Decompiled source of Modpack for my friends v1.0.1
plugins/2018-LC_API/LC_API.dll.old
Decompiled a year agousing System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LC_API.BundleAPI; using LC_API.Comp; using LC_API.Data; using LC_API.Extensions; using LC_API.GameInterfaceAPI; using LC_API.ManualPatches; using LC_API.ServerAPI; using Microsoft.CodeAnalysis; using Steamworks; using Steamworks.Data; using TMPro; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("LC_API")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Utilities for plugin devs")] [assembly: AssemblyFileVersion("2.1.1.0")] [assembly: AssemblyInformationalVersion("2.1.1")] [assembly: AssemblyProduct("LC_API")] [assembly: AssemblyTitle("LC_API")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LC_API { internal static class CheatDatabase { private const string DAT_CD_BROADCAST = "LC_API_CD_Broadcast"; private const string SIG_REQ_GUID = "LC_API_ReqGUID"; private const string SIG_SEND_MODS = "LC_APISendMods"; private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>(); public static void RunLocalCheatDetector() { PluginsLoaded = Chainloader.PluginInfos; using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator(); while (enumerator.MoveNext()) { switch (enumerator.Current.Metadata.GUID) { case "mikes.lethalcompany.mikestweaks": case "mom.llama.enhancer": case "Posiedon.GameMaster": case "LethalCompanyScalingMaster": case "verity.amberalert": ModdedServer.SetServerModdedOnly(); break; } } } public static void OtherPlayerCheatDetector() { Plugin.Log.LogWarning((object)"Asking all other players for their mod list.."); GameTips.ShowTip("Mod List:", "Asking all other players for installed mods.."); GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>"); Networking.Broadcast("LC_API_CD_Broadcast", "LC_API_ReqGUID"); } internal static void CDNetGetString(string data, string signature) { if (data == "LC_API_CD_Broadcast" && signature == "LC_API_ReqGUID") { string text = ""; foreach (PluginInfo value in PluginsLoaded.Values) { text = text + "\n" + value.Metadata.GUID; } Networking.Broadcast(GameNetworkManager.Instance.localPlayerController.playerUsername + " responded with these mods:" + text, "LC_APISendMods"); } if (signature == "LC_APISendMods") { GameTips.ShowTip("Mod List:", data); Plugin.Log.LogWarning((object)data); } } } [BepInPlugin("LC_API", "LC_API", "2.1.1")] public sealed class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; private ConfigEntry<bool> configOverrideModServer; private ConfigEntry<bool> configLegacyAssetLoading; private ConfigEntry<bool> configDisableBundleLoader; public static bool Initialized { get; private set; } private void Awake() { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Expected O, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected O, but got Unknown //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?"); configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins."); configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader."); Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____ _________ _____ __________ .___ \r\n| | \\_ ___ \\ / _ \\ \\______ \\| | \r\n| | / \\ \\/ / /_\\ \\ | ___/| | \r\n| |___\\ \\____ / | \\| | | | \r\n|_______ \\\\______ /______\\____|__ /|____| |___| \r\n \\/ \\//_____/ \\/ \r\n "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up.."); if (configOverrideModServer.Value) { ModdedServer.SetServerModdedOnly(); } Harmony val = new Harmony("ModAPI"); MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null); AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null); MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(ServerPatch), "ChatInterpreter", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(CheatDatabase.CDNetGetString)); Networking.GetListString = (Action<List<string>, string>)Delegate.Combine(Networking.GetListString, new Action<List<string>, string>(Networking.LCAPI_NET_SYNCVAR_SET)); } internal void Start() { Initialize(); } internal void OnDestroy() { Initialize(); } internal void Initialize() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown if (!Initialized) { Initialized = true; if (!configDisableBundleLoader.Value) { BundleLoader.Load(configLegacyAssetLoading.Value); } GameObject val = new GameObject("API"); Object.DontDestroyOnLoad((Object)val); val.AddComponent<LC_APIManager>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!"); CheatDatabase.RunLocalCheatDetector(); } } internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_API"; public const string PLUGIN_NAME = "LC_API"; public const string PLUGIN_VERSION = "2.1.1"; } } namespace LC_API.ServerAPI { public static class ModdedServer { private static bool moddedOnly; [Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")] public static bool setModdedOnly; public static bool ModdedOnly => moddedOnly; public static void SetServerModdedOnly() { moddedOnly = true; Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!"); } public static void OnSceneLoaded() { if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly) { GameNetworkManager instance = GameNetworkManager.Instance; instance.gameVersionNum += 16440; setModdedOnly = true; } } } public static class Networking { public static Action<string, string> GetString = delegate { }; public static Action<List<string>, string> GetListString = delegate { }; public static Action<int, string> GetInt = delegate { }; public static Action<float, string> GetFloat = delegate { }; public static Action<Vector3, string> GetVector3 = delegate { }; private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>(); public static void Broadcast(string data, string signature) { if (data.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(List<string> data, string signature) { string text = ""; foreach (string datum in data) { if (datum.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } if (datum.Contains("\n")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )"); return; } text = text + datum + "\n"; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(int data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(float data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(Vector3 data, string signature) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) HUDManager instance = HUDManager.Instance; string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null }; Vector3 val = data; obj[1] = ((object)(Vector3)(ref val)).ToString(); obj[2] = "/"; obj[3] = signature; obj[4] = "/"; obj[5] = NetworkBroadcastDataType.BDvector3.ToString(); obj[6] = "/"; obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString(); obj[8] = "/</size>"; instance.AddTextToChatOnServer(string.Concat(obj), -1); } public static void RegisterSyncVariable(string name) { if (!syncStringVars.ContainsKey(name)) { syncStringVars.Add(name, ""); } else { Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name)); } } public static void SetSyncVariable(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET"); } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } private static void SetSyncVariableB(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2) { if (arg2 == "LCAPI_NET_SYNCVAR_SET") { SetSyncVariableB(list[0], list[1]); } } public static string GetSyncVariable(string name) { if (syncStringVars.ContainsKey(name)) { return syncStringVars[name]; } Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!")); return ""; } private static void GotString(string data, string signature) { } private static void GotInt(int data, string signature) { } private static void GotFloat(float data, string signature) { } private static void GotVector3(Vector3 data, string signature) { } } } namespace LC_API.ManualPatches { internal static class ServerPatch { internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) if ((int)result != 1) { Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance); } __instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString(); Plugin.Log.LogMessage((object)"server pre-setup success"); return true; } internal static bool CacheMenuManager(MenuManager __instance) { LC_APIManager.MenuManager = __instance; return true; } internal static bool ChatInterpreter(HUDManager __instance, string chatMessage) { //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) if (!chatMessage.Contains("NWE") || !chatMessage.Contains("<size=0>")) { return true; } string[] array = chatMessage.Split(new char[1] { '/' }); if (array.Length < 5) { if (array.Length >= 3) { if (!int.TryParse(array[4], out var result)) { Plugin.Log.LogWarning((object)"Failed to parse player ID!!"); return false; } if ((result == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester) { return false; } Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result2); switch (result2) { case NetworkBroadcastDataType.BDstring: Networking.GetString(array[1], array[2]); break; case NetworkBroadcastDataType.BDint: Networking.GetInt(int.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDfloat: Networking.GetFloat(float.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDvector3: { string[] array2 = array[1].Replace("(", "").Replace(")", "").Split(new char[1] { ',' }); Vector3 arg = default(Vector3); if (array2.Length == 3) { if (float.TryParse(array2[0], out var result3) && float.TryParse(array2[1], out var result4) && float.TryParse(array2[2], out var result5)) { arg.x = result3; arg.y = result4; arg.z = result5; } else { Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug."); } } else { Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug."); } Networking.GetVector3(arg, array[2]); break; } case NetworkBroadcastDataType.BDlistString: { string[] source = array[1].Split(new char[1] { '\n' }); Networking.GetListString(source.ToList(), array[2]); break; } } _ = LC_APIManager.netTester; return false; } Plugin.Log.LogError((object)"Generic Network receive fail. This is a failure of the API, and it should be reported as a bug."); Plugin.Log.LogError((object)$"Generic Network receive fail (expected 5+ data fragments, got {array.Length}). This is a failure of the API, and it should be reported as a bug."); return true; } if (!int.TryParse(array[4], out var result6)) { Plugin.Log.LogWarning((object)("Failed to parse player ID '" + array[4] + "'!!")); return false; } if ((result6 == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester) { return false; } if (!Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result7)) { Plugin.Log.LogError((object)("Unknown datatype - unable to parse '" + array[3] + "' into a known data type!")); return false; } switch (result7) { case NetworkBroadcastDataType.BDstring: Networking.GetString.InvokeActionSafe(array[1], array[2]); break; case NetworkBroadcastDataType.BDint: Networking.GetInt.InvokeActionSafe(int.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDfloat: Networking.GetFloat.InvokeActionSafe(float.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDvector3: { string text = array[1].Trim('(', ')'); string[] array3 = text.Split(new char[1] { ',' }); Vector3 param = default(Vector3); float result8; float result9; float result10; if (array3.Length != 3) { Plugin.Log.LogError((object)$"Vector3 Network receive fail (expected 3 numbers, got {array3.Length} number(?)(s) instead). This is a failure of the API, and it should be reported as a bug. (passing an empty Vector3 in its place)"); } else if (float.TryParse(array3[0], out result8) && float.TryParse(array3[1], out result9) && float.TryParse(array3[2], out result10)) { param.x = result8; param.y = result9; param.z = result10; } else { Plugin.Log.LogError((object)("Vector3 Network receive fail (failed to parse '" + text + "' as numbers). This is a failure of the API, and it should be reported as a bug.")); } Networking.GetVector3.InvokeActionSafe(param, array[2]); break; } } _ = LC_APIManager.netTester; return false; } internal static bool ChatCommands(HUDManager __instance, CallbackContext context) { if (__instance.chatTextField.text.ToLower().Contains("/modcheck")) { CheatDatabase.OtherPlayerCheatDetector(); return false; } return true; } } } namespace LC_API.GameInterfaceAPI { public static class GameState { private static readonly Action NothingAction = delegate { }; public static int AlivePlayerCount { get; private set; } public static ShipState ShipState { get; private set; } public static event Action PlayerDied; public static event Action LandOnMoon; public static event Action WentIntoOrbit; public static event Action ShipStartedLeaving; internal static void GSUpdate() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon) { ShipState = ShipState.OnMoon; GameState.LandOnMoon.InvokeActionSafe(); } if (StartOfRound.Instance.inShipPhase && ShipState != 0) { ShipState = ShipState.InOrbit; GameState.WentIntoOrbit.InvokeActionSafe(); } if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon) { ShipState = ShipState.LeavingMoon; GameState.ShipStartedLeaving.InvokeActionSafe(); } if (AlivePlayerCount < StartOfRound.Instance.livingPlayers) { GameState.PlayerDied.InvokeActionSafe(); } AlivePlayerCount = StartOfRound.Instance.livingPlayers; } } static GameState() { GameState.PlayerDied = NothingAction; GameState.LandOnMoon = NothingAction; GameState.WentIntoOrbit = NothingAction; GameState.ShipStartedLeaving = NothingAction; } } public class GameTips { private static List<string> tipHeaders = new List<string>(); private static List<string> tipBodys = new List<string>(); private static float lastMessageTime; public static void ShowTip(string header, string body) { tipHeaders.Add(header); tipBodys.Add(body); } public static void UpdateInternal() { lastMessageTime -= Time.deltaTime; if ((tipHeaders.Count > 0) & (lastMessageTime < 0f)) { lastMessageTime = 5f; if ((Object)(object)HUDManager.Instance != (Object)null) { HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1"); } tipHeaders.RemoveAt(0); tipBodys.RemoveAt(0); } } } } namespace LC_API.Extensions { public static class DelegateExtensions { private static readonly PropertyInfo PluginGetLogger = AccessTools.Property(typeof(BaseUnityPlugin), "Logger"); public static void InvokeActionSafe(this Action action) { //IL_009e: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action)@delegate)(); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } public static void InvokeActionSafe<T>(this Action<T> action, T param) { //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action<T>)@delegate)(param); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } public static void InvokeActionSafe<T1, T2>(this Action<T1, T2> action, T1 param1, T2 param2) { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action<T1, T2>)@delegate)(param1, param2); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } internal static void InvokeParameterlessDelegate<T>(this T paramlessDelegate) where T : Delegate { //IL_00b9: Unknown result type (might be due to invalid IL or missing references) if ((Delegate?)paramlessDelegate == (Delegate?)null) { return; } Delegate[] invocationList = paramlessDelegate.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((T)@delegate).DynamicInvoke(); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } } } namespace LC_API.Data { internal enum NetworkBroadcastDataType { Unknown, BDint, BDfloat, BDvector3, BDstring, BDlistString } public enum ShipState { InOrbit, OnMoon, LeavingMoon } } namespace LC_API.Comp { internal class LC_APIManager : MonoBehaviour { public static MenuManager MenuManager; public static bool netTester; private static int playerCount; private static bool wanttoCheckMods; private static float lobbychecktimer; public void Update() { GameState.GSUpdate(); GameTips.UpdateInternal(); if ((((Object)(object)HUDManager.Instance != (Object)null) & netTester) && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null) { Networking.Broadcast("testerData", "testerSignature"); } if (!ModdedServer.setModdedOnly) { ModdedServer.OnSceneLoaded(); } else if (ModdedServer.ModdedOnly && (Object)(object)MenuManager != (Object)null && Object.op_Implicit((Object)(object)MenuManager.versionNumberText)) { ((TMP_Text)MenuManager.versionNumberText).text = $"v{GameNetworkManager.Instance.gameVersionNum - 16440}\nMOD"; } if ((Object)(object)GameNetworkManager.Instance != (Object)null) { if (playerCount < GameNetworkManager.Instance.connectedPlayers) { lobbychecktimer = -4.5f; wanttoCheckMods = true; } playerCount = GameNetworkManager.Instance.connectedPlayers; } if (lobbychecktimer < 0f) { lobbychecktimer += Time.deltaTime; } else if (wanttoCheckMods && (Object)(object)HUDManager.Instance != (Object)null) { wanttoCheckMods = false; CD(); } } private void CD() { CheatDatabase.OtherPlayerCheatDetector(); } } } namespace LC_API.BundleAPI { public static class BundleLoader { [Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")] public delegate void OnLoadedAssetsDelegate(); [Obsolete("Use GetLoadedAsset instead. This will be removed/private in a future update.")] public static ConcurrentDictionary<string, Object> assets = new ConcurrentDictionary<string, Object>(); [Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")] public static OnLoadedAssetsDelegate OnLoadedAssets = LoadAssetsCompleted; public static bool AssetsInLegacyDirectory { get; private set; } public static bool LegacyLoadingEnabled { get; private set; } public static event Action OnLoadedBundles; internal static void Load(bool legacyLoading) { LegacyLoadingEnabled = legacyLoading; Plugin.Log.LogMessage((object)"BundleAPI will now load all asset bundles..."); string path = Path.Combine(Paths.BepInExRootPath, "Bundles"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); Plugin.Log.LogMessage((object)"BundleAPI Created legacy bundle directory in BepInEx/Bundles"); } string[] array = (from x in Directory.GetFiles(path, "*", SearchOption.AllDirectories) where !x.EndsWith(".manifest", StringComparison.CurrentCultureIgnoreCase) select x).ToArray(); AssetsInLegacyDirectory = array.Length != 0; if (!AssetsInLegacyDirectory) { Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from legacy directory"); } if (AssetsInLegacyDirectory) { Plugin.Log.LogWarning((object)"The path BepInEx > Bundles is outdated and should not be used anymore! Bundles will be loaded from BepInEx > plugins from now on"); LoadAllAssetsFromDirectory(array, legacyLoading); } string[] invalidEndings = new string[7] { ".dll", ".json", ".png", ".md", ".old", ".txt", ".exe" }; path = Path.Combine(Paths.BepInExRootPath, "plugins"); array = (from file in Directory.GetFiles(path, "*", SearchOption.AllDirectories) where !invalidEndings.Any((string ending) => file.EndsWith(ending, StringComparison.CurrentCultureIgnoreCase)) select file).ToArray(); if (array.Length == 0) { Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from plugins folder"); } else { LoadAllAssetsFromDirectory(array, legacyLoading); } OnLoadedAssets.InvokeParameterlessDelegate(); BundleLoader.OnLoadedBundles.InvokeActionSafe(); } private static void LoadAllAssetsFromDirectory(string[] array, bool legacyLoading) { if (legacyLoading) { Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!")); for (int i = 0; i < array.Length; i++) { try { SaveAsset(array[i], legacyLoading); } catch (Exception) { Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[i])); } } return; } Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!")); for (int j = 0; j < array.Length; j++) { try { SaveAsset(array[j], legacyLoading); } catch (Exception) { Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[j])); } } } public static void SaveAsset(string path, bool legacyLoad) { AssetBundle val = AssetBundle.LoadFromFile(path); try { string[] allAssetNames = val.GetAllAssetNames(); foreach (string text in allAssetNames) { Plugin.Log.LogMessage((object)("Got asset for load: " + text)); Object val2 = val.LoadAsset(text); if (val2 == (Object)null) { Plugin.Log.LogWarning((object)$"Skipped/failed loading an asset (from bundle '{((Object)val).name}') - Asset path: {val2}"); continue; } string key = (legacyLoad ? text.ToUpper() : text.ToLower()); if (assets.ContainsKey(key)) { Plugin.Log.LogError((object)"BundleAPI got duplicate asset!"); break; } assets.TryAdd(key, val2); Plugin.Log.LogMessage((object)("Loaded asset: " + val2.name)); } } finally { if (val != null) { val.Unload(false); } } } public static TAsset GetLoadedAsset<TAsset>(string itemPath) where TAsset : Object { Object value = null; if (LegacyLoadingEnabled) { assets.TryGetValue(itemPath.ToUpper(), out value); } if (value == (Object)null) { assets.TryGetValue(itemPath.ToLower(), out value); } return (TAsset)(object)value; } private static void LoadAssetsCompleted() { Plugin.Log.LogMessage((object)"BundleAPI finished loading all assets."); } static BundleLoader() { BundleLoader.OnLoadedBundles = LoadAssetsCompleted; } } }
plugins/BepInEx_Unofficial-BepInEx_ConfigurationManager/ConfigurationManager/ConfigurationManager.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using ConfigurationManager.Utilities; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyProduct("BepInEx.ConfigurationManager")] [assembly: AssemblyTitle("BepInEx.ConfigurationManager")] [assembly: AssemblyDescription("Universal in-game configuration manager for BepInEx plugins")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("https://github.com/BepInEx/BepInEx.ConfigurationManager")] [assembly: AssemblyCopyright("Copyright © 2019")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: AssemblyVersion("18.1.0.0")] namespace ConfigurationManager { internal static class SettingSearcher { private static readonly ICollection<string> _updateMethodNames = new string[4] { "Update", "FixedUpdate", "LateUpdate", "OnGUI" }; public static BaseUnityPlugin[] FindPlugins() { return Chainloader.PluginInfos.Values.Select((PluginInfo x) => x.Instance).Union(Object.FindObjectsOfType(typeof(BaseUnityPlugin)).Cast<BaseUnityPlugin>()).ToArray(); } public static void CollectSettings(out IEnumerable<SettingEntryBase> results, out List<string> modsWithoutSettings, bool showDebug) { modsWithoutSettings = new List<string>(); try { results = GetBepInExCoreConfig(); } catch (Exception ex) { results = Enumerable.Empty<SettingEntryBase>(); ConfigurationManager.Logger.LogError((object)ex); } BaseUnityPlugin[] array = FindPlugins(); foreach (BaseUnityPlugin val in array) { Type type = ((object)val).GetType(); BepInPlugin metadata = val.Info.Metadata; if (type.GetCustomAttributes(typeof(BrowsableAttribute), inherit: false).Cast<BrowsableAttribute>().Any((BrowsableAttribute x) => !x.Browsable)) { modsWithoutSettings.Add(metadata.Name); continue; } List<SettingEntryBase> list = new List<SettingEntryBase>(); list.AddRange(GetPluginConfig(val).Cast<SettingEntryBase>()); list.RemoveAll((SettingEntryBase x) => x.Browsable == false); if (list.Count == 0) { modsWithoutSettings.Add(metadata.Name); } if (showDebug && type.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).Any((MethodInfo x) => _updateMethodNames.Contains(x.Name))) { PropertySettingEntry propertySettingEntry = new PropertySettingEntry(val, type.GetProperty("enabled"), val); propertySettingEntry.DispName = "!Allow plugin to run on every frame"; propertySettingEntry.Description = "Disabling this will disable some or all of the plugin's functionality.\nHooks and event-based functionality will not be disabled.\nThis setting will be lost after game restart."; propertySettingEntry.IsAdvanced = true; list.Add(propertySettingEntry); } if (list.Count > 0) { results = results.Concat(list); } } } private static IEnumerable<SettingEntryBase> GetBepInExCoreConfig() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown PropertyInfo property = typeof(ConfigFile).GetProperty("CoreConfig", BindingFlags.Static | BindingFlags.NonPublic); if ((object)property == null) { throw new ArgumentNullException("coreConfigProp"); } ConfigFile source = (ConfigFile)property.GetValue(null, null); BepInPlugin bepinMeta = new BepInPlugin("BepInEx", "BepInEx", typeof(Chainloader).Assembly.GetName().Version.ToString()); return ((IEnumerable<KeyValuePair<ConfigDefinition, ConfigEntryBase>>)source).Select((Func<KeyValuePair<ConfigDefinition, ConfigEntryBase>, SettingEntryBase>)((KeyValuePair<ConfigDefinition, ConfigEntryBase> kvp) => new ConfigSettingEntry(kvp.Value, null) { IsAdvanced = true, PluginInfo = bepinMeta })); } private static IEnumerable<ConfigSettingEntry> GetPluginConfig(BaseUnityPlugin plugin) { return ((IEnumerable<KeyValuePair<ConfigDefinition, ConfigEntryBase>>)plugin.Config).Select((KeyValuePair<ConfigDefinition, ConfigEntryBase> kvp) => new ConfigSettingEntry(kvp.Value, plugin)); } } internal sealed class ConfigSettingEntry : SettingEntryBase { public ConfigEntryBase Entry { get; } public override Type SettingType => Entry.SettingType; public ConfigSettingEntry(ConfigEntryBase entry, BaseUnityPlugin owner) { Entry = entry; DispName = entry.Definition.Key; base.Category = entry.Definition.Section; ConfigDescription description = entry.Description; base.Description = ((description != null) ? description.Description : null); TypeConverter converter = TomlTypeConverter.GetConverter(entry.SettingType); if (converter != null) { base.ObjToStr = (object o) => converter.ConvertToString(o, entry.SettingType); base.StrToObj = (string s) => converter.ConvertToObject(s, entry.SettingType); } ConfigDescription description2 = entry.Description; AcceptableValueBase val = ((description2 != null) ? description2.AcceptableValues : null); if (val != null) { GetAcceptableValues(val); } base.DefaultValue = entry.DefaultValue; ConfigDescription description3 = entry.Description; SetFromAttributes((description3 != null) ? description3.Tags : null, owner); } private void GetAcceptableValues(AcceptableValueBase values) { Type type = ((object)values).GetType(); PropertyInfo property = type.GetProperty("AcceptableValues", BindingFlags.Instance | BindingFlags.Public); if ((object)property != null) { base.AcceptableValues = ((IEnumerable)property.GetValue(values, null)).Cast<object>().ToArray(); return; } PropertyInfo property2 = type.GetProperty("MinValue", BindingFlags.Instance | BindingFlags.Public); if ((object)property2 != null) { PropertyInfo property3 = type.GetProperty("MaxValue", BindingFlags.Instance | BindingFlags.Public); if ((object)property3 == null) { throw new ArgumentNullException("maxProp"); } base.AcceptableValueRange = new KeyValuePair<object, object>(property2.GetValue(values, null), property3.GetValue(values, null)); base.ShowRangeAsPercent = ((base.AcceptableValueRange.Key.Equals(0) || base.AcceptableValueRange.Key.Equals(1)) && base.AcceptableValueRange.Value.Equals(100)) || (base.AcceptableValueRange.Key.Equals(0f) && base.AcceptableValueRange.Value.Equals(1f)); } } public override object Get() { return Entry.BoxedValue; } protected override void SetValue(object newVal) { Entry.BoxedValue = newVal; } } [BepInPlugin("com.bepis.bepinex.configurationmanager", "Configuration Manager", "18.1")] [Browsable(false)] public class ConfigurationManager : BaseUnityPlugin { private sealed class PluginSettingsData { public sealed class PluginSettingsGroupData { public string Name; public List<SettingEntryBase> Settings; } public BepInPlugin Info; public List<PluginSettingsGroupData> Categories; public int Height; public string Website; private bool _collapsed; public bool Collapsed { get { return _collapsed; } set { _collapsed = value; Height = 0; } } } public const string GUID = "com.bepis.bepinex.configurationmanager"; public const string Version = "18.1"; internal static ManualLogSource Logger; private static SettingFieldDrawer _fieldDrawer; private static readonly Color _advancedSettingColor = new Color(1f, 0.95f, 0.67f, 1f); private const int WindowId = -68; private const string SearchBoxName = "searchBox"; private bool _focusSearchBox; private string _searchString = string.Empty; public bool OverrideHotkey; private bool _displayingWindow; private bool _obsoleteCursor; private string _modsWithoutSettings; private List<SettingEntryBase> _allSettings; private List<PluginSettingsData> _filteredSetings = new List<PluginSettingsData>(); private bool _windowWasMoved; private bool _tipsPluginHeaderWasClicked; private bool _tipsWindowWasMoved; private Rect _screenRect; private Vector2 _settingWindowScrollPos; private int _tipsHeight; private PropertyInfo _curLockState; private PropertyInfo _curVisible; private int _previousCursorLockState; private bool _previousCursorVisible; private readonly ConfigEntry<bool> _showAdvanced; private readonly ConfigEntry<bool> _showKeybinds; private readonly ConfigEntry<bool> _showSettings; private readonly ConfigEntry<KeyboardShortcut> _keybind; private readonly ConfigEntry<bool> _hideSingleSection; private readonly ConfigEntry<bool> _pluginConfigCollapsedDefault; private bool _showDebug; internal Rect SettingWindowRect { get; private set; } internal int LeftColumnWidth { get; private set; } internal int RightColumnWidth { get; private set; } public bool DisplayingWindow { get { return _displayingWindow; } set { if (_displayingWindow == value) { return; } _displayingWindow = value; SettingFieldDrawer.ClearCache(); if (_displayingWindow) { CalculateWindowRect(); BuildSettingList(); _focusSearchBox = true; if ((object)_curLockState != null) { _previousCursorLockState = (_obsoleteCursor ? Convert.ToInt32((bool)_curLockState.GetValue(null, null)) : ((int)_curLockState.GetValue(null, null))); _previousCursorVisible = (bool)_curVisible.GetValue(null, null); } } else if (!_previousCursorVisible || _previousCursorLockState != 0) { SetUnlockCursor(_previousCursorLockState, _previousCursorVisible); } this.DisplayingWindowChanged?.Invoke(this, new ValueChangedEventArgs<bool>(value)); } } public string SearchString { get { return _searchString; } private set { if (value == null) { value = string.Empty; } if (!(_searchString == value)) { _searchString = value; BuildFilteredSettingList(); } } } public event EventHandler<ValueChangedEventArgs<bool>> DisplayingWindowChanged; public ConfigurationManager() { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Expected O, but got Unknown //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; _fieldDrawer = new SettingFieldDrawer(this); _showAdvanced = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show advanced", false, (ConfigDescription)null); _showKeybinds = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show keybinds", true, (ConfigDescription)null); _showSettings = ((BaseUnityPlugin)this).Config.Bind<bool>("Filtering", "Show settings", true, (ConfigDescription)null); _keybind = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "Show config manager", new KeyboardShortcut((KeyCode)282, (KeyCode[])(object)new KeyCode[0]), new ConfigDescription("The shortcut used to toggle the config manager window on and off.\nThe key can be overridden by a game-specific plugin if necessary, in that case this setting is ignored.", (AcceptableValueBase)null, new object[0])); _hideSingleSection = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Hide single sections", false, new ConfigDescription("Show section title for plugins with only one section", (AcceptableValueBase)null, new object[0])); _pluginConfigCollapsedDefault = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Plugin collapsed default", true, new ConfigDescription("If set to true plugins will be collapsed when opening the configuration manager window", (AcceptableValueBase)null, new object[0])); } public static void RegisterCustomSettingDrawer(Type settingType, Action<SettingEntryBase> onGuiDrawer) { if ((object)settingType == null) { throw new ArgumentNullException("settingType"); } if (onGuiDrawer == null) { throw new ArgumentNullException("onGuiDrawer"); } if (SettingFieldDrawer.SettingDrawHandlers.ContainsKey(settingType)) { Logger.LogWarning((object)("Tried to add a setting drawer for type " + settingType.FullName + " while one already exists.")); } else { SettingFieldDrawer.SettingDrawHandlers[settingType] = onGuiDrawer; } } public void BuildSettingList() { SettingSearcher.CollectSettings(out var results, out var modsWithoutSettings, _showDebug); _modsWithoutSettings = string.Join(", ", (from x in modsWithoutSettings select x.TrimStart(new char[1] { '!' }) into x orderby x select x).ToArray()); _allSettings = results.ToList(); BuildFilteredSettingList(); } private void BuildFilteredSettingList() { IEnumerable<SettingEntryBase> source = _allSettings; string[] searchStrings = SearchString.Split(new char[1] { ' ' }, StringSplitOptions.RemoveEmptyEntries); if (searchStrings.Length != 0) { source = source.Where((SettingEntryBase x) => ContainsSearchString(x, searchStrings)); } else { if (!_showAdvanced.Value) { source = source.Where((SettingEntryBase x) => x.IsAdvanced != true); } if (!_showKeybinds.Value) { source = source.Where((SettingEntryBase x) => !IsKeyboardShortcut(x)); } if (!_showSettings.Value) { source = source.Where((SettingEntryBase x) => x.IsAdvanced == true || IsKeyboardShortcut(x)); } } bool settingsAreCollapsed = _pluginConfigCollapsedDefault.Value; HashSet<string> nonDefaultCollpasingStateByPluginName = new HashSet<string>(); foreach (PluginSettingsData filteredSeting in _filteredSetings) { if (filteredSeting.Collapsed != settingsAreCollapsed) { nonDefaultCollpasingStateByPluginName.Add(filteredSeting.Info.Name); } } _filteredSetings = (from x in (from x in source group x by x.PluginInfo).Select(delegate(IGrouping<BepInPlugin, SettingEntryBase> pluginSettings) { IEnumerable<PluginSettingsData.PluginSettingsGroupData> source2 = from eb in pluginSettings group eb by eb.Category into x orderby string.Equals(x.Key, "Keyboard shortcuts", StringComparison.Ordinal), x.Key select new PluginSettingsData.PluginSettingsGroupData { Name = x.Key, Settings = (from set in x orderby set.Order descending, set.DispName select set).ToList() }; string website = Utils.GetWebsite(pluginSettings.First().PluginInstance); return new PluginSettingsData { Info = pluginSettings.Key, Categories = source2.ToList(), Collapsed = (nonDefaultCollpasingStateByPluginName.Contains(pluginSettings.Key.Name) ? (!settingsAreCollapsed) : settingsAreCollapsed), Website = website }; }) orderby x.Info.Name select x).ToList(); } private static bool IsKeyboardShortcut(SettingEntryBase x) { if ((object)x.SettingType != typeof(KeyboardShortcut)) { return (object)x.SettingType == typeof(KeyCode); } return true; } private static bool ContainsSearchString(SettingEntryBase setting, string[] searchStrings) { string combinedSearchTarget = setting.PluginInfo.Name + "\n" + setting.PluginInfo.GUID + "\n" + setting.DispName + "\n" + setting.Category + "\n" + setting.Description + "\n" + setting.DefaultValue?.ToString() + "\n" + setting.Get(); return searchStrings.All((string s) => combinedSearchTarget.IndexOf(s, StringComparison.InvariantCultureIgnoreCase) >= 0); } private void CalculateWindowRect() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) int num = Mathf.Min(Screen.width, 650); int num2 = ((Screen.height < 560) ? Screen.height : (Screen.height - 100)); int num3 = Mathf.RoundToInt((float)(Screen.width - num) / 2f); int num4 = Mathf.RoundToInt((float)(Screen.height - num2) / 2f); SettingWindowRect = new Rect((float)num3, (float)num4, (float)num, (float)num2); _screenRect = new Rect(0f, 0f, (float)Screen.width, (float)Screen.height); Rect settingWindowRect = SettingWindowRect; LeftColumnWidth = Mathf.RoundToInt(((Rect)(ref settingWindowRect)).width / 2.5f); settingWindowRect = SettingWindowRect; RightColumnWidth = (int)((Rect)(ref settingWindowRect)).width - LeftColumnWidth - 115; _windowWasMoved = false; } private void OnGUI() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if (!DisplayingWindow) { return; } SetUnlockCursor(0, cursorVisible: true); Vector2 val = Vector2.op_Implicit(UnityInput.Current.mousePosition); val.y = (float)Screen.height - val.y; Rect settingWindowRect; if (!_windowWasMoved) { if (GUI.Button(_screenRect, string.Empty, GUI.skin.box)) { settingWindowRect = SettingWindowRect; if (!((Rect)(ref settingWindowRect)).Contains(val)) { DisplayingWindow = false; } } ImguiUtils.DrawWindowBackground(SettingWindowRect); } Rect val2 = GUILayout.Window(-68, SettingWindowRect, new WindowFunction(SettingsWindow), "Plugin / mod settings", (GUILayoutOption[])(object)new GUILayoutOption[0]); if (val2 != SettingWindowRect) { _windowWasMoved = true; SettingWindowRect = val2; _tipsWindowWasMoved = true; } if (SettingFieldDrawer.SettingKeyboardShortcut) { return; } if (_windowWasMoved) { settingWindowRect = SettingWindowRect; if (!((Rect)(ref settingWindowRect)).Contains(val)) { return; } } Input.ResetInputAxes(); } private static void DrawTooltip(Rect area) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) string tooltip = GUI.tooltip; if (!string.IsNullOrEmpty(tooltip)) { GUIStyle val = new GUIStyle(GUI.skin.box); val.wordWrap = true; val.alignment = (TextAnchor)4; GUIContent val2 = new GUIContent(tooltip); float num = val.CalcHeight(val2, 400f) + 10f; Vector2 mousePosition = Event.current.mousePosition; float num2 = ((mousePosition.x + 400f > ((Rect)(ref area)).width) ? (((Rect)(ref area)).width - 400f) : mousePosition.x); float num3 = ((mousePosition.y + 25f + num > ((Rect)(ref area)).height) ? (mousePosition.y - num) : (mousePosition.y + 25f)); Rect val3 = default(Rect); ((Rect)(ref val3))..ctor(num2, num3, 400f, num); ImguiUtils.DrawContolBackground(val3, Color.black); val.Draw(val3, val2, -1); } } private void SettingsWindow(int id) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Invalid comparison between Unknown and I4 //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Invalid comparison between Unknown and I4 //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) DrawWindowHeader(); _settingWindowScrollPos = GUILayout.BeginScrollView(_settingWindowScrollPos, false, true, (GUILayoutOption[])(object)new GUILayoutOption[0]); float y = _settingWindowScrollPos.y; Rect val = SettingWindowRect; float height = ((Rect)(ref val)).height; GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[0]); if (string.IsNullOrEmpty(SearchString)) { DrawTips(); if (_tipsHeight == 0 && (int)Event.current.type == 7) { val = GUILayoutUtility.GetLastRect(); _tipsHeight = (int)((Rect)(ref val)).height; } } int num = _tipsHeight; foreach (PluginSettingsData filteredSeting in _filteredSetings) { if (filteredSeting.Height == 0 || ((float)(num + filteredSeting.Height) >= y && (float)num <= y + height)) { try { DrawSinglePlugin(filteredSeting); } catch (ArgumentException) { } if (filteredSeting.Height == 0 && (int)Event.current.type == 7) { val = GUILayoutUtility.GetLastRect(); filteredSeting.Height = (int)((Rect)(ref val)).height; } } else { try { GUILayout.Space((float)filteredSeting.Height); } catch (ArgumentException) { } } num += filteredSeting.Height; } if (_showDebug) { GUILayout.Space(10f); GUILayout.Label("Plugins with no options available: " + _modsWithoutSettings, (GUILayoutOption[])(object)new GUILayoutOption[0]); } else { GUILayout.Space(70f); } GUILayout.EndVertical(); GUILayout.EndScrollView(); if (!SettingFieldDrawer.DrawCurrentDropdown()) { DrawTooltip(SettingWindowRect); } GUI.DragWindow(); } private void DrawTips() { string text = ((!_tipsPluginHeaderWasClicked) ? "Tip: Click plugin names to expand. Click setting and group names to see their descriptions." : ((!_tipsWindowWasMoved) ? "Tip: You can drag this window to move it. It will stay open while you interact with the game." : null)); if (text != null) { GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Label(text, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.EndHorizontal(); } } private void DrawWindowHeader() { //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginHorizontal(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUI.enabled = SearchString == string.Empty; bool flag = GUILayout.Toggle(_showSettings.Value, "Normal settings", (GUILayoutOption[])(object)new GUILayoutOption[0]); if (_showSettings.Value != flag) { _showSettings.Value = flag; BuildFilteredSettingList(); } flag = GUILayout.Toggle(_showKeybinds.Value, "Keyboard shortcuts", (GUILayoutOption[])(object)new GUILayoutOption[0]); if (_showKeybinds.Value != flag) { _showKeybinds.Value = flag; BuildFilteredSettingList(); } Color color = GUI.color; GUI.color = _advancedSettingColor; flag = GUILayout.Toggle(_showAdvanced.Value, "Advanced settings", (GUILayoutOption[])(object)new GUILayoutOption[0]); if (_showAdvanced.Value != flag) { _showAdvanced.Value = flag; BuildFilteredSettingList(); } GUI.color = color; GUI.enabled = true; GUILayout.Space(8f); flag = GUILayout.Toggle(_showDebug, "Debug info", (GUILayoutOption[])(object)new GUILayoutOption[0]); if (_showDebug != flag) { _showDebug = flag; BuildSettingList(); } if (GUILayout.Button("Open Log", (GUILayoutOption[])(object)new GUILayoutOption[0])) { try { Utils.OpenLog(); } catch (SystemException ex) { Logger.Log((LogLevel)10, (object)ex.Message); } } GUILayout.Space(8f); if (GUILayout.Button("Close", (GUILayoutOption[])(object)new GUILayoutOption[0])) { DisplayingWindow = false; } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Label("Search: ", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); GUI.SetNextControlName("searchBox"); SearchString = GUILayout.TextField(SearchString, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (_focusSearchBox) { GUI.FocusWindow(-68); GUI.FocusControl("searchBox"); _focusSearchBox = false; } if (GUILayout.Button("Clear", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { SearchString = string.Empty; } GUILayout.Space(8f); if (GUILayout.Button(_pluginConfigCollapsedDefault.Value ? "Expand All" : "Collapse All", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { bool flag2 = !_pluginConfigCollapsedDefault.Value; _pluginConfigCollapsedDefault.Value = flag2; foreach (PluginSettingsData filteredSeting in _filteredSetings) { filteredSeting.Collapsed = flag2; } _tipsPluginHeaderWasClicked = true; } GUILayout.EndHorizontal(); } private void DrawSinglePlugin(PluginSettingsData plugin) { //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Expected O, but got Unknown //IL_0150: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUIContent content = (_showDebug ? new GUIContent($"{plugin.Info.Name.TrimStart(new char[1] { '!' })} {plugin.Info.Version}", (Texture)null, "GUID: " + plugin.Info.GUID) : new GUIContent($"{plugin.Info.Name.TrimStart(new char[1] { '!' })} {plugin.Info.Version}")); bool flag = !string.IsNullOrEmpty(SearchString); bool flag2 = plugin.Website != null; if (flag2) { GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Space(29f); } if (SettingFieldDrawer.DrawPluginHeader(content, plugin.Collapsed && !flag) && !flag) { _tipsPluginHeaderWasClicked = true; plugin.Collapsed = !plugin.Collapsed; } if (flag2) { Color color = GUI.color; GUI.color = Color.gray; if (GUILayout.Button(new GUIContent("URL", (Texture)null, plugin.Website), GUI.skin.label, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { Utils.OpenWebsite(plugin.Website); } GUI.color = color; GUILayout.EndHorizontal(); } if (flag || !plugin.Collapsed) { foreach (PluginSettingsData.PluginSettingsGroupData category in plugin.Categories) { if (!string.IsNullOrEmpty(category.Name) && (plugin.Categories.Count > 1 || !_hideSingleSection.Value)) { SettingFieldDrawer.DrawCategoryHeader(category.Name); } foreach (SettingEntryBase setting in category.Settings) { DrawSingleSetting(setting); GUILayout.Space(2f); } } } GUILayout.EndVertical(); } private void DrawSingleSetting(SettingEntryBase setting) { GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]); try { DrawSettingName(setting); _fieldDrawer.DrawSettingValue(setting); DrawDefaultButton(setting); } catch (Exception arg) { Logger.Log((LogLevel)2, (object)$"Failed to draw setting {setting.DispName} - {arg}"); GUILayout.Label("Failed to draw this field, check log for details.", (GUILayoutOption[])(object)new GUILayoutOption[0]); } GUILayout.EndHorizontal(); } private void DrawSettingName(SettingEntryBase setting) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (!setting.HideSettingName) { Color color = GUI.color; if (setting.IsAdvanced == true) { GUI.color = _advancedSettingColor; } GUILayout.Label(new GUIContent(setting.DispName.TrimStart(new char[1] { '!' }), (Texture)null, setting.Description), (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)LeftColumnWidth), GUILayout.MaxWidth((float)LeftColumnWidth) }); GUI.color = color; } } private static void DrawDefaultButton(SettingEntryBase setting) { if (setting.HideDefaultButton) { return; } object defaultValue = setting.DefaultValue; if (defaultValue != null || setting.SettingType.IsClass) { GUILayout.Space(5f); if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { setting.Set(defaultValue); } } } private void Start() { Type typeFromHandle = typeof(Cursor); _curLockState = typeFromHandle.GetProperty("lockState", BindingFlags.Static | BindingFlags.Public); _curVisible = typeFromHandle.GetProperty("visible", BindingFlags.Static | BindingFlags.Public); if ((object)_curLockState == null && (object)_curVisible == null) { _obsoleteCursor = true; _curLockState = typeof(Screen).GetProperty("lockCursor", BindingFlags.Static | BindingFlags.Public); _curVisible = typeof(Screen).GetProperty("showCursor", BindingFlags.Static | BindingFlags.Public); } try { ((BaseUnityPlugin)this).Config.Save(); } catch (IOException ex) { Logger.Log((LogLevel)12, (object)("WARNING: Failed to write to config directory, expect issues!\nError message:" + ex.Message)); } catch (UnauthorizedAccessException ex2) { Logger.Log((LogLevel)12, (object)("WARNING: Permission denied to write to config directory, expect issues!\nError message:" + ex2.Message)); } } private void Update() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (DisplayingWindow) { SetUnlockCursor(0, cursorVisible: true); } if (!OverrideHotkey) { KeyboardShortcut value = _keybind.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { DisplayingWindow = !DisplayingWindow; } } } private void LateUpdate() { if (DisplayingWindow) { SetUnlockCursor(0, cursorVisible: true); } } private void SetUnlockCursor(int lockState, bool cursorVisible) { if ((object)_curLockState != null) { if (_obsoleteCursor) { _curLockState.SetValue(null, Convert.ToBoolean(lockState), null); } else { _curLockState.SetValue(null, lockState, null); } _curVisible.SetValue(null, cursorVisible, null); } } } internal class PropertySettingEntry : SettingEntryBase { private Type _settingType; public object Instance { get; internal set; } public PropertyInfo Property { get; internal set; } public override string DispName { get { if (!string.IsNullOrEmpty(base.DispName)) { return base.DispName; } return Property.Name; } protected internal set { base.DispName = value; } } public override Type SettingType => _settingType ?? (_settingType = Property.PropertyType); public PropertySettingEntry(object instance, PropertyInfo settingProp, BaseUnityPlugin pluginInstance) { SetFromAttributes(settingProp.GetCustomAttributes(inherit: false), pluginInstance); if (!base.Browsable.HasValue) { base.Browsable = settingProp.CanRead && settingProp.CanWrite; } base.ReadOnly = settingProp.CanWrite; Property = settingProp; Instance = instance; } public override object Get() { return Property.GetValue(Instance, null); } protected override void SetValue(object newVal) { Property.SetValue(Instance, newVal, null); } } public abstract class SettingEntryBase { public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput); private static readonly PropertyInfo[] _myProperties = typeof(SettingEntryBase).GetProperties(BindingFlags.Instance | BindingFlags.Public); public object[] AcceptableValues { get; protected set; } public KeyValuePair<object, object> AcceptableValueRange { get; protected set; } public bool? ShowRangeAsPercent { get; protected set; } public Action<ConfigEntryBase> CustomDrawer { get; private set; } public CustomHotkeyDrawerFunc CustomHotkeyDrawer { get; private set; } public bool? Browsable { get; protected set; } public string Category { get; protected set; } public object DefaultValue { get; protected set; } public bool HideDefaultButton { get; protected set; } public bool HideSettingName { get; protected set; } public string Description { get; protected internal set; } public virtual string DispName { get; protected internal set; } public BepInPlugin PluginInfo { get; protected internal set; } public bool? ReadOnly { get; protected set; } public abstract Type SettingType { get; } public BaseUnityPlugin PluginInstance { get; private set; } public bool? IsAdvanced { get; internal set; } public int Order { get; protected set; } public Func<object, string> ObjToStr { get; internal set; } public Func<string, object> StrToObj { get; internal set; } public abstract object Get(); public void Set(object newVal) { if (ReadOnly != true) { SetValue(newVal); } } protected abstract void SetValue(object newVal); internal void SetFromAttributes(object[] attribs, BaseUnityPlugin pluginInstance) { PluginInstance = pluginInstance; PluginInfo = ((pluginInstance != null) ? pluginInstance.Info.Metadata : null); if (attribs == null || attribs.Length == 0) { return; } foreach (object obj in attribs) { if (obj == null) { continue; } if (!(obj is DisplayNameAttribute displayNameAttribute)) { if (!(obj is CategoryAttribute categoryAttribute)) { if (!(obj is DescriptionAttribute descriptionAttribute)) { if (!(obj is DefaultValueAttribute defaultValueAttribute)) { if (!(obj is ReadOnlyAttribute readOnlyAttribute)) { if (!(obj is BrowsableAttribute browsableAttribute)) { Action<SettingEntryBase> action = obj as Action<SettingEntryBase>; if (action == null) { if (obj is string text) { switch (text) { case "ReadOnly": ReadOnly = true; break; case "Browsable": Browsable = true; break; case "Unbrowsable": case "Hidden": Browsable = false; break; case "Advanced": IsAdvanced = true; break; } continue; } Type type = obj.GetType(); if (!(type.Name == "ConfigurationManagerAttributes")) { break; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public); foreach (var item in from my in _myProperties join other in fields on my.Name equals other.Name select new { my, other }) { try { object obj2 = item.other.GetValue(obj); if (obj2 != null) { if ((object)item.my.PropertyType != item.other.FieldType && typeof(Delegate).IsAssignableFrom(item.my.PropertyType)) { obj2 = Delegate.CreateDelegate(item.my.PropertyType, ((Delegate)obj2).Target, ((Delegate)obj2).Method); } item.my.SetValue(this, obj2, null); } } catch (Exception ex) { ConfigurationManager.Logger.LogWarning((object)("Failed to copy value " + item.my.Name + " from provided tag object " + type.FullName + " - " + ex.Message)); } } } else { CustomDrawer = delegate { action(this); }; } } else { Browsable = browsableAttribute.Browsable; } } else { ReadOnly = readOnlyAttribute.IsReadOnly; } } else { DefaultValue = defaultValueAttribute.Value; } } else { Description = descriptionAttribute.Description; } } else { Category = categoryAttribute.Category; } } else { DispName = displayNameAttribute.DisplayName; } } } } internal class SettingFieldDrawer { private sealed class ColorCacheEntry { public Color Last; public Texture2D Tex; } private static IEnumerable<KeyCode> _keysToCheck; private static readonly Dictionary<SettingEntryBase, ComboBox> _comboBoxCache; private static readonly Dictionary<SettingEntryBase, ColorCacheEntry> _colorCache; private static ConfigurationManager _instance; private static SettingEntryBase _currentKeyboardShortcutToSet; private static GUIStyle _categoryHeaderSkin; private static GUIStyle _pluginHeaderSkin; private readonly Dictionary<Type, bool> _canCovertCache = new Dictionary<Type, bool>(); public static Dictionary<Type, Action<SettingEntryBase>> SettingDrawHandlers { get; } public static bool SettingKeyboardShortcut => _currentKeyboardShortcutToSet != null; static SettingFieldDrawer() { _comboBoxCache = new Dictionary<SettingEntryBase, ComboBox>(); _colorCache = new Dictionary<SettingEntryBase, ColorCacheEntry>(); SettingDrawHandlers = new Dictionary<Type, Action<SettingEntryBase>> { { typeof(bool), DrawBoolField }, { typeof(KeyboardShortcut), DrawKeyboardShortcut }, { typeof(KeyCode), DrawKeyCode }, { typeof(Color), DrawColor }, { typeof(Vector2), DrawVector2 }, { typeof(Vector3), DrawVector3 }, { typeof(Vector4), DrawVector4 }, { typeof(Quaternion), DrawQuaternion } }; } public SettingFieldDrawer(ConfigurationManager instance) { _instance = instance; } public void DrawSettingValue(SettingEntryBase setting) { if (setting.CustomDrawer != null) { setting.CustomDrawer((setting is ConfigSettingEntry configSettingEntry) ? configSettingEntry.Entry : null); } else if (setting.CustomHotkeyDrawer != null) { bool isCurrentlyAcceptingInput = _currentKeyboardShortcutToSet == setting; bool flag = isCurrentlyAcceptingInput; setting.CustomHotkeyDrawer((setting is ConfigSettingEntry configSettingEntry2) ? configSettingEntry2.Entry : null, ref isCurrentlyAcceptingInput); if (isCurrentlyAcceptingInput != flag) { _currentKeyboardShortcutToSet = (isCurrentlyAcceptingInput ? setting : null); } } else if (setting.ShowRangeAsPercent.HasValue && setting.AcceptableValueRange.Key != null) { DrawRangeField(setting); } else if (setting.AcceptableValues != null) { DrawListField(setting); } else if (!DrawFieldBasedOnValueType(setting)) { if (setting.SettingType.IsEnum) { DrawEnumField(setting); } else { DrawUnknownField(setting, _instance.RightColumnWidth); } } } public static void ClearCache() { _comboBoxCache.Clear(); foreach (KeyValuePair<SettingEntryBase, ColorCacheEntry> item in _colorCache) { Object.Destroy((Object)(object)item.Value.Tex); } _colorCache.Clear(); } public static void DrawCenteredLabel(string text, params GUILayoutOption[] options) { GUILayout.BeginHorizontal(options); GUILayout.FlexibleSpace(); GUILayout.Label(text, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } public static void DrawCategoryHeader(string text) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown if (_categoryHeaderSkin == null) { _categoryHeaderSkin = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)1, wordWrap = true, stretchWidth = true, fontSize = 14 }; } GUILayout.Label(text, _categoryHeaderSkin, (GUILayoutOption[])(object)new GUILayoutOption[0]); } public static bool DrawPluginHeader(GUIContent content, bool isCollapsed) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown if (_pluginHeaderSkin == null) { _pluginHeaderSkin = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)1, wordWrap = true, stretchWidth = true, fontSize = 15 }; } if (isCollapsed) { content.text += "\n..."; } return GUILayout.Button(content, _pluginHeaderSkin, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); } public static bool DrawCurrentDropdown() { if (ComboBox.CurrentDropdownDrawer != null) { ComboBox.CurrentDropdownDrawer(); ComboBox.CurrentDropdownDrawer = null; return true; } return false; } private static void DrawListField(SettingEntryBase setting) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) object[] acceptableValues = setting.AcceptableValues; if (acceptableValues.Length == 0) { throw new ArgumentException("AcceptableValueListAttribute returned an empty list of acceptable values. You need to supply at least 1 option."); } if (!setting.SettingType.IsInstanceOfType(acceptableValues.FirstOrDefault((object x) => x != null))) { throw new ArgumentException("AcceptableValueListAttribute returned a list with items of type other than the settng type itself."); } if ((object)setting.SettingType == typeof(KeyCode)) { DrawKeyCode(setting); return; } Rect settingWindowRect = _instance.SettingWindowRect; DrawComboboxField(setting, acceptableValues, ((Rect)(ref settingWindowRect)).yMax); } private static bool DrawFieldBasedOnValueType(SettingEntryBase setting) { if (SettingDrawHandlers.TryGetValue(setting.SettingType, out var value)) { value(setting); return true; } return false; } private static void DrawBoolField(SettingEntryBase setting) { bool flag = (bool)setting.Get(); bool flag2 = GUILayout.Toggle(flag, flag ? "Enabled" : "Disabled", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (flag2 != flag) { setting.Set(flag2); } } private static void DrawEnumField(SettingEntryBase setting) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) if (setting.SettingType.GetCustomAttributes(typeof(FlagsAttribute), inherit: false).Any()) { DrawFlagsField(setting, Enum.GetValues(setting.SettingType), _instance.RightColumnWidth); return; } Array values = Enum.GetValues(setting.SettingType); Rect settingWindowRect = _instance.SettingWindowRect; DrawComboboxField(setting, values, ((Rect)(ref settingWindowRect)).yMax); } private static void DrawFlagsField(SettingEntryBase setting, IList enumValues, int maxWidth) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected O, but got Unknown //IL_0091: Unknown result type (might be due to invalid IL or missing references) long num = Convert.ToInt64(setting.Get()); var array = (from Enum x in enumValues select new { name = x.ToString(), val = Convert.ToInt64(x) }).ToArray(); GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MaxWidth((float)maxWidth) }); int i = 0; while (i < array.Length) { GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]); int num2 = 0; for (; i < array.Length; i++) { var anon = array[i]; if (anon.val != 0L) { int num3 = (int)GUI.skin.toggle.CalcSize(new GUIContent(anon.name)).x; num2 += num3; if (num2 > maxWidth) { break; } GUI.changed = false; bool flag = GUILayout.Toggle((num & anon.val) == anon.val, anon.name, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); if (GUI.changed) { long value = (flag ? (num | anon.val) : (num & ~anon.val)); setting.Set(Enum.ToObject(setting.SettingType, value)); } } } GUILayout.EndHorizontal(); } GUI.changed = false; GUILayout.EndVertical(); GUILayout.FlexibleSpace(); } private static void DrawComboboxField(SettingEntryBase setting, IList list, float windowYmax) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) GUIContent val = ObjectToGuiContent(setting.Get()); Rect rect = GUILayoutUtility.GetRect(val, GUI.skin.button, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (!_comboBoxCache.TryGetValue(setting, out var value)) { value = new ComboBox(rect, val, list.Cast<object>().Select(ObjectToGuiContent).ToArray(), GUI.skin.button, windowYmax); _comboBoxCache[setting] = value; } else { value.Rect = rect; value.ButtonContent = val; } value.Show(delegate(int id) { if (id >= 0 && id < list.Count) { setting.Set(list[id]); } }); } private static GUIContent ObjectToGuiContent(object x) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown if (x is Enum) { Type type = x.GetType(); DescriptionAttribute descriptionAttribute = type.GetMember(x.ToString()).FirstOrDefault()?.GetCustomAttributes(typeof(DescriptionAttribute), inherit: false).Cast<DescriptionAttribute>().FirstOrDefault(); if (descriptionAttribute == null) { return new GUIContent(x.ToString().ToProperCase()); } return new GUIContent(descriptionAttribute.Description); } return new GUIContent(x.ToString()); } private static void DrawRangeField(SettingEntryBase setting) { object obj = setting.Get(); float num = (float)Convert.ToDouble(obj, CultureInfo.InvariantCulture); float num2 = (float)Convert.ToDouble(setting.AcceptableValueRange.Key, CultureInfo.InvariantCulture); float num3 = (float)Convert.ToDouble(setting.AcceptableValueRange.Value, CultureInfo.InvariantCulture); float num4 = GUILayout.HorizontalSlider(num, num2, num3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (Math.Abs(num4 - num) > Mathf.Abs(num3 - num2) / 1000f) { object newVal = Convert.ChangeType(num4, setting.SettingType, CultureInfo.InvariantCulture); setting.Set(newVal); } if (setting.ShowRangeAsPercent == true) { DrawCenteredLabel(Mathf.Round(100f * Mathf.Abs(num4 - num2) / Mathf.Abs(num3 - num2)) + "%", GUILayout.Width(50f)); return; } string text = obj.ToString().AppendZeroIfFloat(setting.SettingType); string text2 = GUILayout.TextField(text, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }); if (!(text2 != text)) { return; } try { float num5 = (float)Convert.ToDouble(text2, CultureInfo.InvariantCulture); float num6 = Mathf.Clamp(num5, num2, num3); setting.Set(Convert.ChangeType(num6, setting.SettingType, CultureInfo.InvariantCulture)); } catch (FormatException) { } } private void DrawUnknownField(SettingEntryBase setting, int rightColumnWidth) { if (setting.ObjToStr != null && setting.StrToObj != null) { string text = setting.ObjToStr(setting.Get()).AppendZeroIfFloat(setting.SettingType); string text2 = GUILayout.TextField(text, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)rightColumnWidth), GUILayout.MaxWidth((float)rightColumnWidth) }); if (text2 != text) { setting.Set(setting.StrToObj(text2)); } } else { object obj = setting.Get(); string text3 = ((obj == null) ? "NULL" : obj.ToString().AppendZeroIfFloat(setting.SettingType)); if (CanCovert(text3, setting.SettingType)) { string text4 = GUILayout.TextField(text3, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)rightColumnWidth), GUILayout.MaxWidth((float)rightColumnWidth) }); if (text4 != text3) { setting.Set(Convert.ChangeType(text4, setting.SettingType, CultureInfo.InvariantCulture)); } } else { GUILayout.TextArea(text3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MaxWidth((float)rightColumnWidth) }); } } GUILayout.FlexibleSpace(); } private bool CanCovert(string value, Type type) { if (_canCovertCache.ContainsKey(type)) { return _canCovertCache[type]; } try { object obj = Convert.ChangeType(value, type); _canCovertCache[type] = true; return true; } catch { _canCovertCache[type] = false; return false; } } private static void DrawKeyCode(SettingEntryBase setting) { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Expected O, but got Unknown //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (_currentKeyboardShortcutToSet == setting) { GUILayout.Label("Press any key", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUIUtility.keyboardControl = -1; IInputSystem current = UnityInput.Current; if (_keysToCheck == null) { _keysToCheck = current.SupportedKeyCodes.Except((IEnumerable<KeyCode>)(object)new KeyCode[2] { (KeyCode)323, default(KeyCode) }).ToArray(); } foreach (KeyCode item in _keysToCheck) { if (current.GetKeyUp(item)) { setting.Set(item); _currentKeyboardShortcutToSet = null; break; } } if (GUILayout.Button("Cancel", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { _currentKeyboardShortcutToSet = null; } } else { object[] acceptableValues = setting.AcceptableValues; Array list = ((acceptableValues != null && acceptableValues.Length > 1) ? setting.AcceptableValues : Enum.GetValues(setting.SettingType)); Rect settingWindowRect = _instance.SettingWindowRect; DrawComboboxField(setting, list, ((Rect)(ref settingWindowRect)).yMax); if (GUILayout.Button(new GUIContent("Set...", (Texture)null, "Set the key by pressing any key on your keyboard."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { _currentKeyboardShortcutToSet = setting; } } } private static void DrawKeyboardShortcut(SettingEntryBase setting) { //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) if (_currentKeyboardShortcutToSet == setting) { GUILayout.Label("Press any key combination", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUIUtility.keyboardControl = -1; IInputSystem current = UnityInput.Current; if (_keysToCheck == null) { _keysToCheck = current.SupportedKeyCodes.Except((IEnumerable<KeyCode>)(object)new KeyCode[2] { (KeyCode)323, default(KeyCode) }).ToArray(); } foreach (KeyCode item in _keysToCheck) { if (current.GetKeyUp(item)) { setting.Set((object)new KeyboardShortcut(item, _keysToCheck.Where((Func<KeyCode, bool>)current.GetKey).ToArray())); _currentKeyboardShortcutToSet = null; break; } } if (GUILayout.Button("Cancel", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { _currentKeyboardShortcutToSet = null; } } else { if (GUILayout.Button(setting.Get().ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) })) { _currentKeyboardShortcutToSet = setting; } if (GUILayout.Button("Clear", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { setting.Set(KeyboardShortcut.Empty); _currentKeyboardShortcutToSet = null; } } } private static void DrawVector2(SettingEntryBase obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) Vector2 val = (Vector2)obj.Get(); Vector2 val2 = val; val.x = DrawSingleVectorSlider(val.x, "X"); val.y = DrawSingleVectorSlider(val.y, "Y"); if (val != val2) { obj.Set(val); } } private static void DrawVector3(SettingEntryBase obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) Vector3 val = (Vector3)obj.Get(); Vector3 val2 = val; val.x = DrawSingleVectorSlider(val.x, "X"); val.y = DrawSingleVectorSlider(val.y, "Y"); val.z = DrawSingleVectorSlider(val.z, "Z"); if (val != val2) { obj.Set(val); } } private static void DrawVector4(SettingEntryBase obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) Vector4 val = (Vector4)obj.Get(); Vector4 val2 = val; val.x = DrawSingleVectorSlider(val.x, "X"); val.y = DrawSingleVectorSlider(val.y, "Y"); val.z = DrawSingleVectorSlider(val.z, "Z"); val.w = DrawSingleVectorSlider(val.w, "W"); if (val != val2) { obj.Set(val); } } private static void DrawQuaternion(SettingEntryBase obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) Quaternion val = (Quaternion)obj.Get(); Quaternion val2 = val; val.x = DrawSingleVectorSlider(val.x, "X"); val.y = DrawSingleVectorSlider(val.y, "Y"); val.z = DrawSingleVectorSlider(val.z, "Z"); val.w = DrawSingleVectorSlider(val.w, "W"); if (val != val2) { obj.Set(val); } } private static float DrawSingleVectorSlider(float setting, string label) { GUILayout.Label(label, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); float.TryParse(GUILayout.TextField(setting.ToString("F", CultureInfo.InvariantCulture), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }), NumberStyles.Any, CultureInfo.InvariantCulture, out var result); return result; } private static void DrawColor(SettingEntryBase obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) Color val = (Color)obj.Get(); if (!_colorCache.TryGetValue(obj, out var value)) { value = new ColorCacheEntry { Tex = new Texture2D(40, 10, (TextureFormat)5, false), Last = val }; value.Tex.FillTexture(val); _colorCache[obj] = value; } GUILayout.Label("R", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); val.r = GUILayout.HorizontalSlider(val.r, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUILayout.Label("G", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); val.g = GUILayout.HorizontalSlider(val.g, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUILayout.Label("B", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); val.b = GUILayout.HorizontalSlider(val.b, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUILayout.Label("A", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); val.a = GUILayout.HorizontalSlider(val.a, 0f, 1f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); GUILayout.Space(4f); if (val != value.Last) { obj.Set(val); value.Tex.FillTexture(val); value.Last = val; } GUILayout.Label((Texture)(object)value.Tex, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); } } public sealed class ValueChangedEventArgs<TValue> : EventArgs { public TValue NewValue { get; } public ValueChangedEventArgs(TValue newValue) { NewValue = newValue; } } } namespace ConfigurationManager.Utilities { internal class ComboBox { private static bool forceToUnShow; private static int useControlID = -1; private readonly string buttonStyle; private bool isClickedComboButton; private readonly GUIContent[] listContent; private readonly GUIStyle listStyle; private readonly int _windowYmax; private Vector2 _scrollPosition = Vector2.zero; public Rect Rect { get; set; } public GUIContent ButtonContent { get; set; } public static Action CurrentDropdownDrawer { get; set; } public ComboBox(Rect rect, GUIContent buttonContent, GUIContent[] listContent, GUIStyle listStyle, float windowYmax) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) Rect = rect; ButtonContent = buttonContent; this.listContent = listContent; buttonStyle = "button"; this.listStyle = listStyle; _windowYmax = (int)windowYmax; } public void Show(Action<int> onItemSelected) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Invalid comparison between Unknown and I4 //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) if (forceToUnShow) { forceToUnShow = false; isClickedComboButton = false; } bool flag = false; int controlID = GUIUtility.GetControlID((FocusType)2); Vector2 val = Vector2.zero; if ((int)Event.current.GetTypeForControl(controlID) == 1 && isClickedComboButton) { flag = true; val = Event.current.mousePosition; } if (GUI.Button(Rect, ButtonContent, GUIStyle.op_Implicit(buttonStyle))) { if (useControlID == -1) { useControlID = controlID; isClickedComboButton = false; } if (useControlID != controlID) { forceToUnShow = true; useControlID = controlID; } isClickedComboButton = true; } if (isClickedComboButton) { GUI.enabled = false; GUI.color = new Color(1f, 1f, 1f, 2f); Rect rect = Rect; float x = ((Rect)(ref rect)).x; rect = Rect; Vector2 location = GUIUtility.GUIToScreenPoint(new Vector2(x, ((Rect)(ref rect)).y + listStyle.CalcHeight(listContent[0], 1f))); rect = Rect; Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor(((Rect)(ref rect)).width, listStyle.CalcHeight(listContent[0], 1f) * (float)listContent.Length); Rect innerRect = new Rect(0f, 0f, val2.x, val2.y); Rect outerRectScreen = new Rect(location.x, location.y, val2.x, val2.y); if (((Rect)(ref outerRectScreen)).yMax > (float)_windowYmax) { ((Rect)(ref outerRectScreen)).height = (float)_windowYmax - ((Rect)(ref outerRectScreen)).y; ref Rect reference = ref outerRectScreen; ((Rect)(ref reference)).width = ((Rect)(ref reference)).width + 20f; } if (val != Vector2.zero && ((Rect)(ref outerRectScreen)).Contains(GUIUtility.GUIToScreenPoint(val))) { flag = false; } CurrentDropdownDrawer = delegate { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) GUI.enabled = true; Vector2 val3 = GUIUtility.ScreenToGUIPoint(location); Rect val4 = default(Rect); ((Rect)(ref val4))..ctor(val3.x, val3.y, ((Rect)(ref outerRectScreen)).width, ((Rect)(ref outerRectScreen)).height); ImguiUtils.DrawContolBackground(val4); _scrollPosition = GUI.BeginScrollView(val4, _scrollPosition, innerRect, false, false); int num = GUI.SelectionGrid(innerRect, -1, listContent, 1, listStyle); if (num != -1) { onItemSelected(num); isClickedComboButton = false; } GUI.EndScrollView(true); }; } if (flag) { isClickedComboButton = false; } } } internal static class ImguiUtils { private static Texture2D _tooltipBg; private static Texture2D _windowBackground; public static void DrawWindowBackground(Rect position) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_0069: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)_windowBackground)) { Texture2D val = new Texture2D(1, 1, (TextureFormat)5, false); val.SetPixel(0, 0, new Color(0.5f, 0.5f, 0.5f, 1f)); val.Apply(); _windowBackground = val; } GUI.Box(position, GUIContent.none, new GUIStyle { normal = new GUIStyleState { background = _windowBackground } }); } public static void DrawContolBackground(Rect position, Color color = default(Color)) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown //IL_0055: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)_tooltipBg)) { Texture2D val = new Texture2D(1, 1, (TextureFormat)5, false); val.SetPixel(0, 0, Color.black); val.Apply(); _tooltipBg = val; } GUI.Box(position, GUIContent.none, new GUIStyle { normal = new GUIStyleState { background = _tooltipBg } }); } } internal static class Utils { public static string ToProperCase(this string str) { if (string.IsNullOrEmpty(str)) { return string.Empty; } if (str.Length < 2) { return str; } string text = str.Substring(0, 1).ToUpper(); for (int i = 1; i < str.Length; i++) { if (char.IsUpper(str[i])) { text += " "; } text += str[i]; } return text; } public static string AppendZero(this string s) { if (s.Contains(".")) { return s; } return s + ".0"; } public static string AppendZeroIfFloat(this string s, Type type) { if ((object)type != typeof(float) && (object)type != typeof(double) && (object)type != typeof(decimal)) { return s; } return s.AppendZero(); } public static void FillTexture(this Texture2D tex, Color color) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < ((Texture)tex).width; i++) { for (int j = 0; j < ((Texture)tex).height; j++) { tex.SetPixel(i, j, color); } } tex.Apply(false); } public static void OpenLog() { List<string> list = new List<string>(); string text = Path.Combine(Application.dataPath, ".."); list.Add(Path.Combine(text, "output_log.txt")); list.Add(Path.Combine(Application.dataPath, "output_log.txt")); PropertyInfo property = typeof(Application).GetProperty("consoleLogPath", BindingFlags.Static | BindingFlags.Public); if ((object)property != null) { string item = property.GetValue(null, null) as string; list.Add(item); } if (Directory.Exists(Application.persistentDataPath)) { string item2 = Directory.GetFiles(Application.persistentDataPath, "output_log.txt", SearchOption.AllDirectories).FirstOrDefault(); list.Add(item2); } string path2 = list.Where(File.Exists).OrderByDescending(File.GetLastWriteTimeUtc).FirstOrDefault(); if (!TryOpen(path2)) { list.Clear(); list.AddRange(Directory.GetFiles(text, "LogOutput.log*", SearchOption.AllDirectories)); list.AddRange(Directory.GetFiles(text, "output_log.txt", SearchOption.AllDirectories)); path2 = list.Where(File.Exists).OrderByDescending(File.GetLastWriteTimeUtc).FirstOrDefault(); if (!TryOpen(path2)) { throw new FileNotFoundException("No log files were found"); } } static bool TryOpen(string path) { if (path == null) { return false; } try { Process.Start(new ProcessStartInfo(path) { UseShellExecute = true }); return true; } catch { return false; } } } public static string GetWebsite(BaseUnityPlugin bepInPlugin) { if ((Object)(object)bepInPlugin == (Object)null) { return null; } try { string location = bepInPlugin.Info.Location; if (!File.Exists(location)) { return null; } FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(location); return new string[5] { versionInfo.CompanyName, versionInfo.FileDescription, versionInfo.Comments, versionInfo.LegalCopyright, versionInfo.LegalTrademarks }.FirstOrDefault((string x) => Uri.IsWellFormedUriString(x, UriKind.Absolute)); } catch (Exception ex) { ManualLogSource logger = ConfigurationManager.Logger; PluginInfo info = bepInPlugin.Info; object obj; if (info == null) { obj = null; } else { BepInPlugin metadata = info.Metadata; obj = ((metadata != null) ? metadata.Name : null); } logger.LogWarning((object)("Failed to get URI for " + (string?)obj + " - " + ex.Message)); return null; } } public static void OpenWebsite(string url) { try { if (string.IsNullOrEmpty(url)) { throw new Exception("Empty URL"); } Process.Start(new ProcessStartInfo(url) { UseShellExecute = true }); } catch (Exception ex) { ConfigurationManager.Logger.Log((LogLevel)12, (object)("Failed to open URL " + url + "\nCause: " + ex.Message)); } } } }
plugins/BepInEx_Unofficial-BepInEx_GraphicsSettings/GraphicsSettings.dll
Decompiled a year agousing System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("BepInEx.GraphicsSettings")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BepInEx.GraphicsSettings")] [assembly: AssemblyCopyright("Copyright © 2019")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9bba5dae-624e-4ff0-80a2-f14029ee34e9")] [assembly: AssemblyFileVersion("1.3")] [assembly: AssemblyVersion("1.0.0.0")] namespace GraphicsSettings; internal sealed class ConfigurationManagerAttributes { public bool? ShowRangeAsPercent; public Action<ConfigEntryBase> CustomDrawer; public bool? Browsable; public string Category; public object DefaultValue; public bool? HideDefaultButton; public string Description; public string DispName; public int? Order; public bool? ReadOnly; public bool? IsAdvanced; public Func<object, string> ObjToStr; public Func<string, object> StrToObj; } [BepInPlugin("keelhauled.graphicssettings", "Graphics Settings", "1.3")] public class GraphicsSettings : BaseUnityPlugin { public const string GUID = "keelhauled.graphicssettings"; public const string Version = "1.3"; private const string CATEGORY_GENERAL = "General"; private const string CATEGORY_RENDER = "Rendering"; private const string DESCRIPTION_RESOLUTION = "Dummy setting for the custom drawer. Resolution is saved automatically by the game after clicking apply."; private const string DESCRIPTION_ANISOFILTER = "Improves distant textures when they are being viewer from indirect angles."; private const string DESCRIPTION_VSYNC = "VSync synchronizes the output video of the graphics card to the refresh rate of the monitor. This prevents tearing and produces a smoother video output.\nHalf vsync synchronizes the output to half the refresh rate of your monitor."; private const string DESCRIPTION_FRAMERATELIMIT = "Limits your framerate to whatever value is set. -1 equals unlocked framerate.\nVSync has to be disabled for this setting to take effect."; private const string DESCRIPTION_ANTIALIASING = "Smooths out jagged edges on objects."; private const string DESCRIPTION_RUNINBACKGROUND = "Should the game be running when it is in the background (when the window is not focused)?\n"; private const string DESCRIPTION_OPTIMIZEINBACKGROUND = "Optimize the game when it is the background and unfocused. Settings such as anti-aliasing will be turned off or reduced in this state."; private string resolutionX = Screen.width.ToString(); private string resolutionY = Screen.height.ToString(); private bool framerateToggle; private WinAPI.WindowStyleFlags backupStandard; private WinAPI.WindowStyleFlags backupExtended; private bool backupDone; private Object configManager; private bool configManagerSearch; private int lastAntiAliasingValue = -1; private ConfigEntry<string> Resolution { get; set; } private ConfigEntry<SettingEnum.DisplayMode> DisplayMode { get; set; } private ConfigEntry<int> SelectedMonitor { get; set; } private ConfigEntry<SettingEnum.VSyncType> VSync { get; set; } private ConfigEntry<int> FramerateLimit { get; set; } private ConfigEntry<SettingEnum.AntiAliasingMode> AntiAliasing { get; set; } private ConfigEntry<SettingEnum.AnisotropicFilteringMode> AnisotropicFiltering { get; set; } private ConfigEntry<SettingEnum.RunInBackgroundMode> RunInBackground { get; set; } private ConfigEntry<bool> OptimizeInBackground { get; set; } private void Awake() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Expected O, but got Unknown //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Expected O, but got Unknown //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected O, but got Unknown //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Expected O, but got Unknown //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Expected O, but got Unknown //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Expected O, but got Unknown //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Expected O, but got Unknown //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Expected O, but got Unknown Resolution = ((BaseUnityPlugin)this).Config.AddSetting<string>("Rendering", "Resolution", "", new ConfigDescription("Dummy setting for the custom drawer. Resolution is saved automatically by the game after clicking apply.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = 9, HideDefaultButton = true, CustomDrawer = ResolutionDrawer } })); DisplayMode = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.DisplayMode>("Rendering", "Display mode", SettingEnum.DisplayMode.Default, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = 10 } })); SelectedMonitor = ((BaseUnityPlugin)this).Config.AddSetting<int>("Rendering", "Selected monitor", 0, new ConfigDescription("", (AcceptableValueBase)(object)new AcceptableValueList<int>(Enumerable.Range(0, Display.displays.Length).ToArray()), new object[1] { new ConfigurationManagerAttributes { Order = 8 } })); VSync = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.VSyncType>("Rendering", "VSync", SettingEnum.VSyncType.Default, new ConfigDescription("VSync synchronizes the output video of the graphics card to the refresh rate of the monitor. This prevents tearing and produces a smoother video output.\nHalf vsync synchronizes the output to half the refresh rate of your monitor.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = 7 } })); FramerateLimit = ((BaseUnityPlugin)this).Config.AddSetting<int>("Rendering", "Framerate limit", Application.targetFrameRate, new ConfigDescription("Limits your framerate to whatever value is set. -1 equals unlocked framerate.\nVSync has to be disabled for this setting to take effect.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = 6, HideDefaultButton = true, CustomDrawer = FramerateLimitDrawer } })); AntiAliasing = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.AntiAliasingMode>("Rendering", "Anti-aliasing multiplier", SettingEnum.AntiAliasingMode.Default, new ConfigDescription("Smooths out jagged edges on objects.", (AcceptableValueBase)null, new object[0])); AnisotropicFiltering = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.AnisotropicFilteringMode>("Rendering", "Anisotropic filtering", SettingEnum.AnisotropicFilteringMode.Default, new ConfigDescription("Improves distant textures when they are being viewer from indirect angles.", (AcceptableValueBase)null, new object[0])); RunInBackground = ((BaseUnityPlugin)this).Config.AddSetting<SettingEnum.RunInBackgroundMode>("General", "Run in background", SettingEnum.RunInBackgroundMode.Default, new ConfigDescription("Should the game be running when it is in the background (when the window is not focused)?\n", (AcceptableValueBase)null, new object[0])); OptimizeInBackground = ((BaseUnityPlugin)this).Config.AddSetting<bool>("General", "Optimize in background", true, new ConfigDescription("Optimize the game when it is the background and unfocused. Settings such as anti-aliasing will be turned off or reduced in this state.", (AcceptableValueBase)null, new object[0])); if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen) { ((MonoBehaviour)this).StartCoroutine(RemoveBorder()); } DisplayMode.SettingChanged += delegate { SetDisplayMode(); }; SelectedMonitor.SettingChanged += delegate { ((MonoBehaviour)this).StartCoroutine(SelectMonitor()); }; InitSetting<int>(FramerateLimit, SetFramerateLimit); InitSetting<SettingEnum.VSyncType>(VSync, delegate { if (VSync.Value != SettingEnum.VSyncType.Default) { QualitySettings.vSyncCount = (int)VSync.Value; } }); InitSetting<SettingEnum.AntiAliasingMode>(AntiAliasing, delegate { if (AntiAliasing.Value != SettingEnum.AntiAliasingMode.Default) { QualitySettings.antiAliasing = (int)AntiAliasing.Value; } }); InitSetting<SettingEnum.AnisotropicFilteringMode>(AnisotropicFiltering, delegate { if (AnisotropicFiltering.Value != SettingEnum.AnisotropicFilteringMode.Default) { QualitySettings.anisotropicFiltering = (AnisotropicFiltering)AnisotropicFiltering.Value; } }); InitSetting<SettingEnum.RunInBackgroundMode>(RunInBackground, delegate { if (RunInBackground.Value != SettingEnum.RunInBackgroundMode.Default) { Application.runInBackground = RunInBackground.Value == SettingEnum.RunInBackgroundMode.Yes; } }); } private void OnApplicationFocus(bool hasFocus) { if (OptimizeInBackground.Value) { if (lastAntiAliasingValue < 0 || !hasFocus) { lastAntiAliasingValue = QualitySettings.antiAliasing; } if (!hasFocus) { QualitySettings.antiAliasing = 0; } else if (AntiAliasing.Value != SettingEnum.AntiAliasingMode.Default) { QualitySettings.antiAliasing = (int)AntiAliasing.Value; } else { QualitySettings.antiAliasing = lastAntiAliasingValue; } } } private void ResolutionDrawer(ConfigEntryBase configEntry) { string text = GUILayout.TextField(resolutionX, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(80f) }); string text2 = GUILayout.TextField(resolutionY, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(80f) }); if (text != resolutionX && int.TryParse(text, out var result)) { resolutionX = text; } if (text2 != resolutionY && int.TryParse(text2, out result)) { resolutionY = text2; } if (GUILayout.Button("Apply", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) })) { int num = int.Parse(resolutionX); int num2 = int.Parse(resolutionY); if (Screen.width != num || Screen.height != num2) { ((MonoBehaviour)this).StartCoroutine(SetResolution(num, num2)); } } GUILayout.Space(5f); if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(false) })) { Display val = Display.displays[SelectedMonitor.Value]; if (Screen.width != val.renderingWidth || Screen.height != val.renderingHeight) { ((MonoBehaviour)this).StartCoroutine(SetResolution(val.renderingWidth, val.renderingHeight)); } } IEnumerator SetResolution(int width, int height) { Screen.SetResolution(width, height, Screen.fullScreen); yield return null; UpdateConfigManagerSize(); resolutionX = Screen.width.ToString(); resolutionY = Screen.height.ToString(); if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen) { ((MonoBehaviour)this).StartCoroutine(RemoveBorder()); } } } private void FramerateLimitDrawer(ConfigEntryBase configEntry) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) bool flag = GUILayout.Toggle(framerateToggle, "Enabled", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) }); if (flag != framerateToggle) { framerateToggle = flag; if (flag) { Resolution currentResolution = Screen.currentResolution; int refreshRate = ((Resolution)(ref currentResolution)).refreshRate; FramerateLimit.Value = refreshRate; Application.targetFrameRate = refreshRate; } else { FramerateLimit.Value = -1; Application.targetFrameRate = -1; } } int num = (int)GUILayout.HorizontalSlider((float)FramerateLimit.Value, 30f, 200f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (num != FramerateLimit.Value && framerateToggle) { FramerateLimit.Value = (Application.targetFrameRate = num); if (!framerateToggle) { framerateToggle = true; } } GUILayout.Space(5f); GUILayout.TextField(FramerateLimit.Value.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) }); } private void SetDisplayMode() { switch (DisplayMode.Value) { case SettingEnum.DisplayMode.Windowed: MakeWindowed(); break; case SettingEnum.DisplayMode.Fullscreen: MakeFullscreen(); break; case SettingEnum.DisplayMode.BorderlessFullscreen: ((MonoBehaviour)this).StartCoroutine(RemoveBorder()); break; case SettingEnum.DisplayMode.Default: break; } } private void SetFramerateLimit() { Application.targetFrameRate = FramerateLimit.Value; framerateToggle = FramerateLimit.Value > 0; } private IEnumerator SelectMonitor() { PlayerPrefs.SetInt("UnitySelectMonitor", SelectedMonitor.Value); Screen.SetResolution(800, 600, Screen.fullScreen); yield return null; Display val = Display.displays[SelectedMonitor.Value]; Screen.SetResolution(val.renderingWidth, val.renderingHeight, Screen.fullScreen); yield return null; UpdateConfigManagerSize(); resolutionX = Screen.width.ToString(); resolutionY = Screen.height.ToString(); if (DisplayMode.Value == SettingEnum.DisplayMode.BorderlessFullscreen) { ((MonoBehaviour)this).StartCoroutine(RemoveBorder()); } } private IEnumerator RemoveBorder() { if (Screen.fullScreen) { Screen.SetResolution(Screen.width, Screen.height, false); yield return null; } IntPtr activeWindow = WinAPI.GetActiveWindow(); if (!backupDone) { backupStandard = WinAPI.GetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style); backupExtended = WinAPI.GetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle); backupDone = true; } WinAPI.WindowStyleFlags dwNewLong = backupStandard & ~WinAPI.WindowStyleFlags.OverlappedWindow; WinAPI.WindowStyleFlags dwNewLong2 = backupExtended & ~(WinAPI.WindowStyleFlags.ExtendedOverlappedWindow | WinAPI.WindowStyleFlags.ClipChildren | WinAPI.WindowStyleFlags.SystemMenu | WinAPI.WindowStyleFlags.ThickFrame | WinAPI.WindowStyleFlags.Group | WinAPI.WindowStyleFlags.ExtendedDlgModalFrame | WinAPI.WindowStyleFlags.ExtendedToolWindow); int width = Screen.width; int height = Screen.height; WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style, dwNewLong); WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle, dwNewLong2); WinAPI.SetWindowPos(activeWindow, 0, 0, 0, width, height, WinAPI.SetWindowPosFlags.NoMove); } private void MakeWindowed() { RestoreBorder(); Screen.SetResolution(Screen.width, Screen.height, false); } private void MakeFullscreen() { RestoreBorder(); Screen.SetResolution(Screen.width, Screen.height, true); } private void InitSetting<T>(ConfigEntry<T> configEntry, Action setter) { setter(); configEntry.SettingChanged += delegate { setter(); }; } private void RestoreBorder() { if (backupDone && DisplayMode.Value != SettingEnum.DisplayMode.BorderlessFullscreen) { IntPtr activeWindow = WinAPI.GetActiveWindow(); WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.Style, backupStandard); WinAPI.SetWindowLongPtr(activeWindow, WinAPI.WindowLongIndex.ExtendedStyle, backupExtended); } } private void UpdateConfigManagerSize() { if (!configManagerSearch && !Object.op_Implicit(configManager)) { configManagerSearch = true; Type type = Type.GetType("ConfigurationManager.ConfigurationManager, ConfigurationManager", throwOnError: false); if ((object)type != null) { configManager = Object.FindObjectOfType(type); } } if (Object.op_Implicit(configManager)) { Traverse.Create((object)configManager).Method("CalculateWindowRect", new object[0]).GetValue(); } } } internal class SettingEnum { public enum VSyncType { Default = -1, Disabled, Enabled, Half } public enum DisplayMode { Default, Fullscreen, [Description("Borderless fullscreen")] BorderlessFullscreen, Windowed } public enum AntiAliasingMode { Default = -1, Disabled = 0, [Description("2x MSAA")] X2 = 2, [Description("4x MSAA")] X4 = 4, [Description("8x MSAA")] X8 = 8 } public enum AnisotropicFilteringMode { Default = -1, Disable, Enable, ForceEnable } public enum RunInBackgroundMode { Default = -1, No, Yes } } internal static class WinAPI { public enum WindowLongIndex { Style = -16, ExtendedStyle = -20 } [Flags] public enum WindowStyleFlags : uint { Overlapped = 0u, Popup = 0x80000000u, Child = 0x40000000u, Minimize = 0x20000000u, Visible = 0x10000000u, Disabled = 0x8000000u, ClipSiblings = 0x4000000u, ClipChildren = 0x2000000u, Maximize = 0x1000000u, Border = 0x800000u, DialogFrame = 0x400000u, Vscroll = 0x200000u, Hscroll = 0x100000u, SystemMenu = 0x80000u, ThickFrame = 0x40000u, Group = 0x20000u, Tabstop = 0x10000u, MinimizeBox = 0x20000u, MaximizeBox = 0x10000u, Caption = 0xC00000u, Tiled = 0u, Iconic = 0x20000000u, SizeBox = 0x40000u, TiledWindow = 0u, OverlappedWindow = 0xCF0000u, ChildWindow = 0x40000000u, ExtendedDlgModalFrame = 1u, ExtendedNoParentNotify = 4u, ExtendedTopmost = 8u, ExtendedAcceptFiles = 0x10u, ExtendedTransparent = 0x20u, ExtendedMDIChild = 0x40u, ExtendedToolWindow = 0x80u, ExtendedWindowEdge = 0x100u, ExtendedClientEdge = 0x200u, ExtendedContextHelp = 0x400u, ExtendedRight = 0x1000u, ExtendedLeft = 0u, ExtendedRTLReading = 0x2000u, ExtendedLTRReading = 0u, ExtendedLeftScrollbar = 0x4000u, ExtendedRightScrollbar = 0u, ExtendedControlParent = 0x10000u, ExtendedStaticEdge = 0x20000u, ExtendedAppWindow = 0x40000u, ExtendedOverlappedWindow = 0x300u, ExtendedPaletteWindow = 0x188u, ExtendedLayered = 0x80000u, ExtendedNoinheritLayout = 0x100000u, ExtendedLayoutRTL = 0x400000u, ExtendedComposited = 0x2000000u, ExtendedNoActivate = 0x8000000u } [Flags] public enum SetWindowPosFlags { AsyncWindowPos = 0x4000, DeferBase = 0x2000, DrawFrame = 0x20, FrameChanged = 0x20, HideWindow = 0x80, NoActivate = 0x10, NoCopyBits = 0x100, NoMove = 2, NoOwnerZOrder = 0x200, NoReDraw = 8, NoRePosition = 0x200, NoSendChanging = 0x400, NoSize = 1, NoZOrder = 4, ShowWindow = 0x40 } [DllImport("user32.dll")] public static extern IntPtr GetActiveWindow(); [DllImport("user32.dll", SetLastError = true)] public static extern IntPtr SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int y, int cx, int cy, SetWindowPosFlags wFlags); [DllImport("user32.dll", EntryPoint = "SetWindowLong", SetLastError = true)] public static extern WindowStyleFlags SetWindowLongPtr32(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong); [DllImport("user32.dll", EntryPoint = "SetWindowLongPtr", SetLastError = true)] public static extern WindowStyleFlags SetWindowLongPtr64(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong); public static WindowStyleFlags SetWindowLongPtr(IntPtr hWnd, WindowLongIndex nIndex, WindowStyleFlags dwNewLong) { if (IntPtr.Size != 8) { return SetWindowLongPtr32(hWnd, nIndex, dwNewLong); } return SetWindowLongPtr64(hWnd, nIndex, dwNewLong); } [DllImport("user32.dll", EntryPoint = "GetWindowLong")] public static extern WindowStyleFlags GetWindowLongPtr32(IntPtr hWnd, WindowLongIndex nIndex); [DllImport("user32.dll", EntryPoint = "GetWindowLongPtr")] public static extern WindowStyleFlags GetWindowLongPtr64(IntPtr hWnd, WindowLongIndex nIndex); public static WindowStyleFlags GetWindowLongPtr(IntPtr hWnd, WindowLongIndex nIndex) { if (IntPtr.Size != 8) { return GetWindowLongPtr32(hWnd, nIndex); } return GetWindowLongPtr64(hWnd, nIndex); } }
plugins/femboytv-LethalPaintings/LethalPaintings.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")] [assembly: AssemblyCompany("LethalPaintings")] [assembly: AssemblyConfiguration("release")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalPaintings")] [assembly: AssemblyTitle("LethalPaintings")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalPaintings { internal class Patches { private static ManualLogSource Logger { get; set; } public static void Init(ManualLogSource logger) { Logger = logger; } [HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")] [HarmonyPostfix] private static void SetScrapValuePatch(GrabbableObject __instance) { if (__instance.itemProperties.itemName == "Painting") { UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[0]); UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[1]); } } private static void UpdateTexture(IReadOnlyList<string> files, Material material) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (files.Count != 0) { int index = Plugin.Rand.Next(files.Count); Texture2D val = new Texture2D(2, 2); Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index])); ImageConversion.LoadImage(val, File.ReadAllBytes(files[index])); material.mainTexture = (Texture)(object)val; } } } [BepInPlugin("LethalPaintings", "LethalPaintings", "1.0.0")] public class Plugin : BaseUnityPlugin { private static List<string> PosterFolders = new List<string>(); public static readonly List<string> PaintingFiles = new List<string>(); public static Random Rand = new Random(); private void Awake() { //IL_0096: Unknown result type (might be due to invalid IL or missing references) PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPaintings", SearchOption.AllDirectories).ToList(); foreach (string posterFolder in PosterFolders) { string[] files = Directory.GetFiles(Path.Combine(posterFolder, "paintings")); foreach (string text in files) { if (Path.GetExtension(text) != ".old") { PaintingFiles.Add(text); } } } Patches.Init(((BaseUnityPlugin)this).Logger); new Harmony("LethalPaintings").PatchAll(typeof(Patches)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPaintings is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalPaintings"; public const string PLUGIN_NAME = "LethalPaintings"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/femboytv-LethalPosters/LethalPosters.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")] [assembly: AssemblyCompany("LethalPosters")] [assembly: AssemblyConfiguration("release")] [assembly: AssemblyDescription("LethalCopmany posters API")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalPosters")] [assembly: AssemblyTitle("LethalPosters")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalPosters { internal class Config { private static ConfigFile ConfigFile { get; set; } static Config() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown ConfigFile = new ConfigFile(Paths.ConfigPath + "\\LethalPosters.cfg", true); foreach (string posterFolder in Plugin.PosterFolders) { int num = posterFolder.IndexOf("plugins\\", StringComparison.Ordinal) + "plugins\\".Length; int num2 = posterFolder.IndexOf("\\LethalPosters", num, StringComparison.Ordinal); string text = posterFolder.Substring(num, num2 - num); if (!ConfigFile.Bind<bool>(text, "Enabled", true, "Enable or disable " + text).Value) { Directory.Move(posterFolder, posterFolder + ".Disabled"); } } } } internal class Patches { private static ManualLogSource Logger { get; set; } public static void Init(ManualLogSource logger) { Logger = logger; } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] private static void StartPatch() { Logger.LogInfo((object)"Patching Start in StartOfRound"); UpdateMaterials(0); } [HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")] [HarmonyPostfix] private static void GenerateNewLevelClientRpcPatch(int randomSeed) { Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager"); UpdateMaterials(randomSeed); } private static void UpdateMaterials(int seed) { Logger.LogInfo((object)"Patching the textures"); Plugin.Rand = new Random(seed); Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials; UpdateTexture(Plugin.PosterFiles, materials[0]); UpdateTexture(Plugin.TipFiles, materials[1]); } private static void UpdateTexture(IReadOnlyList<string> files, Material material) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (files.Count != 0) { int index = Plugin.Rand.Next(files.Count); Texture2D val = new Texture2D(2, 2); Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index])); ImageConversion.LoadImage(val, File.ReadAllBytes(files[index])); material.mainTexture = (Texture)(object)val; } } } [BepInPlugin("LethalPosters", "LethalPosters", "1.0.0")] public class Plugin : BaseUnityPlugin { public static List<string> PosterFolders = new List<string>(); public static readonly List<string> PosterFiles = new List<string>(); public static readonly List<string> TipFiles = new List<string>(); public static Random Rand = new Random(); private void Awake() { //IL_00e4: Unknown result type (might be due to invalid IL or missing references) PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPosters", SearchOption.AllDirectories).ToList(); foreach (string posterFolder in PosterFolders) { string[] files = Directory.GetFiles(Path.Combine(posterFolder, "posters")); foreach (string text in files) { if (Path.GetExtension(text) != ".old") { PosterFiles.Add(text); } } files = Directory.GetFiles(Path.Combine(posterFolder, "tips")); foreach (string text2 in files) { if (Path.GetExtension(text2) != ".old") { TipFiles.Add(text2); } } } Patches.Init(((BaseUnityPlugin)this).Logger); new Harmony("LethalPosters").PatchAll(typeof(Patches)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPosters (1.0.0) is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalPosters"; public const string PLUGIN_NAME = "LethalPosters"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/notnotnotswipez-MoreCompany/MoreCompany.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using MoreCompany.Cosmetics; using MoreCompany.Utils; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Audio; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MoreCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoreCompany")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")] [assembly: AssemblyFileVersion("1.7.1")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.7.1.0")] namespace MoreCompany { [HarmonyPatch(typeof(AudioMixer), "SetFloat")] public static class AudioMixerSetFloatPatch { public static bool Prefix(string name, float value) { if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch")) { string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", ""); int num = int.Parse(s); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num]; AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource)) { if (name.StartsWith("PlayerVolume")) { currentVoiceChatAudioSource.volume = value / 16f; } else if (name.StartsWith("PlayerPitch")) { currentVoiceChatAudioSource.pitch = value; } } return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")] public static class SendChatToServerPatch { public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1) { if (chatMessage.StartsWith("[morecompanycosmetics]")) { ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 }); return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")] public static class ServerReceiveMessagePatch { public static string previousDataMessage = ""; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer) { previousDataMessage = chatMessage; chatMessage = "[replacewithdata]"; } return true; } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] public static class ConnectClientToPlayerObjectPatch { public static void Postfix(PlayerControllerB __instance) { string text = "[morecompanycosmetics]"; text = text + ";" + __instance.playerClientId; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + ";" + locallySelectedCosmetic; } HUDManager.Instance.AddTextToChatOnServer(text, -1); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class AddChatMessagePatch { public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "") { if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] public static class ClientReceiveMessagePatch { public static bool ignoreSample; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (networkManager.IsServer) { if (chatMessage.StartsWith("[replacewithdata]")) { chatMessage = ServerReceiveMessagePatch.previousDataMessage; HandleDataMessage(chatMessage); } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { HandleDataMessage(chatMessage); } return true; } private static void HandleDataMessage(string chatMessage) { //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) if (ignoreSample) { return; } chatMessage = chatMessage.Replace("[morecompanycosmetics]", ""); string[] array = chatMessage.Split(new char[1] { ';' }); string text = array[1]; int num = int.Parse(text); CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>(); cosmeticApplication.ClearCosmetics(); List<string> list = new List<string>(); string[] array2 = array; foreach (string text2 in array2) { if (!(text2 == text)) { list.Add(text2); if (MainClass.showCosmetics) { cosmeticApplication.ApplyCosmetic(text2, startEnabled: true); } } } if (num == StartOfRound.Instance.thisClientPlayerId) { cosmeticApplication.ClearCosmetics(); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } MainClass.playerIdsAndCosmetics.Remove(num); MainClass.playerIdsAndCosmetics.Add(num, list); if (!GameNetworkManager.Instance.isHostingGame || num == 0) { return; } ignoreSample = true; foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics) { string text3 = "[morecompanycosmetics]"; text3 = text3 + ";" + playerIdsAndCosmetic.Key; foreach (string item in playerIdsAndCosmetic.Value) { text3 = text3 + ";" + item; } HUDManager.Instance.AddTextToChatOnServer(text3, -1); } ignoreSample = false; } } [HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")] public static class LookForPlayersForestGiantPatch { public static void Prefix(ForestGiantAI __instance) { if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount) { __instance.playerStealthMeters = new float[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerStealthMeters[i] = 0f; } } } } [HarmonyPatch(typeof(SpringManAI), "Update")] public static class SpringManAIUpdatePatch { public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation) { //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation); if (((EnemyAI)__instance).isEnemyDead) { return false; } int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex; if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1) { if (___timeSinceHittingPlayer >= 0f) { ___timeSinceHittingPlayer -= Time.deltaTime; } if (((NetworkBehaviour)__instance).IsOwner) { if (___stopAndGoMinimumInterval > 0f) { ___stopAndGoMinimumInterval -= Time.deltaTime; } if (!___wasOwnerLastFrame) { ___wasOwnerLastFrame = true; if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f) { ((EnemyAI)__instance).agent.speed = ___currentChaseSpeed; } else { ((EnemyAI)__instance).agent.speed = 0f; } } bool flag = false; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f) { flag = true; } } if (((EnemyAI)__instance).stunNormalizedTimer > 0f) { flag = true; } if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f) { ___stopAndGoMinimumInterval = 0.15f; if (flag) { __instance.SetAnimationStopServerRpc(); } else { __instance.SetAnimationGoServerRpc(); } ___stoppingMovement = flag; } } if (___stoppingMovement) { if (__instance.animStopPoints.canAnimationStop) { if (!___hasStopped) { ___hasStopped = true; __instance.mainCollider.isTrigger = false; if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f)) { float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position); if (num < 4f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true); } else if (num < 9f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true); } } if (___currentAnimSpeed > 2f) { RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0); if (__instance.animStopPoints.animationPosition == 1) { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing"); } else { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2"); } } } ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f); ___currentAnimSpeed = 0f; if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = 0f; return false; } } } else { if (___hasStopped) { ___hasStopped = false; __instance.mainCollider.isTrigger = true; } ___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime); ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed); if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime); } } } return false; } private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation) { //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03b3: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c2: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null); } if (__instance.stunnedIndefinitely <= 0) { if ((double)__instance.stunNormalizedTimer >= 0.0) { __instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier; } else { __instance.stunnedByPlayer = null; if ((double)__instance.postStunInvincibilityTimer >= 0.0) { __instance.postStunInvincibilityTimer -= Time.deltaTime * 5f; } } } if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene) { __instance.timeSinceSpawn += Time.deltaTime; if (!((NetworkBehaviour)__instance).IsOwner) { Vector3 serverPosition = __instance.serverPosition; if (__instance.serverPosition != Vector3.zero) { ((Component)__instance).transform.position = __instance.serverPosition; ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z); } } else if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.SyncPositionToClients(); updateDestinationInterval = 0.1f; } return; } if (!__instance.ventAnimationFinished) { __instance.ventAnimationFinished = true; if ((Object)(object)__instance.creatureAnimator != (Object)null) { __instance.creatureAnimator.SetBool("inSpawningAnimation", false); } } if (!((NetworkBehaviour)__instance).IsOwner) { if (__instance.currentSearch.inProgress) { __instance.StopSearch(__instance.currentSearch, true); } __instance.SetClientCalculatingAI(false); if (!__instance.inSpecialAnimation) { ((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed); ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z); } __instance.timeSinceSpawn += Time.deltaTime; return; } if (__instance.isEnemyDead) { __instance.SetClientCalculatingAI(false); return; } if (!__instance.inSpecialAnimation) { __instance.SetClientCalculatingAI(true); } if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null) { if ((double)setDestinationToPlayerInterval <= 0.0) { setDestinationToPlayerInterval = 0.25f; __instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1); } else { __instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z); setDestinationToPlayerInterval -= Time.deltaTime; } } if (__instance.inSpecialAnimation) { return; } if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.DoAIInterval(); updateDestinationInterval = __instance.AIIntervalTime; } if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0)) { previousYRotation = ((Component)__instance).transform.eulerAngles.y; targetYRotation = previousYRotation; if (((NetworkBehaviour)__instance).IsServer) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation }); } else { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation }); } } } } [HarmonyPatch(typeof(SpringManAI), "DoAIInterval")] public static class SpringManAIIntervalPatch { public static bool Prefix(SpringManAI __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) if (((EnemyAI)__instance).moveTowardsDestination) { ((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination); } ((EnemyAI)__instance).SyncPositionToClients(); if (StartOfRound.Instance.allPlayersDead) { return false; } if (((EnemyAI)__instance).isEnemyDead) { return false; } switch (((EnemyAI)__instance).currentBehaviourStateIndex) { default: return false; case 1: if (__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true); } if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f)) { PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget"); if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer) { ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId); } ((EnemyAI)__instance).movingTowardsTargetPlayer = true; return false; } ((EnemyAI)__instance).SwitchToBehaviourState(0); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); break; case 0: { if (!((NetworkBehaviour)__instance).IsServer) { ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); return false; } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f) { ((EnemyAI)__instance).SwitchToBehaviourState(1); return false; } } if (!__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).movingTowardsTargetPlayer = false; ((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers); return false; } break; } } return false; } } [HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")] public static class GetClosestPlayerPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false) { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = null; __instance.mostOptimalDistance = 2000f; for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false)) { continue; } if (cannotBeNearShip) { if (StartOfRound.Instance.allPlayerScripts[i].isInElevator) { continue; } bool flag = false; for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++) { if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f) { flag = true; break; } } if (flag) { continue; } } if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256)) { __instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position); if (__instance.tempDist < __instance.mostOptimalDistance) { __instance.mostOptimalDistance = __instance.tempDist; val = StartOfRound.Instance.allPlayerScripts[i]; } } } __result = val; return false; } } [HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")] public static class GetAllPlayersInLineOfSightPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) if (layerMask == -1) { layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault; } if ((Object)(object)eyeObject == (Object)null) { eyeObject = __instance.eye; } if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3) { range = Mathf.Clamp(range, 0, 30); } List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false)) { continue; } Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position; if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { Vector3 val = position - eyeObject.position; if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck) { list.Add(StartOfRound.Instance.allPlayerScripts[i]); } } } if (list.Count == MainClass.newPlayerCount) { __result = StartOfRound.Instance.allPlayerScripts; return false; } if (list.Count > 0) { __result = list.ToArray(); return false; } __result = null; return false; } } [HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")] public static class DressGirlHauntPatch { public static bool Prefix(DressGirlAI __instance) { ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1); if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1) { __instance.timer = __instance.hauntInterval - 1f; } __instance.SFXVolumeLerpTo = 0f; ((EnemyAI)__instance).creatureVoice.Stop(); __instance.heartbeatMusic.volume = 0f; if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed")) { ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158)); } float num = 0f; float num2 = 0f; int num3 = 0; int num4 = 0; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3) { num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount; num4 = i; } if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num) { num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel; num2 = i; } } int[] array = new int[MainClass.newPlayerCount]; for (int j = 0; j < MainClass.newPlayerCount; j++) { if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled) { array[j] = 0; continue; } array[j] += 80; if (num2 == (float)j && num > 1f) { array[j] += 50; } if (num4 == j) { array[j] += 30; } if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured) { array[j] += 10; } if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150) { array[j] += 30; } } __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))]; if (__instance.hauntingPlayer.isPlayerDead) { for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) { __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k]; break; } } } Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}"); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId); __instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer; if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null) { ((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine")); } ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null))); return false; } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class HudChatPatch { public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "") { if (!(__instance.lastChatMessage == chatMessage)) { StringBuilder stringBuilder = new StringBuilder(chatMessage); for (int i = 0; i < MainClass.newPlayerCount; i++) { string oldValue = $"[playerNum{i}]"; string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername; stringBuilder.Replace(oldValue, playerUsername); } chatMessage = stringBuilder.ToString(); } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerLogoOverridePatch { public static void Postfix(MenuManager __instance) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) try { GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject; Image component = gameObject2.GetComponent<Image>(); MainClass.ReadSettingsFromFile(); component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f)); CosmeticRegistry.SpawnCosmeticGUI(); Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel") .Find("LobbyHostOptions") .Find("OptionsNormal"); GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val); RectTransform component2 = val2.GetComponent<RectTransform>(); ((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f); TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>(); inputField.characterLimit = 3; inputField.text = MainClass.newPlayerCount.ToString(); ((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s) { if (int.TryParse(s, out var result)) { MainClass.newPlayerCount = result; MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount); inputField.text = MainClass.newPlayerCount.ToString(); MainClass.SaveSettingsToFile(); } else if (s.Length != 0) { inputField.text = MainClass.newPlayerCount.ToString(); inputField.caretPosition = 1; } }); } catch (Exception) { } } } [HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")] public static class AddUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); MainClass.EnablePlayerObjectsBasedOnConnected(); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")] public static class RemoveUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Update")] public static class QuickMenuUpdatePatch { public static bool Prefix(QuickMenuManager __instance) { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")] public static class QuickMenuDisplayPatch { public static bool Prefix(QuickMenuManager __instance, ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Start")] public static class QuickmenuVisualInjectPatch { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__2_2; internal void <PopulateQuickMenu>b__2_2() { if (!GameNetworkManager.Instance.disableSteam) { } } } public static GameObject quickMenuScrollInstance; public static void Postfix(QuickMenuManager __instance) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject; GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent); val.transform.SetParent(gameObject.transform); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f); ((Transform)component).localScale = Vector3.one; quickMenuScrollInstance = val; } public static void PopulateQuickMenu(QuickMenuManager __instance) { //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Expected O, but got Unknown //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Expected O, but got Unknown int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount; List<GameObject> list = new List<GameObject>(); for (int i = 0; i < childCount; i++) { list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject); } foreach (GameObject item in list) { Object.Destroy((Object)(object)item); } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return; } for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++) { PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j]; if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead) { continue; } GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder")); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localScale = Vector3.one; ((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f); TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component2).text = playerScript.playerUsername; Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>(); int finalIndex = j; ((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f) { if (playerScript.isPlayerControlled || playerScript.isPlayerDead) { float num = f / playerVolume.maxValue + 1f; if (num <= -1f) { SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f; } else { SoundManager.Instance.playerVoiceVolumes[finalIndex] = num; } } }); if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId) { ((Component)playerVolume).gameObject.SetActive(false); ((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false); } Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { __instance.KickUserFromServer(finalIndex); }); if (!GameNetworkManager.Instance.isHostingGame) { ((Component)component3).gameObject.SetActive(false); } Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>(); ButtonClickedEvent onClick = component4.onClick; object obj = <>c.<>9__2_2; if (obj == null) { UnityAction val2 = delegate { if (!GameNetworkManager.Instance.disableSteam) { } }; <>c.<>9__2_2 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } } } [HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")] public static class SpectatorBoxUpdatePatch { public static void Postfix(HUDManager __instance) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes"); int num = -64; int num2 = 0; int num3 = 0; int num4 = -70; int num5 = 230; int num6 = 4; foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue) { if (((Component)item.Key).gameObject.activeInHierarchy) { GameObject gameObject = ((Component)item.Key).gameObject; RectTransform component = gameObject.GetComponent<RectTransform>(); int num7 = (int)Math.Floor((double)num3 / (double)num6); int num8 = num3 % num6; int num9 = num8 * num4; int num10 = num7 * num5; component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f)); num3++; } } } } [HarmonyPatch(typeof(HUDManager), "FillEndGameStats")] public static class HudFillEndGameFix { public static bool Prefix(HUDManager __instance, EndOfGameStats stats) { //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Invalid comparison between Unknown and I4 int num = 0; int num2 = 0; for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++) { PlayerControllerB val = __instance.playersManager.allPlayerScripts[i]; ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = ""; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false; ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n"; if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled) { if (val.isPlayerDead) { num++; } else if (val.isPlayerControlled) { num2++; } ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true; if (__instance.playersManager.allPlayerScripts[i].isPlayerDead) { if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10) { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon; } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon; } } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon; } for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++) { TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i]; ((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n"; } } else { ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = ""; } } ((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString(); ((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString(); if (StartOfRound.Instance.allPlayersDead) { ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true; ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F"; return false; } ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false; int num3 = 0; float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel; if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1) { num3++; } else if (num > 1) { num3--; } if (num4 >= 0.99f) { num3 += 2; } else if (num4 >= 0.6f) { num3++; } else if (num4 <= 0.25f) { num3--; } switch (num3) { case -1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D"; return false; case 0: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C"; return false; case 1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B"; return false; case 2: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A"; return false; case 3: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S"; return false; default: return false; } } } [HarmonyPatch(typeof(HUDManager), "Start")] public static class HudStartPatch { public static void Postfix(HUDManager __instance) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) EndOfGameStatUIElements statsUIElements = __instance.statsUIElements; GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject; gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3); gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f); MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f)); MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f)); MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f)); MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f)); for (int i = 8; i < MainClass.newPlayerCount; i++) { MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f)); } } public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (index + 1 <= MainClass.newPlayerCount) { GameObject val = Object.Instantiate<GameObject>(original); RectTransform component = val.GetComponent<RectTransform>(); RectTransform component2 = original.GetComponent<RectTransform>(); ((Transform)component).SetParent(((Transform)component2).parent); ((Transform)component).localScale = new Vector3(1f, 1f, 1f); ((Transform)component).localPosition = localPosition; GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject; GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject; ((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f); GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject; if (index >= uiElements.playerNamesText.Length) { Array.Resize(ref uiElements.playerNamesText, index + 1); Array.Resize(ref uiElements.playerStates, index + 1); Array.Resize(ref uiElements.playerNotesText, index + 1); } uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>(); uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>(); uiElements.playerStates[index] = gameObject3.GetComponent<Image>(); } } } public static class PluginInformation { public const string PLUGIN_NAME = "MoreCompany"; public const string PLUGIN_VERSION = "1.7.1"; public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany"; } [BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.1")] public class MainClass : BaseUnityPlugin { public static int newPlayerCount = 32; public static int maxPlayerCount = 50; public static bool showCosmetics = true; public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>(); public static Texture2D mainLogo; public static GameObject quickMenuScrollParent; public static GameObject playerEntry; public static GameObject crewCountUI; public static GameObject cosmeticGUIInstance; public static GameObject cosmeticButton; public static ManualLogSource StaticLogger; public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>(); public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt"; public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt"; public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics"; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("me.swipez.melonloader.morecompany"); try { val.PatchAll(); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } ManualHarmonyPatches.ManualPatch(val); StaticLogger.LogInfo((object)"Loading MoreCompany..."); StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath)); if (!Directory.Exists(dynamicCosmeticsPath)) { StaticLogger.LogInfo((object)"Creating cosmetics directory"); Directory.CreateDirectory(dynamicCosmeticsPath); } StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY"); ReadSettingsFromFile(); ReadCosmeticsFromFile(); StaticLogger.LogInfo((object)"Read settings and cosmetics"); AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly()); AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly()); CosmeticRegistry.LoadCosmeticsFromBundle(val2); val2.Unload(false); SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; StaticLogger.LogInfo((object)"Loading USER COSMETICS..."); RecursiveCosmeticLoad(dynamicCosmeticsPath); LoadAssets(bundle); } private void RecursiveCosmeticLoad(string directory) { string[] directories = Directory.GetDirectories(directory); foreach (string directory2 in directories) { RecursiveCosmeticLoad(directory2); } string[] files = Directory.GetFiles(directory); foreach (string text in files) { if (text.EndsWith(".cosmetics")) { AssetBundle val = AssetBundle.LoadFromFile(text); CosmeticRegistry.LoadCosmeticsFromBundle(val); val.Unload(false); } } } private void ReadCosmeticsFromFile() { if (File.Exists(cosmeticSavePath)) { string[] array = File.ReadAllLines(cosmeticSavePath); string[] array2 = array; foreach (string item in array2) { CosmeticRegistry.locallySelectedCosmetics.Add(item); } } } public static void WriteCosmeticsToFile() { string text = ""; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + locallySelectedCosmetic + "\n"; } File.WriteAllText(cosmeticSavePath, text); } public static void SaveSettingsToFile() { string text = ""; text = text + newPlayerCount + "\n"; text = text + showCosmetics + "\n"; File.WriteAllText(moreCompanySave, text); } public static void ReadSettingsFromFile() { if (File.Exists(moreCompanySave)) { string[] array = File.ReadAllLines(moreCompanySave); try { newPlayerCount = int.Parse(array[0]); showCosmetics = bool.Parse(array[1]); } catch (Exception) { StaticLogger.LogError((object)"Failed to read settings from file, resetting to default"); newPlayerCount = 32; showCosmetics = true; } } } private static void LoadAssets(AssetBundle bundle) { if (Object.op_Implicit((Object)(object)bundle)) { mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png"); quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab"); playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab"); cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab"); cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab"); crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab"); bundle.Unload(false); } } public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects) { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Expected O, but got Unknown StartOfRound instance = StartOfRound.Instance; if (instance.allPlayerObjects.Length == newPlayerCount) { return; } playerIdsAndCosmetics.Clear(); uint num = 10000u; int num2 = newPlayerCount - instance.allPlayerObjects.Length; int num3 = instance.allPlayerObjects.Length; GameObject val = instance.allPlayerObjects[3]; for (int i = 0; i < num2; i++) { uint num4 = num + (uint)i; GameObject val2 = Object.Instantiate<GameObject>(val); NetworkObject component = val2.GetComponent<NetworkObject>(); ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4); Scene scene = ((Component)component).gameObject.scene; int handle = ((Scene)(ref scene)).handle; uint num5 = num4; if (!ScenePlacedObjects.ContainsKey(num5)) { ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>()); } if (ScenePlacedObjects[num5].ContainsKey(handle)) { string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry"); throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg)); } ScenePlacedObjects[num5].Add(handle, component); ((Object)val2).name = $"Player ({4 + i})"; val2.transform.parent = null; PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>(); notSupposedToExistPlayers.Add(componentInChildren); componentInChildren.playerClientId = (ulong)(4 + i); componentInChildren.isPlayerControlled = false; componentInChildren.isPlayerDead = false; componentInChildren.DropAllHeldItems(false, false); componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true); UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false); Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1); Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1); Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1); Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1); instance.allPlayerObjects[num3 + i] = val2; instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats(); instance.allPlayerScripts[num3 + i] = componentInChildren; instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3]; } } public static void EnablePlayerObjectsBasedOnConnected() { int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { for (int j = 0; j < connectedPlayersAmount + 1; j++) { if (!val.isPlayerControlled) { ((Component)val).gameObject.SetActive(false); } else { ((Component)val).gameObject.SetActive(true); } } } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { public static ulong lastId; public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { lastId = newPlayerSteamId; } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")] public static class SendNewPlayerValuesClientRpcPatch { public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return; } if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount) { List<PlayerControllerB> useless = new List<PlayerControllerB>(); foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers) { if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer)) { StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false)); } else { useless.Add(notSupposedToExistPlayer); } } MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x)); } if (!networkManager.IsServer) { return; } List<ulong> list = new List<ulong>(); for (int i = 0; i < MainClass.newPlayerCount; i++) { if (i == (int)__instance.playerClientId) { list.Add(SendNewPlayerValuesServerRpcPatch.lastId); } else { list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId); } } playerSteamIds = list.ToArray(); } } public static class HUDManagerBullshitPatch { public static bool ManualPrefix(HUDManager __instance) { return false; } } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")] public static class SyncShipUnlockablePatch { public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = __instance.allPlayerScripts[i].currentSuitID; } playerSuitIDs = array; } } } [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] public static class ScenePlacedObjectsInitPatch { public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects) { MainClass.ResizePlayerCache(___ScenePlacedObjects); } } [HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")] public static class LobbyDataJoinablePatch { public static bool Prefix(ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")] public static class ConnectionApprovalTest { public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response) { if (Object.op_Implicit((Object)(object)StartOfRound.Instance)) { if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount) { response.Approved = false; response.Reason = "Server is full"; } else { response.Approved = true; } } } } [HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")] public static class LobbyThingPatch { public static void Prefix(ref int maxMembers) { MainClass.ReadSettingsFromFile(); maxMembers = MainClass.newPlayerCount; } } public class ManualHarmonyPatches { public static void ManualPatch(Harmony HarmonyInstance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public class ReflectionUtils { public static void InvokeMethod(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters) { MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void SetPropertyValue(object obj, string propertyName, object value) { Type type = obj.GetType(); PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); property.SetValue(obj, value); } public static T InvokeMethod<T>(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)method.Invoke(obj, parameters); } public static T GetFieldValue<T>(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)field.GetValue(obj); } public static void SetFieldValue(object obj, string fieldName, object value) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); field.SetValue(obj, value); } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] public static class ShipTeleporterAwakePatch { public static void Postfix(ShipTeleporter __instance) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = -1; } ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array); } } [HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")] public static class SpectatePatches { public static bool Prefix(PlayerControllerB __instance) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) int num = 0; if ((Object)(object)__instance.spectatedPlayerScript != (Object)null) { num = (int)__instance.spectatedPlayerScript.playerClientId; } for (int i = 0; i < MainClass.newPlayerCount; i++) { num = (num + 1) % MainClass.newPlayerCount; if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance) { __instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num]; __instance.SetSpectatedPlayerEffects(false); return false; } } if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf) { __instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position; ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null); } StartOfRound.Instance.SetPlayerSafeInShip(); return false; } } [HarmonyPatch(typeof(SoundManager), "Start")] public static class SoundManagerStartPatch { public static void Postfix() { int num = MainClass.newPlayerCount - 4; int num2 = 4; for (int i = 0; i < num; i++) { Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1); AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice"))); SoundManager.Instance.playerVoicePitches[num2 + i] = 1f; SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f; SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f; SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f; SoundManager.Instance.playerVoiceMixers[num2 + i] = val; } } } [HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")] public static class SpawnPositionClampPatch { public static void Prefix(ref int playerNum, bool simpleTeleport = false) { if (playerNum > 3) { playerNum = 3; } } } [HarmonyPatch(typeof(StartOfRound), "OnClientConnect")] public static class OnClientConnectedPatch { public static bool Prefix(StartOfRound __instance, ulong clientId) { if (!((NetworkBehaviour)__instance).IsServer) { return false; } Debug.Log((object)"player connected"); Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}"); try { List<int> list = __instance.ClientPlayerList.Values.ToList(); Debug.Log((object)$"Connecting new player on host; clientId: {clientId}"); int num = 0; for (int i = 1; i < MainClass.newPlayerCount; i++) { if (!list.Contains(i)) { num = i; break; } } __instance.allPlayerScripts[num].actualClientId = clientId; __instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId); Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}"); List<ulong> list2 = new List<ulong>(); for (int j = 0; j < __instance.allPlayerObjects.Length; j++) { NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>(); if (!component.IsOwnedByServer) { list2.Add(component.OwnerClientId); } else if (j == 0) { list2.Add(NetworkManager.Singleton.LocalClientId); } else { list2.Add(999uL); } } int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits; int profitQuota = TimeOfDay.Instance.profitQuota; int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled; int num2 = (int)TimeOfDay.Instance.timeUntilDeadline; ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10] { clientId, __instance.connectedPlayersAmount, list2.ToArray(), num, groupCredits, __instance.currentLevelID, profitQuota, num2, quotaFulfilled, __instance.randomMapSeed }); __instance.ClientPlayerList.Add(clientId, num); Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}"); } catch (Exception arg) { Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}"); GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!"; GameNetworkManager.Instance.Disconnect(); } return false; } } [HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")] public static class LoadServerListPatch { public static bool Prefix(SteamLobbyManager __instance) { OverrideMethod(__instance); return false; } private static async void OverrideMethod(SteamLobbyManager __instance) { if (GameNetworkManager.Instance.waitingForLobbyDataRefresh) { return; } ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f); ((TMP_Text)__instance.serverListBlankText).text = "Loading server list..."; ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList"); LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>(); for (int i = 0; i < array.Length; i++) { Object.Destroy((Object)(object)((Component)array[i]).gameObject); } LobbyQuery val; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceClose(); break; case 1: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceFar(); break; case 2: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); break; } Debug.Log((object)"Requested server list"); GameNetworkManager.Instance.waitingForLobbyDataRefresh = true; Lobby[] currentLobbyList; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceClose(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; case 1: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceFar(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; default: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; } GameNetworkManager.Instance.waitingForLobbyDataRefresh = false; if (currentLobbyList != null) { Debug.Log((object)"Got lobby list!"); ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null); if (currentLobbyList.Length == 0) { ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } else { ((TMP_Text)__instance.serverListBlankText).text = ""; } ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f); for (int j = 0; j < currentLobbyList.Length; j++) { Friend[] array2 = SteamFriends.GetBlocked().ToArray(); if (array2 != null) { for (int k = 0; k < array2.Length; k++) { Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}"); if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id)) { Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name)); } } } else { Debug.Log((object)"Blocked users list is null"); } GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer); gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset")); ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f); LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>(); ((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name"); ((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}"; componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id; componentInChildren.thisLobby = currentLobbyList[j]; ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList); } } else { Debug.Log((object)"Lobby list is null after request."); ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } } } [HarmonyPatch(typeof(GameNetworkManager), "Awake")] public static class GameNetworkAwakePatch { public static int originalVersion; public static void Postfix(GameNetworkManager __instance) { originalVersion = __instance.gameVersionNum; if (!AssemblyChecker.HasAssemblyLoaded("lc_api")) { __instance.gameVersionNum = 9999; } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerVersionDisplayPatch { public static void Postfix(MenuManager __instance) { if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null) { ((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)"; } } } } namespace MoreCompany.Utils { public class AssemblyChecker { public static bool HasAssemblyLoaded(string name) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { if (assembly.GetName().Name.ToLower().Equals(name)) { return true; } } return false; } } public class BundleUtilities { public static byte[] GetResourceBytes(string filename, Assembly assembly) { string[] manifestResourceNames = assembly.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { if (!text.Contains(filename)) { continue; } using Stream stream = assembly.GetManifestResourceStream(text); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return array; } return null; } public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly) { return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly)); } } public static class AssetBundleExtension { public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object { Object val = bundle.LoadAsset(name); if (val != (Object)null) { val.hideFlags = (HideFlags)32; return (T)(object)val; } return default(T); } } } namespace MoreCompany.Cosmetics { public class CosmeticApplication : MonoBehaviour { public Transform head; public Transform hip; public Transform lowerArmRight; public Transform shinLeft; public Transform shinRight; public Transform chest; public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>(); public void Awake() { head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("spine.004"); chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003"); lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("shoulder.R") .Find("arm.R_upper") .Find("arm.R_lower"); hip = ((Component)this).transform.Find("spine"); shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L"); shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R"); RefreshAllCosmeticPositions(); } private void OnDisable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(false); } } private void OnEnable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(true); } } public void ClearCosmetics() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject); } spawnedCosmetics.Clear(); } public void ApplyCosmetic(string cosmeticId, bool startEnabled) { if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId)) { CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId]; GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject); val.SetActive(startEnabled); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); spawnedCosmetics.Add(component); if (startEnabled) { ParentCosmetic(component); } } } public void RefreshAllCosmeticPositions() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ParentCosmetic(spawnedCosmetic); } } private void ParentCosmetic(CosmeticInstance cosmeticInstance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Transform val = null; switch (cosmeticInstance.cosmeticType) { case CosmeticType.HAT: val = head; break; case CosmeticType.R_LOWER_ARM: val = lowerArmRight; break; case CosmeticType.HIP: val = hip; break; case CosmeticType.L_SHIN: val = shinLeft; break; case CosmeticType.R_SHIN: val = shinRight; break; case CosmeticType.CHEST: val = chest; break; } ((Component)cosmeticInstance).transform.position = val.position; ((Component)cosmeticInstance).transform.rotation = val.rotation; ((Component)cosmeticInstance).transform.parent = val; } } public class CosmeticInstance : MonoBehaviour { public CosmeticType cosmeticType; public string cosmeticId; public Texture2D icon; } public class CosmeticGeneric { public virtual string gameObjectPath { get; } public virtual string cosmeticId { get; } public virtual string textureIconPath { get; } public CosmeticType cosmeticType { get; } public void LoadFromBundle(AssetBundle bundle) { GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath); Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath); CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>(); cosmeticInstance.cosmeticId = cosmeticId; cosmeticInstance.icon = icon; cosmeticInstance.cosmeticType = cosmeticType; MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name)); CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance); } } public enum CosmeticType { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } public class CosmeticRegistry { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__7_0; public static UnityAction <>9__7_1; internal void <SpawnCosmeticGUI>b__7_0() { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); } internal void <SpawnCosmeticGUI>b__7_1() { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); } } public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>(); public static GameObject cosmeticGUI; private static GameObject displayGuy; private static CosmeticApplication cosmeticApplication; public static List<string> locallySelectedCosmetics = new List<string>(); public static void LoadCosmeticsFromBundle(AssetBundle bundle) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (text.EndsWith(".prefab")) { GameObject val = bundle.LoadPersistentAsset<GameObject>(text); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle")); cosmeticInstances.Add(component.cosmeticId, component); } } } } public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle) { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (type.IsSubclassOf(typeof(CosmeticGeneric))) { CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]); cosmeticGeneric.LoadFromBundle(bundle); } } } public static void SpawnCosmeticGUI() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance); ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f); displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("ObjectHolder") .Find("ScavengerModel") .Find("metarig")).gameObject; cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>(); GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("EnableButton")).gameObject; ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick; object obj = <>c.<>9__7_0; if (obj == null) { UnityAction val = delegate { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); }; <>c.<>9__7_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("DisableButton")).gameObject; ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick; object obj2 = <>c.<>9__7_1; if (obj2 == null) { UnityAction val2 = delegate { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); }; <>c.<>9__7_1 = val2; obj2 = (object)val2; } ((UnityEvent)onClick2).AddListener((UnityAction)obj2); if (MainClass.showCosmetics) { gameObject.SetActive(false); gameObject2.SetActive(true); } else { gameObject.SetActive(true); gameObject2.SetActive(false); } PopulateCosmetics(); UpdateCosmeticsOnDisplayGuy(startEnabled: false); } public static void PopulateCosmetics() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Expected O, but got Unknown GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("CosmeticsHolder") .Find("Content")).gameObject; List<Transform> list = new List<Transform>(); for (int i = 0; i < gameObject.transform.childCount; i++) { list.Add(gameObject.transform.GetChild(i)); } foreach (Transform item in list) { Object.Destroy((Object)(object)((Component)item).gameObject); } foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances) { GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform); val.transform.localScale = Vector3.one; GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject; disabledOverlay.SetActive(true); GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject; enabledOverlay.SetActive(true); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>(); component.texture = (Texture)(object)cosmeticInstance.Value.icon; Button component2 = val.GetComponent<Button>(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { ToggleCosmetic(cosmeticInstance.Value.cosmeticId); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } MainClass.WriteCosmeticsToFile(); UpdateCosmeticsOnDisplayGuy(startEnabled: true); }); } } private static Color HexToColor(string hex) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Color result = default(Color); ColorUtility.TryParseHtmlString(hex, ref result); return result; } public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled) { cosmeticApplication.ClearCosmetics(); foreach (string locallySelectedCosmetic in locallySelectedCosmetics) { cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5); } } private static void RecursiveLayerChange(Transform transform, int layer) { ((Component)transform).gameObject.layer = layer; for (int i = 0; i < transform.childCount; i++) { RecursiveLayerChange(transform.GetChild(i), layer); } } public static bool IsEquipped(string cosmeticId) { return locallySelectedCosmetics.Contains(cosmeticId); } public static void ToggleCosmetic(string cosmeticId) { if (locallySelectedCosmetics.Contains(cosmeticId)) { locallySelectedCosmetics.Remove(cosmeticId); } else { locallySelectedCosmetics.Add(cosmeticId); } } } }
plugins/Owen3H-IntroTweaks/IntroTweaks.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using IntroTweaks.Core; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")] [assembly: AssemblyCompany("IntroTweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Configurable, seamless skipping of intro menus in Lethal Company.")] [assembly: AssemblyFileVersion("1.2.2.0")] [assembly: AssemblyInformationalVersion("1.2.2+376e01eb494784877512c3d828b737154e215718")] [assembly: AssemblyProduct("IntroTweaks")] [assembly: AssemblyTitle("IntroTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace IntroTweaks { [BepInPlugin("io.github.IntroTweaks", "IntroTweaks", "1.2.2")] public class Plugin : BaseUnityPlugin { internal static string SelectedMode; private Harmony patcher; internal static ManualLogSource Logger { get; private set; } public static PluginConfig Config { get; private set; } private void Awake() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Config = new PluginConfig(((BaseUnityPlugin)this).Config); if (!PluginEnabled(logDisabled: true)) { return; } Config.InitBindings(); SelectedMode = Config.AUTO_SELECT_MODE.ToLower(); try { patcher = new Harmony("io.github.IntroTweaks"); patcher.PatchAll(); Logger.LogInfo((object)"Plugin loaded."); } catch (Exception ex) { Logger.LogError((object)ex); } } public bool PluginEnabled(bool logDisabled = false) { bool pLUGIN_ENABLED = Config.PLUGIN_ENABLED; if (!pLUGIN_ENABLED && logDisabled) { Logger.LogInfo((object)"IntroTweaks disabled globally."); } return pLUGIN_ENABLED; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "IntroTweaks"; public const string PLUGIN_NAME = "IntroTweaks"; public const string PLUGIN_VERSION = "1.2.2"; } } namespace IntroTweaks.Patches { [HarmonyPatch(typeof(InitializeGame))] internal class InitializeGamePatch { [HarmonyPrefix] [HarmonyPatch("Start")] private static void DisableBootAnimation(ref bool __runOriginal) { if (Plugin.Config.SKIP_BOOT_ANIMATION) { SceneManager.LoadScene("MainMenu"); __runOriginal = false; } } } [HarmonyPatch(typeof(MenuManager))] internal class MenuManagerPatch { public static int gameVer { get; private set; } public static TextMeshProUGUI versionText { get; private set; } [HarmonyPrefix] [HarmonyPatch("ClickHostButton")] private static void DisableMenuOnHost(MenuManager __instance) { __instance.menuButtons.SetActive(false); if (Plugin.Config.CUSTOM_VERSION_TEXT) { ((Component)((TMP_Text)versionText).transform).gameObject.SetActive(false); } } [HarmonyPrefix] [HarmonyPatch("Awake")] private static bool ReplaceVersionText(MenuManager __instance) { if (Plugin.Config.CUSTOM_VERSION_TEXT) { GameObject gameObject = ((Component)((TMP_Text)__instance.versionNumberText).transform).gameObject; GameObject val = Object.Instantiate<GameObject>(gameObject, __instance.menuButtons.transform); gameObject.SetActive(false); ((Object)val).name = "VersionNumberText"; versionText = InitTextMesh(val.GetComponent<TextMeshProUGUI>()); AnchorToBottom(val.GetComponent<RectTransform>()); } return true; } [HarmonyPostfix] [HarmonyPatch("Start")] private static void StartPatch(MenuManager __instance) { if (Plugin.Config.REMOVE_NEWS_PANEL) { Object.Destroy((Object)(object)__instance.NewsPanel); } if (Plugin.Config.REMOVE_LAN_WARNING) { Object.Destroy((Object)(object)__instance.lanWarningContainer); } if (Plugin.Config.REMOVE_LAUNCHED_IN_LAN) { TextMeshProUGUI launchedInLanModeText = __instance.launchedInLanModeText; GameObject val = ((launchedInLanModeText != null) ? ((Component)((TMP_Text)launchedInLanModeText).transform).gameObject : null); if (Object.op_Implicit((Object)(object)val)) { Object.Destroy((Object)(object)val); } } if (Plugin.Config.AUTO_SELECT_HOST) { __instance.ClickHostButton(); } } [HarmonyPostfix] [HarmonyPatch("Update")] private static void UpdatePatch() { if (Plugin.Config.CUSTOM_VERSION_TEXT) { ((TMP_Text)versionText).text = ((TMP_Text)versionText).text.Replace("$VERSION", gameVer.ToString()); } } private static TextMeshProUGUI InitTextMesh(TextMeshProUGUI tmp) { int gameVersionNum = GameNetworkManager.Instance.gameVersionNum; gameVer = Mathf.Abs(Plugin.Config.VERSION_TEXT_FORMAT.ToLower().Equals("short") ? (gameVersionNum - 16440) : gameVersionNum); ((TMP_Text)tmp).text = Plugin.Config.VERSION_TEXT; ((TMP_Text)tmp).fontSize = Mathf.Clamp(Plugin.Config.VERSION_TEXT_SIZE, 10f, 40f); ((TMP_Text)tmp).alignment = (TextAlignmentOptions)514; ((TMP_Text)tmp).enableWordWrapping = false; return tmp; } private static void AnchorToBottom(RectTransform rect) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) rect.anchorMin = new Vector2(0.5f, 0f); rect.anchorMax = new Vector2(0.5f, 0f); rect.anchoredPosition = Vector2.zero; rect.anchoredPosition3D = Vector3.zero; ((Transform)rect).rotation = Quaternion.identity; ((Transform)rect).position = new Vector3(Plugin.Config.VERSION_TEXT_X, Plugin.Config.VERSION_TEXT_Y, -37f); } } [HarmonyPatch(typeof(PreInitSceneScript))] internal class PreSceneInitPatch { [HarmonyPrefix] [HarmonyPatch("SkipToFinalSetting")] private static bool OverrideSkipToFinal() { return false; } [HarmonyPostfix] [HarmonyPatch("Start")] private static void SkipToOnline(PreInitSceneScript __instance, ref bool ___choseLaunchOption) { if (!Plugin.SelectedMode.Equals("off")) { CollectionExtensions.Do<GameObject>((IEnumerable<GameObject>)__instance.LaunchSettingsPanels, (Action<GameObject>)delegate(GameObject p) { p.gameObject.SetActive(false); }); __instance.currentLaunchSettingPanel = 0; ((TMP_Text)__instance.headerText).text = ""; ((Component)__instance.blackTransition).gameObject.SetActive(false); __instance.continueButton.gameObject.SetActive(false); ___choseLaunchOption = true; __instance.mainAudio.PlayOneShot(__instance.selectSFX); IngamePlayerSettings.Instance.SetPlayerFinishedLaunchOptions(); IngamePlayerSettings.Instance.SaveChangedSettings(); if (!IngamePlayerSettings.Instance.encounteredErrorDuringSave) { SceneManager.LoadScene(Plugin.SelectedMode.Equals("online") ? "InitScene" : "InitSceneLANMode"); } } } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPrefix] [HarmonyPatch("PlayFirstDayShipAnimation")] private static bool DisableSpeaker() { return !Plugin.Config.DISABLE_FIRST_DAY_SFX; } } } namespace IntroTweaks.Core { public class PluginConfig { private readonly ConfigFile configFile; public bool PLUGIN_ENABLED { get; private set; } public string AUTO_SELECT_MODE { get; private set; } public bool AUTO_SELECT_HOST { get; private set; } public bool SKIP_BOOT_ANIMATION { get; private set; } public bool REMOVE_LAN_WARNING { get; private set; } public bool REMOVE_LAUNCHED_IN_LAN { get; private set; } public bool REMOVE_NEWS_PANEL { get; private set; } public bool CUSTOM_VERSION_TEXT { get; private set; } public string VERSION_TEXT { get; private set; } public string VERSION_TEXT_FORMAT { get; private set; } public float VERSION_TEXT_SIZE { get; private set; } public float VERSION_TEXT_X { get; private set; } public float VERSION_TEXT_Y { get; private set; } public bool DISABLE_FIRST_DAY_SFX { get; private set; } public PluginConfig(ConfigFile cfg) { configFile = cfg; PLUGIN_ENABLED = NewEntry("bEnabled", defaultVal: true, "Enable or disable the plugin globally."); } private T NewEntry<T>(string key, T defaultVal, string description) { return configFile.Bind<T>("io.github.IntroTweaks", key, defaultVal, description).Value; } public void InitBindings() { AUTO_SELECT_MODE = NewEntry("sAutoSelectMode", "ONLINE", "Which mode to automatically enter into after the splash screen.\nValid options: ONLINE, LAN, OFF"); AUTO_SELECT_HOST = NewEntry("bAutoSelectHost", defaultVal: false, "Whether the 'Host' button is automatically selected when the Online/LAN menu loads."); SKIP_BOOT_ANIMATION = NewEntry("bSkipBootAnimation", defaultVal: true, "If the loading animation (booting OS) should be skipped."); REMOVE_LAN_WARNING = NewEntry("bRemoveLanWarning", defaultVal: true, "Remove the warning popup when hosting a LAN session."); REMOVE_LAUNCHED_IN_LAN = NewEntry("bRemoveLaunchedInLanText", defaultVal: true, "Remove the 'Launched in LAN mode' text below the Quit button."); REMOVE_NEWS_PANEL = NewEntry("bRemoveNewsPanel", defaultVal: false, "Remove the panel that displays news such as game updates."); CUSTOM_VERSION_TEXT = NewEntry("bCustomVersionText", defaultVal: true, "Whether to replace the game's version text with a custom alternative."); VERSION_TEXT = NewEntry("sVersionText", "v$VERSION\n[MODDED]", "Replace the game's version text with this custom text in the main menu.\nTo insert the version number, use the $VERSION syntax. E.g. Ver69 would be Ver$VERSION"); VERSION_TEXT_FORMAT = NewEntry("sVersionTextFormat", "FULL", "Determines how to display game version number.\nValid options: FULL, SHORT"); VERSION_TEXT_SIZE = NewEntry("fVersionTextSize", 20f, "The font size of the version text. Min = 10, Max = 40."); VERSION_TEXT_X = NewEntry("fVersionTextXPos", 1089.9f, "The position on the horizontal axis where the version text should be placed.\nPositive = Right, Negative = Left"); VERSION_TEXT_Y = NewEntry("fVersionTextYPos", 555f, "The position on the vertical axis where the version text should be placed.\nPositive = Up, Negative = Down"); DISABLE_FIRST_DAY_SFX = NewEntry("bDisableFirstDaySFX", defaultVal: false, "Toggles the first day ship speaker SFX."); } } internal static class Metadata { public const string GUID = "io.github.IntroTweaks"; public const string NAME = "IntroTweaks"; public const string VERSION = "1.2.2"; } }
plugins/RugbugRedfern-Skinwalkers/SkinwalkerMod.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Dissonance.Config; using HarmonyLib; using Unity.Netcode; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SkinwalkerMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SkinwalkerMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace SkinwalkerMod; [BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")] internal class PluginLoader : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod"); private const string modGUID = "RugbugRedfern.SkinwalkerMod"; private const string modVersion = "1.0.8"; private static bool initialized; public static PluginLoader Instance { get; private set; } private void Awake() { //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown if (initialized) { return; } initialized = true; Instance = this; harmony.PatchAll(Assembly.GetExecutingAssembly()); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod"); SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8"); SkinwalkerConfig.InitConfig(); SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer; GameObject val = new GameObject("Skinwalker Mod"); val.AddComponent<SkinwalkerModPersistent>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); } public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "") { config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description); } } internal class SkinwalkerBehaviour : MonoBehaviour { private AudioSource audioSource; public const float PLAY_INTERVAL_MIN = 15f; public const float PLAY_INTERVAL_MAX = 40f; private const float MAX_DIST = 100f; private float nextTimeToPlayAudio; private EnemyAI ai; public void Initialize(EnemyAI ai) { this.ai = ai; audioSource = ai.creatureVoice; SetNextTime(); } private void Update() { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) if (!(Time.time > nextTimeToPlayAudio)) { return; } SetNextTime(); float num = -1f; if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead) { if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f) { AudioClip sample = SkinwalkerModPersistent.Instance.GetSample(); if (Object.op_Implicit((Object)(object)sample)) { SkinwalkerLogger.Log(((Object)this).name + " played voice line 1"); audioSource.PlayOneShot(sample); } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line 0"); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai); } } private void SetNextTime() { if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f) { nextTimeToPlayAudio = Time.time + 100000000f; } else { nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value; } } private T CopyComponent<T>(T original, GameObject destination) where T : Component { Type type = ((object)original).GetType(); Component val = destination.AddComponent(type); FieldInfo[] fields = type.GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(val, fieldInfo.GetValue(original)); } return (T)(object)((val is T) ? val : null); } } internal class SkinwalkerConfig { public static ConfigEntry<bool> VoiceEnabled_BaboonHawk; public static ConfigEntry<bool> VoiceEnabled_Bracken; public static ConfigEntry<bool> VoiceEnabled_BunkerSpider; public static ConfigEntry<bool> VoiceEnabled_Centipede; public static ConfigEntry<bool> VoiceEnabled_CoilHead; public static ConfigEntry<bool> VoiceEnabled_EyelessDog; public static ConfigEntry<bool> VoiceEnabled_ForestGiant; public static ConfigEntry<bool> VoiceEnabled_GhostGirl; public static ConfigEntry<bool> VoiceEnabled_GiantWorm; public static ConfigEntry<bool> VoiceEnabled_HoardingBug; public static ConfigEntry<bool> VoiceEnabled_Hygrodere; public static ConfigEntry<bool> VoiceEnabled_Jester; public static ConfigEntry<bool> VoiceEnabled_Masked; public static ConfigEntry<bool> VoiceEnabled_Nutcracker; public static ConfigEntry<bool> VoiceEnabled_SporeLizard; public static ConfigEntry<bool> VoiceEnabled_Thumper; public static ConfigEntry<float> VoiceLineFrequency; public static void InitConfig() { PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc."); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true); SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]"); SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]"); } } internal static class SkinwalkerLogger { internal static ManualLogSource logSource; public static void Initialize(string modGUID) { logSource = Logger.CreateLogSource(modGUID); } public static void Log(object message) { logSource.LogInfo(message); } public static void LogError(object message) { logSource.LogError(message); } public static void LogWarning(object message) { logSource.LogWarning(message); } } public class SkinwalkerModPersistent : MonoBehaviour { private string audioFolder; private List<AudioClip> cachedAudio = new List<AudioClip>(); private float nextTimeToCheckFolder = 30f; private float nextTimeToCheckEnemies = 30f; private const float folderScanInterval = 8f; private const float enemyScanInterval = 5f; public static SkinwalkerModPersistent Instance { get; private set; } private void Awake() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Instance = this; ((Component)this).transform.position = Vector3.zero; SkinwalkerLogger.Log("Skinwalker Mod Object Initialized"); audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics"); EnableRecording(); if (!Directory.Exists(audioFolder)) { Directory.CreateDirectory(audioFolder); } } private void Start() { try { if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } catch (Exception message) { SkinwalkerLogger.Log(message); } } private void OnApplicationQuit() { DisableRecording(); } private void EnableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = true; DebugSettings.Instance.RecordFinalAudio = true; } private void Update() { if (Time.realtimeSinceStartup > nextTimeToCheckFolder) { nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f; if (!Directory.Exists(audioFolder)) { SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")"); return; } string[] files = Directory.GetFiles(audioFolder); SkinwalkerLogger.Log($"Got audio file paths ({files.Length})"); string[] array = files; foreach (string path in array) { ((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip) { cachedAudio.Add(audioClip); })); } } if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies)) { return; } nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f; EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true); EnemyAI[] array3 = array2; SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour); foreach (EnemyAI val in array3) { SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val)); if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour)) { ((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val); } } } private bool IsEnemyEnabled(EnemyAI enemy) { if ((Object)(object)enemy == (Object)null) { return false; } return ((Object)((Component)enemy).gameObject).name switch { "MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, "NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, "BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, "Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, "SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, "RedLocustBees(Clone)" => false, "Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, "SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, "MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, "ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, "DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, "SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, "HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, "Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, "JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, "PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, "Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, "DocileLocustBees(Clone)" => false, "DoublewingedBird(Clone)" => false, _ => true, }; } internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback) { UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20); try { yield return www.SendWebRequest(); if ((int)www.result == 1) { SkinwalkerLogger.Log("Loaded clip from path " + path); AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www); if (audioClip.length > 0.9f) { callback(audioClip); } try { File.Delete(path); } catch (Exception e) { SkinwalkerLogger.LogWarning(e); } } } finally { ((IDisposable)www)?.Dispose(); } } private void DisableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = false; DebugSettings.Instance.RecordFinalAudio = false; if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } public AudioClip GetSample() { if (cachedAudio.Count > 0) { int index = Random.Range(0, cachedAudio.Count - 1); AudioClip result = cachedAudio[index]; cachedAudio.RemoveAt(index); return result; } while (cachedAudio.Count > 200) { cachedAudio.RemoveAt(0); } return null; } public void ClearCache() { cachedAudio.Clear(); } } internal static class SkinwalkerNetworkManagerHandler { internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (((Scene)(ref sceneName)).name == "SampleSceneRelay") { GameObject val = new GameObject("SkinwalkerNetworkManager"); val.AddComponent<NetworkObject>(); val.AddComponent<SkinwalkerNetworkManager>(); Debug.Log((object)"Initialized SkinwalkerNetworkManager"); } } } internal class SkinwalkerNetworkManager : NetworkBehaviour { public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static SkinwalkerNetworkManager Instance { get; private set; } private void Awake() { Instance = this; if (GameNetworkManager.Instance.isHostingGame) { VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value; VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value; VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value; VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value; VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value; VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value; VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value; VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value; VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value; VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value; VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value; VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value; VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value; VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value; VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value; VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value; VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value; SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS"); } SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake"); } public override void OnDestroy() { ((NetworkBehaviour)this).OnDestroy(); SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy"); SkinwalkerModPersistent.Instance?.ClearCache(); } protected override void __initializeVariables() { if (VoiceEnabled_BaboonHawk == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk); if (VoiceEnabled_Bracken == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken); if (VoiceEnabled_BunkerSpider == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider); if (VoiceEnabled_Centipede == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede); if (VoiceEnabled_CoilHead == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead); if (VoiceEnabled_EyelessDog == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog); if (VoiceEnabled_ForestGiant == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant); if (VoiceEnabled_GhostGirl == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl); if (VoiceEnabled_GiantWorm == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm); if (VoiceEnabled_HoardingBug == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug); if (VoiceEnabled_Hygrodere == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere); if (VoiceEnabled_Jester == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester); if (VoiceEnabled_Masked == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked); if (VoiceEnabled_Nutcracker == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker); if (VoiceEnabled_SporeLizard == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard); if (VoiceEnabled_Thumper == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper); if (VoiceLineFrequency == null) { throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency); ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "SkinwalkerNetworkManager"; } }
plugins/Sligili-More_Emotes/MoreEmotes1.1.3.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using MoreEmotes.Patch; using Tools; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FuckYouMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FuckYouMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Tools { public class Reflection { public static object GetInstanceField(Type type, object instance, string fieldName) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; FieldInfo field = type.GetField(fieldName, bindingAttr); return field.GetValue(instance); } public static object CallMethod(object instance, string methodName, params object[] args) { MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { return method.Invoke(instance, args); } return null; } } } namespace MoreEmotes { [BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.1.3")] public class FuckYouModInitialization : BaseUnityPlugin { private Harmony _harmony; private ConfigEntry<string> config_KeyEmote3; private ConfigEntry<string> config_KeyEmote4; private ConfigEntry<string> config_KeyEmote5; private ConfigEntry<string> config_KeyEmote6; private ConfigEntry<bool> config_toggleEmote3; private ConfigEntry<bool> config_toggleEmote4; private ConfigEntry<bool> config_toggleEmote5; private ConfigEntry<bool> config_toggleEmote6; private void Awake() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded"); EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle")); EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle")); EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller"); EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller"); CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav"); CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav"); ConfigFile(); IncompatibilityAids(); _harmony = new Harmony("MoreEmotes"); _harmony.PatchAll(typeof(EmotePatch)); } private void IncompatibilityAids() { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression")) { EmotePatch.IncompatibleStuff = true; break; } } } private void ConfigFile() { config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("MIDDLEFINGER", "EmoteKey", "3", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 "); config_toggleEmote3 = ((BaseUnityPlugin)this).Config.Bind<bool>("MIDDLEFINGER", "Enable", true, "ENABLE MIDDLEFINGER EMOTE KEY"); EmotePatch.keyBind_Emote3 = config_KeyEmote3.Value; EmotePatch.enable3 = config_toggleEmote3.Value; config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("THE GRIDDY", "EmoteKey", "6", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 "); config_toggleEmote4 = ((BaseUnityPlugin)this).Config.Bind<bool>("THE GRIDDY", "Enable", true, "ENABLE THE GRIDDY EMOTE KEY"); EmotePatch.keyBind_Emote4 = config_KeyEmote4.Value; EmotePatch.enable4 = config_toggleEmote4.Value; config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("SHY", "EmoteKey", "5", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 "); config_toggleEmote5 = ((BaseUnityPlugin)this).Config.Bind<bool>("SHY", "Enable", true, "ENABLE SHY EMOTE KEY"); EmotePatch.keyBind_Emote5 = config_KeyEmote5.Value; EmotePatch.enable5 = config_toggleEmote5.Value; config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("CLAP", "EmoteKey", "4", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 "); config_toggleEmote6 = ((BaseUnityPlugin)this).Config.Bind<bool>("CLAP", "Enable", true, "ENABLE CLAP EMOTE KEY"); EmotePatch.keyBind_Emote6 = config_KeyEmote6.Value; EmotePatch.enable6 = config_toggleEmote6.Value; } } public static class PluginInfo { public const string Guid = "MoreEmotes"; public const string Name = "MoreEmotes-Sligili"; public const string Ver = "1.1.3"; } } namespace MoreEmotes.Patch { internal class EmotePatch { public static AssetBundle animationsBundle; public static AssetBundle animatorBundle; public static bool enable3; public static bool enable4; public static bool enable5; public static bool enable6; public static string keyBind_Emote3; public static string keyBind_Emote4; public static string keyBind_Emote5; public static string keyBind_Emote6; private static CallbackContext context; public static RuntimeAnimatorController local; public static RuntimeAnimatorController others; private static int currentEmoteID; private static float svMovSpeed; public static bool IncompatibleStuff; [HarmonyPatch(typeof(PlayerControllerB), "Start")] [HarmonyPostfix] private static void StartPostfix(PlayerControllerB __instance) { GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject; CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>(); svMovSpeed = __instance.movementSpeed; customAudioAnimationEvent.player = __instance; } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void UpdatePostfix(PlayerControllerB __instance) { if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner) { __instance.playerBodyAnimator.runtimeAnimatorController = others; return; } if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local) { __instance.playerBodyAnimator.runtimeAnimatorController = local; } currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber"); if (!IncompatibleStuff) { bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 4 && __instance.performingEmote; __instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed); } CheckEmoteInput(keyBind_Emote3, enable3, needsEmptyHands: false, 3, __instance); CheckEmoteInput(keyBind_Emote4, enable4, needsEmptyHands: false, 4, __instance); CheckEmoteInput(keyBind_Emote5, enable5, needsEmptyHands: true, 5, __instance); CheckEmoteInput(keyBind_Emote6, enable6, needsEmptyHands: true, 6, __instance); } private static void CheckEmoteInput(string keyBind, bool enabled, bool needsEmptyHands, int emoteID, PlayerControllerB player) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && enabled && (!player.isHoldingObject || !needsEmptyHands) && (!player.performingEmote || currentEmoteID != emoteID)) { player.PerformEmote(context, emoteID); } } [HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")] [HarmonyPrefix] private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance) { bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping"); if (currentEmoteID == 4) { __result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat; return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")] [HarmonyPrefix] private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance) { if ((emoteID >= 3 || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f)) { __instance.timeSinceStartingEmote = 0f; __instance.performingEmote = true; __instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID); __instance.StartPerformingEmoteServerRpc(); } } } public class CustomAudioAnimationEvent : MonoBehaviour { private Animator animator; private AudioSource SoundsSource; public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2]; public PlayerControllerB player; private void Start() { animator = ((Component)this).GetComponent<Animator>(); SoundsSource = player.movementAudio; } public void PlayClapSound() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6)) { bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed; RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6); SoundsSource.pitch = Random.Range(0.59f, 0.79f); SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]); } } public void PlayFootstepSound() { if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f) { player.PlayFootstepLocal(); player.PlayFootstepServer(); } } } }
plugins/Suskitech-AlwaysHearActiveWalkies/AlwaysHearWalkie.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LCAlwaysHearWalkieMod.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AlwaysHearWalkie")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.4.2.0")] [assembly: AssemblyInformationalVersion("1.4.2+4173bc4d88b293dfbed3e97cfc3a082065ce4da9")] [assembly: AssemblyProduct("Always Hear Active Walkies")] [assembly: AssemblyTitle("AlwaysHearWalkie")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx5.PluginTemplate { [BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.2")] public class LCAlwaysHearWalkieMod : BaseUnityPlugin { public static ManualLogSource Log; private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie"; private const string modName = "LC Always Hear Active Walkies"; private const string modVersion = "1.4.2"; private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie"); private static LCAlwaysHearWalkieMod Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie"); Log.LogInfo((object)"\\ /"); Log.LogInfo((object)"/|\\"); Log.LogInfo((object)" |----|"); Log.LogInfo((object)" |[__]| Always Hear Active Walkies"); Log.LogInfo((object)" |. .| Version 1.4.2 Loaded"); Log.LogInfo((object)" |____|"); harmony.PatchAll(typeof(LCAlwaysHearWalkieMod)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(WalkieTalkiePatch)); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "AlwaysHearWalkie"; public const string PLUGIN_NAME = "Always Hear Active Walkies"; public const string PLUGIN_VERSION = "1.4.2"; } } namespace LCAlwaysHearWalkieMod.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { private static float AudibleDistance = 20f; private static float throttleInterval = 0.4f; private static float throttle = 0f; private static float AverageDistanceToHeldWalkie = 2f; private static float WalkieRecordingRange = 20f; private static float PlayerToPlayerSpatialHearingRange = 20f; [HarmonyPatch("Update")] [HarmonyPostfix] private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance) { //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_031c: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) throttle += Time.deltaTime; if (throttle < throttleInterval) { return; } throttle = 0f; if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || GameNetworkManager.Instance.localPlayerController.isPlayerDead) { return; } List<WalkieTalkie> list = new List<WalkieTalkie>(); List<WalkieTalkie> list2 = new List<WalkieTalkie>(); for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++) { float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position); if (num <= AudibleDistance) { if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed) { list.Add(WalkieTalkie.allWalkieTalkies[i]); } } else { list2.Add(WalkieTalkie.allWalkieTalkies[i]); } } bool flag = list.Count > 0; if (flag != __instance.holdingWalkieTalkie) { ___holdingWalkieTalkie = flag; for (int j = 0; j < list2.Count; j++) { if (j < list.Count) { list2[j].thisAudio.Stop(); } } } if (!flag) { return; } PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript); for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { if ((!StartOfRound.Instance.allPlayerScripts[k].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) || (Object)(object)StartOfRound.Instance.allPlayerScripts[k] == (Object)(object)GameNetworkManager.Instance.localPlayerController || StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) { continue; } PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k]; if (!val2.holdingWalkieTalkie) { continue; } float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position); float num3 = float.MaxValue; float num4 = float.MaxValue; for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++) { if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed) { continue; } float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position); if (num5 < num4) { num4 = num5; } if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie) { float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position); if (num6 < num3) { num3 = num6; } } } float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4)); float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2); val2.voicePlayerState.Volume = Mathf.Max(num7, num8); } } } [HarmonyPatch(typeof(WalkieTalkie))] internal class WalkieTalkiePatch { [HarmonyPatch("EnableWalkieTalkieListening")] [HarmonyPrefix] private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable) { if (!enable) { return false; } return true; } } }
plugins/Sv_Matt-HideModList/HideModList.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HideModList")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Hides the LC api modlist info")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HideModList")] [assembly: AssemblyTitle("HideModList")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HideModList { [HarmonyPatch(typeof(HUDManager), "DisplayTip")] public static class DisplayTipPatch { public static bool Prefix(HUDManager __instance, string headerText, string bodyText, bool isWarning = false, bool useSave = false, string prefsKey = "LC_Tip1") { if (headerText.StartsWith("Mod List")) { return false; } return true; } } [BepInPlugin("HideModList", "HideModList", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("plugin.HideModList"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin HideModList is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "HideModList"; public const string PLUGIN_NAME = "HideModList"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/tinyhoot-ShipLobby/ShipLobby/ShipLobby.dll
Decompiled a year agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ShipLobby")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("ShipLobby")] [assembly: AssemblyCopyright("Copyright © tinyhoot 2023")] [assembly: ComVisible(false)] [assembly: AssemblyFileVersion("1.0.2")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace ShipLobby { [BepInPlugin("com.github.tinyhoot.ShipLobby", "ShipLobby", "1.0.2")] internal class ShipLobby : BaseUnityPlugin { public const string GUID = "com.github.tinyhoot.ShipLobby"; public const string NAME = "ShipLobby"; public const string VERSION = "1.0.2"; internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.github.tinyhoot.ShipLobby").PatchAll(Assembly.GetExecutingAssembly()); } } } namespace ShipLobby.Patches { [HarmonyPatch] internal class GameNetworkManagerPatcher { private static QuickMenuManager _quickMenuManager; [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientConnectedCallback")] private static void LogConnect() { ShipLobby.Log.LogDebug((object)"Player connected."); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientDisconnectCallback")] private static void LogDisconnect() { ShipLobby.Log.LogDebug((object)"Player disconnected."); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] private static void FixConnectionApproval(GameNetworkManager __instance, ConnectionApprovalResponse response) { if (!response.Approved && !(response.Reason != "Game has already started!") && __instance.gameHasStarted && StartOfRound.Instance.inShipPhase) { ShipLobby.Log.LogDebug((object)"Approving incoming late connection."); response.Reason = ""; response.Approved = true; } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")] private static void FixFriendInviteButton() { if (GameNetworkManager.Instance.gameHasStarted && StartOfRound.Instance.inShipPhase) { GameNetworkManager.Instance.InviteFriendsUI(); } } [HarmonyPrefix] [HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")] private static bool PreventSteamLobbyLeaving(GameNetworkManager __instance) { ShipLobby.Log.LogDebug((object)"Preventing the closing of Steam lobby."); return false; } [HarmonyPrefix] [HarmonyPatch(typeof(StartOfRound), "StartGame")] private static void CloseSteamLobby(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsServer && __instance.inShipPhase) { ShipLobby.Log.LogDebug((object)"Setting lobby to not joinable."); GameNetworkManager.Instance.SetLobbyJoinable(false); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "EndOfGame")] private static IEnumerator ReopenSteamLobby(IEnumerator coroutine, StartOfRound __instance) { while (coroutine.MoveNext()) { yield return coroutine.Current; } if (!((NetworkBehaviour)__instance).IsServer) { yield break; } yield return (object)new WaitForSeconds(0.5f); yield return (object)new WaitUntil((Func<bool>)(() => !__instance.firingPlayersCutsceneRunning)); ShipLobby.Log.LogDebug((object)"Reopening lobby, setting to joinable."); GameNetworkManager instance = GameNetworkManager.Instance; if (instance.currentLobby.HasValue) { instance.SetLobbyJoinable(true); if ((Object)(object)_quickMenuManager == (Object)null) { _quickMenuManager = Object.FindObjectOfType<QuickMenuManager>(); } _quickMenuManager.inviteFriendsTextAlpha.alpha = 1f; } } } }
plugins/wallen-ChangeName/ChangeName.dll.old
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LC_API.ServerAPI; using TMPro; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ChangeName")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Change in-game name")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+9ad07e918fa6011a98cef2e1281a0a7577b70a07")] [assembly: AssemblyProduct("ChangeName")] [assembly: AssemblyTitle("ChangeName")] [assembly: AssemblyVersion("1.0.0.0")] namespace ChangeName { [BepInPlugin("me.wallen.changename", "Change Player Names", "1.0.0")] public class ChangeNamePlugin : BaseUnityPlugin { private const string GUID = "me.wallen.changename"; private const string NAME = "Change Player Names"; private const string VERSION = "1.0.0"; private static ChangeNamePlugin Instance; private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown Instance = this; LogInfo("Loading..."); Harmony val = new Harmony("me.wallen.changename"); val.PatchAll(); Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(NameDatabase.NDNetGetString)); LogInfo("Loading Complete!"); } internal static void LogDebug(string message) { Instance.Log(message, (LogLevel)32); } internal static void LogInfo(string message) { Instance.Log(message, (LogLevel)16); } internal static void LogWarning(string message) { Instance.Log(message, (LogLevel)4); } internal static void LogError(string message) { Instance.Log(message, (LogLevel)2); } internal static void LogError(Exception ex) { Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2); } private void Log(string message, LogLevel logLevel) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.Log(logLevel, (object)message); } } internal static class NameDatabase { internal static bool shouldUpdateNames = false; internal static bool shouldSendNames = false; public const string SIG_BEGIN_UPDATE_NAMES = "CHANGE_NAME_BEGIN_UPDATE_NAMES"; public const string SIG_UPDATE_NAME = "CHANGE_NAME_UPDATE_NAME"; public const string SIG_END_UPDATE_NAMES = "CHANGE_NAME_END_UPDATE_NAMES"; public const string SIG_PLAYER_JOIN = "CHANGE_NAME_PLAYER_JOIN"; public const string SIG_NEW_LEVEL = "CHANGE_NAME_NEW_LEVEL"; private const string SIG_NEW_ROUND = "CHANGE_NAME_NEW_ROUND"; private static Dictionary<ulong, string> names = new Dictionary<ulong, string>(); internal static string GetName(ulong id) { if (!names.ContainsKey(id)) { ChangeNamePlugin.LogWarning("[NameDatabase.GetName] Failed to get name"); return ""; } return names[id]; } internal static void SetName(ulong id, string name) { if (!names.ContainsKey(id)) { names.Add(id, name); } else { names[id] = name; } } internal static bool HasName(string name) { return names.ContainsValue(name); } internal static bool HasId(ulong id) { return names.ContainsKey(id); } internal static ulong GetUsableIdFromPlayer(PlayerControllerB player) { if (!GameNetworkManager.Instance.disableSteam) { return player.playerSteamId; } return player.playerClientId; } internal static void UpdateName(string oldName, string newName) { if (!names.ContainsValue(oldName)) { ChangeNamePlugin.LogWarning("[NameDatabase.UpdateName] Tried to update name " + oldName + " but it does not exist"); ChangeNamePlugin.LogWarning(names.ToString()); } else { ulong key = names.FirstOrDefault((KeyValuePair<ulong, string> x) => x.Value == oldName).Key; names[key] = newName; } shouldUpdateNames = true; } internal static int NumberOfNames() { return names.Count; } internal static void NDNetGetString(string data, string signature) { switch (signature) { case "CHANGE_NAME_PLAYER_JOIN": case "CHANGE_NAME_NEW_ROUND": if (((NetworkBehaviour)StartOfRound.Instance).IsHost) { shouldSendNames = true; } break; case "CHANGE_NAME_BEGIN_UPDATE_NAMES": ChangeNamePlugin.LogInfo("[NameDatabase] Beginning name update process."); break; case "CHANGE_NAME_UPDATE_NAME": { KeyValuePair<ulong, string>? keyValuePair = DecodeName(data); if (keyValuePair.HasValue) { KeyValuePair<ulong, string> value = keyValuePair.Value; ChangeNamePlugin.LogInfo("[NameDatabase] New name received: " + value.Key + " : " + value.Value); names[value.Key] = value.Value; } break; } case "CHANGE_NAME_END_UPDATE_NAMES": ChangeNamePlugin.LogInfo("[NameDatabase] End of name update process."); shouldUpdateNames = true; break; } } internal static void NDNetSendNames() { Networking.Broadcast(string.Empty, "CHANGE_NAME_BEGIN_UPDATE_NAMES"); foreach (KeyValuePair<ulong, string> name in names) { string text = EncodeName(name); Networking.Broadcast(text, "CHANGE_NAME_UPDATE_NAME"); } Networking.Broadcast(string.Empty, "CHANGE_NAME_END_UPDATE_NAMES"); } private static string EncodeName(KeyValuePair<ulong, string> namePair) { return $"{namePair.Key}:{namePair.Value}"; } private static KeyValuePair<ulong, string>? DecodeName(string encoded) { string[] array = encoded.Split(':'); if (array.Length == 2 && ulong.TryParse(array[0], out var result)) { return new KeyValuePair<ulong, string>(result, array[1]); } return null; } private static string EncodeNames(Dictionary<ulong, string> names) { StringBuilder stringBuilder = new StringBuilder(); foreach (KeyValuePair<ulong, string> name in names) { stringBuilder.Append($"{name.Key}:{name.Value};"); } return stringBuilder.ToString(); } private static Dictionary<ulong, string> DecodeNames(string encoded) { string[] array = encoded.Split(new char[1] { ';' }, StringSplitOptions.RemoveEmptyEntries); Dictionary<ulong, string> dictionary = new Dictionary<ulong, string>(); string[] array2 = array; foreach (string text in array2) { string[] array3 = text.Split(':'); dictionary[ulong.Parse(array3[0])] = array3[1]; } return dictionary; } private static string DictionaryToString(Dictionary<ulong, string> dictionary) { StringBuilder stringBuilder = new StringBuilder(); foreach (KeyValuePair<ulong, string> item in dictionary) { stringBuilder.AppendLine($"Key: {item.Key}, Value: {item.Value}"); } return stringBuilder.ToString(); } } } namespace ChangeName.Patches { [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] internal class HUDManager_AddChatMessage { private static string lastChatMessage = ""; private static void Postfix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped) { if (lastChatMessage == chatMessage) { return; } lastChatMessage = chatMessage; ChangeNamePlugin.LogDebug(chatMessage); if (chatMessage.Contains("!name")) { string text = chatMessage.Substring(chatMessage.IndexOf("!name") + "!name".Length).Trim(); if (NameDatabase.HasName(text)) { __instance.AddTextToChatOnServer("Duplicate names are not allowed!", -1); } else if (((NetworkBehaviour)__instance.playersManager).IsHost) { NameDatabase.UpdateName(nameOfUserWhoTyped, text); NameDatabase.shouldSendNames = true; NameDatabase.shouldUpdateNames = true; } } } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] internal class PlayerControllerB_ConnectClientToPlayerObject { private static void Postfix(PlayerControllerB __instance) { ChangeNamePlugin.LogDebug("Steam Disabled: " + GameNetworkManager.Instance.disableSteam); ChangeNamePlugin.LogDebug("Is Host: " + ((NetworkBehaviour)__instance).IsHost); ChangeNamePlugin.LogDebug("Player steam ID: " + __instance.playerSteamId); ChangeNamePlugin.LogDebug("Player client ID: " + __instance.playerClientId); ChangeNamePlugin.LogDebug("Actual client ID: " + __instance.actualClientId); ChangeNamePlugin.LogDebug("Player Username: " + __instance.playerUsername); Networking.Broadcast("", "CHANGE_NAME_PLAYER_JOIN"); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] internal class PlayerControllerB_Update { private static float lastUpdateTime; private static void Postfix(PlayerControllerB __instance) { if (!(lastUpdateTime + 2f < Time.time)) { return; } if (((NetworkBehaviour)__instance).IsHost) { PlayerControllerB[] allPlayerScripts = __instance.playersManager.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (!NameDatabase.HasId(NameDatabase.GetUsableIdFromPlayer(val))) { NameDatabase.SetName(NameDatabase.GetUsableIdFromPlayer(val), val.playerUsername); } } if (NameDatabase.shouldSendNames) { NameDatabase.NDNetSendNames(); NameDatabase.shouldSendNames = false; } } if (NameDatabase.shouldUpdateNames) { PlayerControllerB[] allPlayerScripts2 = __instance.playersManager.allPlayerScripts; foreach (PlayerControllerB val2 in allPlayerScripts2) { string name = NameDatabase.GetName(NameDatabase.GetUsableIdFromPlayer(val2)); foreach (TransformAndName radarTarget in StartOfRound.Instance.mapScreen.radarTargets) { Transform transform = radarTarget.transform; if (radarTarget.name == val2.playerUsername) { StartOfRound.Instance.mapScreen.ChangeNameOfTargetTransform(transform, name); } } val2.playerUsername = name; ((TMP_Text)val2.usernameBillboardText).text = name; } NameDatabase.shouldUpdateNames = false; } lastUpdateTime = Time.time; } } [HarmonyPatch(typeof(StartOfRound), "ArriveAtLevel")] internal class StartOfRound_ArriveAtLevel { private static void Postfix(StartOfRound __instance) { } } }
plugins/x753-More_Suits/MoreSuits.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MoreSuits")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")] [assembly: AssemblyFileVersion("1.3.3.0")] [assembly: AssemblyInformationalVersion("1.3.3")] [assembly: AssemblyProduct("MoreSuits")] [assembly: AssemblyTitle("MoreSuits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.3.0")] [module: UnverifiableCode] namespace MoreSuits; [BepInPlugin("x753.More_Suits", "More Suits", "1.3.3")] public class MoreSuitsMod : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void StartPatch(ref StartOfRound __instance) { //IL_0398: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Expected O, but got Unknown //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Expected O, but got Unknown //IL_03dd: Unknown result type (might be due to invalid IL or missing references) try { if (SuitsAdded) { return; } for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { UnlockableItem val = __instance.unlockablesList.unlockables[i]; if (!((Object)(object)val.suitMaterial != (Object)null) || !val.alreadyUnlocked) { continue; } List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList(); List<string> list2 = new List<string>(); List<string> list3 = DisabledSuits.Value.ToLower().Replace(".png", "").Split(',') .ToList(); List<string> list4 = new List<string>(); if (!LoadAllSuits.Value) { foreach (string item in list) { if (File.Exists(Path.Combine(item, "!less-suits.txt"))) { string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" }; list4.AddRange(collection); break; } } } foreach (string item2 in list) { if (item2 != "") { string[] files = Directory.GetFiles(item2, "*.png"); list2.AddRange(files); } } list2.Sort(); foreach (string item3 in list2) { if (list3.Contains(Path.GetFileNameWithoutExtension(item3).ToLower())) { continue; } string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); if (list4.Contains(Path.GetFileNameWithoutExtension(item3).ToLower()) && item3.Contains(directoryName)) { continue; } UnlockableItem val2; Material val3; if (Path.GetFileNameWithoutExtension(item3).ToLower() == "default") { val2 = val; val3 = val2.suitMaterial; } else { val2 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); val3 = Object.Instantiate<Material>(val2.suitMaterial); } byte[] array = File.ReadAllBytes(item3); Texture2D val4 = new Texture2D(2, 2); ImageConversion.LoadImage(val4, array); val3.mainTexture = (Texture)(object)val4; val2.unlockableName = Path.GetFileNameWithoutExtension(item3); try { string path = Path.Combine(Path.GetDirectoryName(item3), "advanced", val2.unlockableName + ".json"); if (File.Exists(path)) { string[] array2 = File.ReadAllLines(path); for (int j = 0; j < array2.Length; j++) { string[] array3 = array2[j].Trim().Split(':'); if (array3.Length != 2) { continue; } string text = array3[0].Trim('"', ' ', ','); string text2 = array3[1].Trim('"', ' ', ','); float result2; Vector4 vector; if (text == "PRICE" && int.TryParse(text2, out var result)) { try { AddToRotatingShop(val2, result, __instance.unlockablesList.unlockables.Count); } catch (Exception ex) { Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex)); } } else if (text2 == "KEYWORD") { val3.EnableKeyword(text); } else if (text2.Contains(".png")) { byte[] array4 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item3), "advanced", text2)); Texture2D val5 = new Texture2D(2, 2); ImageConversion.LoadImage(val5, array4); val3.SetTexture(text, (Texture)(object)val5); } else if (float.TryParse(text2, out result2)) { val3.SetFloat(text, result2); } else if (TryParseVector4(text2, out vector)) { val3.SetVector(text, vector); } } } } catch (Exception ex2) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex2)); } val2.suitMaterial = val3; if (val2.unlockableName.ToLower() != "default") { __instance.unlockablesList.unlockables.Add(val2); } } SuitsAdded = true; break; } } catch (Exception ex3) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3)); } } [HarmonyPatch("PositionSuitsOnRack")] [HarmonyPrefix] private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) List<UnlockableSuit> list = (from suit in Object.FindObjectsOfType<UnlockableSuit>().ToList() orderby suit.syncedSuitID.Value select suit).ToList(); int num = 0; foreach (UnlockableSuit item in list) { AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>(); component.overrideOffset = true; component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * 0.18f * (float)num; component.rotationOffset = new Vector3(0f, 90f, 0f); num++; } return false; } } private const string modGUID = "x753.More_Suits"; private const string modName = "More Suits"; private const string modVersion = "1.3.3"; private readonly Harmony harmony = new Harmony("x753.More_Suits"); private static MoreSuitsMod Instance; public static bool SuitsAdded; public static ConfigEntry<string> DisabledSuits; public static ConfigEntry<bool> LoadAllSuits; private static TerminalNode cancelPurchase; private static TerminalKeyword buyKeyword; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded"); LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits."); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!"); } private static void AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID) { //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Expected O, but got Unknown Terminal val = Object.FindObjectOfType<Terminal>(); for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++) { if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy") { buyKeyword = val.terminalNodes.allKeywords[i]; break; } } newSuit.alreadyUnlocked = false; newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1"; newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit"; newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n"; newSuit.shopSelectionNode.clearPreviousText = true; newSuit.shopSelectionNode.shipUnlockableID = unlockableID; newSuit.shopSelectionNode.itemCost = price; newSuit.shopSelectionNode.overrideOptions = true; CompatibleNoun val2 = new CompatibleNoun(); val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val2.noun.word = "confirm"; val2.noun.isVerb = true; val2.result = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm"; val2.result.creatureName = ""; val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n"; val2.result.clearPreviousText = true; val2.result.shipUnlockableID = unlockableID; val2.result.buyUnlockable = true; val2.result.itemCost = price; val2.result.terminalEvent = ""; CompatibleNoun val3 = new CompatibleNoun(); val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val3.noun.word = "deny"; val3.noun.isVerb = true; if ((Object)(object)cancelPurchase == (Object)null) { cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>(); } val3.result = cancelPurchase; ((Object)val3.result).name = "MoreSuitsCancelPurchase"; val3.result.displayText = "Cancelled order.\n"; newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 }; TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>(); ((Object)val4).name = newSuit.unlockableName + "Suit"; val4.word = newSuit.unlockableName.ToLower() + " suit"; val4.defaultVerb = buyKeyword; CompatibleNoun val5 = new CompatibleNoun(); val5.noun = val4; val5.result = newSuit.shopSelectionNode; List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList(); list.Add(val5); buyKeyword.compatibleNouns = list.ToArray(); List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList(); list2.Add(val4); list2.Add(val2.noun); list2.Add(val3.noun); val.terminalNodes.allKeywords = list2.ToArray(); } public static bool TryParseVector4(string input, out Vector4 vector) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) vector = Vector4.zero; string[] array = input.Split(','); if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4)) { vector = new Vector4(result, result2, result3, result4); return true; } return false; } }
plugins/Zduniusz-24HourClock/24HourClock.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.1", FrameworkDisplayName = ".NET Framework 4.6.1")] [assembly: AssemblyCompany("_24HourClock")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("My first plugin")] [assembly: AssemblyTitle("_24HourClock")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace _24HourClock { [BepInPlugin("com.zduniusz.lethalcompany.24hourclock", "24HourClock", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch] private class Patch { [HarmonyPatch(typeof(HUDManager), "SetClock")] [HarmonyPrefix] private static bool SetClock(ref TextMeshProUGUI ___clockNumber, ref float timeNormalized, ref float numberOfHours) { int num = (int)(timeNormalized * (60f * numberOfHours)) + 360; int num2 = (int)Mathf.Floor((float)(num / 60)); int num3 = num % 60; ((TMP_Text)___clockNumber).text = $"{num2:00}:{num3:00}".TrimStart(new char[1] { '0' }); return false; } } private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.24hourclock"; private const string PLUGIN_NAME = "24HourClock"; private const string PLUGIN_VERSION = "1.0.0"; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.zduniusz.lethalcompany.24hourclock").PatchAll(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "_24HourClock"; public const string PLUGIN_NAME = "My first plugin"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/Zduniusz-LBtoKG/lbtokg.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("lbtokg")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("My first plugin")] [assembly: AssemblyTitle("lbtokg")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace lbtokg { [BepInPlugin("com.zduniusz.lethalcompany.lbtokg", "LbToKg", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch] private class Patch { [HarmonyPatch(typeof(HUDManager), "Update")] [HarmonyPostfix] private static void SetClock(ref TextMeshProUGUI ___weightCounter, ref Animator ___weightCounterAnimator) { float num = Mathf.RoundToInt(Mathf.Clamp((GameNetworkManager.Instance.localPlayerController.carryWeight - 1f) * 0.4535f, 0f, 100f) * 105f); float num2 = Mathf.RoundToInt(Mathf.Clamp(GameNetworkManager.Instance.localPlayerController.carryWeight - 1f, 0f, 100f) * 105f); ((TMP_Text)___weightCounter).text = $"{num} kg"; ___weightCounterAnimator.SetFloat("weight", num2 / 130f); } } private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.lbtokg"; private const string PLUGIN_NAME = "LbToKg"; private const string PLUGIN_VERSION = "1.0.0"; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.zduniusz.lethalcompany.lbtokg").PatchAll(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "lbtokg"; public const string PLUGIN_NAME = "My first plugin"; public const string PLUGIN_VERSION = "1.0.0"; } }