode.Windowed:
			MakeWindowed();
			break;
		case SettingEnum.DisplayMode.Fullscreen:
			MakeFullscreen();
			break;
		case SettingEnum.DisplayMode.BorderlessFullscreen:
			((MonoBehaviour)this).StartCoroutine(RemoveBorder());
			break;
		case SettingEnum.DisplayMode.Default:
			break;
		}
	}

	private void SetFramerateLimit()
	{
		Application.targetFrameRate = FramerateLimit.Value;
		framerateToggle = FramerateLimit.Value > 0;
	}

	private IEnumerator SelectMonitor()
	{
		PlayerPrefs.SetInt("UnitySelectMonitor", SelectedMonitor.Value);
		Screen.SetResolution(800, 600, Screen.fullScreen);
		yield return null;
		Display val = Display.displays[SelectedMonitor.Value];
		Screen.SetResolution(val.renderingWidth, val.renderingHeight, Screen.fullScreen);
		yield return null;
		UpdateConfigManagerSize();
		resolutionX = Screen.width.ToString();
		resolutionY = Screen.height.ToString();
		if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen)
		{
			((MonoBehaviour)this).StartCoroutine(RemoveBorder());
		}
	}

	private IEnumerator RemoveBorder()
	{
		if (Screen.fullScreen)
		{
			Screen.SetResolution(Screen.width, Screen.height, false);
			yield return null;
		}
		IntPtr activeWindow = WinAPI.GetActiveWindow();
		if (!backupDone)
		{
			backupStandard = WinAPI.GetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style);
			backupExtended = WinAPI.GetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle);
			backupDone = true;
		}
		WinAPI.WindowStyleFlags dwNewLong = backupStandard & ~WinAPI.WindowStyleFlags.OverlappedWindow;
		WinAPI.WindowStyleFlags dwNewLong2 = backupExtended & ~(WinAPI.WindowStyleFlags.ExtendedOverlappedWindow | WinAPI.WindowStyleFlags.ClipChildren | WinAPI.WindowStyleFlags.SystemMenu | WinAPI.WindowStyleFlags.ThickFrame | WinAPI.WindowStyleFlags.Group | WinAPI.WindowStyleFlags.ExtendedDlgModalFrame | WinAPI.WindowStyleFlags.ExtendedToolWindow);
		int width = Screen.width;
		int height = Screen.height;
		WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style, dwNewLong);
		WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle, dwNewLong2);
		WinAPI.SetWindowPos(activeWindow, 0, 0, 0, width, height, WinAPI.SetWindowPosFlags.NoMove);
	}

	private void MakeWindowed()
	{
		RestoreBorder();
		Screen.SetResolution(Screen.width, Screen.height, false);
	}

	private void MakeFullscreen()
	{
		RestoreBorder();
		Screen.SetResolution(Screen.width, Screen.height, true);
	}

	private void InitSetting<T>(ConfigEntry<T> configEntry, Action setter)
	{
		setter();
		configEntry.SettingChanged += delegate
		{
			setter();
		};
	}

	private void RestoreBorder()
	{
		if (backupDone && DisplayMode.Value != SettingEnum.DisplayMode.BorderlessFullscreen)
		{
			IntPtr activeWindow = WinAPI.GetActiveWindow();
			WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style, backupStandard);
			WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle, backupExtended);
		}
	}

	private void UpdateConfigManagerSize()
	{
		if (!configManagerSearch && !Object.op_Implicit(configManager))
		{
			configManagerSearch = true;
			Type type = Type.GetType("ConfigurationManager.ConfigurationManager, ConfigurationManager", throwOnError: false);
			if ((object)type != null)
			{
				configManager = Object.FindObjectOfType(type);
			}
		}
		if (Object.op_Implicit(configManager))
		{
			Traverse.Create((object)configManager).Method("CalculateWindowRect", new object[0]).GetValue();
		}
	}
}
internal class SettingEnum
{
	public enum VSyncType
	{
		Default = -1,
		Disabled,
		Enabled,
		Half
	}

	public enum DisplayMode
	{
		Default,
		Fullscreen,
		[Description("Borderless fullscreen")]
		BorderlessFullscreen,
		Windowed
	}

	public enum AntiAliasingMode
	{
		Default = -1,
		Disabled = 0,
		[Description("2x MSAA")]
		X2 = 2,
		[Description("4x MSAA")]
		X4 = 4,
		[Description("8x MSAA")]
		X8 = 8
	}

	public enum AnisotropicFilteringMode
	{
		Default = -1,
		Disable,
		Enable,
		ForceEnable
	}

	public enum RunInBackgroundMode
	{
		Default = -1,
		No,
		Yes
	}
}
internal static class WinAPI
{
	public enum WindowLongIndex
	{
		Style = -16,
		ExtendedStyle = -20
	}

	[Flags]
	public enum WindowStyleFlags : uint
	{
		Overlapped = 0u,
		Popup = 0x80000000u,
		Child = 0x40000000u,
		Minimize = 0x20000000u,
		Visible = 0x10000000u,
		Disabled = 0x8000000u,
		ClipSiblings = 0x4000000u,
		ClipChildren = 0x2000000u,
		Maximize = 0x1000000u,
		Border = 0x800000u,
		DialogFrame = 0x400000u,
		Vscroll = 0x200000u,
		Hscroll = 0x100000u,
		SystemMenu = 0x80000u,
		ThickFrame = 0x40000u,
		Group = 0x20000u,
		Tabstop = 0x10000u,
		MinimizeBox = 0x20000u,
		MaximizeBox = 0x10000u,
		Caption = 0xC00000u,
		Tiled = 0u,
		Iconic = 0x20000000u,
		SizeBox = 0x40000u,
		TiledWindow = 0u,
		OverlappedWindow = 0xCF0000u,
		ChildWindow = 0x40000000u,
		ExtendedDlgModalFrame = 1u,
		ExtendedNoParentNotify = 4u,
		ExtendedTopmost = 8u,
		ExtendedAcceptFiles = 0x10u,
		ExtendedTransparent = 0x20u,
		ExtendedMDIChild = 0x40u,
		ExtendedToolWindow = 0x80u,
		ExtendedWindowEdge = 0x100u,
		ExtendedClientEdge = 0x200u,
		ExtendedContextHelp = 0x400u,
		ExtendedRight = 0x1000u,
		ExtendedLeft = 0u,
		ExtendedRTLReading = 0x2000u,
		ExtendedLTRReading = 0u,
		ExtendedLeftScrollbar = 0x4000u,
		ExtendedRightScrollbar = 0u,
		ExtendedControlParent = 0x10000u,
		ExtendedStaticEdge = 0x20000u,
		ExtendedAppWindow = 0x40000u,
		ExtendedOverlappedWindow = 0x300u,
		ExtendedPaletteWindow = 0x188u,
		ExtendedLayered = 0x80000u,
		ExtendedNoinheritLayout = 0x100000u,
		ExtendedLayoutRTL = 0x400000u,
		ExtendedComposited = 0x2000000u,
		ExtendedNoActivate = 0x8000000u
	}

	[Flags]
	public enum SetWindowPosFlags
	{
		AsyncWindowPos = 0x4000,
		DeferBase = 0x2000,
		DrawFrame = 0x20,
		FrameChanged = 0x20,
		HideWindow = 0x80,
		NoActivate = 0x10,
		NoCopyBits = 0x100,
		NoMove = 2,
		NoOwnerZOrder = 0x200,
		NoReDraw = 8,
		NoRePosition = 0x200,
		NoSendChanging = 0x400,
		NoSize = 1,
		NoZOrder = 4,
		ShowWindow = 0x40
	}

	[DllImport("user32.dll")]
	public static extern IntPtr GetActiveWindow();

	[DllImport("user32.dll", SetLastError = true)]
	public static extern IntPtr SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int y, int cx, int cy, SetWindowPosFlags wFlags);

	[DllImport("user32.dll", EntryPoint = "SetWindowLong", SetLastError = true)]
	public static extern WindowStyleFlags SetWindowLongPtr32(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong);

	[DllImport("user32.dll", EntryPoint = "SetWindowLongPtr", SetLastError = true)]
	public static extern WindowStyleFlags SetWindowLongPtr64(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong);

	public static WindowStyleFlags SetWindowLongPtr(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong)
	{
		if (IntPtr.Size != 8)
		{
			return SetWindowLongPtr32(hWnd, nIndex, dwNewLong);
		}
		return SetWindowLongPtr64(hWnd, nIndex, dwNewLong);
	}

	[DllImport("user32.dll", EntryPoint = "GetWindowLong")]
	public static extern WindowStyleFlags GetWindowLongPtr32(IntPtr hWnd, WindowLongIndex nIndex);

	[DllImport("user32.dll", EntryPoint = "GetWindowLongPtr")]
	public static extern WindowStyleFlags GetWindowLongPtr64(IntPtr hWnd, WindowLongIndex nIndex);

	public static WindowStyleFlags GetWindowLongPtr(IntPtr hWnd, WindowLongIndex nIndex)
	{
		if (IntPtr.Size != 8)
		{
			return GetWindowLongPtr32(hWnd, nIndex);
		}
		return GetWindowLongPtr64(hWnd, nIndex);
	}
}

plugins/femboytv-LethalPaintings/LethalPaintings.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPaintings")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPaintings")]
[assembly: AssemblyTitle("LethalPaintings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPaintings
{
	internal class Patches
	{
		private static ManualLogSource Logger { get; set; }

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		[HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")]
		[HarmonyPostfix]
		private static void SetScrapValuePatch(GrabbableObject __instance)
		{
			if (__instance.itemProperties.itemName == "Painting")
			{
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[0]);
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[1]);
			}
		}

		private static void UpdateTexture(IReadOnlyList<string> files, Material material)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (files.Count != 0)
			{
				int index = Plugin.Rand.Next(files.Count);
				Texture2D val = new Texture2D(2, 2);
				Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
				ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
				material.mainTexture = (Texture)(object)val;
			}
		}
	}
	[BepInPlugin("LethalPaintings", "LethalPaintings", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static List<string> PosterFolders = new List<string>();

		public static readonly List<string> PaintingFiles = new List<string>();

		public static Random Rand = new Random();

		private void Awake()
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPaintings", SearchOption.AllDirectories).ToList();
			foreach (string posterFolder in PosterFolders)
			{
				string[] files = Directory.GetFiles(Path.Combine(posterFolder, "paintings"));
				foreach (string text in files)
				{
					if (Path.GetExtension(text) != ".old")
					{
						PaintingFiles.Add(text);
					}
				}
			}
			Patches.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("LethalPaintings").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPaintings is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPaintings";

		public const string PLUGIN_NAME = "LethalPaintings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

plugins/femboytv-LethalPosters/LethalPosters.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPosters")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("LethalCopmany posters API")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPosters")]
[assembly: AssemblyTitle("LethalPosters")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPosters
{
	internal class Config
	{
		private static ConfigFile ConfigFile { get; set; }

		static Config()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			ConfigFile = new ConfigFile(Paths.ConfigPath + "\\LethalPosters.cfg", true);
			foreach (string posterFolder in Plugin.PosterFolders)
			{
				int num = posterFolder.IndexOf("plugins\\", StringComparison.Ordinal) + "plugins\\".Length;
				int num2 = posterFolder.IndexOf("\\LethalPosters", num, StringComparison.Ordinal);
				string text = posterFolder.Substring(num, num2 - num);
				if (!ConfigFile.Bind<bool>(text, "Enabled", true, "Enable or disable " + text).Value)
				{
					Directory.Move(posterFolder, posterFolder + ".Disabled");
				}
			}
		}
	}
	internal class Patches
	{
		private static ManualLogSource Logger { get; set; }

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			Logger.LogInfo((object)"Patching Start in StartOfRound");
			UpdateMaterials(0);
		}

		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void GenerateNewLevelClientRpcPatch(int randomSeed)
		{
			Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager");
			UpdateMaterials(randomSeed);
		}

		private static void UpdateMaterials(int seed)
		{
			Logger.LogInfo((object)"Patching the textures");
			Plugin.Rand = new Random(seed);
			Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials;
			UpdateTexture(Plugin.PosterFiles, materials[0]);
			UpdateTexture(Plugin.TipFiles, materials[1]);
		}

		private static void UpdateTexture(IReadOnlyList<string> files, Material material)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (files.Count != 0)
			{
				int index = Plugin.Rand.Next(files.Count);
				Texture2D val = new Texture2D(2, 2);
				Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
				ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
				material.mainTexture = (Texture)(object)val;
			}
		}
	}
	[BepInPlugin("LethalPosters", "LethalPosters", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static List<string> PosterFolders = new List<string>();

		public static readonly List<string> PosterFiles = new List<string>();

		public static readonly List<string> TipFiles = new List<string>();

		public static Random Rand = new Random();

		private void Awake()
		{
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPosters", SearchOption.AllDirectories).ToList();
			foreach (string posterFolder in PosterFolders)
			{
				string[] files = Directory.GetFiles(Path.Combine(posterFolder, "posters"));
				foreach (string text in files)
				{
					if (Path.GetExtension(text) != ".old")
					{
						PosterFiles.Add(text);
					}
				}
				files = Directory.GetFiles(Path.Combine(posterFolder, "tips"));
				foreach (string text2 in files)
				{
					if (Path.GetExtension(text2) != ".old")
					{
						TipFiles.Add(text2);
					}
				}
			}
			Patches.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("LethalPosters").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPosters (1.0.0) is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPosters";

		public const string PLUGIN_NAME = "LethalPosters";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

plugins/notnotnotswipez-MoreCompany/MoreCompany.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompany")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")]
[assembly: AssemblyFileVersion("1.7.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.7.1.0")]
namespace MoreCompany
{
	[HarmonyPatch(typeof(AudioMixer), "SetFloat")]
	public static class AudioMixerSetFloatPatch
	{
		public static bool Prefix(string name, float value)
		{
			if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch"))
			{
				string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", "");
				int num = int.Parse(s);
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num];
				AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource;
				if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource))
				{
					if (name.StartsWith("PlayerVolume"))
					{
						currentVoiceChatAudioSource.volume = value / 16f;
					}
					else if (name.StartsWith("PlayerPitch"))
					{
						currentVoiceChatAudioSource.pitch = value;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")]
	public static class SendChatToServerPatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1)
		{
			if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 });
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
	public static class ServerReceiveMessagePatch
	{
		public static string previousDataMessage = "";

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer)
			{
				previousDataMessage = chatMessage;
				chatMessage = "[replacewithdata]";
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	public static class ConnectClientToPlayerObjectPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			string text = "[morecompanycosmetics]";
			text = text + ";" + __instance.playerClientId;
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + ";" + locallySelectedCosmetic;
			}
			HUDManager.Instance.AddTextToChatOnServer(text, -1);
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class AddChatMessagePatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	public static class ClientReceiveMessagePatch
	{
		public static bool ignoreSample;

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (networkManager.IsServer)
			{
				if (chatMessage.StartsWith("[replacewithdata]"))
				{
					chatMessage = ServerReceiveMessagePatch.previousDataMessage;
					HandleDataMessage(chatMessage);
				}
				else if (chatMessage.StartsWith("[morecompanycosmetics]"))
				{
					return false;
				}
			}
			else if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				HandleDataMessage(chatMessage);
			}
			return true;
		}

		private static void HandleDataMessage(string chatMessage)
		{
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			if (ignoreSample)
			{
				return;
			}
			chatMessage = chatMessage.Replace("[morecompanycosmetics]", "");
			string[] array = chatMessage.Split(new char[1] { ';' });
			string text = array[1];
			int num = int.Parse(text);
			CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.ClearCosmetics();
				Object.Destroy((Object)(object)component);
			}
			CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>();
			cosmeticApplication.ClearCosmetics();
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text2 in array2)
			{
				if (!(text2 == text))
				{
					list.Add(text2);
					if (MainClass.showCosmetics)
					{
						cosmeticApplication.ApplyCosmetic(text2, startEnabled: true);
					}
				}
			}
			if (num == StartOfRound.Instance.thisClientPlayerId)
			{
				cosmeticApplication.ClearCosmetics();
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
			}
			MainClass.playerIdsAndCosmetics.Remove(num);
			MainClass.playerIdsAndCosmetics.Add(num, list);
			if (!GameNetworkManager.Instance.isHostingGame || num == 0)
			{
				return;
			}
			ignoreSample = true;
			foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics)
			{
				string text3 = "[morecompanycosmetics]";
				text3 = text3 + ";" + playerIdsAndCosmetic.Key;
				foreach (string item in playerIdsAndCosmetic.Value)
				{
					text3 = text3 + ";" + item;
				}
				HUDManager.Instance.AddTextToChatOnServer(text3, -1);
			}
			ignoreSample = false;
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")]
	public static class LookForPlayersForestGiantPatch
	{
		public static void Prefix(ForestGiantAI __instance)
		{
			if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount)
			{
				__instance.playerStealthMeters = new float[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					__instance.playerStealthMeters[i] = 0f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "Update")]
	public static class SpringManAIUpdatePatch
	{
		public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation)
		{
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation);
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
			if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1)
			{
				if (___timeSinceHittingPlayer >= 0f)
				{
					___timeSinceHittingPlayer -= Time.deltaTime;
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					if (___stopAndGoMinimumInterval > 0f)
					{
						___stopAndGoMinimumInterval -= Time.deltaTime;
					}
					if (!___wasOwnerLastFrame)
					{
						___wasOwnerLastFrame = true;
						if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f)
						{
							((EnemyAI)__instance).agent.speed = ___currentChaseSpeed;
						}
						else
						{
							((EnemyAI)__instance).agent.speed = 0f;
						}
					}
					bool flag = false;
					for (int i = 0; i < MainClass.newPlayerCount; i++)
					{
						if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f)
						{
							flag = true;
						}
					}
					if (((EnemyAI)__instance).stunNormalizedTimer > 0f)
					{
						flag = true;
					}
					if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f)
					{
						___stopAndGoMinimumInterval = 0.15f;
						if (flag)
						{
							__instance.SetAnimationStopServerRpc();
						}
						else
						{
							__instance.SetAnimationGoServerRpc();
						}
						___stoppingMovement = flag;
					}
				}
				if (___stoppingMovement)
				{
					if (__instance.animStopPoints.canAnimationStop)
					{
						if (!___hasStopped)
						{
							___hasStopped = true;
							__instance.mainCollider.isTrigger = false;
							if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f))
							{
								float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
								if (num < 4f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true);
								}
								else if (num < 9f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true);
								}
							}
							if (___currentAnimSpeed > 2f)
							{
								RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0);
								if (__instance.animStopPoints.animationPosition == 1)
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing");
								}
								else
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2");
								}
							}
						}
						((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f);
						___currentAnimSpeed = 0f;
						if (((NetworkBehaviour)__instance).IsOwner)
						{
							((EnemyAI)__instance).agent.speed = 0f;
							return false;
						}
					}
				}
				else
				{
					if (___hasStopped)
					{
						___hasStopped = false;
						__instance.mainCollider.isTrigger = true;
					}
					___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime);
					((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed);
					if (((NetworkBehaviour)__instance).IsOwner)
					{
						((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime);
					}
				}
			}
			return false;
		}

		private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving)
			{
				ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null);
			}
			if (__instance.stunnedIndefinitely <= 0)
			{
				if ((double)__instance.stunNormalizedTimer >= 0.0)
				{
					__instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier;
				}
				else
				{
					__instance.stunnedByPlayer = null;
					if ((double)__instance.postStunInvincibilityTimer >= 0.0)
					{
						__instance.postStunInvincibilityTimer -= Time.deltaTime * 5f;
					}
				}
			}
			if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene)
			{
				__instance.timeSinceSpawn += Time.deltaTime;
				if (!((NetworkBehaviour)__instance).IsOwner)
				{
					Vector3 serverPosition = __instance.serverPosition;
					if (__instance.serverPosition != Vector3.zero)
					{
						((Component)__instance).transform.position = __instance.serverPosition;
						((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z);
					}
				}
				else if ((double)updateDestinationInterval >= 0.0)
				{
					updateDestinationInterval -= Time.deltaTime;
				}
				else
				{
					__instance.SyncPositionToClients();
					updateDestinationInterval = 0.1f;
				}
				return;
			}
			if (!__instance.ventAnimationFinished)
			{
				__instance.ventAnimationFinished = true;
				if ((Object)(object)__instance.creatureAnimator != (Object)null)
				{
					__instance.creatureAnimator.SetBool("inSpawningAnimation", false);
				}
			}
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				if (__instance.currentSearch.inProgress)
				{
					__instance.StopSearch(__instance.currentSearch, true);
				}
				__instance.SetClientCalculatingAI(false);
				if (!__instance.inSpecialAnimation)
				{
					((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed);
					((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z);
				}
				__instance.timeSinceSpawn += Time.deltaTime;
				return;
			}
			if (__instance.isEnemyDead)
			{
				__instance.SetClientCalculatingAI(false);
				return;
			}
			if (!__instance.inSpecialAnimation)
			{
				__instance.SetClientCalculatingAI(true);
			}
			if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null)
			{
				if ((double)setDestinationToPlayerInterval <= 0.0)
				{
					setDestinationToPlayerInterval = 0.25f;
					__instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1);
				}
				else
				{
					__instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z);
					setDestinationToPlayerInterval -= Time.deltaTime;
				}
			}
			if (__instance.inSpecialAnimation)
			{
				return;
			}
			if ((double)updateDestinationInterval >= 0.0)
			{
				updateDestinationInterval -= Time.deltaTime;
			}
			else
			{
				__instance.DoAIInterval();
				updateDestinationInterval = __instance.AIIntervalTime;
			}
			if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0))
			{
				previousYRotation = ((Component)__instance).transform.eulerAngles.y;
				targetYRotation = previousYRotation;
				if (((NetworkBehaviour)__instance).IsServer)
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation });
				}
				else
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation });
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
	public static class SpringManAIIntervalPatch
	{
		public static bool Prefix(SpringManAI __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			if (((EnemyAI)__instance).moveTowardsDestination)
			{
				((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination);
			}
			((EnemyAI)__instance).SyncPositionToClients();
			if (StartOfRound.Instance.allPlayersDead)
			{
				return false;
			}
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			switch (((EnemyAI)__instance).currentBehaviourStateIndex)
			{
			default:
				return false;
			case 1:
				if (__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true);
				}
				if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f))
				{
					PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget");
					if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer)
					{
						ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer);
						((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId);
					}
					((EnemyAI)__instance).movingTowardsTargetPlayer = true;
					return false;
				}
				((EnemyAI)__instance).SwitchToBehaviourState(0);
				((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
				break;
			case 0:
			{
				if (!((NetworkBehaviour)__instance).IsServer)
				{
					((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
					return false;
				}
				for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f)
					{
						((EnemyAI)__instance).SwitchToBehaviourState(1);
						return false;
					}
				}
				if (!__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).movingTowardsTargetPlayer = false;
					((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers);
					return false;
				}
				break;
			}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
	public static class GetClosestPlayerPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false)
		{
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			__instance.mostOptimalDistance = 2000f;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false))
				{
					continue;
				}
				if (cannotBeNearShip)
				{
					if (StartOfRound.Instance.allPlayerScripts[i].isInElevator)
					{
						continue;
					}
					bool flag = false;
					for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++)
					{
						if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f)
						{
							flag = true;
							break;
						}
					}
					if (flag)
					{
						continue;
					}
				}
				if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256))
				{
					__instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
					if (__instance.tempDist < __instance.mostOptimalDistance)
					{
						__instance.mostOptimalDistance = __instance.tempDist;
						val = StartOfRound.Instance.allPlayerScripts[i];
					}
				}
			}
			__result = val;
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")]
	public static class GetAllPlayersInLineOfSightPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			if (layerMask == -1)
			{
				layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
			}
			if ((Object)(object)eyeObject == (Object)null)
			{
				eyeObject = __instance.eye;
			}
			if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3)
			{
				range = Mathf.Clamp(range, 0, 30);
			}
			List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false))
				{
					continue;
				}
				Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position;
				if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
				{
					Vector3 val = position - eyeObject.position;
					if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck)
					{
						list.Add(StartOfRound.Instance.allPlayerScripts[i]);
					}
				}
			}
			if (list.Count == MainClass.newPlayerCount)
			{
				__result = StartOfRound.Instance.allPlayerScripts;
				return false;
			}
			if (list.Count > 0)
			{
				__result = list.ToArray();
				return false;
			}
			__result = null;
			return false;
		}
	}
	[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
	public static class DressGirlHauntPatch
	{
		public static bool Prefix(DressGirlAI __instance)
		{
			ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1);
			if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1)
			{
				__instance.timer = __instance.hauntInterval - 1f;
			}
			__instance.SFXVolumeLerpTo = 0f;
			((EnemyAI)__instance).creatureVoice.Stop();
			__instance.heartbeatMusic.volume = 0f;
			if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed"))
			{
				ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158));
			}
			float num = 0f;
			float num2 = 0f;
			int num3 = 0;
			int num4 = 0;
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3)
				{
					num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount;
					num4 = i;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num)
				{
					num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel;
					num2 = i;
				}
			}
			int[] array = new int[MainClass.newPlayerCount];
			for (int j = 0; j < MainClass.newPlayerCount; j++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
				{
					array[j] = 0;
					continue;
				}
				array[j] += 80;
				if (num2 == (float)j && num > 1f)
				{
					array[j] += 50;
				}
				if (num4 == j)
				{
					array[j] += 30;
				}
				if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured)
				{
					array[j] += 10;
				}
				if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150)
				{
					array[j] += 30;
				}
			}
			__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))];
			if (__instance.hauntingPlayer.isPlayerDead)
			{
				for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
					{
						__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k];
						break;
					}
				}
			}
			Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}");
			((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId);
			__instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer;
			if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine"));
			}
			ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null)));
			return false;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class HudChatPatch
	{
		public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					string oldValue = $"[playerNum{i}]";
					string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername;
					stringBuilder.Replace(oldValue, playerUsername);
				}
				chatMessage = stringBuilder.ToString();
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerLogoOverridePatch
	{
		public static void Postfix(MenuManager __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
				GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject;
				Image component = gameObject2.GetComponent<Image>();
				MainClass.ReadSettingsFromFile();
				component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f));
				CosmeticRegistry.SpawnCosmeticGUI();
				Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel")
					.Find("LobbyHostOptions")
					.Find("OptionsNormal");
				GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val);
				RectTransform component2 = val2.GetComponent<RectTransform>();
				((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f);
				TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>();
				inputField.characterLimit = 3;
				inputField.text = MainClass.newPlayerCount.ToString();
				((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s)
				{
					if (int.TryParse(s, out var result))
					{
						MainClass.newPlayerCount = result;
						MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount);
						inputField.text = MainClass.newPlayerCount.ToString();
						MainClass.SaveSettingsToFile();
					}
					else if (s.Length != 0)
					{
						inputField.text = MainClass.newPlayerCount.ToString();
						inputField.caretPosition = 1;
					}
				});
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
	public static class AddUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			MainClass.EnablePlayerObjectsBasedOnConnected();
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")]
	public static class RemoveUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Update")]
	public static class QuickMenuUpdatePatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")]
	public static class QuickMenuDisplayPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	public static class QuickmenuVisualInjectPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__2_2;

			internal void <PopulateQuickMenu>b__2_2()
			{
				if (!GameNetworkManager.Instance.disableSteam)
				{
				}
			}
		}

		public static GameObject quickMenuScrollInstance;

		public static void Postfix(QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent);
			val.transform.SetParent(gameObject.transform);
			RectTransform component = val.GetComponent<RectTransform>();
			((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f);
			((Transform)component).localScale = Vector3.one;
			quickMenuScrollInstance = val;
		}

		public static void PopulateQuickMenu(QuickMenuManager __instance)
		{
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Expected O, but got Unknown
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Expected O, but got Unknown
			int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount;
			List<GameObject> list = new List<GameObject>();
			for (int i = 0; i < childCount; i++)
			{
				list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject);
			}
			foreach (GameObject item in list)
			{
				Object.Destroy((Object)(object)item);
			}
			if (!Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				return;
			}
			for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j];
				if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead)
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder"));
				RectTransform component = val.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f);
				TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>();
				((TMP_Text)component2).text = playerScript.playerUsername;
				Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>();
				int finalIndex = j;
				((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f)
				{
					if (playerScript.isPlayerControlled || playerScript.isPlayerDead)
					{
						float num = f / playerVolume.maxValue + 1f;
						if (num <= -1f)
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f;
						}
						else
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = num;
						}
					}
				});
				if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId)
				{
					((Component)playerVolume).gameObject.SetActive(false);
					((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false);
				}
				Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>();
				((UnityEvent)component3.onClick).AddListener((UnityAction)delegate
				{
					__instance.KickUserFromServer(finalIndex);
				});
				if (!GameNetworkManager.Instance.isHostingGame)
				{
					((Component)component3).gameObject.SetActive(false);
				}
				Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>();
				ButtonClickedEvent onClick = component4.onClick;
				object obj = <>c.<>9__2_2;
				if (obj == null)
				{
					UnityAction val2 = delegate
					{
						if (!GameNetworkManager.Instance.disableSteam)
						{
						}
					};
					<>c.<>9__2_2 = val2;
					obj = (object)val2;
				}
				((UnityEvent)onClick).AddListener((UnityAction)obj);
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")]
	public static class SpectatorBoxUpdatePatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes");
			int num = -64;
			int num2 = 0;
			int num3 = 0;
			int num4 = -70;
			int num5 = 230;
			int num6 = 4;
			foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue)
			{
				if (((Component)item.Key).gameObject.activeInHierarchy)
				{
					GameObject gameObject = ((Component)item.Key).gameObject;
					RectTransform component = gameObject.GetComponent<RectTransform>();
					int num7 = (int)Math.Floor((double)num3 / (double)num6);
					int num8 = num3 % num6;
					int num9 = num8 * num4;
					int num10 = num7 * num5;
					component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f));
					num3++;
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public static class HudFillEndGameFix
	{
		public static bool Prefix(HUDManager __instance, EndOfGameStats stats)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Invalid comparison between Unknown and I4
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = "";
				((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false;
				((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n";
				if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled)
				{
					if (val.isPlayerDead)
					{
						num++;
					}
					else if (val.isPlayerControlled)
					{
						num2++;
					}
					((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername;
					((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true;
					if (__instance.playersManager.allPlayerScripts[i].isPlayerDead)
					{
						if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10)
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon;
						}
						else
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon;
						}
					}
					else
					{
						__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon;
					}
					for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++)
					{
						TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
						((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n";
					}
				}
				else
				{
					((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "";
				}
			}
			((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString();
			((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString();
			if (StartOfRound.Instance.allPlayersDead)
			{
				((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true;
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F";
				return false;
			}
			((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false;
			int num3 = 0;
			float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel;
			if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1)
			{
				num3++;
			}
			else if (num > 1)
			{
				num3--;
			}
			if (num4 >= 0.99f)
			{
				num3 += 2;
			}
			else if (num4 >= 0.6f)
			{
				num3++;
			}
			else if (num4 <= 0.25f)
			{
				num3--;
			}
			switch (num3)
			{
			case -1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D";
				return false;
			case 0:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C";
				return false;
			case 1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B";
				return false;
			case 2:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A";
				return false;
			case 3:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S";
				return false;
			default:
				return false;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Start")]
	public static class HudStartPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			EndOfGameStatUIElements statsUIElements = __instance.statsUIElements;
			GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject;
			gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3);
			gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f);
			MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f));
			MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f));
			MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f));
			MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f));
			for (int i = 8; i < MainClass.newPlayerCount; i++)
			{
				MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f));
			}
		}

		public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (index + 1 <= MainClass.newPlayerCount)
			{
				GameObject val = Object.Instantiate<GameObject>(original);
				RectTransform component = val.GetComponent<RectTransform>();
				RectTransform component2 = original.GetComponent<RectTransform>();
				((Transform)component).SetParent(((Transform)component2).parent);
				((Transform)component).localScale = new Vector3(1f, 1f, 1f);
				((Transform)component).localPosition = localPosition;
				GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject;
				GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject;
				((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f);
				GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject;
				if (index >= uiElements.playerNamesText.Length)
				{
					Array.Resize(ref uiElements.playerNamesText, index + 1);
					Array.Resize(ref uiElements.playerStates, index + 1);
					Array.Resize(ref uiElements.playerNotesText, index + 1);
				}
				uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>();
				uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>();
				uiElements.playerStates[index] = gameObject3.GetComponent<Image>();
			}
		}
	}
	public static class PluginInformation
	{
		public const string PLUGIN_NAME = "MoreCompany";

		public const string PLUGIN_VERSION = "1.7.1";

		public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany";
	}
	[BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.1")]
	public class MainClass : BaseUnityPlugin
	{
		public static int newPlayerCount = 32;

		public static int maxPlayerCount = 50;

		public static bool showCosmetics = true;

		public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>();

		public static Texture2D mainLogo;

		public static GameObject quickMenuScrollParent;

		public static GameObject playerEntry;

		public static GameObject crewCountUI;

		public static GameObject cosmeticGUIInstance;

		public static GameObject cosmeticButton;

		public static ManualLogSource StaticLogger;

		public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>();

		public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt";

		public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt";

		public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics";

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("me.swipez.melonloader.morecompany");
			try
			{
				val.PatchAll();
			}
			catch (Exception ex)
			{
				StaticLogger.LogError((object)("Failed to patch: " + ex));
			}
			ManualHarmonyPatches.ManualPatch(val);
			StaticLogger.LogInfo((object)"Loading MoreCompany...");
			StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath));
			if (!Directory.Exists(dynamicCosmeticsPath))
			{
				StaticLogger.LogInfo((object)"Creating cosmetics directory");
				Directory.CreateDirectory(dynamicCosmeticsPath);
			}
			StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY");
			ReadSettingsFromFile();
			ReadCosmeticsFromFile();
			StaticLogger.LogInfo((object)"Read settings and cosmetics");
			AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly());
			AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly());
			CosmeticRegistry.LoadCosmeticsFromBundle(val2);
			val2.Unload(false);
			SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			StaticLogger.LogInfo((object)"Loading USER COSMETICS...");
			RecursiveCosmeticLoad(dynamicCosmeticsPath);
			LoadAssets(bundle);
		}

		private void RecursiveCosmeticLoad(string directory)
		{
			string[] directories = Directory.GetDirectories(directory);
			foreach (string directory2 in directories)
			{
				RecursiveCosmeticLoad(directory2);
			}
			string[] files = Directory.GetFiles(directory);
			foreach (string text in files)
			{
				if (text.EndsWith(".cosmetics"))
				{
					AssetBundle val = AssetBundle.LoadFromFile(text);
					CosmeticRegistry.LoadCosmeticsFromBundle(val);
					val.Unload(false);
				}
			}
		}

		private void ReadCosmeticsFromFile()
		{
			if (File.Exists(cosmeticSavePath))
			{
				string[] array = File.ReadAllLines(cosmeticSavePath);
				string[] array2 = array;
				foreach (string item in array2)
				{
					CosmeticRegistry.locallySelectedCosmetics.Add(item);
				}
			}
		}

		public static void WriteCosmeticsToFile()
		{
			string text = "";
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + locallySelectedCosmetic + "\n";
			}
			File.WriteAllText(cosmeticSavePath, text);
		}

		public static void SaveSettingsToFile()
		{
			string text = "";
			text = text + newPlayerCount + "\n";
			text = text + showCosmetics + "\n";
			File.WriteAllText(moreCompanySave, text);
		}

		public static void ReadSettingsFromFile()
		{
			if (File.Exists(moreCompanySave))
			{
				string[] array = File.ReadAllLines(moreCompanySave);
				try
				{
					newPlayerCount = int.Parse(array[0]);
					showCosmetics = bool.Parse(array[1]);
				}
				catch (Exception)
				{
					StaticLogger.LogError((object)"Failed to read settings from file, resetting to default");
					newPlayerCount = 32;
					showCosmetics = true;
				}
			}
		}

		private static void LoadAssets(AssetBundle bundle)
		{
			if (Object.op_Implicit((Object)(object)bundle))
			{
				mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png");
				quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab");
				playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab");
				cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab");
				cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab");
				crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab");
				bundle.Unload(false);
			}
		}

		public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			if (instance.allPlayerObjects.Length == newPlayerCount)
			{
				return;
			}
			playerIdsAndCosmetics.Clear();
			uint num = 10000u;
			int num2 = newPlayerCount - instance.allPlayerObjects.Length;
			int num3 = instance.allPlayerObjects.Length;
			GameObject val = instance.allPlayerObjects[3];
			for (int i = 0; i < num2; i++)
			{
				uint num4 = num + (uint)i;
				GameObject val2 = Object.Instantiate<GameObject>(val);
				NetworkObject component = val2.GetComponent<NetworkObject>();
				ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4);
				Scene scene = ((Component)component).gameObject.scene;
				int handle = ((Scene)(ref scene)).handle;
				uint num5 = num4;
				if (!ScenePlacedObjects.ContainsKey(num5))
				{
					ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>());
				}
				if (ScenePlacedObjects[num5].ContainsKey(handle))
				{
					string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry");
					throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg));
				}
				ScenePlacedObjects[num5].Add(handle, component);
				((Object)val2).name = $"Player ({4 + i})";
				val2.transform.parent = null;
				PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>();
				notSupposedToExistPlayers.Add(componentInChildren);
				componentInChildren.playerClientId = (ulong)(4 + i);
				componentInChildren.isPlayerControlled = false;
				componentInChildren.isPlayerDead = false;
				componentInChildren.DropAllHeldItems(false, false);
				componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true);
				UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false);
				Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1);
				Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1);
				Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1);
				Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1);
				instance.allPlayerObjects[num3 + i] = val2;
				instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats();
				instance.allPlayerScripts[num3 + i] = componentInChildren;
				instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3];
			}
		}

		public static void EnablePlayerObjectsBasedOnConnected()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				for (int j = 0; j < connectedPlayersAmount + 1; j++)
				{
					if (!val.isPlayerControlled)
					{
						((Component)val).gameObject.SetActive(false);
					}
					else
					{
						((Component)val).gameObject.SetActive(true);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
	public static class SendNewPlayerValuesServerRpcPatch
	{
		public static ulong lastId;

		public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				lastId = newPlayerSteamId;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")]
	public static class SendNewPlayerValuesClientRpcPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return;
			}
			if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount)
			{
				List<PlayerControllerB> useless = new List<PlayerControllerB>();
				foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers)
				{
					if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer))
					{
						StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false));
					}
					else
					{
						useless.Add(notSupposedToExistPlayer);
					}
				}
				MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x));
			}
			if (!networkManager.IsServer)
			{
				return;
			}
			List<ulong> list = new List<ulong>();
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (i == (int)__instance.playerClientId)
				{
					list.Add(SendNewPlayerValuesServerRpcPatch.lastId);
				}
				else
				{
					list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId);
				}
			}
			playerSteamIds = list.ToArray();
		}
	}
	public static class HUDManagerBullshitPatch
	{
		public static bool ManualPrefix(HUDManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
	public static class SyncShipUnlockablePatch
	{
		public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				int[] array = new int[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					array[i] = __instance.allPlayerScripts[i].currentSuitID;
				}
				playerSuitIDs = array;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
	public static class ScenePlacedObjectsInitPatch
	{
		public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects)
		{
			MainClass.ResizePlayerCache(___ScenePlacedObjects);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
	public static class LobbyDataJoinablePatch
	{
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")]
	public static class ConnectionApprovalTest
	{
		public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response)
		{
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount)
				{
					response.Approved = false;
					response.Reason = "Server is full";
				}
				else
				{
					response.Approved = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
	public static class LobbyThingPatch
	{
		public static void Prefix(ref int maxMembers)
		{
			MainClass.ReadSettingsFromFile();
			maxMembers = MainClass.newPlayerCount;
		}
	}
	public class ManualHarmonyPatches
	{
		public static void ManualPatch(Harmony HarmonyInstance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public class ReflectionUtils
	{
		public static void InvokeMethod(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters)
		{
			MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void SetPropertyValue(object obj, string propertyName, object value)
		{
			Type type = obj.GetType();
			PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			property.SetValue(obj, value);
		}

		public static T InvokeMethod<T>(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)method.Invoke(obj, parameters);
		}

		public static T GetFieldValue<T>(object obj, string fieldName)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)field.GetValue(obj);
		}

		public static void SetFieldValue(object obj, string fieldName, object value)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			field.SetValue(obj, value);
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
	public static class ShipTeleporterAwakePatch
	{
		public static void Postfix(ShipTeleporter __instance)
		{
			int[] array = new int[MainClass.newPlayerCount];
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				array[i] = -1;
			}
			ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	public static class SpectatePatches
	{
		public static bool Prefix(PlayerControllerB __instance)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				num = (int)__instance.spectatedPlayerScript.playerClientId;
			}
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				num = (num + 1) % MainClass.newPlayerCount;
				if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance)
				{
					__instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num];
					__instance.SetSpectatedPlayerEffects(false);
					return false;
				}
			}
			if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf)
			{
				__instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position;
				ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null);
			}
			StartOfRound.Instance.SetPlayerSafeInShip();
			return false;
		}
	}
	[HarmonyPatch(typeof(SoundManager), "Start")]
	public static class SoundManagerStartPatch
	{
		public static void Postfix()
		{
			int num = MainClass.newPlayerCount - 4;
			int num2 = 4;
			for (int i = 0; i < num; i++)
			{
				Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1);
				AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice")));
				SoundManager.Instance.playerVoicePitches[num2 + i] = 1f;
				SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f;
				SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f;
				SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f;
				SoundManager.Instance.playerVoiceMixers[num2 + i] = val;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
	public static class SpawnPositionClampPatch
	{
		public static void Prefix(ref int playerNum, bool simpleTeleport = false)
		{
			if (playerNum > 3)
			{
				playerNum = 3;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
	public static class OnClientConnectedPatch
	{
		public static bool Prefix(StartOfRound __instance, ulong clientId)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return false;
			}
			Debug.Log((object)"player connected");
			Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}");
			try
			{
				List<int> list = __instance.ClientPlayerList.Values.ToList();
				Debug.Log((object)$"Connecting new player on host; clientId: {clientId}");
				int num = 0;
				for (int i = 1; i < MainClass.newPlayerCount; i++)
				{
					if (!list.Contains(i))
					{
						num = i;
						break;
					}
				}
				__instance.allPlayerScripts[num].actualClientId = clientId;
				__instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId);
				Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}");
				List<ulong> list2 = new List<ulong>();
				for (int j = 0; j < __instance.allPlayerObjects.Length; j++)
				{
					NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>();
					if (!component.IsOwnedByServer)
					{
						list2.Add(component.OwnerClientId);
					}
					else if (j == 0)
					{
						list2.Add(NetworkManager.Singleton.LocalClientId);
					}
					else
					{
						list2.Add(999uL);
					}
				}
				int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
				int profitQuota = TimeOfDay.Instance.profitQuota;
				int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled;
				int num2 = (int)TimeOfDay.Instance.timeUntilDeadline;
				ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10]
				{
					clientId,
					__instance.connectedPlayersAmount,
					list2.ToArray(),
					num,
					groupCredits,
					__instance.currentLevelID,
					profitQuota,
					num2,
					quotaFulfilled,
					__instance.randomMapSeed
				});
				__instance.ClientPlayerList.Add(clientId, num);
				Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}");
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}");
				GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!";
				GameNetworkManager.Instance.Disconnect();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")]
	public static class LoadServerListPatch
	{
		public static bool Prefix(SteamLobbyManager __instance)
		{
			OverrideMethod(__instance);
			return false;
		}

		private static async void OverrideMethod(SteamLobbyManager __instance)
		{
			if (GameNetworkManager.Instance.waitingForLobbyDataRefresh)
			{
				return;
			}
			ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f);
			((TMP_Text)__instance.serverListBlankText).text = "Loading server list...";
			ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList");
			LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>();
			for (int i = 0; i < array.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)array[i]).gameObject);
			}
			LobbyQuery val;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceClose();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceFar();
				break;
			case 2:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				break;
			}
			Debug.Log((object)"Requested server list");
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = true;
			Lobby[] currentLobbyList;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceClose();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceFar();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			default:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			}
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = false;
			if (currentLobbyList != null)
			{
				Debug.Log((object)"Got lobby list!");
				ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null);
				if (currentLobbyList.Length == 0)
				{
					((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
				}
				else
				{
					((TMP_Text)__instance.serverListBlankText).text = "";
				}
				ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f);
				for (int j = 0; j < currentLobbyList.Length; j++)
				{
					Friend[] array2 = SteamFriends.GetBlocked().ToArray();
					if (array2 != null)
					{
						for (int k = 0; k < array2.Length; k++)
						{
							Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}");
							if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id))
							{
								Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name));
							}
						}
					}
					else
					{
						Debug.Log((object)"Blocked users list is null");
					}
					GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer);
					gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset"));
					ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f);
					LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>();
					((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name");
					((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}";
					componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id;
					componentInChildren.thisLobby = currentLobbyList[j];
					ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList);
				}
			}
			else
			{
				Debug.Log((object)"Lobby list is null after request.");
				((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Awake")]
	public static class GameNetworkAwakePatch
	{
		public static int originalVersion;

		public static void Postfix(GameNetworkManager __instance)
		{
			originalVersion = __instance.gameVersionNum;
			if (!AssemblyChecker.HasAssemblyLoaded("lc_api"))
			{
				__instance.gameVersionNum = 9999;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerVersionDisplayPatch
	{
		public static void Postfix(MenuManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null)
			{
				((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)";
			}
		}
	}
}
namespace MoreCompany.Utils
{
	public class AssemblyChecker
	{
		public static bool HasAssemblyLoaded(string name)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Assembly[] array = assemblies;
			foreach (Assembly assembly in array)
			{
				if (assembly.GetName().Name.ToLower().Equals(name))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class BundleUtilities
	{
		public static byte[] GetResourceBytes(string filename, Assembly assembly)
		{
			string[] manifestResourceNames = assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				if (!text.Contains(filename))
				{
					continue;
				}
				using Stream stream = assembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return null;
				}
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				return array;
			}
			return null;
		}

		public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
		{
			return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
		}
	}
	public static class AssetBundleExtension
	{
		public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
		{
			Object val = bundle.LoadAsset(name);
			if (val != (Object)null)
			{
				val.hideFlags = (HideFlags)32;
				return (T)(object)val;
			}
			return default(T);
		}
	}
}
namespace MoreCompany.Cosmetics
{
	public class CosmeticApplication : MonoBehaviour
	{
		public Transform head;

		public Transform hip;

		public Transform lowerArmRight;

		public Transform shinLeft;

		public Transform shinRight;

		public Transform chest;

		public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>();

		public void Awake()
		{
			head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("spine.004");
			chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003");
			lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("shoulder.R")
				.Find("arm.R_upper")
				.Find("arm.R_lower");
			hip = ((Component)this).transform.Find("spine");
			shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L");
			shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R");
			RefreshAllCosmeticPositions();
		}

		private void OnDisable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(false);
			}
		}

		private void OnEnable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(true);
			}
		}

		public void ClearCosmetics()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject);
			}
			spawnedCosmetics.Clear();
		}

		public void ApplyCosmetic(string cosmeticId, bool startEnabled)
		{
			if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId))
			{
				CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId];
				GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject);
				val.SetActive(startEnabled);
				CosmeticInstance component = val.GetComponent<CosmeticInstance>();
				spawnedCosmetics.Add(component);
				if (startEnabled)
				{
					ParentCosmetic(component);
				}
			}
		}

		public void RefreshAllCosmeticPositions()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				ParentCosmetic(spawnedCosmetic);
			}
		}

		private void ParentCosmetic(CosmeticInstance cosmeticInstance)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = null;
			switch (cosmeticInstance.cosmeticType)
			{
			case CosmeticType.HAT:
				val = head;
				break;
			case CosmeticType.R_LOWER_ARM:
				val = lowerArmRight;
				break;
			case CosmeticType.HIP:
				val = hip;
				break;
			case CosmeticType.L_SHIN:
				val = shinLeft;
				break;
			case CosmeticType.R_SHIN:
				val = shinRight;
				break;
			case CosmeticType.CHEST:
				val = chest;
				break;
			}
			((Component)cosmeticInstance).transform.position = val.position;
			((Component)cosmeticInstance).transform.rotation = val.rotation;
			((Component)cosmeticInstance).transform.parent = val;
		}
	}
	public class CosmeticInstance : MonoBehaviour
	{
		public CosmeticType cosmeticType;

		public string cosmeticId;

		public Texture2D icon;
	}
	public class CosmeticGeneric
	{
		public virtual string gameObjectPath { get; }

		public virtual string cosmeticId { get; }

		public virtual string textureIconPath { get; }

		public CosmeticType cosmeticType { get; }

		public void LoadFromBundle(AssetBundle bundle)
		{
			GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath);
			Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath);
			CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>();
			cosmeticInstance.cosmeticId = cosmeticId;
			cosmeticInstance.icon = icon;
			cosmeticInstance.cosmeticType = cosmeticType;
			MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name));
			CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance);
		}
	}
	public enum CosmeticType
	{
		HAT,
		WRIST,
		CHEST,
		R_LOWER_ARM,
		HIP,
		L_SHIN,
		R_SHIN
	}
	public class CosmeticRegistry
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__7_0;

			public static UnityAction <>9__7_1;

			internal void <SpawnCosmeticGUI>b__7_0()
			{
				MainClass.showCosmetics = true;
				MainClass.SaveSettingsToFile();
			}

			internal void <SpawnCosmeticGUI>b__7_1()
			{
				MainClass.showCosmetics = false;
				MainClass.SaveSettingsToFile();
			}
		}

		public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>();

		public static GameObject cosmeticGUI;

		private static GameObject displayGuy;

		private static CosmeticApplication cosmeticApplication;

		public static List<string> locallySelectedCosmetics = new List<string>();

		public static void LoadCosmeticsFromBundle(AssetBundle bundle)
		{
			string[] allAssetNames = bundle.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				if (text.EndsWith(".prefab"))
				{
					GameObject val = bundle.LoadPersistentAsset<GameObject>(text);
					CosmeticInstance component = val.GetComponent<CosmeticInstance>();
					if (!((Object)(object)component == (Object)null))
					{
						MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle"));
						cosmeticInstances.Add(component.cosmeticId, component);
					}
				}
			}
		}

		public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle)
		{
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.IsSubclassOf(typeof(CosmeticGeneric)))
				{
					CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]);
					cosmeticGeneric.LoadFromBundle(bundle);
				}
			}
		}

		public static void SpawnCosmeticGUI()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Expected O, but got Unknown
			cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance);
			((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f);
			displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("ObjectHolder")
				.Find("ScavengerModel")
				.Find("metarig")).gameObject;
			cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>();
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("EnableButton")).gameObject;
			ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick;
			object obj = <>c.<>9__7_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					MainClass.showCosmetics = true;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__7_0 = val;
				obj = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("DisableButton")).gameObject;
			ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick;
			object obj2 = <>c.<>9__7_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					MainClass.showCosmetics = false;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__7_1 = val2;
				obj2 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj2);
			if (MainClass.showCosmetics)
			{
				gameObject.SetActive(false);
				gameObject2.SetActive(true);
			}
			else
			{
				gameObject.SetActive(true);
				gameObject2.SetActive(false);
			}
			PopulateCosmetics();
			UpdateCosmeticsOnDisplayGuy(startEnabled: false);
		}

		public static void PopulateCosmetics()
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("CosmeticsHolder")
				.Find("Content")).gameObject;
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				list.Add(gameObject.transform.GetChild(i));
			}
			foreach (Transform item in list)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances)
			{
				GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform);
				val.transform.localScale = Vector3.one;
				GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject;
				disabledOverlay.SetActive(true);
				GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject;
				enabledOverlay.SetActive(true);
				if (IsEquipped(cosmeticInstance.Value.cosmeticId))
				{
					enabledOverlay.SetActive(true);
					disabledOverlay.SetActive(false);
				}
				else
				{
					enabledOverlay.SetActive(false);
					disabledOverlay.SetActive(true);
				}
				RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>();
				component.texture = (Texture)(object)cosmeticInstance.Value.icon;
				Button component2 = val.GetComponent<Button>();
				((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
				{
					ToggleCosmetic(cosmeticInstance.Value.cosmeticId);
					if (IsEquipped(cosmeticInstance.Value.cosmeticId))
					{
						enabledOverlay.SetActive(true);
						disabledOverlay.SetActive(false);
					}
					else
					{
						enabledOverlay.SetActive(false);
						disabledOverlay.SetActive(true);
					}
					MainClass.WriteCosmeticsToFile();
					UpdateCosmeticsOnDisplayGuy(startEnabled: true);
				});
			}
		}

		private static Color HexToColor(string hex)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled)
		{
			cosmeticApplication.ClearCosmetics();
			foreach (string locallySelectedCosmetic in locallySelectedCosmetics)
			{
				cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled);
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5);
			}
		}

		private static void RecursiveLayerChange(Transform transform, int layer)
		{
			((Component)transform).gameObject.layer = layer;
			for (int i = 0; i < transform.childCount; i++)
			{
				RecursiveLayerChange(transform.GetChild(i), layer);
			}
		}

		public static bool IsEquipped(string cosmeticId)
		{
			return locallySelectedCosmetics.Contains(cosmeticId);
		}

		public static void ToggleCosmetic(string cosmeticId)
		{
			if (locallySelectedCosmetics.Contains(cosmeticId))
			{
				locallySelectedCosmetics.Remove(cosmeticId);
			}
			else
			{
				locallySelectedCosmetics.Add(cosmeticId);
			}
		}
	}
}

plugins/Owen3H-IntroTweaks/IntroTweaks.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using IntroTweaks.Core;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("IntroTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Configurable, seamless skipping of intro menus in Lethal Company.")]
[assembly: AssemblyFileVersion("1.2.2.0")]
[assembly: AssemblyInformationalVersion("1.2.2+376e01eb494784877512c3d828b737154e215718")]
[assembly: AssemblyProduct("IntroTweaks")]
[assembly: AssemblyTitle("IntroTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace IntroTweaks
{
	[BepInPlugin("io.github.IntroTweaks", "IntroTweaks", "1.2.2")]
	public class Plugin : BaseUnityPlugin
	{
		internal static string SelectedMode;

		private Harmony patcher;

		internal static ManualLogSource Logger { get; private set; }

		public static PluginConfig Config { get; private set; }

		private void Awake()
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Config = new PluginConfig(((BaseUnityPlugin)this).Config);
			if (!PluginEnabled(logDisabled: true))
			{
				return;
			}
			Config.InitBindings();
			SelectedMode = Config.AUTO_SELECT_MODE.ToLower();
			try
			{
				patcher = new Harmony("io.github.IntroTweaks");
				patcher.PatchAll();
				Logger.LogInfo((object)"Plugin loaded.");
			}
			catch (Exception ex)
			{
				Logger.LogError((object)ex);
			}
		}

		public bool PluginEnabled(bool logDisabled = false)
		{
			bool pLUGIN_ENABLED = Config.PLUGIN_ENABLED;
			if (!pLUGIN_ENABLED && logDisabled)
			{
				Logger.LogInfo((object)"IntroTweaks disabled globally.");
			}
			return pLUGIN_ENABLED;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "IntroTweaks";

		public const string PLUGIN_NAME = "IntroTweaks";

		public const string PLUGIN_VERSION = "1.2.2";
	}
}
namespace IntroTweaks.Patches
{
	[HarmonyPatch(typeof(InitializeGame))]
	internal class InitializeGamePatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void DisableBootAnimation(ref bool __runOriginal)
		{
			if (Plugin.Config.SKIP_BOOT_ANIMATION)
			{
				SceneManager.LoadScene("MainMenu");
				__runOriginal = false;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager))]
	internal class MenuManagerPatch
	{
		public static int gameVer { get; private set; }

		public static TextMeshProUGUI versionText { get; private set; }

		[HarmonyPrefix]
		[HarmonyPatch("ClickHostButton")]
		private static void DisableMenuOnHost(MenuManager __instance)
		{
			__instance.menuButtons.SetActive(false);
			if (Plugin.Config.CUSTOM_VERSION_TEXT)
			{
				((Component)((TMP_Text)versionText).transform).gameObject.SetActive(false);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("Awake")]
		private static bool ReplaceVersionText(MenuManager __instance)
		{
			if (Plugin.Config.CUSTOM_VERSION_TEXT)
			{
				GameObject gameObject = ((Component)((TMP_Text)__instance.versionNumberText).transform).gameObject;
				GameObject val = Object.Instantiate<GameObject>(gameObject, __instance.menuButtons.transform);
				gameObject.SetActive(false);
				((Object)val).name = "VersionNumberText";
				versionText = InitTextMesh(val.GetComponent<TextMeshProUGUI>());
				AnchorToBottom(val.GetComponent<RectTransform>());
			}
			return true;
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void StartPatch(MenuManager __instance)
		{
			if (Plugin.Config.REMOVE_NEWS_PANEL)
			{
				Object.Destroy((Object)(object)__instance.NewsPanel);
			}
			if (Plugin.Config.REMOVE_LAN_WARNING)
			{
				Object.Destroy((Object)(object)__instance.lanWarningContainer);
			}
			if (Plugin.Config.REMOVE_LAUNCHED_IN_LAN)
			{
				TextMeshProUGUI launchedInLanModeText = __instance.launchedInLanModeText;
				GameObject val = ((launchedInLanModeText != null) ? ((Component)((TMP_Text)launchedInLanModeText).transform).gameObject : null);
				if (Object.op_Implicit((Object)(object)val))
				{
					Object.Destroy((Object)(object)val);
				}
			}
			if (Plugin.Config.AUTO_SELECT_HOST)
			{
				__instance.ClickHostButton();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void UpdatePatch()
		{
			if (Plugin.Config.CUSTOM_VERSION_TEXT)
			{
				((TMP_Text)versionText).text = ((TMP_Text)versionText).text.Replace("$VERSION", gameVer.ToString());
			}
		}

		private static TextMeshProUGUI InitTextMesh(TextMeshProUGUI tmp)
		{
			int gameVersionNum = GameNetworkManager.Instance.gameVersionNum;
			gameVer = Mathf.Abs(Plugin.Config.VERSION_TEXT_FORMAT.ToLower().Equals("short") ? (gameVersionNum - 16440) : gameVersionNum);
			((TMP_Text)tmp).text = Plugin.Config.VERSION_TEXT;
			((TMP_Text)tmp).fontSize = Mathf.Clamp(Plugin.Config.VERSION_TEXT_SIZE, 10f, 40f);
			((TMP_Text)tmp).alignment = (TextAlignmentOptions)514;
			((TMP_Text)tmp).enableWordWrapping = false;
			return tmp;
		}

		private static void AnchorToBottom(RectTransform rect)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			rect.anchorMin = new Vector2(0.5f, 0f);
			rect.anchorMax = new Vector2(0.5f, 0f);
			rect.anchoredPosition = Vector2.zero;
			rect.anchoredPosition3D = Vector3.zero;
			((Transform)rect).rotation = Quaternion.identity;
			((Transform)rect).position = new Vector3(Plugin.Config.VERSION_TEXT_X, Plugin.Config.VERSION_TEXT_Y, -37f);
		}
	}
	[HarmonyPatch(typeof(PreInitSceneScript))]
	internal class PreSceneInitPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("SkipToFinalSetting")]
		private static bool OverrideSkipToFinal()
		{
			return false;
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void SkipToOnline(PreInitSceneScript __instance, ref bool ___choseLaunchOption)
		{
			if (!Plugin.SelectedMode.Equals("off"))
			{
				CollectionExtensions.Do<GameObject>((IEnumerable<GameObject>)__instance.LaunchSettingsPanels, (Action<GameObject>)delegate(GameObject p)
				{
					p.gameObject.SetActive(false);
				});
				__instance.currentLaunchSettingPanel = 0;
				((TMP_Text)__instance.headerText).text = "";
				((Component)__instance.blackTransition).gameObject.SetActive(false);
				__instance.continueButton.gameObject.SetActive(false);
				___choseLaunchOption = true;
				__instance.mainAudio.PlayOneShot(__instance.selectSFX);
				IngamePlayerSettings.Instance.SetPlayerFinishedLaunchOptions();
				IngamePlayerSettings.Instance.SaveChangedSettings();
				if (!IngamePlayerSettings.Instance.encounteredErrorDuringSave)
				{
					SceneManager.LoadScene(Plugin.SelectedMode.Equals("online") ? "InitScene" : "InitSceneLANMode");
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("PlayFirstDayShipAnimation")]
		private static bool DisableSpeaker()
		{
			return !Plugin.Config.DISABLE_FIRST_DAY_SFX;
		}
	}
}
namespace IntroTweaks.Core
{
	public class PluginConfig
	{
		private readonly ConfigFile configFile;

		public bool PLUGIN_ENABLED { get; private set; }

		public string AUTO_SELECT_MODE { get; private set; }

		public bool AUTO_SELECT_HOST { get; private set; }

		public bool SKIP_BOOT_ANIMATION { get; private set; }

		public bool REMOVE_LAN_WARNING { get; private set; }

		public bool REMOVE_LAUNCHED_IN_LAN { get; private set; }

		public bool REMOVE_NEWS_PANEL { get; private set; }

		public bool CUSTOM_VERSION_TEXT { get; private set; }

		public string VERSION_TEXT { get; private set; }

		public string VERSION_TEXT_FORMAT { get; private set; }

		public float VERSION_TEXT_SIZE { get; private set; }

		public float VERSION_TEXT_X { get; private set; }

		public float VERSION_TEXT_Y { get; private set; }

		public bool DISABLE_FIRST_DAY_SFX { get; private set; }

		public PluginConfig(ConfigFile cfg)
		{
			configFile = cfg;
			PLUGIN_ENABLED = NewEntry("bEnabled", defaultVal: true, "Enable or disable the plugin globally.");
		}

		private T NewEntry<T>(string key, T defaultVal, string description)
		{
			return configFile.Bind<T>("io.github.IntroTweaks", key, defaultVal, description).Value;
		}

		public void InitBindings()
		{
			AUTO_SELECT_MODE = NewEntry("sAutoSelectMode", "ONLINE", "Which mode to automatically enter into after the splash screen.\nValid options: ONLINE, LAN, OFF");
			AUTO_SELECT_HOST = NewEntry("bAutoSelectHost", defaultVal: false, "Whether the 'Host' button is automatically selected when the Online/LAN menu loads.");
			SKIP_BOOT_ANIMATION = NewEntry("bSkipBootAnimation", defaultVal: true, "If the loading animation (booting OS) should be skipped.");
			REMOVE_LAN_WARNING = NewEntry("bRemoveLanWarning", defaultVal: true, "Remove the warning popup when hosting a LAN session.");
			REMOVE_LAUNCHED_IN_LAN = NewEntry("bRemoveLaunchedInLanText", defaultVal: true, "Remove the 'Launched in LAN mode' text below the Quit button.");
			REMOVE_NEWS_PANEL = NewEntry("bRemoveNewsPanel", defaultVal: false, "Remove the panel that displays news such as game updates.");
			CUSTOM_VERSION_TEXT = NewEntry("bCustomVersionText", defaultVal: true, "Whether to replace the game's version text with a custom alternative.");
			VERSION_TEXT = NewEntry("sVersionText", "v$VERSION\n[MODDED]", "Replace the game's version text with this custom text in the main menu.\nTo insert the version number, use the $VERSION syntax. E.g. Ver69 would be Ver$VERSION");
			VERSION_TEXT_FORMAT = NewEntry("sVersionTextFormat", "FULL", "Determines how to display game version number.\nValid options: FULL, SHORT");
			VERSION_TEXT_SIZE = NewEntry("fVersionTextSize", 20f, "The font size of the version text. Min = 10, Max = 40.");
			VERSION_TEXT_X = NewEntry("fVersionTextXPos", 1089.9f, "The position on the horizontal axis where the version text should be placed.\nPositive = Right, Negative = Left");
			VERSION_TEXT_Y = NewEntry("fVersionTextYPos", 555f, "The position on the vertical axis where the version text should be placed.\nPositive = Up, Negative = Down");
			DISABLE_FIRST_DAY_SFX = NewEntry("bDisableFirstDaySFX", defaultVal: false, "Toggles the first day ship speaker SFX.");
		}
	}
	internal static class Metadata
	{
		public const string GUID = "io.github.IntroTweaks";

		public const string NAME = "IntroTweaks";

		public const string VERSION = "1.2.2";
	}
}

plugins/RugbugRedfern-Skinwalkers/SkinwalkerMod.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

plugins/Sligili-More_Emotes/MoreEmotes1.1.3.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.1.3")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyEmote3;

		private ConfigEntry<string> config_KeyEmote4;

		private ConfigEntry<string> config_KeyEmote5;

		private ConfigEntry<string> config_KeyEmote6;

		private ConfigEntry<bool> config_toggleEmote3;

		private ConfigEntry<bool> config_toggleEmote4;

		private ConfigEntry<bool> config_toggleEmote5;

		private ConfigEntry<bool> config_toggleEmote6;

		private void Awake()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav");
			CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav");
			ConfigFile();
			IncompatibilityAids();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void IncompatibilityAids()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				BepInPlugin metadata = pluginInfo.Value.Metadata;
				if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression"))
				{
					EmotePatch.IncompatibleStuff = true;
					break;
				}
			}
		}

		private void ConfigFile()
		{
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("MIDDLEFINGER", "EmoteKey", "3", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote3 = ((BaseUnityPlugin)this).Config.Bind<bool>("MIDDLEFINGER", "Enable", true, "ENABLE MIDDLEFINGER EMOTE KEY");
			EmotePatch.keyBind_Emote3 = config_KeyEmote3.Value;
			EmotePatch.enable3 = config_toggleEmote3.Value;
			config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("THE GRIDDY", "EmoteKey", "6", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote4 = ((BaseUnityPlugin)this).Config.Bind<bool>("THE GRIDDY", "Enable", true, "ENABLE THE GRIDDY EMOTE KEY");
			EmotePatch.keyBind_Emote4 = config_KeyEmote4.Value;
			EmotePatch.enable4 = config_toggleEmote4.Value;
			config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("SHY", "EmoteKey", "5", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote5 = ((BaseUnityPlugin)this).Config.Bind<bool>("SHY", "Enable", true, "ENABLE SHY EMOTE KEY");
			EmotePatch.keyBind_Emote5 = config_KeyEmote5.Value;
			EmotePatch.enable5 = config_toggleEmote5.Value;
			config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("CLAP", "EmoteKey", "4", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote6 = ((BaseUnityPlugin)this).Config.Bind<bool>("CLAP", "Enable", true, "ENABLE CLAP EMOTE KEY");
			EmotePatch.keyBind_Emote6 = config_KeyEmote6.Value;
			EmotePatch.enable6 = config_toggleEmote6.Value;
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "1.1.3";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		public static bool enable3;

		public static bool enable4;

		public static bool enable5;

		public static bool enable6;

		public static string keyBind_Emote3;

		public static string keyBind_Emote4;

		public static string keyBind_Emote5;

		public static string keyBind_Emote6;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static int currentEmoteID;

		private static float svMovSpeed;

		public static bool IncompatibleStuff;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject;
			CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>();
			svMovSpeed = __instance.movementSpeed;
			customAudioAnimationEvent.player = __instance;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance)
		{
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber");
			if (!IncompatibleStuff)
			{
				bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 4 && __instance.performingEmote;
				__instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed);
			}
			CheckEmoteInput(keyBind_Emote3, enable3, needsEmptyHands: false, 3, __instance);
			CheckEmoteInput(keyBind_Emote4, enable4, needsEmptyHands: false, 4, __instance);
			CheckEmoteInput(keyBind_Emote5, enable5, needsEmptyHands: true, 5, __instance);
			CheckEmoteInput(keyBind_Emote6, enable6, needsEmptyHands: true, 6, __instance);
		}

		private static void CheckEmoteInput(string keyBind, bool enabled, bool needsEmptyHands, int emoteID, PlayerControllerB player)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && enabled && (!player.isHoldingObject || !needsEmptyHands) && (!player.performingEmote || currentEmoteID != emoteID))
			{
				player.PerformEmote(context, emoteID);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance)
		{
			bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping");
			if (currentEmoteID == 4)
			{
				__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat;
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
	public class CustomAudioAnimationEvent : MonoBehaviour
	{
		private Animator animator;

		private AudioSource SoundsSource;

		public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2];

		public PlayerControllerB player;

		private void Start()
		{
			animator = ((Component)this).GetComponent<Animator>();
			SoundsSource = player.movementAudio;
		}

		public void PlayClapSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6))
			{
				bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed;
				RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6);
				SoundsSource.pitch = Random.Range(0.59f, 0.79f);
				SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]);
			}
		}

		public void PlayFootstepSound()
		{
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f)
			{
				player.PlayFootstepLocal();
				player.PlayFootstepServer();
			}
		}
	}
}

plugins/Suskitech-AlwaysHearActiveWalkies/AlwaysHearWalkie.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCAlwaysHearWalkieMod.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlwaysHearWalkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.4.2.0")]
[assembly: AssemblyInformationalVersion("1.4.2+4173bc4d88b293dfbed3e97cfc3a082065ce4da9")]
[assembly: AssemblyProduct("Always Hear Active Walkies")]
[assembly: AssemblyTitle("AlwaysHearWalkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx5.PluginTemplate
{
	[BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.2")]
	public class LCAlwaysHearWalkieMod : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie";

		private const string modName = "LC Always Hear Active Walkies";

		private const string modVersion = "1.4.2";

		private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie");

		private static LCAlwaysHearWalkieMod Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie");
			Log.LogInfo((object)"\\ /");
			Log.LogInfo((object)"/|\\");
			Log.LogInfo((object)" |----|");
			Log.LogInfo((object)" |[__]| Always Hear Active Walkies");
			Log.LogInfo((object)" |.  .| Version 1.4.2 Loaded");
			Log.LogInfo((object)" |____|");
			harmony.PatchAll(typeof(LCAlwaysHearWalkieMod));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(WalkieTalkiePatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysHearWalkie";

		public const string PLUGIN_NAME = "Always Hear Active Walkies";

		public const string PLUGIN_VERSION = "1.4.2";
	}
}
namespace LCAlwaysHearWalkieMod.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static float AudibleDistance = 20f;

		private static float throttleInterval = 0.4f;

		private static float throttle = 0f;

		private static float AverageDistanceToHeldWalkie = 2f;

		private static float WalkieRecordingRange = 20f;

		private static float PlayerToPlayerSpatialHearingRange = 20f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance)
		{
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_031c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			throttle += Time.deltaTime;
			if (throttle < throttleInterval)
			{
				return;
			}
			throttle = 0f;
			if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				return;
			}
			List<WalkieTalkie> list = new List<WalkieTalkie>();
			List<WalkieTalkie> list2 = new List<WalkieTalkie>();
			for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++)
			{
				float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position);
				if (num <= AudibleDistance)
				{
					if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed)
					{
						list.Add(WalkieTalkie.allWalkieTalkies[i]);
					}
				}
				else
				{
					list2.Add(WalkieTalkie.allWalkieTalkies[i]);
				}
			}
			bool flag = list.Count > 0;
			if (flag != __instance.holdingWalkieTalkie)
			{
				___holdingWalkieTalkie = flag;
				for (int j = 0; j < list2.Count; j++)
				{
					if (j < list.Count)
					{
						list2[j].thisAudio.Stop();
					}
				}
			}
			if (!flag)
			{
				return;
			}
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
			{
				if ((!StartOfRound.Instance.allPlayerScripts[k].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) || (Object)(object)StartOfRound.Instance.allPlayerScripts[k] == (Object)(object)GameNetworkManager.Instance.localPlayerController || StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
				{
					continue;
				}
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k];
				if (!val2.holdingWalkieTalkie)
				{
					continue;
				}
				float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position);
				float num3 = float.MaxValue;
				float num4 = float.MaxValue;
				for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++)
				{
					if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed)
					{
						continue;
					}
					float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position);
					if (num5 < num4)
					{
						num4 = num5;
					}
					if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie)
					{
						float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position);
						if (num6 < num3)
						{
							num3 = num6;
						}
					}
				}
				float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4));
				float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2);
				val2.voicePlayerState.Volume = Mathf.Max(num7, num8);
			}
		}
	}
	[HarmonyPatch(typeof(WalkieTalkie))]
	internal class WalkieTalkiePatch
	{
		[HarmonyPatch("EnableWalkieTalkieListening")]
		[HarmonyPrefix]
		private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable)
		{
			if (!enable)
			{
				return false;
			}
			return true;
		}
	}
}

plugins/Sv_Matt-HideModList/HideModList.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HideModList")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Hides the LC api modlist info")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HideModList")]
[assembly: AssemblyTitle("HideModList")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HideModList
{
	[HarmonyPatch(typeof(HUDManager), "DisplayTip")]
	public static class DisplayTipPatch
	{
		public static bool Prefix(HUDManager __instance, string headerText, string bodyText, bool isWarning = false, bool useSave = false, string prefsKey = "LC_Tip1")
		{
			if (headerText.StartsWith("Mod List"))
			{
				return false;
			}
			return true;
		}
	}
	[BepInPlugin("HideModList", "HideModList", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("plugin.HideModList");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin HideModList is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "HideModList";

		public const string PLUGIN_NAME = "HideModList";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

plugins/tinyhoot-ShipLobby/ShipLobby/ShipLobby.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLobby")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLobby")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace ShipLobby
{
	[BepInPlugin("com.github.tinyhoot.ShipLobby", "ShipLobby", "1.0.2")]
	internal class ShipLobby : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLobby";

		public const string NAME = "ShipLobby";

		public const string VERSION = "1.0.2";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLobby").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLobby.Patches
{
	[HarmonyPatch]
	internal class GameNetworkManagerPatcher
	{
		private static QuickMenuManager _quickMenuManager;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientConnectedCallback")]
		private static void LogConnect()
		{
			ShipLobby.Log.LogDebug((object)"Player connected.");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientDisconnectCallback")]
		private static void LogDisconnect()
		{
			ShipLobby.Log.LogDebug((object)"Player disconnected.");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
		private static void FixConnectionApproval(GameNetworkManager __instance, ConnectionApprovalResponse response)
		{
			if (!response.Approved && !(response.Reason != "Game has already started!") && __instance.gameHasStarted && StartOfRound.Instance.inShipPhase)
			{
				ShipLobby.Log.LogDebug((object)"Approving incoming late connection.");
				response.Reason = "";
				response.Approved = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
		private static void FixFriendInviteButton()
		{
			if (GameNetworkManager.Instance.gameHasStarted && StartOfRound.Instance.inShipPhase)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
		private static bool PreventSteamLobbyLeaving(GameNetworkManager __instance)
		{
			ShipLobby.Log.LogDebug((object)"Preventing the closing of Steam lobby.");
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(StartOfRound), "StartGame")]
		private static void CloseSteamLobby(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer && __instance.inShipPhase)
			{
				ShipLobby.Log.LogDebug((object)"Setting lobby to not joinable.");
				GameNetworkManager.Instance.SetLobbyJoinable(false);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		private static IEnumerator ReopenSteamLobby(IEnumerator coroutine, StartOfRound __instance)
		{
			while (coroutine.MoveNext())
			{
				yield return coroutine.Current;
			}
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				yield break;
			}
			yield return (object)new WaitForSeconds(0.5f);
			yield return (object)new WaitUntil((Func<bool>)(() => !__instance.firingPlayersCutsceneRunning));
			ShipLobby.Log.LogDebug((object)"Reopening lobby, setting to joinable.");
			GameNetworkManager instance = GameNetworkManager.Instance;
			if (instance.currentLobby.HasValue)
			{
				instance.SetLobbyJoinable(true);
				if ((Object)(object)_quickMenuManager == (Object)null)
				{
					_quickMenuManager = Object.FindObjectOfType<QuickMenuManager>();
				}
				_quickMenuManager.inviteFriendsTextAlpha.alpha = 1f;
			}
		}
	}
}

plugins/wallen-ChangeName/ChangeName.dll.old

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.ServerAPI;
using TMPro;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChangeName")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Change in-game name")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9ad07e918fa6011a98cef2e1281a0a7577b70a07")]
[assembly: AssemblyProduct("ChangeName")]
[assembly: AssemblyTitle("ChangeName")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ChangeName
{
	[BepInPlugin("me.wallen.changename", "Change Player Names", "1.0.0")]
	public class ChangeNamePlugin : BaseUnityPlugin
	{
		private const string GUID = "me.wallen.changename";

		private const string NAME = "Change Player Names";

		private const string VERSION = "1.0.0";

		private static ChangeNamePlugin Instance;

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			Instance = this;
			LogInfo("Loading...");
			Harmony val = new Harmony("me.wallen.changename");
			val.PatchAll();
			Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(NameDatabase.NDNetGetString));
			LogInfo("Loading Complete!");
		}

		internal static void LogDebug(string message)
		{
			Instance.Log(message, (LogLevel)32);
		}

		internal static void LogInfo(string message)
		{
			Instance.Log(message, (LogLevel)16);
		}

		internal static void LogWarning(string message)
		{
			Instance.Log(message, (LogLevel)4);
		}

		internal static void LogError(string message)
		{
			Instance.Log(message, (LogLevel)2);
		}

		internal static void LogError(Exception ex)
		{
			Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2);
		}

		private void Log(string message, LogLevel logLevel)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.Log(logLevel, (object)message);
		}
	}
	internal static class NameDatabase
	{
		internal static bool shouldUpdateNames = false;

		internal static bool shouldSendNames = false;

		public const string SIG_BEGIN_UPDATE_NAMES = "CHANGE_NAME_BEGIN_UPDATE_NAMES";

		public const string SIG_UPDATE_NAME = "CHANGE_NAME_UPDATE_NAME";

		public const string SIG_END_UPDATE_NAMES = "CHANGE_NAME_END_UPDATE_NAMES";

		public const string SIG_PLAYER_JOIN = "CHANGE_NAME_PLAYER_JOIN";

		public const string SIG_NEW_LEVEL = "CHANGE_NAME_NEW_LEVEL";

		private const string SIG_NEW_ROUND = "CHANGE_NAME_NEW_ROUND";

		private static Dictionary<ulong, string> names = new Dictionary<ulong, string>();

		internal static string GetName(ulong id)
		{
			if (!names.ContainsKey(id))
			{
				ChangeNamePlugin.LogWarning("[NameDatabase.GetName] Failed to get name");
				return "";
			}
			return names[id];
		}

		internal static void SetName(ulong id, string name)
		{
			if (!names.ContainsKey(id))
			{
				names.Add(id, name);
			}
			else
			{
				names[id] = name;
			}
		}

		internal static bool HasName(string name)
		{
			return names.ContainsValue(name);
		}

		internal static bool HasId(ulong id)
		{
			return names.ContainsKey(id);
		}

		internal static ulong GetUsableIdFromPlayer(PlayerControllerB player)
		{
			if (!GameNetworkManager.Instance.disableSteam)
			{
				return player.playerSteamId;
			}
			return player.playerClientId;
		}

		internal static void UpdateName(string oldName, string newName)
		{
			if (!names.ContainsValue(oldName))
			{
				ChangeNamePlugin.LogWarning("[NameDatabase.UpdateName] Tried to update name " + oldName + " but it does not exist");
				ChangeNamePlugin.LogWarning(names.ToString());
			}
			else
			{
				ulong key = names.FirstOrDefault((KeyValuePair<ulong, string> x) => x.Value == oldName).Key;
				names[key] = newName;
			}
			shouldUpdateNames = true;
		}

		internal static int NumberOfNames()
		{
			return names.Count;
		}

		internal static void NDNetGetString(string data, string signature)
		{
			switch (signature)
			{
			case "CHANGE_NAME_PLAYER_JOIN":
			case "CHANGE_NAME_NEW_ROUND":
				if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
				{
					shouldSendNames = true;
				}
				break;
			case "CHANGE_NAME_BEGIN_UPDATE_NAMES":
				ChangeNamePlugin.LogInfo("[NameDatabase] Beginning name update process.");
				break;
			case "CHANGE_NAME_UPDATE_NAME":
			{
				KeyValuePair<ulong, string>? keyValuePair = DecodeName(data);
				if (keyValuePair.HasValue)
				{
					KeyValuePair<ulong, string> value = keyValuePair.Value;
					ChangeNamePlugin.LogInfo("[NameDatabase] New name received: " + value.Key + " : " + value.Value);
					names[value.Key] = value.Value;
				}
				break;
			}
			case "CHANGE_NAME_END_UPDATE_NAMES":
				ChangeNamePlugin.LogInfo("[NameDatabase] End of name update process.");
				shouldUpdateNames = true;
				break;
			}
		}

		internal static void NDNetSendNames()
		{
			Networking.Broadcast(string.Empty, "CHANGE_NAME_BEGIN_UPDATE_NAMES");
			foreach (KeyValuePair<ulong, string> name in names)
			{
				string text = EncodeName(name);
				Networking.Broadcast(text, "CHANGE_NAME_UPDATE_NAME");
			}
			Networking.Broadcast(string.Empty, "CHANGE_NAME_END_UPDATE_NAMES");
		}

		private static string EncodeName(KeyValuePair<ulong, string> namePair)
		{
			return $"{namePair.Key}:{namePair.Value}";
		}

		private static KeyValuePair<ulong, string>? DecodeName(string encoded)
		{
			string[] array = encoded.Split(':');
			if (array.Length == 2 && ulong.TryParse(array[0], out var result))
			{
				return new KeyValuePair<ulong, string>(result, array[1]);
			}
			return null;
		}

		private static string EncodeNames(Dictionary<ulong, string> names)
		{
			StringBuilder stringBuilder = new StringBuilder();
			foreach (KeyValuePair<ulong, string> name in names)
			{
				stringBuilder.Append($"{name.Key}:{name.Value};");
			}
			return stringBuilder.ToString();
		}

		private static Dictionary<ulong, string> DecodeNames(string encoded)
		{
			string[] array = encoded.Split(new char[1] { ';' }, StringSplitOptions.RemoveEmptyEntries);
			Dictionary<ulong, string> dictionary = new Dictionary<ulong, string>();
			string[] array2 = array;
			foreach (string text in array2)
			{
				string[] array3 = text.Split(':');
				dictionary[ulong.Parse(array3[0])] = array3[1];
			}
			return dictionary;
		}

		private static string DictionaryToString(Dictionary<ulong, string> dictionary)
		{
			StringBuilder stringBuilder = new StringBuilder();
			foreach (KeyValuePair<ulong, string> item in dictionary)
			{
				stringBuilder.AppendLine($"Key: {item.Key}, Value: {item.Value}");
			}
			return stringBuilder.ToString();
		}
	}
}
namespace ChangeName.Patches
{
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	internal class HUDManager_AddChatMessage
	{
		private static string lastChatMessage = "";

		private static void Postfix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped)
		{
			if (lastChatMessage == chatMessage)
			{
				return;
			}
			lastChatMessage = chatMessage;
			ChangeNamePlugin.LogDebug(chatMessage);
			if (chatMessage.Contains("!name"))
			{
				string text = chatMessage.Substring(chatMessage.IndexOf("!name") + "!name".Length).Trim();
				if (NameDatabase.HasName(text))
				{
					__instance.AddTextToChatOnServer("Duplicate names are not allowed!", -1);
				}
				else if (((NetworkBehaviour)__instance.playersManager).IsHost)
				{
					NameDatabase.UpdateName(nameOfUserWhoTyped, text);
					NameDatabase.shouldSendNames = true;
					NameDatabase.shouldUpdateNames = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	internal class PlayerControllerB_ConnectClientToPlayerObject
	{
		private static void Postfix(PlayerControllerB __instance)
		{
			ChangeNamePlugin.LogDebug("Steam Disabled: " + GameNetworkManager.Instance.disableSteam);
			ChangeNamePlugin.LogDebug("Is Host: " + ((NetworkBehaviour)__instance).IsHost);
			ChangeNamePlugin.LogDebug("Player steam ID: " + __instance.playerSteamId);
			ChangeNamePlugin.LogDebug("Player client ID: " + __instance.playerClientId);
			ChangeNamePlugin.LogDebug("Actual client ID: " + __instance.actualClientId);
			ChangeNamePlugin.LogDebug("Player Username: " + __instance.playerUsername);
			Networking.Broadcast("", "CHANGE_NAME_PLAYER_JOIN");
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "Update")]
	internal class PlayerControllerB_Update
	{
		private static float lastUpdateTime;

		private static void Postfix(PlayerControllerB __instance)
		{
			if (!(lastUpdateTime + 2f < Time.time))
			{
				return;
			}
			if (((NetworkBehaviour)__instance).IsHost)
			{
				PlayerControllerB[] allPlayerScripts = __instance.playersManager.allPlayerScripts;
				foreach (PlayerControllerB val in allPlayerScripts)
				{
					if (!NameDatabase.HasId(NameDatabase.GetUsableIdFromPlayer(val)))
					{
						NameDatabase.SetName(NameDatabase.GetUsableIdFromPlayer(val), val.playerUsername);
					}
				}
				if (NameDatabase.shouldSendNames)
				{
					NameDatabase.NDNetSendNames();
					NameDatabase.shouldSendNames = false;
				}
			}
			if (NameDatabase.shouldUpdateNames)
			{
				PlayerControllerB[] allPlayerScripts2 = __instance.playersManager.allPlayerScripts;
				foreach (PlayerControllerB val2 in allPlayerScripts2)
				{
					string name = NameDatabase.GetName(NameDatabase.GetUsableIdFromPlayer(val2));
					foreach (TransformAndName radarTarget in StartOfRound.Instance.mapScreen.radarTargets)
					{
						Transform transform = radarTarget.transform;
						if (radarTarget.name == val2.playerUsername)
						{
							StartOfRound.Instance.mapScreen.ChangeNameOfTargetTransform(transform, name);
						}
					}
					val2.playerUsername = name;
					((TMP_Text)val2.usernameBillboardText).text = name;
				}
				NameDatabase.shouldUpdateNames = false;
			}
			lastUpdateTime = Time.time;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "ArriveAtLevel")]
	internal class StartOfRound_ArriveAtLevel
	{
		private static void Postfix(StartOfRound __instance)
		{
		}
	}
}

plugins/x753-More_Suits/MoreSuits.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.3.3.0")]
[assembly: AssemblyInformationalVersion("1.3.3")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.3.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.3.3")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_0398: Unknown result type (might be due to invalid IL or missing references)
			//IL_039f: Expected O, but got Unknown
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Expected O, but got Unknown
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val.suitMaterial != (Object)null) || !val.alreadyUnlocked)
					{
						continue;
					}
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = DisabledSuits.Value.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list4 = new List<string>();
					if (!LoadAllSuits.Value)
					{
						foreach (string item in list)
						{
							if (File.Exists(Path.Combine(item, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list4.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item2 in list)
					{
						if (item2 != "")
						{
							string[] files = Directory.GetFiles(item2, "*.png");
							list2.AddRange(files);
						}
					}
					list2.Sort();
					foreach (string item3 in list2)
					{
						if (list3.Contains(Path.GetFileNameWithoutExtension(item3).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list4.Contains(Path.GetFileNameWithoutExtension(item3).ToLower()) && item3.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val2;
						Material val3;
						if (Path.GetFileNameWithoutExtension(item3).ToLower() == "default")
						{
							val2 = val;
							val3 = val2.suitMaterial;
						}
						else
						{
							val2 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val3 = Object.Instantiate<Material>(val2.suitMaterial);
						}
						byte[] array = File.ReadAllBytes(item3);
						Texture2D val4 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val4, array);
						val3.mainTexture = (Texture)(object)val4;
						val2.unlockableName = Path.GetFileNameWithoutExtension(item3);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item3), "advanced", val2.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array2 = File.ReadAllLines(path);
								for (int j = 0; j < array2.Length; j++)
								{
									string[] array3 = array2[j].Trim().Split(':');
									if (array3.Length != 2)
									{
										continue;
									}
									string text = array3[0].Trim('"', ' ', ',');
									string text2 = array3[1].Trim('"', ' ', ',');
									float result2;
									Vector4 vector;
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											AddToRotatingShop(val2, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex));
										}
									}
									else if (text2 == "KEYWORD")
									{
										val3.EnableKeyword(text);
									}
									else if (text2.Contains(".png"))
									{
										byte[] array4 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item3), "advanced", text2));
										Texture2D val5 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val5, array4);
										val3.SetTexture(text, (Texture)(object)val5);
									}
									else if (float.TryParse(text2, out result2))
									{
										val3.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val3.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex2)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex2));
						}
						val2.suitMaterial = val3;
						if (val2.unlockableName.ToLower() != "default")
						{
							__instance.unlockablesList.unlockables.Add(val2);
						}
					}
					SuitsAdded = true;
					break;
				}
			}
			catch (Exception ex3)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> list = (from suit in Object.FindObjectsOfType<UnlockableSuit>().ToList()
				orderby suit.syncedSuitID.Value
				select suit).ToList();
			int num = 0;
			foreach (UnlockableSuit item in list)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * 0.18f * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.3.3";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded;

	public static ConfigEntry<string> DisabledSuits;

	public static ConfigEntry<bool> LoadAllSuits;

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded");
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.");
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static void AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f4: Expected O, but got Unknown
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b7: Expected O, but got Unknown
		//IL_027b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

plugins/Zduniusz-24HourClock/24HourClock.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.1", FrameworkDisplayName = ".NET Framework 4.6.1")]
[assembly: AssemblyCompany("_24HourClock")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("_24HourClock")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace _24HourClock
{
	[BepInPlugin("com.zduniusz.lethalcompany.24hourclock", "24HourClock", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		private class Patch
		{
			[HarmonyPatch(typeof(HUDManager), "SetClock")]
			[HarmonyPrefix]
			private static bool SetClock(ref TextMeshProUGUI ___clockNumber, ref float timeNormalized, ref float numberOfHours)
			{
				int num = (int)(timeNormalized * (60f * numberOfHours)) + 360;
				int num2 = (int)Mathf.Floor((float)(num / 60));
				int num3 = num % 60;
				((TMP_Text)___clockNumber).text = $"{num2:00}:{num3:00}".TrimStart(new char[1] { '0' });
				return false;
			}
		}

		private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.24hourclock";

		private const string PLUGIN_NAME = "24HourClock";

		private const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.zduniusz.lethalcompany.24hourclock").PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "_24HourClock";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

plugins/Zduniusz-LBtoKG/lbtokg.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("lbtokg")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("lbtokg")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace lbtokg
{
	[BepInPlugin("com.zduniusz.lethalcompany.lbtokg", "LbToKg", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		private class Patch
		{
			[HarmonyPatch(typeof(HUDManager), "Update")]
			[HarmonyPostfix]
			private static void SetClock(ref TextMeshProUGUI ___weightCounter, ref Animator ___weightCounterAnimator)
			{
				float num = Mathf.RoundToInt(Mathf.Clamp((GameNetworkManager.Instance.localPlayerController.carryWeight - 1f) * 0.4535f, 0f, 100f) * 105f);
				float num2 = Mathf.RoundToInt(Mathf.Clamp(GameNetworkManager.Instance.localPlayerController.carryWeight - 1f, 0f, 100f) * 105f);
				((TMP_Text)___weightCounter).text = $"{num} kg";
				___weightCounterAnimator.SetFloat("weight", num2 / 130f);
			}
		}

		private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.lbtokg";

		private const string PLUGIN_NAME = "LbToKg";

		private const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.zduniusz.lethalcompany.lbtokg").PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "lbtokg";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}